41b612ec0a48e15cb182f6edae04a9967018cc02
- remove everyting - keep core -rename bit_utils to bits - add formatter for color - add float getters to color - start with new drivers api
Palladium
Framework / Engine to create Homebrew Apps / Games
Building
Install Dependencies:
# This Command will install everything
(dkp-)pacman -S --noconfirm 3ds-dev 3ds-portlibs
Building:
If you want to have the lib in a projects libs dir or so you can simply add -DCMAKE_INSTALL_PREFIX=./res to the cmake command and copy the dirs from res to you libs folder
mkdir -p build
cd build
cmake .. -DCMAKE_BUILD_TYPE=Release # Make sure to build in Release Mode (exept you want to debug some issues)
make
make install
Credits
| Icon | Username | Description |
|---|---|---|
| tobid7 | main dev of RenderD7, Palladium | |
| devkitpro | devkitarm, picasso, libctru and citro3d | |
| nothings | stb_image(_write) and stb_truetype | |
| nlohmann | for json.hpp |
Languages
C
51.4%
C++
47.1%
CMake
1.5%