# Changes
3ds Backend: - switch to shaderProgramUse Desktop Backend - Add Pre Alpha Text Input and Keyboard Support - Move Shader Attrib Setup into a function and callit every time we need a set up vbo - Move to Mat4 api Core: - Add fquat support - Add LoadFile2Str - Move Mat4 Lib from Project n73 to Palladium - Add full supprot for vec cross types - Add Normalize, Distance and Dot to all - Add Cross to vec3 Drivers: - Add a SetViewPort func to GFX - Add Keyboard keys and Flasg to Hid Image: - Add Vertical Flipping - Add Horizontal flipping UI7: - Fix Critical Bug in IO Viewport handler - Fix library list (error on MinGW for some reason) Lazyvec: - Split into multiple source files - Generate new functions (see core updates)
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@ -102,7 +102,7 @@ class PD_UI7_API IO {
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}
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ViewPort::Ref GetViewPort(const ID& id) {
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if (ViewPorts.count(id)) {
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if (!ViewPorts.count(id)) {
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return nullptr;
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}
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return ViewPorts[id];
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@ -39,6 +39,7 @@ class PD_UI7_API Layout {
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this->IO = io;
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DrawList = Li::DrawList::New();
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DrawList->SetFont(IO->Font);
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DrawList->SetFontScale(io->FontScale);
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Scrolling[0] = false;
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Scrolling[1] = false;
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CursorInit();
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@ -37,7 +37,7 @@ SOFTWARE.
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* Major Minor Patch Build
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* 0x01010000 -> 1.1.0-0
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*/
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#define UI7_VERSION 0x00050000
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#define UI7_VERSION 0x00050001
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namespace PD {
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namespace UI7 {
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