# Changes
3ds Backend: - switch to shaderProgramUse Desktop Backend - Add Pre Alpha Text Input and Keyboard Support - Move Shader Attrib Setup into a function and callit every time we need a set up vbo - Move to Mat4 api Core: - Add fquat support - Add LoadFile2Str - Move Mat4 Lib from Project n73 to Palladium - Add full supprot for vec cross types - Add Normalize, Distance and Dot to all - Add Cross to vec3 Drivers: - Add a SetViewPort func to GFX - Add Keyboard keys and Flasg to Hid Image: - Add Vertical Flipping - Add Horizontal flipping UI7: - Fix Critical Bug in IO Viewport handler - Fix library list (error on MinGW for some reason) Lazyvec: - Split into multiple source files - Generate new functions (see core updates)
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		| @@ -1,7 +1,18 @@ | ||||
| cmake_minimum_required(VERSION 3.22) | ||||
|  | ||||
| project(lazyvec LANGUAGES CXX VERSION 1.0.0) | ||||
| project(lazyvec LANGUAGES CXX VERSION 2.0.0) | ||||
|  | ||||
| set(CMAKE_CXX_STANDARD 20) | ||||
| set(CMAKE_CXX_STANDARD_REQUIRED true) | ||||
|  | ||||
| add_executable(lazyvec | ||||
|     source/main.cpp | ||||
|  | ||||
|     source/lazyconstructors.cpp | ||||
|     source/lazyfuncs.cpp | ||||
|     source/lazyops.cpp | ||||
|     source/lazyoperation.cpp | ||||
|     source/lazytemplate.cpp | ||||
|     source/lazyswap.cpp | ||||
| ) | ||||
| target_include_directories(lazyvec PUBLIC include) | ||||
|   | ||||
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