# Changes 0.2.4-1
- Add GIT_BRANCH (for development and stable) - Write Documentation of - pd-core (exept of vec.hpp) - pd-app - pd-drivers - pd-lib3ds - pd-image - pd-image - pd-ui7
This commit is contained in:
@@ -30,9 +30,21 @@ SOFTWARE.
|
||||
#include <pd/core/vec.hpp>
|
||||
|
||||
namespace PD {
|
||||
/**
|
||||
* 3DS Screen (RenderTarget)
|
||||
*/
|
||||
class Screen : public SmartCtor<Screen> {
|
||||
public:
|
||||
enum Screen_ { Top, Bottom, TopRight };
|
||||
/** Screens */
|
||||
enum Screen_ {
|
||||
Top, ///< Top Screen
|
||||
Bottom, ///< Bottom Screen
|
||||
TopRight ///< Top Right Screen area
|
||||
};
|
||||
/**
|
||||
* Constructor to create Screen by Screen Type
|
||||
* @param screen Screen to grab default init values for
|
||||
*/
|
||||
Screen(Screen_ screen) : type(screen) {
|
||||
if (screen == Top) {
|
||||
target = C3D_RenderTargetCreate(240, 400, GPU_RB_RGBA8,
|
||||
@@ -51,27 +63,36 @@ class Screen : public SmartCtor<Screen> {
|
||||
DisplayTransferFlags);
|
||||
}
|
||||
}
|
||||
~Screen() {}
|
||||
~Screen() = default;
|
||||
|
||||
/** Clear the Screen */
|
||||
void Clear() { C3D_RenderTargetClear(target, C3D_CLEAR_ALL, 0x00000000, 0); }
|
||||
/** Set the Screen active for Rendering */
|
||||
void Use() { C3D_FrameDrawOn(target); }
|
||||
|
||||
/** Get the Screens Size */
|
||||
vec2 GetSize() const {
|
||||
return vec2(target->frameBuf.height, target->frameBuf.width);
|
||||
}
|
||||
|
||||
/** Get the Screen Type */
|
||||
Screen_ ScreenType() const { return type; }
|
||||
|
||||
/** Get the Raw Rendertarget object */
|
||||
C3D_RenderTarget* Get() const { return target; }
|
||||
/** Operartor to get the raw RenderTarget */
|
||||
operator C3D_RenderTarget*() const { return target; }
|
||||
|
||||
private:
|
||||
/** Screen Type */
|
||||
Screen_ type;
|
||||
/** Default Init Flags */
|
||||
const u32 DisplayTransferFlags =
|
||||
(GX_TRANSFER_FLIP_VERT(0) | GX_TRANSFER_OUT_TILED(0) |
|
||||
GX_TRANSFER_RAW_COPY(0) | GX_TRANSFER_IN_FORMAT(GX_TRANSFER_FMT_RGBA8) |
|
||||
GX_TRANSFER_OUT_FORMAT(GX_TRANSFER_FMT_RGB8) |
|
||||
GX_TRANSFER_SCALING(GX_TRANSFER_SCALE_NO));
|
||||
/** RenderTarget */
|
||||
C3D_RenderTarget* target;
|
||||
};
|
||||
} // namespace PD
|
||||
Reference in New Issue
Block a user