3ds: move ui7 to bottom screne
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@@ -21,6 +21,8 @@ class OsCtx {
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virtual bool Mainloop() { return false; }
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virtual void ClearViewPort() {}
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virtual void SwapBuffers() {}
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virtual int GetScreenCount() { return 1; }
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virtual void DrawOnScreen(int s = 0) {}
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PD::fvec2 PositionTranslate(PD::fvec2 in) {
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return fvec2(in.x * pViewPort.x, in.y * pViewPort.y);
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}
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@@ -13,6 +13,8 @@ class HorizonCtr : public PD::OsCtx {
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bool Mainloop() override;
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void ClearViewPort() override;
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void SwapBuffers() override;
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int GetScreenCount() override { return 2; }
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void DrawOnScreen(int s) override;
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private:
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struct Impl;
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