# Rewrite 5

- Move Libraries Source into pd directory and give them all their own CMakeLists.txt
- Partial rewrite core (color, autogenerated vec), lithium (now uses UNIQUE PTR for Commands), UI7
- Use MenuV2 as new standart in UI7
- Implementz ViewPort Pre alpha to UI7
- Add Line Drawing to DrawList (not Working)
- Implement a Complete new drievrs API (static Drivers)
- NO SUPPORT FOR SHARED LIBRARY BUILDS IN VERSION 5 YET
- Add Tools to Autogenerate Headers and Stuff
This commit is contained in:
2025-06-22 21:05:09 +02:00
parent 963fa72e41
commit 57634cbf4b
184 changed files with 13967 additions and 18453 deletions

39
include/pd/lithium/texture.hpp Normal file → Executable file
View File

@ -2,8 +2,7 @@
/*
MIT License
Copyright (c) 2024 - 2025 tobid7
Copyright (c) 2024 - 2025 René Amthor (tobid7)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
@ -28,49 +27,49 @@ SOFTWARE.
#include <pd/lithium/rect.hpp>
namespace PD {
namespace LI {
namespace Li {
/** Use so address type for TexAddress */
using TexAddress = uintptr_t;
/**
* Lithium Texture Data Holder
* Memory management is handled by backend
*/
class Texture : public SmartCtor<Texture> {
class Texture {
public:
/** Texture Type */
/** Texture Types */
enum Type {
RGBA32, ///< RGBA 32
RGB24, ///< RGB24
A8, ///< A8
RGBA32, ///< Rgba 32Bit
RGB24, ///< Rgb 24 Bit
A8, ///< A8 8Bit alpha
};
/** Texture Filters */
enum Filter {
NEAREST, ///< Nearest
LINEAR, ///< Linear
};
/** Default constructor */
Texture() : UV(0.f, 0.f, 1.f, 1.f) {}
/** Constructor */
Texture() : Address(0), Size(0), UV(fvec4(0.f, 0.f, 1.f, 1.f)) {}
Texture(TexAddress addr, ivec2 size,
LI::Rect uv = fvec4(0.f, 0.f, 1.f, 1.f)) {
Li::Rect uv = fvec4(0.f, 0.f, 1.f, 1.f)) {
Address = addr;
Size = size;
UV = uv;
}
void CopyOther(Texture::Ref tex) {
PD_SHARED(Texture);
void CopyFrom(Texture::Ref tex) {
Address = tex->Address;
Size = tex->Size;
UV = tex->UV;
}
/** Left in Code getter (should be remoevd) */
ivec2 GetSize() const { return Size; }
LI::Rect GetUV() const { return UV; }
Li::Rect GetUV() const { return UV; }
operator ivec2() const { return Size; }
operator LI::Rect() const { return UV; }
operator Li::Rect() const { return UV; }
TexAddress Address;
ivec2 Size;
LI::Rect UV;
Li::Rect UV;
};
} // namespace LI
} // namespace Li
} // namespace PD