# split pd-maths into pd-core and pd-image (0.2.3)
This commit is contained in:
parent
debedf59c6
commit
af3d3e0b5b
@ -42,7 +42,7 @@ execute_process(
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)
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# Set Project
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project(palladium LANGUAGES C CXX VERSION 0.2.2)
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project(palladium LANGUAGES C CXX VERSION 0.2.3)
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option(PD_BUILD_TESTS "Sets if TestApp and TestBench get build" OFF)
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@ -57,32 +57,31 @@ set(CMAKE_CXX_STANDARD_REQUIRED TRUE)
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wno-psabi -O2")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CMAKE_C_FLAGS} -fno-rtti -fno-exceptions")
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## Core Source Code
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set(CORE_SRC
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source/core/common.cpp
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source/core/bit_util.cpp
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source/core/color.cpp
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source/core/io.cpp
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source/core/strings.cpp
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source/core/sys.cpp
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source/core/timer.cpp
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source/core/timetrace.cpp)
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add_pd_lib(pd-core SRC_FILES ${CORE_SRC})
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set(MATHS_SRC
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source/maths/bit_util.cpp
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source/maths/color.cpp
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source/maths/img_blur.cpp
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source/maths/img_convert.cpp)
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add_pd_lib(pd-maths SRC_FILES ${MATHS_SRC} DEPENDS pd-core)
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## Image Source Code
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set(IMAGE_SRC
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source/image/img_blur.cpp
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source/image/img_convert.cpp)
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## External Source Code
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set(EXTERNAL_SRC
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source/external/stb.cpp)
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add_pd_lib(pd-external SRC_FILES ${EXTERNAL_SRC})
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## Drivers Source Code
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set(DRVS_SRC
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source/drivers/hid.cpp)
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add_pd_lib(pd-drivers SRC_FILES ${DRVS_SRC} DEPENDS pd-maths)
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## Lib3ds Source Code
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set(L3DS_SRC
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source/lib3ds/gamepad_icons.cpp
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source/lib3ds/result_decoder.cpp
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@ -90,8 +89,7 @@ source/lib3ds/drv_hid.cpp
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source/lib3ds/hwinfo.cpp
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source/lib3ds/os.cpp)
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add_pd_lib(pd-lib3ds SRC_FILES ${L3DS_SRC} DEPENDS pd-drivers)
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## Lithium Source Code
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set(LI_SRC
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source/lithium/li7_shader.cpp
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source/lithium/spritesheet.cpp
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@ -100,13 +98,11 @@ source/lithium/font.cpp
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source/lithium/objects.cpp
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source/lithium/renderer.cpp)
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add_pd_lib(pd-lithium SRC_FILES ${LI_SRC} DEPENDS pd-maths pd-external citro3d)
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## Sounbd Source Code
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set(SOUND_SRC
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source/sound/mp3.cpp)
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add_pd_lib(pd-sound SRC_FILES ${SOUND_SRC} DEPENDS pd-core mpg123)
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## Overlay source Code
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set(OVL_SRC
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source/overlays/keyboard.cpp
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source/overlays/message_mgr.cpp
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@ -114,15 +110,13 @@ source/overlays/overlay_mgr.cpp
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source/overlays/performance.cpp
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source/overlays/settings.cpp)
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add_pd_lib(pd-overlays SRC_FILES ${OVL_SRC} DEPENDS pd-lithium)
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## App Source Code
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set(APP_SRC
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source/app/app.cpp
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source/app/lang.cpp
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source/app/error.cpp)
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add_pd_lib(pd-app SRC_FILES ${APP_SRC} DEPENDS pd-overlays pd-drivers pd-lib3ds)
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## UI7 Source Code
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set(UI7_SRC
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source/ui7/drawlist.cpp
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source/ui7/menu.cpp
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@ -134,27 +128,37 @@ source/ui7/container/checkbox.cpp
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source/ui7/container/image.cpp
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source/ui7/container/label.cpp)
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#### Creating the Libraries (if activated) ####
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add_pd_lib(pd-core SRC_FILES ${CORE_SRC})
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add_pd_lib(pd-image SRC_FILES ${IMAGE_SRC} DEPENDS pd-core)
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add_pd_lib(pd-external SRC_FILES ${EXTERNAL_SRC})
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add_pd_lib(pd-drivers SRC_FILES ${DRVS_SRC} DEPENDS pd-core)
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add_pd_lib(pd-lib3ds SRC_FILES ${L3DS_SRC} DEPENDS pd-drivers)
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add_pd_lib(pd-lithium SRC_FILES ${LI_SRC} DEPENDS pd-core pd-image pd-external citro3d)
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add_pd_lib(pd-sound SRC_FILES ${SOUND_SRC} DEPENDS pd-core mpg123)
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add_pd_lib(pd-overlays SRC_FILES ${OVL_SRC} DEPENDS pd-lithium)
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add_pd_lib(pd-app SRC_FILES ${APP_SRC} DEPENDS pd-overlays pd-drivers pd-lib3ds)
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add_pd_lib(pd-ui7 SRC_FILES ${UI7_SRC} DEPENDS pd-drivers pd-lithium)
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add_library(palladium INTERFACE)
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target_link_libraries(palladium INTERFACE
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pd-core pd-maths pd-external pd-drivers pd-lib3ds
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pd-core pd-image pd-external pd-drivers pd-lib3ds
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pd-lithium pd-overlays pd-app pd-ui7
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)
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add_dependencies(palladium
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pd-core pd-maths pd-external pd-drivers
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pd-core pd-image pd-external pd-drivers
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pd-lib3ds pd-lithium pd-overlays pd-app pd-ui7
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)
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add_library(palladium-lite INTERFACE)
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target_link_libraries(palladium-lite INTERFACE
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pd-core pd-maths pd-external pd-drivers pd-lib3ds
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pd-core pd-image pd-external pd-drivers pd-lib3ds
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pd-lithium
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)
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add_dependencies(palladium-lite
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pd-core pd-maths pd-external pd-drivers
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pd-core pd-image pd-external pd-drivers
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pd-lib3ds pd-lithium
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)
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16
README.md
16
README.md
@ -27,17 +27,17 @@ make install
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| Name | Last Updated | Platform | Depends |
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| pd-core | 0.2.2 | multi | none |
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| pd-maths | 0.2.0 | multi | pd-core |
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| pd-core | 0.2.3 | multi | none |
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| pd-external | 0.1.0 | multi | none |
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| pd-drivers | 0.2.1 | multi | pd-core, pd-maths |
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| pd-lib3ds | 0.2.2 | 3ds | pd-core, pd-maths, pd-drivers |
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| pd-image | 0.2.3 | multi | pd-core |
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| pd-drivers | 0.2.1 | multi | pd-core |
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| pd-lib3ds | 0.2.2 | 3ds | pd-core, pd-drivers |
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| pd-net | 0.2.2 | 3ds | pd-core, pd-lib3ds |
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| pd-lithium | 0.2.1 | 3ds | pd-core, pd-maths pd-lib3ds, citro3d |
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| pd-lithium | 0.2.1 | 3ds | pd-core, pd-image pd-lib3ds, citro3d |
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| pd-sound | 0.2.2 | 3ds | pd-core, mpg123 |
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| pd-overlays | 0.2.1 | 3ds | pd-core, pd-maths, pd-lib3ds, pd-lithium, pd-ui7 |
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| pd-ui7 | 0.2.2 | 3ds | pd-core, pd-maths, pd-lib3ds, pd-lithium |
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| pd-app | 0.2.2 | 3ds | pd-core, pd-maths, pd-lib3ds, pd-lithium |
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| pd-overlays | 0.2.1 | 3ds | pd-core, pd-image, pd-lib3ds, pd-lithium, pd-ui7 |
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| pd-ui7 | 0.2.2 | 3ds | pd-core, pd-image, pd-lib3ds, pd-lithium |
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| pd-app | 0.2.2 | 3ds | pd-core, pd-image, pd-lib3ds, pd-lithium |
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## Credits
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| Icon | Username | Description |
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@ -25,21 +25,21 @@ SOFTWARE.
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*/
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// Core
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#include <pd/core/bit_util.hpp>
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#include <pd/core/color.hpp>
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#include <pd/core/common.hpp>
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#include <pd/core/io.hpp>
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#include <pd/core/strings.hpp>
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#include <pd/core/sys.hpp>
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#include <pd/core/timer.hpp>
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#include <pd/core/timetrace.hpp>
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#include <pd/core/vec.hpp>
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// Graphics
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#include <pd/lithium/renderer.hpp>
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#include <pd/lithium/spritesheet.hpp>
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// Maths
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#include <pd/maths/bit_util.hpp>
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#include <pd/maths/color.hpp>
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#include <pd/maths/img_blur.hpp>
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#include <pd/maths/img_convert.hpp>
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#include <pd/maths/vec.hpp>
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// Image
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#include <pd/image/img_blur.hpp>
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#include <pd/image/img_convert.hpp>
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// Drivers
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#include <pd/drivers/hid.hpp>
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// Overlays
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@ -23,7 +23,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include <pd/maths/vec.hpp>
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#include <pd/core/vec.hpp>
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namespace PD {
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template <typename T>
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*/
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#include <pd/core/common.hpp>
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#include <pd/maths/vec.hpp>
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#include <pd/core/vec.hpp>
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namespace PD {
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class Hid : public SmartCtor<Hid> {
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*/
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#include <pd/core/common.hpp>
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#include <pd/maths/img.hpp>
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#include <pd/maths/vec.hpp>
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#include <pd/core/vec.hpp>
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namespace PD {
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namespace ImgBlur {
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@ -38,8 +37,11 @@ std::vector<float> GaussianKernel(int radius, float si);
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/// @param radius // Blur radius
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/// @param si // Blur sigma
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/// @param idxfn // Indexing function (if buffer is 3ds tiled)
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void GaussianBlur(std::vector<u8> &buf, int w, int h, float radius, float si,
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std::function<int(int, int, int)> idxfn = Img::IndexDefault);
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void GaussianBlur(
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std::vector<u8> &buf, int w, int h, float radius, float si,
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std::function<int(int, int, int)> idxfn = [](int x, int y, int w) -> int {
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return y * w + x;
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});
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/// @brief Advanced func to access memory directly
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/// @param buf Referenvce to the buffer
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/// @param w // width of the image
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@ -48,7 +50,10 @@ void GaussianBlur(std::vector<u8> &buf, int w, int h, float radius, float si,
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/// @param radius // Blur radius
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/// @param si // Blur sigma
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/// @param idxfn // Indexing function (if buffer is 3ds tiled)
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void GaussianBlur(void *buf, int w, int h, int bpp, float radius, float si,
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std::function<int(int, int, int)> idxfn = Img::IndexDefault);
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void GaussianBlur(
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void *buf, int w, int h, int bpp, float radius, float si,
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std::function<int(int, int, int)> idxfn = [](int x, int y, int w) -> int {
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return y * w + x;
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});
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} // namespace ImgBlur
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} // namespace PD
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#include <pd/lithium/flags.hpp>
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#include <pd/lithium/texture.hpp>
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#include <pd/lithium/vertex.hpp>
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#include <pd/maths/vec.hpp>
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#include <pd/core/vec.hpp>
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namespace PD {
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namespace LI {
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#include <pd/core/common.hpp>
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#include <pd/lithium/rect.hpp>
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#include <pd/lithium/texture.hpp>
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#include <pd/maths/vec.hpp>
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#include <pd/core/vec.hpp>
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namespace PD {
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namespace LI {
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#include <pd/lithium/font.hpp>
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#include <pd/lithium/texture.hpp>
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#include <pd/lithium/vertex.hpp>
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#include <pd/maths/vec.hpp>
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#include <pd/core/vec.hpp>
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namespace PD {
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namespace LI {
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*/
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#include <pd/core/common.hpp>
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#include <pd/maths/vec.hpp>
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#include <pd/core/vec.hpp>
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namespace PD {
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namespace LI {
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#include <pd/lithium/screen.hpp>
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#include <pd/lithium/texture.hpp>
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#include <pd/lithium/vertex.hpp>
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#include <pd/maths/vec.hpp>
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#include <pd/core/vec.hpp>
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namespace PD {
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namespace LI {
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#include <citro3d.h>
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#include <pd/core/common.hpp>
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#include <pd/maths/vec.hpp>
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#include <pd/core/vec.hpp>
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namespace PD {
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class Screen : public SmartCtor<Screen> {
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#include <pd/core/common.hpp>
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#include <pd/lithium/rect.hpp>
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#include <pd/maths/vec.hpp>
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#include <pd/core/vec.hpp>
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namespace PD {
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class Texture : public SmartCtor<Texture> {
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*/
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#include <pd/core/common.hpp>
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#include <pd/maths/vec.hpp>
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#include <pd/core/vec.hpp>
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namespace PD {
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namespace LI {
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@ -1,39 +0,0 @@
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#pragma once
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/*
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MIT License
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Copyright (c) 2024 - 2025 tobid7
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include <pd/core/common.hpp>
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#include <pd/maths/vec.hpp>
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namespace PD {
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namespace Img {
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inline int Index3dsTex(int x, int y, int width) {
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return ((((y >> 3) * (width >> 3) + (x >> 3)) << 6) +
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((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) | ((y & 2) << 2) |
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((x & 4) << 2) | ((y & 4) << 3)));
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}
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inline int IndexDefault(int x, int y, int width) { return y * width + x; }
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} // namespace Img
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} // namespace PD
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*/
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#include <pd/drivers/hid.hpp>
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#include <pd/maths/tween.hpp>
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#include <pd/core/tween.hpp>
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#include <pd/overlays/overlay.hpp>
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namespace PD {
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@ -24,8 +24,8 @@ SOFTWARE.
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*/
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#include <pd/lithium/renderer.hpp>
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#include <pd/maths/color.hpp>
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#include <pd/maths/tween.hpp>
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#include <pd/core/color.hpp>
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#include <pd/core/tween.hpp>
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namespace PD {
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class MessageMgr : public PD::SmartCtor<MessageMgr> {
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*/
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#include <pd/drivers/hid.hpp>
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#include <pd/maths/tween.hpp>
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#include <pd/core/tween.hpp>
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#include <pd/overlays/overlay.hpp>
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#include <pd/ui7/ui7.hpp>
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#include <pd/core/common.hpp>
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#include <pd/core/strings.hpp>
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#include <pd/drivers/hid.hpp>
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#include <pd/maths/vec.hpp>
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#include <pd/core/vec.hpp>
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#include <pd/ui7/drawlist.hpp>
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namespace PD {
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*/
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#include <pd/drivers/hid.hpp>
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#include <pd/maths/tween.hpp>
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#include <pd/core/tween.hpp>
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#include <pd/ui7/containers.hpp>
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#include <pd/ui7/drawlist.hpp>
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#include <pd/ui7/flags.hpp>
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@ -21,7 +21,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include <pd/maths/bit_util.hpp>
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#include <pd/core/bit_util.hpp>
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namespace PD::BitUtil {
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bool IsSingleBit(u32 v) { return v && !(v & (v - 1)); }
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SOFTWARE.
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*/
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#include <pd/maths/color.hpp>
|
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#include <pd/core/color.hpp>
|
||||
|
||||
namespace PD {
|
||||
// The Solution of the biggest performance issue
|
@ -24,8 +24,8 @@ SOFTWARE.
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <pd/maths/img_blur.hpp>
|
||||
#include <pd/maths/img_convert.hpp>
|
||||
#include <pd/image/img_blur.hpp>
|
||||
#include <pd/image/img_convert.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace ImgBlur {
|
@ -21,8 +21,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/maths/img.hpp>
|
||||
#include <pd/maths/img_convert.hpp>
|
||||
#include <pd/image/img_convert.hpp>
|
||||
|
||||
namespace PD::ImgConvert {
|
||||
void RGB24toRGBA32(std::vector<u8> &out, const std::vector<u8> &in,
|
||||
@ -42,7 +41,7 @@ void RGB24toRGBA32(std::vector<u8> &out, const std::vector<u8> &in,
|
||||
void Reverse32(std::vector<u8> &buf, const int &w, const int &h) {
|
||||
for (int x = 0; x < w; x++) {
|
||||
for (int y = 0; y < h; y++) {
|
||||
int i = Img::IndexDefault(x, y, w);
|
||||
int i = y * w + x;
|
||||
u8 t0 = buf[i + 0];
|
||||
u8 t1 = buf[i + 1];
|
||||
buf[i + 0] = buf[i + 3];
|
@ -30,8 +30,8 @@ SOFTWARE.
|
||||
#include <pd/core/io.hpp>
|
||||
#include <pd/core/timetrace.hpp>
|
||||
#include <pd/lithium/texture.hpp>
|
||||
#include <pd/maths/bit_util.hpp>
|
||||
#include <pd/maths/img_convert.hpp>
|
||||
#include <pd/core/bit_util.hpp>
|
||||
#include <pd/image/img_convert.hpp>
|
||||
|
||||
namespace PD {
|
||||
GPU_TEXCOLOR GetTexFmt(Texture::Type type) {
|
||||
|
@ -22,7 +22,7 @@ SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/external/json.hpp>
|
||||
#include <pd/maths/color.hpp>
|
||||
#include <pd/core/color.hpp>
|
||||
#include <pd/overlays/keyboard.hpp>
|
||||
#include <pd/lib3ds/gamepad_icons.hpp>
|
||||
|
||||
|
@ -21,7 +21,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/maths/color.hpp>
|
||||
#include <pd/core/color.hpp>
|
||||
#include <pd/ui7/theme.hpp>
|
||||
|
||||
namespace PD {
|
||||
|
@ -25,7 +25,6 @@ SOFTWARE.
|
||||
|
||||
#include <ctime>
|
||||
#include <pd.hpp>
|
||||
#include <pd/maths/tween.hpp>
|
||||
|
||||
class Test : public PD::App {
|
||||
public:
|
||||
|
Loading…
Reference in New Issue
Block a user