# Changes
3ds Backend: - switch to shaderProgramUse Desktop Backend - Add Pre Alpha Text Input and Keyboard Support - Move Shader Attrib Setup into a function and callit every time we need a set up vbo - Move to Mat4 api Core: - Add fquat support - Add LoadFile2Str - Move Mat4 Lib from Project n73 to Palladium - Add full supprot for vec cross types - Add Normalize, Distance and Dot to all - Add Cross to vec3 Drivers: - Add a SetViewPort func to GFX - Add Keyboard keys and Flasg to Hid Image: - Add Vertical Flipping - Add Horizontal flipping UI7: - Fix Critical Bug in IO Viewport handler - Fix library list (error on MinGW for some reason) Lazyvec: - Split into multiple source files - Generate new functions (see core updates)
This commit is contained in:
		
							
								
								
									
										19
									
								
								tools/lazyvec/include/lazyvec.hpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										19
									
								
								tools/lazyvec/include/lazyvec.hpp
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,19 @@ | ||||
| #pragma once | ||||
|  | ||||
| /** Header for all source file functions */ | ||||
|  | ||||
| #include <format>  // yes this tool requires at least c++ 20 | ||||
| #include <fstream> | ||||
| #include <sstream> | ||||
| #include <string> | ||||
| #include <vector> | ||||
|  | ||||
| namespace LVec { | ||||
| const std::vector<std::string> elems = {"x", "y", "z", "w"}; | ||||
| std::string GenerateHeader(int n); | ||||
| std::string MakeOperationFor(char op, int n); | ||||
| std::string GenericOperations(int n); | ||||
| std::string MakeFunctions(int n); | ||||
| std::string MakeSwap(int n); | ||||
| std::string MakeConstructors(int n); | ||||
| }  // namespace LVec | ||||
		Reference in New Issue
	
	Block a user