Initial Commit

This commit is contained in:
tobid7 2024-07-12 19:48:34 +02:00
parent 9fd5826e0e
commit ac9e58cce2
89 changed files with 50981 additions and 23 deletions

116
CHANGELOG.md Normal file
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# Palladium Changelog
## 1.0.0
- Switch from C2D to LI7
- For the Rest See RenderD7 Changelog below
# RenderD7 Changelog
## 0.9.5
- Remove Npi Intro and NVID Api
- Replace Toasts System with Message
- Added GetTime
- Move from Draw to Render2 Api
- Implement RD7Color and R7Vec2
- Add new Features to Color::RGBA
- Cleanup Code
- Added RenderD7 Keyboard (Overlay)
- Added Ftrace Overlay
- Moved MetrikOVL into an Overlay
- Removed Old Font/Text Handlers
- Added UI7 (New UI Api)
- Remove Old UI Api
- Rewrite of RenderD7::Image
- Internal Debugger/Database (IDB)
- Removed BitmapPrinter
- Added nimg and swr(render2nimg | SoftwareRender)
- Removed Old Error/Message Handler
- GetTextSize (extra buffer) + New TextShorter
- Require specific FLAG for MemTrack
- Replace all lodepng usage by stb_image
- Move Asset Generator into single python script
- Remove INI reader
- Python based clangformat script
- Move some Init code into functions to not use twice
- Added Font class
- Add LinearAllocator (for std)
- Fix Crash in FilsSystem
- Implement basic Theme System
- Remove 0.9.4 Security
- Tasks now based on std functional/thread
- Add Network Support (Download Files, APi Requests)
- Remove RD7TF
- Add Cia Installer
- Move from Init bool values to flags
## 0.9.4
- Implement new Security System To prevent from crashes
- Implement Functiontrace for better Timing Tests
- Implement MemAlloc Tracker (only size)
- Add some new Overlays (not functional yet)
- Complete Rewrite of Overlay System
- Fixed the FrameEnd Crash
- New System to get Hardware Info
- Removed RenderD7 Super Reselution (800px mode)
## 0.9.3
- Completly Documented Everything
- Fix typo in Sprite::getHeight
- Remove Deprecated/Useless Stuff
## 0.9.2
- Add Nvid Support(v0.0.1)
- Add Basic RenderD7 Splash
- Faster Graphics Init
- Fade Effects
- Fix Changelog Screen
## 0.9.1
- Fix Critical bug in Spritesheet animations
- Fix RenderD7::Color::Hex (Major performance tweak)
## 0.9.0
- Remove Stupid try of Console
- Add Services list
- Clean up Code
- Added Minimal Init for hax2.x
## 0.8.5
- Fix Deltatime
## 0.8.4
- A lot of Fixes
- New Features for BitmapPrinter
## 0.8.3
- Added Overlaycount to Info
- Addet ResultDecoder for errors
## 0.8.2
- Fix a lot of Stuff
- Use c++17 std::filesystem for RenderD7::Filesystem
## 0.8.1
- Add abillity to Get Stdout as string to render it to the screen.
## 0.8.0
- Implement BitmapPrinter
## 0.7.3
- Implement Over Render Overlay Framework
## 0.7.2
- Implement MT to csv file saving
- Add RGB2HEX
## 0.7.1
- Add the New Overlay Handler. Its Just in code and does nothing yet
## 0.7.0
- Made Big Progress In the MT Ovl but it still crashes On a 2nd C3D_FrameEnd \
- Implement 800px but doesn't work that good
## 0.6.2
- Fix Crash when exiting through Home Menu.
## 0.6.10
- Rewrite Threadsystem
- Improve framerate
## 0.6.02
- Fix Code in lang.hpp
- Add Draw Text Left Function (Right since 0.7.0)
- Add changelog
## 0.6.01
- Add Threading system
## 0.6.0
- Better Scene Management
## 0.5.0
- Fixed some Bugs!
## 0.4.0
- Trying to fix Filesystem and Bugs
## 0.3.0
- Recreate D7-Core into RenderD7
## 0.2.0
- Trying to create Animations of Images instead of Sheets
## 0.1.0
- Inital Release of D7-Core sprite animation plugin

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LICENSE
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MIT License
Copyright (c) 2024 Tobi
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
MIT License
Copyright (c) 2024 tobid7
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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# palladium
New Library for everything based on RenderD7
# Palladium
Create README ?
# RenderD7 as Submodule (0.9.5+)
To use RenderD7 just use this command: `git submodule add https://github.com/NPI-D7/RenderD7` and add `-b v0.9.5` for example for a specific version.
And in Your Project Makefile add this
```
# Make Sure to Change this paths if your Submodule
# is located somewhere else
RENDERD7_SRC := RenderD7/source RenderD7/external
RENDERD7_INC := RenderD7/include
# Libraries used for RenderD7
# if you already use -lm, -lctru etc place a # before -lm
RENDERD7_LIBS := -lcurl -lmbedtls -lmbedx509 -lmbedcrypto -lz -lm -lcitro2dd -lcitro3d -lctru
```
Now you need to add it to your sources and includes
```
SOURCES := source $(RENDERD7_SRC)
INCLUDES := source $(RENDERD7_INC)
```
Example from rd7tf
### Installation (0.8.0-0.9.4) (OUTDATED)
Download a Package From Releses Page
`https://github.com/NPI-D7/RenderD7/releases/download/v0.9.4/renderd7.tar.bz2 -o renderd7.tar.bz2`
Then Extract it to your Libraries Path
`bzip2 -cd renderd7.tar.bz2 | tar -xf - -C path_to_your_libs`
Finally put `-lrenderd7` to the First Place and add the path_to_your_libs
```
LIBS := -lrenderd7 -lcurl -lstdc++ -lm -lcitro2d -lcitro3d -lctru
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(PORTLIBS) $(CTRULIB) ../path_to_your_libs
```
Make sure that `-lrenderd7` is before `-lcitro2d`, `-lcitro3d`, `-lctru`.
Here an example tree
```
Example-App
├── gfx
├── libs
│ ├── include
│ │ ├── rd7.hpp
│ │ └── renderd7
│ └── lib
│ ├── librenderd7.a
│ └── librenderd7d.a
├── Makefile
├── romfs
│ └── gfx
└── src
└── main.cpp
```
# Credits
- NPI-D7
- Tobi-D7 Main Dev
Some Icons are From
https://icons8.de/
See Subfolder Readmes

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import subprocess
import glob
from pathlib import Path
# Format script
def fmt_file(path):
if Path(path).is_dir():
return # Skip
try:
subprocess.run(['clang-format', '-i', path, '--style=Google'], check=True)
except subprocess.CalledProcessError as e:
print('Error for ' + Path(path).stem + ': ' + e)
def fmt_dir(path):
sources = glob.glob(path+'/*')
for file in sources:
fmt_file(file)
print('Formatting...')
fmt_dir('source')
fmt_dir('include')
fmt_dir('include/renderd7')
# Format LE and TF as well
fmt_dir('rd7tf/source')
#fmt_dir('rd7le/source')
print('Done')

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<div class="md-copyright">
{% if config.copyright %}
<div class="md-copyright__highlight">
{{ config.copyright }}
</div>
{% endif %}
{% if not config.extra.generator == false %}
Made with
<a href="https://doxide.org" target="_blank" rel="noopener">
Doxide
</a>
and
<a href="https://squidfunk.github.io/mkdocs-material/" target="_blank" rel="noopener">
Material for MkDocs
</a>
{% endif %}
</div>

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<div class="md-copyright">
{% if config.copyright %}
<div class="md-copyright__highlight">
{{ config.copyright }}
</div>
{% endif %}
{% if not config.extra.generator == false %}
Made with
<a href="https://doxide.org" target="_blank" rel="noopener">
Doxide
</a>
and
<a href="https://squidfunk.github.io/mkdocs-material/" target="_blank" rel="noopener">
Material for MkDocs
</a>
{% endif %}
</div>

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9
doxide.yaml Normal file
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title: Palladium
description:
files:
- "include/*.hpp"
- "include/pd/*.hpp"
- "include/pd/music/*.hpp"
- "include/*.h"
- "include/pd/*.h"
- "include/pd/music/*.h"

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include/pd.hpp Normal file
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#pragma once
#include <pd/Allocator.hpp>
#include <pd/Error.hpp>
#include <pd/FileSystem.hpp>
#include <pd/Hid.hpp>
#include <pd/Image.hpp>
#include <pd/Installer.hpp>
#include <pd/Message.hpp>
#include <pd/Net.hpp>
#include <pd/Overlays.hpp>
#include <pd/Sound.hpp>
#include <pd/Timer.hpp>
#include <pd/UI7.hpp>
#include <pd/global_db.hpp>
#include <pd/palladium.hpp>
#include <pd/swr.hpp>
#include <pd/Texture.hpp>
namespace Palladium {
using Render2 = R2;
}
namespace PD = Palladium;

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include/pd/Allocator.hpp Normal file
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#pragma once
#include <3ds.h>
#include <memory>
#include <pd/Error.hpp>
// Write own LinearAllocator for learning
namespace Palladium {
template <typename T>
class LinearAllocator : public std::allocator<T> {
public:
typedef size_t size_type;
typedef T* pointer;
typedef const T* const_pointer;
template <typename T1>
struct rebind {
typedef LinearAllocator<T1> other;
};
pointer allocate(size_type n, const void* hint = nullptr) {
if (n > this->max_size()) {
Palladium::Error(
"Linear Allocator: \nBad Alloc -> size is larger than free space!");
return nullptr;
}
return (pointer)linearAlloc(n * sizeof(T));
}
void deallocate(pointer p, size_type) { linearFree((void*)p); }
size_type max_size() { return linearSpaceFree(); }
LinearAllocator() throw() {}
LinearAllocator(const LinearAllocator<T>& a) throw() : std::allocator<T>(a) {}
~LinearAllocator() throw() {}
};
} // namespace Palladium

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#pragma once
#include <unistd.h>
#include <cstring>
#include <memory>
#include <pd/smart_ctor.hpp>
#include <string>
#include <vector>
#define UNPACK_RGBA(col) \
(unsigned char)(col >> 24), (col >> 16), (col >> 8), (col)
#define UNPACK_BGRA(col) \
(unsigned char)(col >> 8), (col >> 16), (col >> 24), (col)
inline unsigned int RGBA8(unsigned char r, unsigned char g, unsigned char b,
unsigned char a = 255) {
return (r | g << 8 | b << 16 | a << 24);
}
typedef int PDColor;
// MultiColor (Less FunctionNameLen)
struct Color2 {
unsigned int color0;
unsigned int color1;
};
struct Color3 {
unsigned int color0;
unsigned int color1;
unsigned int color2;
};
struct Color4 {
unsigned int color0;
unsigned int color1;
unsigned int color2;
unsigned int color3;
};
enum PDColor_ {
PDColor_Text, ///< This Color Should always be used for Light Backgrounds
PDColor_TextDisabled, /// Text Disabled Color
PDColor_Text2, ///< And This want for Texts on Dark Backgrounds
PDColor_Background, ///< Your Bg Color
PDColor_Header, ///< Header Color (if the header is dark text2 is used)
PDColor_Selector, ///< Selector Color
PDColor_SelectorFade, ///< Selector FadingTo Color
PDColor_List0, ///< List Color1
PDColor_List1, ///< List Color2
PDColor_MessageBackground, ///< Message Background
PDColor_Button, ///< Button Color
PDColor_ButtonHovered, ///< Button Color if Hovered
PDColor_ButtonDisabled, ///< Button Color if disabled
PDColor_ButtonActive, ///< Button Colkor if Clicked
PDColor_Checkmark, ///< Checkbox Checkmark Color
PDColor_FrameBg, ///< Frame Background Color
PDColor_FrameBgHovered, ///< Frame Background Color if hovered
PDColor_Progressbar, ///< Progressbar Color
/// NON COLOR ///
PDColor_Len, ///< Used to define the lengh of this list
};
namespace Palladium {
class Theme {
public:
Theme() = default;
~Theme() = default;
void Load(const std::string &path);
void Default();
void Save(const std::string &path);
unsigned int Get(PDColor clr);
void Set(PDColor clr, unsigned int v);
void Swap(PDColor a, PDColor b);
bool Undo();
void UndoAll();
void TextBy(PDColor bg);
PDColor AutoText(PDColor bg);
void ClearHistory() { changes.clear(); }
std::vector<unsigned int> &GetTableRef() { return clr_tab; }
// For Smart Pointer
PD_SMART_CTOR(Theme);
// Loader method
void CopyOther(Theme::Ref theme);
private:
struct change {
change(PDColor a, unsigned int f, unsigned int t)
: clr(a), from(f), to(t) {}
change(PDColor a, PDColor b, unsigned int f, unsigned int t)
: clr(a), clr2(b), from(f), to(t) {}
PDColor clr;
PDColor clr2 = 0; // Used if Swap
unsigned int from;
unsigned int to;
};
// Use a vector for faster access
std::vector<unsigned int> clr_tab;
std::vector<change> changes;
};
Theme::Ref ThemeActive();
/// @brief Change Theme Adress
/// @param theme your adress
void ThemeSet(Theme::Ref theme);
namespace Color {
/// @brief RGBA Class
class RGBA {
public:
/// @brief Construct
/// @param r
/// @param g
/// @param b
/// @param a
RGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a = 255)
: m_r(r), m_g(g), m_b(b), m_a(a) {}
/// @brief Construct
/// @param r
/// @param g
/// @param b
/// @param a
RGBA(float r, float g, float b, float a = 1.f)
: m_r(r * 255.f), m_g(g * 255.f), m_b(b * 255.f), m_a(a * 255.f) {}
RGBA(unsigned int in) {
#define ISIMPLEUNPAK(x, y) (((x) >> y) & 0xFF)
m_r = ISIMPLEUNPAK(in, 0);
m_g = ISIMPLEUNPAK(in, 8);
m_b = ISIMPLEUNPAK(in, 16);
m_a = ISIMPLEUNPAK(in, 24);
}
RGBA(PDColor in) {
if (!Palladium::ThemeActive()) return;
unsigned int col = Palladium::ThemeActive()->Get(in);
m_r = ISIMPLEUNPAK(col, 0);
m_g = ISIMPLEUNPAK(col, 8);
m_b = ISIMPLEUNPAK(col, 16);
m_a = ISIMPLEUNPAK(col, 24);
}
RGBA &changeR(unsigned char r) {
m_r = r;
return *this;
}
RGBA &changeG(unsigned char g) {
m_g = g;
return *this;
}
RGBA &changeB(unsigned char b) {
m_b = b;
return *this;
}
RGBA &changeA(unsigned char a) {
m_a = a;
return *this;
}
RGBA &fade_to(const RGBA &color, float p) {
m_a =
m_a + static_cast<unsigned char>((color.m_a - m_a) * ((p + 1.0f) / 2));
m_b =
m_b + static_cast<unsigned char>((color.m_b - m_b) * ((p + 1.0f) / 2));
m_g =
m_g + static_cast<unsigned char>((color.m_g - m_g) * ((p + 1.0f) / 2));
m_r =
m_r + static_cast<unsigned char>((color.m_r - m_r) * ((p + 1.0f) / 2));
return *this;
}
/// @brief Get as Uint32
/// @return color
unsigned int toRGBA() const { return RGBA8(m_r, m_g, m_b, m_a); }
// Just calculate the "lightness" f.e. to use Text or Text2
float luminance() const {
// For Reference https://en.wikipedia.org/wiki/HSL_and_HSV#Lightness
return (0.3 * (m_r / 255.f) + 0.59 * (m_g / 255.f) + 0.11 * (m_b / 255.f));
}
bool is_light() {
// Gives us the light or dark to not
// always use the below "if" statement
return (luminance() >= 0.5);
}
unsigned char m_r = 0, m_g = 0, m_b = 0, m_a = 0;
};
std::string RGBA2Hex(unsigned int c32);
/// @brief Convert RGB to Hex
/// @param r
/// @param g
/// @param b
/// @return Hex-String
std::string RGB2Hex(int r, int g, int b);
/// @brief Hex to U32
/// @param color
/// @param a
/// @return Color32
unsigned int Hex(const std::string &color, unsigned char a = 255);
} // namespace Color
} // namespace Palladium

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#pragma once
#include <string>
namespace Palladium {
void Error(const std::string& msg);
inline void InlineError(const std::string& msg) {
std::string location = __FILE__ + std::string(":") + std::to_string(__LINE__);
Error("Error: \n" + location + "\n" + msg);
}
inline void InlineAssert(bool v, const std::string& msg) {
if (v == false) {
std::string location =
__FILE__ + std::string(":") + std::to_string(__LINE__);
Error("Assert Failed:\n" + location + "\n" + msg);
}
}
} // namespace Palladium

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#pragma once
#include <string>
#include <vector>
namespace Palladium {
namespace FileSystem {
/// @brief A Directory Entry
struct Entry {
/// @brief Patf of The Entry
std::string path;
/// @brief Name of The Entry
std::string name;
/// @brief Directory or File
bool dir = false;
};
/// @brief Gets All Entrys of A Directory into a Vector
/// @param path The Path of the Directory
/// @return The Vector of found Entrys
std::vector<Palladium::FileSystem::Entry> GetDirContent(std::string path);
std::string GetParentPath(std::string path, std::string mount_point);
std::vector<Entry> GetDirContentsExt(
std::string &path, const std::vector<std::string> &extensions);
} // namespace FileSystem
} // namespace Palladium

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#pragma once
#include <citro2d.h>
#include <fstream>
#include <memory>
#include <pd/Error.hpp>
#include <pd/smart_ctor.hpp>
namespace Palladium {
class Font {
public:
Font() = default;
Font(const std::string& path) { Load(path); };
~Font() { Unload(); }
PD_SMART_CTOR(Font)
void Load(const std::string& path) {
std::ifstream ft(path, std::ios::in | std::ios::binary);
bool io = ft.is_open();
ft.close();
Palladium::InlineAssert(io, "File not Found!");
fnt = C2D_FontLoad(path.c_str());
Palladium::InlineAssert(fnt, "Font could not be loaded!");
}
C2D_Font Ptr() { return fnt; }
void Unload() {
if (!fnt) return;
C2D_FontFree(fnt);
fnt = nullptr;
}
private:
C2D_Font fnt = nullptr;
};
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#pragma once
// Base includes
#include <functional>
#include <map>
#include <string>
// 3ds does not support std::chrono
#include <3ds.h>
/// @brief 3ds System Ticks per milli second
#define TICKS_PER_MSEC 268111.856
#define f2s(x_) #x_
#define scomb(x1, x2) std::string(x1 + x2)
namespace Palladium {
namespace Ftrace {
/// @brief Result of FTrace
struct FTRes {
std::string group; ///< Group of the Trace
std::string func_name; ///< Function Name
uint64_t time_start; ///< when started
uint64_t time_end; ///< when stopped
float time_of; ///< stop - start (how long)
float time_ofm; ///< max time off
bool is_ovl; ///< is displayed in overlay?
};
/// @brief Map of Traces
extern std::map<std::string, Palladium::Ftrace::FTRes> pd_traces;
/// @brief Set a Start TracePoint
/// @param group Set a Group Name
/// @param func_name Set a Function Name
inline void Beg(const std::string& group, const std::string& func_name) {
std::string trace_id = scomb(group, func_name);
auto& trace = pd_traces[trace_id];
trace.group = group;
trace.func_name = func_name;
trace.time_start = svcGetSystemTick();
}
/// @brief Set an End TracePoint
/// @param group Set a Group Name
/// @param func_name Set a Function Name
inline void End(const std::string& group, const std::string& func_name) {
std::string trace_id = scomb(group, func_name);
auto& trace = pd_traces[trace_id];
trace.time_end = svcGetSystemTick();
if (trace.time_of > trace.time_ofm) trace.time_ofm = trace.time_of;
trace.time_of =
static_cast<float>(trace.time_end - trace.time_start) / TICKS_PER_MSEC;
}
/// @brief Trace a function execution
/// @param group Set a Group Name
/// @param name Set a Function Name
inline void Func(const std::string& group, const std::string& name,
std::function<void()> fun) {
if (!fun) return;
Beg(group, name);
fun();
End(group, name);
}
/// @brief This Starts an Ftrace and
/// end ist when going out of scope
struct ScopedTrace {
ScopedTrace(std::string g, std::string n) : group(g), name(n) {
Ftrace::Beg(g, n);
}
~ScopedTrace() { Ftrace::End(group, name); }
std::string group;
std::string name;
};
} // namespace Ftrace
} // namespace Palladium

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#pragma once
namespace Palladium {
namespace Hardware {
/// @brief Initialisize required Services
void Initialisize();
/// @brief Check if Headphones are Plugged in
/// @return true if headphones plugged in
bool IsHeadphones();
/// @brief Check if the 3ds Is Charging
/// @return true if System gets Charged
bool IsCharging();
/// @brief Check the Battery Percentage
/// @return Persentage as int
int GetBatteryPercentage();
/// @brief Get current State of 3d Slider
/// @return current 3dslider poition
float Get3dSliderLevel();
/// @brief Get Current state of Sound Slider
/// @return current SoundSlider state
float GetSoundSliderLevel();
/// @brief Get Current Wifi Level
/// @return current wifi level
int GetWifiLevel();
} // namespace Hardware
} // namespace Palladium

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// WARNING
// THIS IS BETA STUFF
// ITS MAKE LIKE EXTERNAL BUT
// FOR Palladium ITS INTEGRATED
#pragma once
#include <pd/NVec.hpp>
#include <string>
namespace Palladium {
namespace Hid {
enum Actions {
Down = 0,
Held = 1,
Up = 2,
DownRepeat = 3,
};
// Register Functions
// Register Current state values
void RegKeyDown(uint32_t &key_down);
void RegKeyHeld(uint32_t &key_held);
void RegKeyUp(uint32_t &key_up);
void RegKeyRepeat(uint32_t &repeat);
void RegTouchCoords(NVec2 &touch_pos);
// Not Corectly Implemented Yet
void RegAnalog1Movement(NVec2 &movement);
void RegAnalog2Movement(NVec2 &movement);
// Register Keys
void RegKeyEvent(const std::string &event, uint32_t key);
// KeyEvents
bool IsEvent(const std::string &event, Actions action);
NVec2 GetTouchPosition();
NVec2 GetLastTouchPosition();
NVec2 GetTouchDownPosition();
void Update();
// Lock/Unlock Input api for example for Keyboard
void Lock();
void Unlock();
void Clear();
} // namespace Hid
} // namespace Palladium

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#pragma once
#include <3ds.h>
#include <citro2d.h>
#include <pd/NVec.hpp>
#include <pd/nimg.hpp>
#include <pd/smart_ctor.hpp>
#include <string>
namespace Palladium {
class Image {
public:
Image() = default;
Image(C2D_Image img) { this->img = img; }
Image(const std::string& path) { this->Load(path); }
~Image() = default;
PD_SMART_CTOR(Image)
void Load(const std::string& path);
void From_NIMG(const nimg& image);
void Delete();
C2D_Image Get();
C2D_Image& GetRef();
void Set(const C2D_Image& i);
NVec2 GetSize();
bool Loadet();
private:
bool ext = false;
C2D_Image img;
};
} // namespace Palladium

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#pragma once
#include <string>
#include <3ds.h> // Result
namespace Palladium {
struct InstallerInfo {
unsigned long long total;
unsigned long long current;
unsigned int mem_size = 0x80000;
bool active = false;
};
Result InstallCia(const std::string& path, bool self);
void InstallSetBuffersSize(unsigned int bytes);
InstallerInfo InstallGetInfo();
} // namespace Palladium

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#include <pd/NVec.hpp>
#include <pd/Allocator.hpp>
#include <pd/Texture.hpp>
#include <citro3d.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <vector>
namespace Palladium {
class LIFont {
public:
struct CPI {
unsigned char codepoint;
NVec4 uv;
Texture::Ref tex;
};
LIFont() = default;
~LIFont() = default;
PD_SMART_CTOR(LIFont)
void LoadTFF(const std::string path, int px_size = 32);
void LoadBitmapFont(const std::string& path);
void LoadSystemFont();
int GetPixelHeight();
CPI GetCodepoint();
private:
int pixel_height;
unsigned char fontw[256];
int charsize;
std::vector<Texture::Ref> tex;
};
class LI7 {
public:
struct Vtx
{
float xyz[3];
float uv[2];
unsigned int col;
};
/// CMD TYPES ///
/// 0 = SKIP
/// 1 = TRIANGLE
/// 2 = RECT
/////////////////
struct Cmd {
NVec2 ppos;
NVec2 pszs;
NVec2 apos;
NVec4 uv;
int layer = 0;
int cmd_type = 0;
unsigned int clr = 0;
Texture::Ref tex = nullptr;
};
LI7() = default;
~LI7() = default;
static void Init();
static void Exit();
static void OnScreen(bool bottom);
static void Render(C3D_RenderTarget* top, C3D_RenderTarget* bot);
static void Scale(float i) { m_scale = i; }
static float Scale() { return m_scale; }
static void BindTexture(Texture::Ref tex);
static NVec2 ScreenSize() { return NVec2(m_width, m_height); }
static void ColorRect(NVec2 pos, NVec2 szs, NVec4 uvs, unsigned int clr);
static void Rect(NVec2 pos, NVec2 szs, NVec4 uvs);
static void ColorRect(NVec2 pos, NVec2 szs, unsigned int clr);
static void Rect(NVec2 pos, NVec2 szs);
static void TexCutRect(NVec2 pos, NVec2 szs, NVec2 cb, NVec2 ce);
static int DrawText(int x, int y, int z, unsigned int color, bool shadow,
int wrap, int* ySize, const char* fmt, ...);
static int Vertices() { return m_d_vertices; }
static int Drawcalls() { return m_d_drawcalls; }
static int DarwCommandss() { return m_d_commands; }
private:
static bool CompareCommands(const Cmd& a,
const Cmd& b);
static void RenderFrame(bool bottom);
static int DrawTextVargs(int x, int y, int z, unsigned int color, bool shadow,
int wrap, int* ySize, const char* fmt, va_list arg);
// Default Font Size in (px)
static const float m_dffs;
static int m_uLoc_proj;
static float m_scale;
static int m_width, m_height;
static int m_d_vertices;
static int m_d_drawcalls;
static int m_d_commands;
static const int m_char_height; // Constant
static float m_rot;
// UI Stuff
static std::vector<Cmd> m_top_draw_cmds;
static std::vector<Cmd> m_bot_draw_cmds;
static Texture::Ref m_current_texture;
static std::vector<Vtx, LinearAllocator<Vtx>> m_vtx_list[2];
//static Font* m_font;
static std::vector<char> m_text_buffer;
// Matrix
static C3D_Mtx m_icon_model_matrix;
// Ctx Stuff
static bool m_bottom_active;
// Shader
static DVLB_s *li7_dvlb;
static shaderProgram_s li7_shader;
static C3D_AttrInfo li7_attr;
};
}

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#pragma once
#include <fstream>
#include <pd/smart_ctor.hpp>
#include <string>
#include <vector>
namespace Palladium {
/// @brief Logger base Class
class LoggerBase {
public:
/// @brief Constructor
LoggerBase() = default;
/// @brief Deconstructor
~LoggerBase();
PD_SMART_CTOR(LoggerBase)
/// @brief Init the Logger
/// @param filename name[_date_time.txt]
void Init(const std::string& name, bool fileless = false);
/// @brief Write a String
/// @param debug_text string
/// @param lvl Logger LVL 0 = ERR, 1 =WARNING, >=2= Default
void Write(const std::string& debug_text, int lvl = 2);
void SetLvl(int lvl) { writelvl = lvl; }
const std::vector<std::string>& Lines();
private:
/// \param filename the name of the logfile
std::string filename;
std::string log_path;
std::ofstream _log;
int writelvl = 1; // Only log errors/Warnings
std::vector<std::string> lines;
};
} // namespace Palladium

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#pragma once
#include <cstddef>
namespace Palladium {
namespace Memory {
/// @brief Metriks struct For the Internal Tracker
struct memory_metrics {
unsigned int t_TotalAllocated = 0; ///< Total Allocated Memory
unsigned int t_TotalFreed = 0; ///< Total Deleted Memory
/// @brief Gets the Currently Allocated Memory
unsigned int t_CurrentlyAllocated() { return t_TotalAllocated - t_TotalFreed; }
};
/// @brief Get Total Allocated Memory
/// @return Total Allocated Memory
size_t GetTotalAllocated();
/// @brief Get Total Deleted Memory
/// @return Total Deleted Memory
size_t GetTotalFreed();
/// @brief Get Current Allocated Memory
/// @return Current Allocated Memory
size_t GetCurrent();
} // namespace Memory
} // namespace Palladium

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#pragma once
#include <string>
namespace Palladium {
struct Message {
Message(std::string t, std::string m) {
title = t;
message = m;
animationframe = 0;
}
std::string title;
std::string message;
int animationframe;
};
void ProcessMessages();
void PushMessage(const Message& msg);
inline void PushMessage(const std::string& head, const std::string& msg) {
PushMessage(Message(head, msg));
}
// Config
void SetMessageIdleStartFrame(int frame);
void SetMessageTotalAnimationFrames(int total_frames);
void SetMessageFadeOutStartFrame(int frame);
} // namespace Palladium

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#pragma once
struct NVec2 {
// Init Funcs
NVec2() : x(0), y(0) {}
NVec2(float i0, float i1) : x(i0), y(i1) {}
NVec2(const NVec2 &i) {
x = i.x;
y = i.y;
}
// Operators
// Add
NVec2 &operator+=(const NVec2 &i) {
x += i.x;
y += i.y;
return *this;
}
NVec2 operator+(const NVec2 &i) const { return NVec2(x + i.x, y + i.y); }
// Sub
NVec2 &operator-=(const NVec2 &i) {
x -= i.x;
y -= i.y;
return *this;
}
NVec2 operator-(const NVec2 &i) const { return NVec2(x - i.x, y - i.y); }
// Compare
bool operator==(const NVec2 &in) const { return x == in.x && y == in.y; }
bool operator!=(const NVec2 &in) const {
// use the first comparefuncs result
// and swap it lol
return !(*this == in);
}
// Internal Values
float x;
float y;
};
struct NVec4 {
// Init Funcs
NVec4() : x(0), y(0), z(0), w(0) {}
NVec4(float i0, float i1, float i2, float i3) : x(i0), y(i1), z(i2), w(i3) {}
NVec4(const NVec4 &i) {
x = i.x;
y = i.y;
z = i.z;
w = i.w;
}
NVec4(const NVec2 &i0, const NVec2 &i1) {
x = i0.x;
y = i0.y;
z = i1.x;
w = i1.y;
}
// Operators
// Add
NVec4 &operator+=(const NVec4 &i) {
x += i.x;
y += i.y;
z += i.z;
w += i.w;
return *this;
}
NVec4 operator+(const NVec4 &i) const {
return NVec4(x + i.x, y + i.y, z + i.z, w + i.w);
}
// Sub
NVec4 &operator-=(const NVec4 &i) {
x -= i.x;
y -= i.y;
z -= i.z;
w -= i.w;
return *this;
}
NVec4 operator-(const NVec4 &i) const {
return NVec4(x - i.x, y - i.y, z - i.z, w - i.w);
}
// Compare
bool operator==(const NVec4 &in) const {
return x == in.x && y == in.y && z == in.z && w == in.w;
}
bool operator!=(const NVec4 &in) const {
// use the first comparefuncs result
// and swap it lol
return !(*this == in);
}
// Internal Values
float x;
float y;
float z;
float w;
};

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#pragma once
#include <pd/external/json.hpp>
#include <string>
namespace Palladium {
namespace Net {
// Define List of Errors
enum Error_ {
Error_None, // Function Executed Successfully
Error_Memory, // Memory Allocation Error
Error_Write, // Unable to Write File
Error_StatusCode, // Error with Status Code
Error_Git, // Git Error
Error_CtrStatus, // 3ds Result Code
Error_Curl, // Curl Error
Error_Busy, // Another Download Taskl is already running
Error_Invalid, // Invalid Json struct
Error_NoWifi, // Console not connected to wifi
};
// Set an typedefine for Error code
using Error = unsigned long long;
// Extract Error_ from Error code
inline Error_ ErrorCode(Error err) {
return static_cast<Error_>(static_cast<unsigned int>(err & 0xffffffff));
}
// Extract Http Status code, Curl Error Code or Ctr Result Code
inline int StatusCode(Error err) {
Error_ c = ErrorCode(err);
if (c != Error_StatusCode && c != Error_CtrStatus && c != Error_Curl)
return 0;
return static_cast<unsigned int>(err >> 32);
}
Error Download(const std::string& url, std::string& data);
Error Download2File(const std::string& url, const std::string& path);
Error GitDownloadRelease(const std::string& url, const std::string& asset_name,
const std::string& path, bool prerelease = false);
Error JsonApiRequest(const std::string& api_url, nlohmann::json& res);
unsigned long long GetProgressCurrent();
unsigned long long GetProgressTotal();
} // namespace Net
} // namespace Palladium

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#pragma once
#include <pd/Ovl.hpp>
#include <string>
typedef int PDKeyboard;
enum PDKeyboard_ {
PDKeyboard_Default,
PDKeyboard_Numpad,
PDKeyboard_Password,
};
enum PDKeyboardState {
PDKeyboardState_None = 0,
PDKeyboardState_Cancel = 1,
PDKeyboardState_Confirm = 2,
};
namespace Palladium {
class Ovl_Ftrace : public Palladium::Ovl {
public:
/// @brief Constructor
Ovl_Ftrace(bool* is_enabled);
/// @brief Override for Draw
void Draw(void) const override;
/// @brief Override for Logic
void Logic() override;
private:
bool* i_is_enabled;
};
class Ovl_Metrik : public Palladium::Ovl {
public:
/// @brief Constructor
Ovl_Metrik(bool* is_enabled, bool* screen, uint32_t* mt_color,
uint32_t* txt_color, float* txt_size);
/// @brief Override for Draw
void Draw(void) const override;
/// @brief Override for Logic
void Logic() override;
private:
// Mutable internal values
mutable std::string mt_fps;
mutable std::string mt_cpu;
mutable std::string mt_gpu;
mutable std::string mt_cmd;
mutable std::string mt_lfr;
mutable std::string mt_tbs;
mutable std::string mt_mem;
// Importand Adresses
bool* i_is_enabled;
bool* i_screen;
uint32_t* i_mt_color;
uint32_t* i_txt_color;
float* i_txt_size;
};
class Ovl_Keyboard : public Palladium::Ovl {
public:
/// @brief Constructor
/// Keyboard Type not Supported for now
Ovl_Keyboard(std::string& ref, PDKeyboardState& state,
const std::string& hint = "", PDKeyboard type = 0);
/// @brief Deconstructor
~Ovl_Keyboard();
/// @brief Override for Draw
void Draw(void) const override;
/// @brief Override for Logic
void Logic() override;
private:
mutable std::map<unsigned char, char> shared_data;
// Pointer to useres String
std::string* typed_text = nullptr;
std::string str_bak;
PDKeyboardState* state;
PDKeyboard type;
int mode = 0;
int ft3 = 0;
};
} // namespace Palladium

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#pragma once
#include <map>
#include <memory>
namespace Palladium {
/// @brief The Overlay Class (Used for Toasts for example)
class Ovl {
public:
/// @brief Deconstructor
virtual ~Ovl() {}
/// @brief Function Called to Draw this
virtual void Draw() const = 0;
/// @brief Logic of the Overlay
virtual void Logic() = 0;
/// @brief Should the overlay be killed
/// @return Killed or Not
inline bool IsKilled() { return this->iskilled; }
/// @brief Kill The Overlay
inline void Kill() { iskilled = true; }
private:
/// @param iskilled For IsKilled();
bool iskilled = false;
};
/// @brief Add an Overlay to the Screen
/// @param scene Overlay to push to Screen
void AddOvl(std::unique_ptr<Palladium::Ovl> scene);
} // namespace Palladium

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#pragma once
#include <map>
#include <pd/Color.hpp>
#include <pd/Font.hpp>
#include <pd/Image.hpp>
#include <pd/NVec.hpp>
#include <pd/Sprite.hpp>
#include <pd/smart_ctor.hpp>
#define MAKEFLAG(x) (1 << x)
typedef unsigned int PDTextFlags;
enum PDTextFlags_ {
PDTextFlags_None = 0, //< Align is Left and Other things are disabled
PDTextFlags_AlignRight = MAKEFLAG(0),
PDTextFlags_AlignMid = MAKEFLAG(1),
PDTextFlags_Shaddow = MAKEFLAG(2), // TextBuf Killer lol (doubled Text)
PDTextFlags_Wrap = MAKEFLAG(3),
PDTextFlags_Short = MAKEFLAG(4),
PDTextFlags_Scroll = MAKEFLAG(5),
};
enum R2Screen {
R2Screen_Bottom,
R2Screen_Top,
// TopRight,
};
namespace Palladium {
class R2 {
public:
struct R2Cmd {
NVec2 pos; //< Position
NVec2 pszs; //< Position or (TextBox) Size
NVec2 ap; //< Additional Pos
unsigned int clr; //< Color
bool Screen; //< TopScreen
Image::Ref img; //< Image Reference
Sprite::Ref spr; //< Sprite Reference
// 0 = skip, 1 = rect, 2 = tri, 3 = text,
// 4 = image, 5 = sprite, 6 = Line
int type; //< Command Type
bool lined = false; //< Draw Lined Rect/Tri
// Text Specific
PDTextFlags flags; // Text Flags
std::string text; // Text
PD_SMART_CTOR(R2Cmd)
};
R2() = default;
~R2() = default;
static void Init();
// Settings
static void SetFont(Font::Ref fnt);
static Font::Ref GetFont();
static void DefaultFont();
static void DrawNextLined();
static void OnScreen(R2Screen screen);
static R2Screen GetCurrentScreen();
static void SetTextSize(float szs);
static void DefaultTextSize();
static float GetTextSize();
static NVec2 GetCurrentScreenSize();
// Processing
static void Process();
static NVec2 GetTextDimensions(const std::string& text);
static std::string WrapText(const std ::string& in, int maxlen);
static std::string ShortText(const std::string& in, int maxlen);
// Draw Functions
static void AddRect(NVec2 pos, NVec2 size, PDColor clr);
static void AddRect(NVec2 pos, NVec2 size, unsigned int clr);
static void AddTriangle(NVec2 pos0, NVec2 pos1, NVec2 pos2, PDColor clr);
static void AddTriangle(NVec2 pos0, NVec2 pos1, NVec2 pos2,
unsigned int clr);
static void AddText(NVec2 pos, const std::string& text, PDColor clr,
PDTextFlags flags = 0, NVec2 tmb = NVec2());
static void AddText(NVec2 pos, const std::string& text, unsigned int clr,
PDTextFlags flags = 0, NVec2 tmb = NVec2());
static void AddImage(NVec2 pos, Image::Ref img);
static void AddSprite(Sprite::Ref spr);
static void AddLine(NVec2 pos_a, NVec2 pos_b, PDColor clr, int t = 1);
static void AddLine(NVec2 pos_a, NVec2 pos_b, unsigned int clr, int t = 1);
private:
static const float default_text_size;
static float text_size;
static Font::Ref font;
static std::map<std::string, float> ts;
static std::map<std::string, int> mln;
static bool next_lined;
static std::vector<R2Cmd::Ref> commands;
static R2Screen current_screen;
};
} // namespace Palladium

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#pragma once
#include <3ds.h>
#include <string>
namespace Palladium {
/// @brief Decoder for 3ds Result Codes
class ResultDecoder {
public:
/// @brief Constructor
ResultDecoder() {}
/// @brief Deconstructor
~ResultDecoder() {}
/// @brief Load a Result into Decoder
/// @param rescode Result Code
void Load(Result rescode);
/// @brief Load A Hex Converted Code into Decoder
/// @param rescode Result-Hex Code
void Load(std::string rescode);
/// @brief Get Hex Code
/// @return Hex-Code
std::string GetCode();
/// @brief Get Level Name
/// @return Level Name
std::string GetLevel();
/// @brief Get Level Value
/// @return Level Value
int GetLevelInt();
/// @brief Get The Mosule Name
/// @return Module Name
std::string GetModule();
/// @brief Get The Module Value
/// @return Module Value
int GetModuleInt();
/// @brief Get The Description
/// @return Description
std::string GetDescription();
/// @brief Get The Description Valur
/// @return Description Value
int GetDescriptionInt();
/// @brief Get the Summary
/// @return Summary
std::string GetSummary();
/// @brief Get the Summary Value
/// @return Summary Value
int GetSummaryInt();
/// @brief Write a Result log file to sd
void WriteLog(void);
private:
/// @param m_rescode Result code
Result m_rescode;
};
} // namespace Palladium

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#pragma once
#include <3ds.h> // Result
#include <citro2d.h>
#include <citro3d.h>
#include <pd/Image.hpp>
#include <pd/smart_ctor.hpp>
#include <string>
namespace Palladium {
/// @brief SpriteSheet Class
class Sheet {
public:
/// @brief Constructor
Sheet() = default;
Sheet(const std::string& path) { this->Load(path); }
/// @brief Deconstructor
~Sheet() {
if (spritesheet) Free();
}
PD_SMART_CTOR(Sheet);
/// @brief Load A Spritesheet File
/// @param path Path to the t3x
/// @return Result Code
Result Load(const std::string& path);
/// @brief Unload the Sheet
void Free();
C2D_Image GetImage(int idx);
C2D_SpriteSheet Get() { return this->spritesheet; }
private:
/// \param spritesheet The Sheet
C2D_SpriteSheet spritesheet;
};
} // namespace Palladium

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#pragma once
#include <3ds.h>
#include <pd/smart_ctor.hpp>
#include <string>
namespace Palladium {
/** Sound Class */
class Sound {
public:
/// \brief Construct new Soundeffect
/// \param path Path to the .wav file
/// \param channel the channel 1-23
/// \param toloop true:loop the sound, false: don't loop
Sound(const std::string &path, int channel = 1, bool toloop = false);
/// @brief Deconstructor
~Sound();
PD_SMART_CTOR(Sound)
/// @brief Play the sound
void Play();
/// @brief Stop the sound
void Stop();
private:
/// \param dataSize Size of the filedata
u32 dataSize;
/// \param waveBuf For ndsp
ndspWaveBuf waveBuf;
/// \param data Memmory data of the sound
uint8_t *data = NULL;
/// \param chnl Channel of the sound
int chnl;
};
} // namespace Palladium

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#pragma once
#include <citro2d.h>
#include <citro3d.h>
#include <pd/Image.hpp>
#include <pd/Sheet.hpp>
#include <pd/smart_ctor.hpp>
namespace Palladium {
/// @brief Sprite Class
class Sprite {
public:
/// \brief Construct Sprite
Sprite() = default;
/// \brief Deconstruct Sprite
~Sprite() = default;
PD_SMART_CTOR(Sprite)
/// \brief Load a Sprite From SpriteSheet
/// \param sheet the Sheet to load from.(Palladium::Sheet)
/// \param index the number of the Sprite in the Sheet
void FromSheet(Palladium::Sheet::Ref sheet, size_t index);
/// \brief Load a Sprite From SpriteSheet
/// \param img the Image to load from.(Palladium::Image)
void FromImage(Palladium::Image::Ref img);
/// @brief Draw the Sprite
/// @return success ?
bool Draw();
/// @brief Set the Center Position
/// @param x X Pos
/// @param y Y Pos
void SetCenter(float x, float y);
/// @brief Set the Sprite's Position
/// @param x X Pos
/// @param y Y Pos
void SetPos(float x, float y);
/// @brief Set The Sprite's Scale
/// @param x Scale on X-Axis
/// @param y Scale on Y-Axis
void SetScale(float x, float y);
/// @brief Set the Sprite's Rotation
/// @param rotation ratation
void SetRotation(float rotation);
/// @brief Rotate the Sprite
/// @param speed Speed to Rotate
void Rotate(float speed);
/// @brief Get Tje Sprite's Width
/// @return Width
float GetWidth();
/// @brief Get the Sprite's Height
/// @return Height
float GetHeight();
/// @brief Get The Sprite's X Position
/// @return X Position
float GetPosX();
/// @brief Get the Sprite's Y Position
/// @return Y Position
float GetPosY();
NVec2 GetSize();
NVec2 GetPos();
void SetPos(NVec2 pos);
void SetScale(NVec2 scale);
void SetRotCenter(NVec2 percentage);
private:
/// @param tint ImageTint (unused)
C2D_ImageTint tint;
/// @param sprite The Sprite
C2D_Sprite sprite;
};
} // namespace Palladium

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#pragma once
#include <citro2d.h>
#include <citro3d.h>
#include <pd/Sheet.hpp>
#include <pd/Sprite.hpp>
#include <pd/smart_ctor.hpp>
namespace Palladium {
/// @brief SpriteSheetAnimation Class
class SpriteSheetAnimation : public Palladium::Sprite {
public:
/// @brief Constructor
SpriteSheetAnimation() = default;
/// @brief Deconstructor
~SpriteSheetAnimation() = default;
PD_SMART_CTOR(SpriteSheetAnimation);
/// @brief Setup an Animation
/// @param sheet Input Spritesheet
/// @param imagecount Count of Images
/// @param startimage Where to Start the Loop
/// @param frame_begin Current Time (Should be 0)
/// @param frame_finish Time Length
void Setup(Palladium::Sheet::Ref sheet, size_t imagecount, size_t startimage,
float frame_begin, float frame_finish);
/// @brief Play the Animation
/// @param timespeed Speed of the animation
void Play(float timespeed);
private:
/// @param images Count of Images
size_t images;
/// @param imgs Another Count of images ???
size_t imgs = 0;
/// @param D_totaltime Current Time
float D_totaltime;
/// @param sheet The Sheet of Images
Palladium::Sheet::Ref sheet;
/// @param time Total Time from frame_finish
float time;
};
} // namespace Palladium

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#pragma once
#include <functional>
namespace Palladium {
namespace Tasks {
/// @brief Push A Task
/// @param fun Function of Your Task
/// @return index
int Create(std::function<void()> fun);
/// @brief Destroy all Tasks
void DestroyAll();
} // namespace Tasks
} // namespace Palladium

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#include <pd/smart_ctor.hpp>
#include <pd/NVec.hpp>
#include <vector>
#include <string>
#include <citro3d.h>
namespace Palladium {
class Texture {
public:
Texture() = default;
~Texture() = default;
PD_SMART_CTOR(Texture)
void Delete();
void LoadFile(const std::string& path);
void LoadFromMemory(const std::vector<unsigned char>& data);
void LoadPixels(const std::vector<unsigned char>& data, int w, int h);
C3D_Tex* Get() { return this->tex; }
NVec2 GetTexSize() { return tex_size; }
NVec2 GetSize() { return img_size; }
// As the texture is a pow of 2 we need a uv
NVec4 GetUV() { return uvs; }
private:
void MakeTex(std::vector<unsigned char> &buf, int w, int h);
C3D_Tex* tex;
NVec2 img_size;
NVec2 tex_size;
NVec4 uvs;
};
}

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#pragma once
#include <pd/palladium.hpp>
namespace Palladium {
class ThemeEditor : public Palladium::Scene {
public:
ThemeEditor();
~ThemeEditor();
void Draw(void) const override;
void Logic() override;
private:
Theme::Ref edit_theme;
// Placeholder to save active one to
Theme::Ref temp_theme;
// temp vars for samples
mutable bool cm;
mutable std::string inpt;
mutable int menu = 0;
// Keyboard
mutable PDKeyboardState kbd_state;
mutable std::string kbd_text;
mutable std::vector<std::string> theme_list;
};
} // namespace Palladium

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#pragma once
#include <string>
namespace Palladium {
/// @brief Format a String
/// @param fmt_str Format To
/// @param ... Additional Args
/// @return Formatted String
std::string FormatString(std::string fmt_str, ...);
/// @brief Get Current Time as String
/// @return Time-String
std::string GetTimeStr(void);
} // namespace Palladium

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#pragma once
#include <3ds.h>
#include <pd/smart_ctor.hpp>
namespace Palladium {
class Timer {
public:
Timer(bool autostart = true);
~Timer() {}
PD_SMART_CTOR(Timer)
void Reset();
void Tick();
void Pause();
void Resume();
float Get();
float GetLive();
bool Running();
private:
uint64_t last = 0;
uint64_t current = 0;
bool is_running = false;
};
} // namespace Palladium

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#pragma once
#include <pd/Image.hpp>
#include <pd/NVec.hpp>
#include <pd/Render2.hpp>
#include <pd/smart_ctor.hpp>
#define UI7MAKEFLAG(x) (1 << x)
typedef int UI7MenuFlags;
enum UI7MenuFlags_ {
UI7MenuFlags_None = 0,
UI7MenuFlags_NoTitlebar = UI7MAKEFLAG(0),
UI7MenuFlags_TitleMid = UI7MAKEFLAG(1),
UI7MenuFlags_Scrolling = MAKEFLAG(2),
};
class DrawCmd;
class UI7DrawList {
public:
UI7DrawList() = default;
~UI7DrawList() = default;
void AddRectangle(NVec2 pos, NVec2 szs, PDColor clr);
void AddRectangle(NVec2 pos, NVec2 szs, unsigned int clr);
void AddTriangle(NVec2 pos0, NVec2 pos1, NVec2 pos2, PDColor clr);
void AddTriangle(NVec2 pos0, NVec2 pos1, NVec2 pos2, unsigned int clr);
void AddText(NVec2 pos, const std::string &text, PDColor clr,
PDTextFlags flags = 0, NVec2 box = NVec2());
void AddText(NVec2 pos, const std::string &text, unsigned int clr,
PDTextFlags flags = 0, NVec2 box = NVec2());
void AddImage(NVec2 pos, Palladium::Image::Ref img);
void AddCall(std::shared_ptr<DrawCmd> cmd);
void Process(bool auto_clear = true);
void Clear();
PD_SMART_CTOR(UI7DrawList)
private:
void AddDebugCall(std::shared_ptr<DrawCmd> cmd);
std::vector<std::shared_ptr<DrawCmd>> list;
};
namespace UI7 {
// Key functions
void Init();
void Deinit();
void Update();
float GetTime();
float GetDeltaTime();
bool &IsDebugging();
// Internal Function
// Should not be used
void Debug();
bool &DebugMenu();
bool Button(const std::string &label, NVec2 size = NVec2(0, 0));
void Checkbox(const std::string &label, bool &c);
void Label(const std::string &label, PDTextFlags flags = 0);
void Progressbar(float value);
/// @brief Draw Image in Menu
/// @param img Pointer f.e to Palladium::Image2
void Image(Palladium::Image::Ref img);
void BrowserList(const std::vector<std::string> &entrys, int &selection,
PDTextFlags txtflags = 0, NVec2 size = NVec2(0, 0),
int max_entrys = 13);
void InputText(const std::string &label, std::string &text,
const std::string &hint = "");
bool BeginMenu(const std::string &title, NVec2 size = NVec2(0, 0),
UI7MenuFlags flags = 0);
void EndMenu();
void Grid(const std::string &name, const NVec2 &size, const NVec2 &entry_size,
void (*display_func)(void *, NVec2), void **data_array,
size_t num_entrys);
void ColorSelector(const std::string &label, unsigned int &color);
bool BeginTree(const std::string &text);
void EndTree();
NVec2 GetCursorPos();
void SetCursorPos(NVec2 cp);
void RestoreCursor();
void SameLine();
// Internal API (For Creating Custom Objects)
bool InBox(NVec2 inpos, NVec2 boxpos, NVec2 boxsize);
void MoveCursor(NVec2 size);
bool HandleScrolling(NVec2 &pos, NVec2 size);
bool InMenu();
namespace Menu {
// All of them return the Main BG DrawList if Menu is null
UI7DrawList::Ref GetBackgroundList();
UI7DrawList::Ref GetList();
UI7DrawList::Ref GetForegroundList();
// Other Menu Specific Functions
float GetScrollingOffset();
void SetScrollingOffset(float off);
bool IsScrolling();
} // namespace Menu
// DrawLists
UI7DrawList::Ref GetForegroundList();
UI7DrawList::Ref GetBackgroundList();
} // namespace UI7

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#pragma once
#include <pd/external/json.hpp>
#include <pd/palladium.hpp>
namespace Palladium {
namespace IDB {
void Start();
void Stop();
void Restart();
} // namespace IDB
} // namespace Palladium
using PDFlags = int;
enum PDFlags_ {
PDFlags_None = 0,
PDFlags_MemTrack = 1 << 0,
PDFlags_SceneSystem = 1 << 1,
PDFlags_ShowSplash = 1 << 2,
PDFlags_Default = PDFlags_SceneSystem,
};
// Outdated HidApi (HidV2Patched)
extern u32 d7_hDown;
extern u32 d7_hHeld;
extern u32 d7_hUp;
extern u32 d7_hRepeat; // Inofficial lol
extern touchPosition d7_touch;
// Modern Global Api
extern int pd_max_objects;
extern C3D_RenderTarget *pd_top;
extern C3D_RenderTarget *pd_top_right;
extern C3D_RenderTarget *pd_bottom;
extern PDFlags pd_flags;
// Draw2
extern float pd_draw2_tsm;

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#pragma once
#include <pd/Net.hpp>
#include <pd/external/json.hpp>
#include <pd/global_db.hpp>
#include <pd/palladium.hpp>
#define CFGVER "1"
#define THEMEVER "0"
#ifndef V_PDBTIME
#define V_PDBTIME "SUBMODULE"
#endif
#ifndef V_PDCSTRING
#define V_PDCSTRING "SUBMODULE"
#endif
// Base
extern bool pdi_do_splash;
extern bool pdi_enable_scene_system;
extern bool pdi_debugging;
extern bool pdi_enable_memtrack;
extern std::string pdi_app_name;
extern std::string pdi_config_path;
extern nlohmann::json pdi_config;
extern u8 pdi_console_model;
extern u8 pdi_system_region;
extern bool pdi_is_citra;
extern bool pdi_settings;
extern NVec2 pdi_hid_touch_pos;
extern C2D_TextBuf pdi_text_buffer;
extern C2D_TextBuf pdi_d2_dimbuf;
extern C2D_Font pdi_base_font;
extern bool pdi_is_ndsp;
extern bool pdi_running;
extern std::unique_ptr<Palladium::Scene> pdi_fade_scene;
extern std::vector<std::unique_ptr<Palladium::Ovl>> pdi_overlays;
extern unsigned int pdi_frames;
extern u64 pdi_last_time;
extern float pdi_framerate;
extern u32 pdi_mt_color;
extern u32 pdi_mt_txtcolor;
extern bool pdi_mt_screen;
extern float pdi_mt_txtSize;
extern bool pdi_metrikd;
extern bool pdi_ftraced;
extern u64 pdi_delta_time;
extern u64 pdi_last_tm;
extern float pdi_dtm;
extern float pdi_time;
extern bool pdi_fadeout;
extern bool pdi_fadein;
extern bool pdi_fadeout2;
extern bool pdi_fadein2;
extern int pdi_fadealpha;
extern int pdi_fadecolor;
extern bool pdi_wait_fade;
extern bool pdi_fade_exit;
extern bool pdi_fade_scene_wait;
extern bool pdi_idb_running;
extern bool pdi_graphics_on;
extern bool pdi_amdt;
extern void* pdi_soc_buf;
extern bool pdi_is_am_init;
extern Palladium::Theme::Ref pdi_active_theme;
extern bool pdi_lggrf;
// Use function for protection
Palladium::LoggerBase::Ref _pdi_logger();
Palladium::Net::Error pdi_soc_init();
void pdi_soc_deinit();

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#pragma once
// clang-format off
#include <string>
#include <pd/external/json.hpp>
// clang-format on
namespace Palladium {
namespace Lang {
/// @brief Get 3ds System lang! [en] by default
/// @return Sytemlang as string
std::string GetSys();
/// @brief Get The Translation String
/// @param key Key of Translation
/// @return The Translated String
std::string Get(const std::string &key);
/// @brief Load A Language json
/// @param lang The Language Key [en], [de], etc, or getSys()
void Load(const std::string &lang);
// New funcs
std::string GetName();
std::string GetAuthor();
std::string GetShortcut();
} // namespace Lang
} // namespace Palladium

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#pragma once
#include <cstdint>
#include <string>
#include <vector>
#define NPI_NIMG_ (uint32_t)0x4e494d47 // Magic: NIMG
namespace Palladium {
struct nimg {
unsigned int magic; // Magic number defaults do NPI_NIMG_
int width;
int height;
int format;
int compression;
std::vector<unsigned char> pixel_buffer;
nimg(int w = 0, int h = 0, int fmt = 0, int cmp = 0) {
magic = NPI_NIMG_;
width = w;
height = h;
format = fmt;
compression = cmp;
pixel_buffer.resize((w * h) * (format ? 3 : 4));
}
};
nimg NIMG_Load(std::string path);
nimg NIMG_LoadFromMem(unsigned char* buffer, size_t bf_size);
void NIMG_Save(nimg image, std::string path);
} // namespace Palladium

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#pragma once
/// c++ Includes
#include <cstring>
#include <map>
#include <memory>
#include <stack>
#include <string>
/// c includes
#include <dirent.h>
#include <stdio.h>
#include <sys/stat.h>
#include <time.h>
#include <unistd.h>
/// 3ds Includes
#include <3ds.h>
#include <citro2d.h>
#include <citro3d.h>
/// Palladium Includes
#include <pd/Color.hpp>
#include <pd/FunctionTrace.hpp>
#include <pd/Hardware.hpp>
#include <pd/Logger.hpp>
#include <pd/Memory.hpp>
#include <pd/Overlays.hpp>
#include <pd/Ovl.hpp>
#include <pd/Render2.hpp>
#include <pd/ResultDecoder.hpp>
#include <pd/Sheet.hpp>
#include <pd/Sprite.hpp>
#include <pd/SpriteAnimation.hpp>
#include <pd/Tasks.hpp>
#include <pd/Time.hpp>
#include <pd/lang.hpp>
#include <pd/parameter.hpp>
#include <pd/stringtool.hpp>
#include <pd/thread.hpp>
#define PDVSTRING "1.0.0"
#define DEFAULT_CENTER 0.5f
/// @param pd_max_objects Config Param for C2D Mac objects
extern int pd_max_objects;
namespace Palladium {
// Reference to Global Logger
LoggerBase::Ref Logger();
/// @brief Get Deltatime
/// @return Deltatime
float GetDeltaTime();
/// @brief Scene Class
class Scene {
public:
/// @brief Stack of the Scenes
static std::stack<std::unique_ptr<Scene>> scenes;
/// @brief Deconstructor
virtual ~Scene() {}
virtual void Logic() = 0;
/// @brief Draw Func to Override
virtual void Draw() const = 0;
/// @brief Push a Scene to Stack
/// @param scene Scene to Push
/// @param fade FadeEffect (Not Correctly Implementet yet)
static void Load(std::unique_ptr<Scene> scene, bool fade = false);
/// @brief Go Back a Scene
static void Back();
/// @brief do the Draw (Called in Palladium::MainLoop())
static void doDraw();
static void doLogic();
};
/// @brief Integrated Setting Menu of Palladium
class RSettings : public Palladium::Scene {
private:
/// @brief State (Define for Menus)
enum RState {
RSETTINGS, // Main Settings Menu
RIDB, // Internal Debugger
ROVERLAYS, // Overlay Settings
RFTRACE, // FTRace Menu
RUI7, // UI7 Menu
RLOGS, // Logs
};
/// @param shared_request Defines requests from Draw to Logic
/// As it is not planned to make Draw non const you'll need
/// A map of data or bool values that are mutable ake
/// editable by const functions
mutable std::map<unsigned int, unsigned int> shared_request;
/// @param m_state Current menu State (Default=MainMenu aka RSETTINGS)
Palladium::RSettings::RState m_state = Palladium::RSettings::RState::RSETTINGS;
/// @brief Position in FTrace Menu
int ftrace_index = 0;
/// @param mtovlstate State of Metricks Overlay
std::string mtovlstate = "false";
/// @param mtscreenstate Screen the Overlay is Set to
std::string mtscreenstate = "Top";
std::string kbd_test;
PDKeyboardState kbd_state;
bool statemtold = false;
bool stateftold = false;
float tmp_txt;
public:
/// @brief Constructor
RSettings();
/// @brief Override for Draw
/// @param
void Draw(void) const override;
/// @brief Deconstructor
~RSettings();
void Logic() override;
};
/// @brief Show Up the Palladium-Settings Menu
void LoadSettings();
/// @brief Show Up The Theme Editor
void LoadThemeEditor();
/// @brief Get's The Programs Time running
/// @return Time Running
float GetTime();
/// @brief Get Framerate as Number
/// @return FPS
int GetFps();
/// @brief Get A Rendom Int
/// @param b From
/// @param e To
/// @return Random Int
int GetRandomInt(int b, int e);
/// @brief Fade In
/// @param duration Duration in Frames
void FadeIn();
/// @brief Fade Out
/// @param duration Duration in Frames
void FadeOut();
/// @brief Display Fade Effects
void FadeDisplay();
namespace Init {
/// @brief Init Default Palladium
/// @param app_name Name of Your App
/// @return ResCode
Result Main(std::string app_name = "pdGame");
/// @brief Init Minimal Palladium (For better Hax2.x support)
/// @param app_name Name of Your App
/// @return ResCode
Result Minimal(std::string app_name = "pdGame");
/// @brief Reload the Graphics Engine
/// @return ResCode
Result Reload();
/// @brief Init Graphics Only (NOT SUPPORTET use Reload)
void Graphics();
/// @brief Init Ndsp for Sounds
void NdspFirm();
} // namespace Init
namespace FS {
/// @brief Check if File exists
/// @param path Path to the File
/// @return exists or not
bool FileExist(const std::string &path);
} // namespace FS
/// @brief Check if Ndsp is Init
/// @return is or not
bool IsNdspInit();
/// @brief Get Current Framerate as String
/// @return Framerate String
std::string GetFramerate();
/// @brief MainLoop of Palladiums
/// @return Is Still Running or not
bool MainLoop();
/// @brief Exit App (brak the MainLoop)
void ExitApp();
/// @brief Clear the Citro2D TextBuffers
/// @param
void ClearTextBufs(void);
/// @brief Draw Overlays And end the Frame. DO NEVER USE C3D_FRAMEEND cause it
/// breaks Overlay crash Security
void FrameEnd();
/// @brief Returns App Working Directory path
/// @return AppDir Path
std::string GetAppDirectory();
/// @brief returns path to the Data Directory
/// @return data dir path
std::string GetDataDirectory();
} // namespace Palladium

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#pragma once
#include <tuple>
namespace Palladium {
class Parameter {
private:
using id = size_t;
template <typename T>
struct type {
static void id() {}
};
template <typename T>
static id type_id() {
return reinterpret_cast<id>(&type<T>::id);
}
template <typename T>
using decay = typename std::decay<T>::type;
template <typename T>
using none =
typename std::enable_if<!std::is_same<Parameter, T>::value>::type;
struct base {
virtual ~base() {}
virtual bool is(id) const = 0;
virtual base *copy() const = 0;
} *p = nullptr;
template <typename T>
struct data : base, std::tuple<T> {
using std::tuple<T>::tuple;
T &get() & { return std::get<0>(*this); }
T const &get() const & { return std::get<0>(*this); }
bool is(id i) const override { return i == type_id<T>(); }
base *copy() const override { return new data{get()}; }
};
template <typename T>
T &stat() {
return static_cast<data<T> &>(*p).get();
}
template <typename T>
T const &stat() const {
return static_cast<data<T> const &>(*p).get();
}
template <typename T>
T &dyn() {
return dynamic_cast<data<T> &>(*p).get();
}
template <typename T>
T const &dyn() const {
return dynamic_cast<data<T> const &>(*p).get();
}
public:
/**
* @brief Default constructor
*/
Parameter() {}
/**
* @brief Destructs the Parameter
*/
~Parameter() { delete p; }
/**
* @brief Copy constructor
* @param s The Parameter to copy
*/
Parameter(Parameter &&s) : p{s.p} { s.p = nullptr; }
/**
* @brief Const copy constructor
* @param s The Parameter to copy
*/
Parameter(Parameter const &s) : p{s.p->copy()} {}
/**
* @brief Initializes the Parameter with the given value
* @param x The value to initialize the Parameter with
*/
template <typename T, typename U = decay<T>, typename = none<U>>
Parameter(T &&x) : p{new data<U>{std::forward<T>(x)}} {}
/**
* @brief Overloads the assignment operator
* @param s The value to set the Parameter to
*/
Parameter &operator=(Parameter s) {
swap(*this, s);
return *this;
}
friend void swap(Parameter &s, Parameter &r) { std::swap(s.p, r.p); }
/**
* @brief Clears the Parameter
*/
void clear() {
delete p;
p = nullptr;
}
/**
* @brief Checks whether the Parameter is the given type
* @tparam T The type to check
* @return Whether the Parameter has the given type or not
*/
template <typename T>
bool is() const {
return p ? p->is(type_id<T>()) : false;
}
/**
* @brief Returns the value of the Parameter
* @tparam T The type of the Parameter
* @return The value of the Parameter
* @warning If the type of the Parameter doesn't match the type of it's stored
* value, it will result in undefined behaviour.
*/
template <typename T>
T &get() & {
return stat<T>();
}
};
} // namespace Palladium

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#pragma once
#include <memory>
#define PD_SMART_CTOR(type) \
using Ref = std::shared_ptr<type>; \
template <typename... args> \
static Ref New(args&&... cargs) { \
return std::make_shared<type>(std::forward<args>(cargs)...); \
}

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#pragma once
#include <iomanip>
#include <iostream>
#include <sstream>
#include <string>
namespace Palladium {
/// @brief Check if A String ends with
/// @param name Input String
/// @param extensions Extensions to Check for
/// @return Ends with or not
inline bool NameIsEndingWith(const std::string &name,
const std::vector<std::string> &extensions) {
if (name.substr(0, 2) == "._") return false;
if (name.size() == 0) return false;
if (extensions.size() == 0) return true;
for (int i = 0; i < (int)extensions.size(); i++) {
const std::string ext = extensions.at(i);
if (strcasecmp(name.c_str() + name.size() - ext.size(), ext.c_str()) == 0)
return true;
}
return false;
}
/// @brief Format Milliseconds to clean string (Stolen from one of my Mc
/// Plugins)
/// @param t_time Time in ms
/// @return String
inline std::string MsTimeFmt(float t_time, bool dems = false) {
std::ostringstream oss;
if (t_time < 0.001f) {
oss << std::fixed << std::setprecision(2) << t_time * 1000.0f << "ns";
} else if (t_time < 1.0f) {
oss << std::fixed << std::setprecision(2) << t_time << "ms";
} else if (t_time < 60000.0f) {
int seconds = static_cast<int>(t_time / 1000.0f);
float milliseconds = t_time - (seconds * 1000.0f);
if (seconds > 0) {
oss << seconds << "s ";
}
if (!dems)
oss << std::fixed << std::setprecision(2) << milliseconds << "ms";
} else {
int minutes = static_cast<int>(t_time / 60000.0f);
int seconds = static_cast<int>((t_time - (minutes * 60000.0f)) / 1000.0f);
float milliseconds = t_time - (minutes * 60000.0f) - (seconds * 1000.0f);
oss << minutes << "m ";
if (seconds > 0 || milliseconds > 0.0f) {
oss << seconds << "s ";
}
if (milliseconds > 0.0f && !dems) {
oss << std::fixed << std::setprecision(2) << milliseconds << "ms";
}
}
return oss.str();
}
inline std::string FormatBytes(int bytes) {
char out[32];
if (bytes == 1)
snprintf(out, sizeof(out), "%d Byte", bytes);
else if (bytes < 1024)
snprintf(out, sizeof(out), "%d Bytes", bytes);
else if (bytes < 1024 * 1024)
snprintf(out, sizeof(out), "%.1f KB", (float)bytes / 1024);
else if (bytes < 1024 * 1024 * 1024)
snprintf(out, sizeof(out), "%.1f MB", (float)bytes / 1024 / 1024);
else
snprintf(out, sizeof(out), "%.1f GB", (float)bytes / 1024 / 1024 / 1024);
return out;
}
} // namespace Palladium
template <class T>
T GetFileName(T const &path, T const &delims = "/\\") {
return path.substr(path.find_last_of(delims) + 1);
}
template <class T>
T remove_ext(T const &filename) {
typename T::size_type const p(filename.find_last_of('.'));
return p > 0 && p != T::npos ? filename.substr(0, p) : filename;
}
template <typename T>
std::string Int_To_Hex(T i) {
std::stringstream stream;
stream << "0x" << std::setfill('0') << std::setw(sizeof(T) * 2) << std::hex
<< i;
return stream.str();
}

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#pragma once
#include <pd/nimg.hpp>
namespace Palladium {
class swr {
public:
swr(int w, int h);
swr();
~swr();
nimg& get_image() { return image; }
void load_file(const std::string& path);
void load_nimg(const std::string& path);
// Rendering
void draw_pixel(int x, int y, unsigned int color);
void draw_rect(int x, int y, int w, int h, unsigned int color, int t = 1);
void draw_rect_solid(int x, int y, int w, int h, unsigned int color);
void draw_line(int x1, int y1, int x2, int y2, unsigned int color, int t = 1);
void flip(bool h, bool v);
private:
nimg image;
};
} // namespace Palladium

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#pragma once
#include <3ds.h>
#include <atomic>
#include <functional>
#include <pd/parameter.hpp>
using CTRU_Thread = Thread;
#define THREAD_STACK_SIZE 0x1000
namespace Palladium {
class Thread {
public:
/**
* @brief Default constructor
* @note This should only be called when calling m3d::Thread::initialize()
* before calling m3d::Thread::start()
*/
Thread();
/**
* @brief Constructs the thread
* @param t_function The thread function
* @param t_parameter The parameter to pass to the function
* @param t_autostart Whether the thread should start instantly
* @param t_detached Whether the thread starts detached or not
* @param t_stackSize The stacksize allocated for the thread in bytes (rounded
* to multiples of 8 bytes)
* @note t_function needs to be of type `void` and take one (and only one)
* parameter of type m3d::Parameter
* @warning If the thread priority is lower than the priority of the calling
* thread, the thread will never get executed. Use
* m3d::Thread::getCurrentPriority() to get the priority of the current thread
*/
Thread(std::function<void(Palladium::Parameter)> t_function,
Palladium::Parameter t_parameter = nullptr, bool t_autostart = false,
bool t_detached = false,
unsigned long long int t_stackSize = 4 * 1024);
/**
* @brief Destructs the thread
*/
virtual ~Thread();
/**
* @brief Initializes the thread
* @param t_function The thread function
* @param t_parameter The parameter to pass to the function
* @param t_autostart Whether the thread should start instantly
* @param t_detached Whether the thread starts detached or not
* @param t_stackSize The stacksize allocated for the thread in bytes (rounded
* to multiples of 8 bytes)
* @note t_function needs to be of type `void` and take one (and only one)
* parameter of type m3d::Parameter
* @warning If the thread priority is lower than the priority of the calling
* thread, the thread will never get executed. Use
* m3d::Thread::getCurrentPriority() to get the priority of the current thread
*/
void initialize(std::function<void(Palladium::Parameter)> t_function,
Palladium::Parameter t_parameter = nullptr,
bool t_autostart = false, bool t_detached = false,
unsigned long long int t_stackSize = 4 * 1024);
/**
* @brief Sets the size of the stack that gets allocated for the next thread
* that get's started
* @param t_stackSize The allocated space in bytes (rounded to multiples of 8
* bytes)
*/
void setStackSize(unsigned long long int t_stackSize);
/**
* @brief Starts the thread. To restart it, call Thread::join() before
* @param t_detached Whether the thread should start detached or not
*/
void start(bool t_detached = false);
/**
* @brief Detaches the thread
*/
void kill();
/**
* @brief Waits for the thread to finish
* @param t_timeout The timeout in nanoseconds. Leave it for no timeout
*/
void join(long long unsigned int t_timeout = U64_MAX);
bool isRunning();
/**
* @brief Puts the thread to sleep
*
* This is needed if you have multiple threads running at the same time. It
* doesn't affect the execution-time of the thread, it just makes it possible
* for the other threads to get their chance to shine.
*/
static void sleep();
/**
* @brief Sleeps for the given time
* @param t_milliseconds The time to sleep in milliseconds
*/
static void sleep(int t_milliseconds);
private:
struct ThreadData {
Palladium::Parameter m_parameter;
std::function<void(Palladium::Parameter)> m_function;
std::atomic<bool> *m_running;
};
static void threadFunction(void *t_arg);
/* data */
int m_priority, m_stackSize;
bool m_started;
std::atomic<bool> m_running;
Palladium::Thread::ThreadData m_data;
CTRU_Thread m_thread;
};
} // namespace Palladium

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extern const u8 li7_shbin_end[];
extern const u8 li7_shbin[];
extern const u32 li7_shbin_size;

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site_name: RenderD7 Docs
site_description:
theme:
name: material
custom_dir: docs/overrides
features:
- navigation.indexes
palette:
# Palette toggle for light mode
- scheme: default
primary: red
accent: red
toggle:
icon: material/brightness-7
name: Switch to dark mode
# Palette toggle for dark mode
- scheme: slate
primary: red
accent: red
toggle:
icon: material/brightness-4
name: Switch to light mode
markdown_extensions:
- def_list
- attr_list
- admonition
- pymdownx.details
- pymdownx.superfences
- pymdownx.arithmatex:
generic: true
- pymdownx.emoji:
emoji_index: !!python/name:materialx.emoji.twemoji
emoji_generator: !!python/name:materialx.emoji.to_svg
plugins:
- search
extra_css:
- stylesheets/doxide.css
extra_javascript:
- javascripts/mathjax.js
- https://polyfill.io/v3/polyfill.min.js?features=es6
- https://cdn.jsdelivr.net/npm/mathjax@3/es5/tex-mml-chtml.js

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#include <filesystem>
#include <fstream>
#include <map>
#include <pd/Color.hpp>
#include <pd/Message.hpp>
#include <pd/external/json.hpp>
#include <pd/internal_db.hpp>
void pdi_swap32(unsigned int& c) {
c = ((c & 0xFF) << 24) | ((c & 0xFF00) << 8) | ((c & 0xFF0000) >> 8) |
((c & 0xFF000000) >> 24);
}
std::string Palladium::Color::RGBA2Hex(unsigned int c32) {
pdi_swap32(c32);
std::stringstream ss;
ss << "#";
ss << std::hex << std::setw(8) << std::setfill('0') << c32;
return ss.str();
}
// Standart Color Converter
static const std::map<char, int> HEX_TO_DEC = {
{'0', 0}, {'1', 1}, {'2', 2}, {'3', 3}, {'4', 4}, {'5', 5},
{'6', 6}, {'7', 7}, {'8', 8}, {'9', 9}, {'a', 10}, {'b', 11},
{'c', 12}, {'d', 13}, {'e', 14}, {'f', 15}, {'A', 10}, {'B', 11},
{'C', 12}, {'D', 13}, {'E', 14}, {'F', 15}};
unsigned int pdi_special_color_hex(const std::string& hex) {
if (hex.length() < 9 || std::find_if(hex.begin() + 1, hex.end(), [](char c) {
return !std::isxdigit(c);
}) != hex.end()) {
return pdi_special_color_hex("#00000000");
}
int r = HEX_TO_DEC.at(hex[1]) * 16 + HEX_TO_DEC.at(hex[2]);
int g = HEX_TO_DEC.at(hex[3]) * 16 + HEX_TO_DEC.at(hex[4]);
int b = HEX_TO_DEC.at(hex[5]) * 16 + HEX_TO_DEC.at(hex[6]);
int a = HEX_TO_DEC.at(hex[7]) * 16 + HEX_TO_DEC.at(hex[8]);
return RGBA8(r, g, b, a);
}
// Default Theme
const std::map<PDColor, unsigned int> pdi_default_theme = {
{PDColor_Text, RGBA8(0, 0, 0, 255)},
{PDColor_Text2, RGBA8(255, 255, 255, 255)}, // For Background change or so
{PDColor_TextDisabled, RGBA8(170, 170, 170, 255)},
{PDColor_Background, RGBA8(238, 238, 238, 255)},
{PDColor_Header, RGBA8(17, 17, 17, 255)},
{PDColor_Selector, RGBA8(34, 34, 34, 255)},
{PDColor_SelectorFade, RGBA8(90, 90, 90, 255)},
{PDColor_List0, RGBA8(204, 204, 204, 255)}, // List0 = % 2
{PDColor_List1, RGBA8(187, 187, 187, 255)},
{PDColor_MessageBackground, RGBA8(51, 51, 51, 255)},
{PDColor_Button, RGBA8(17, 17, 17, 255)},
{PDColor_ButtonHovered, RGBA8(34, 34, 34, 255)},
{PDColor_ButtonDisabled, RGBA8(8, 8, 8, 255)},
{PDColor_ButtonActive, RGBA8(42, 42, 42, 255)},
{PDColor_Checkmark, RGBA8(42, 42, 42, 255)},
{PDColor_FrameBg, RGBA8(85, 85, 85, 255)},
{PDColor_FrameBgHovered, RGBA8(119, 119, 119, 255)},
{PDColor_Progressbar, RGBA8(0, 255, 0, 255)},
};
void Palladium::Theme::Load(const std::string& path) {
std::ifstream file(path);
if (!file.is_open()) {
return;
}
nlohmann::json js;
file >> js;
// clang-format off
if(THEMEVER != js["version"]) {
file.close();
return;
}
this->clr_tab.clear();
this->clr_tab.resize(PDColor_Len);
this->clr_tab[PDColor_Text] = pdi_special_color_hex(js["PDColor_Text"].get<std::string>());
this->clr_tab[PDColor_Text2] = pdi_special_color_hex(js["PDColor_Text2"].get<std::string>());
this->clr_tab[PDColor_TextDisabled] = pdi_special_color_hex(js["PDColor_TextDisabled"].get<std::string>());
this->clr_tab[PDColor_Background] = pdi_special_color_hex(js["PDColor_Background"].get<std::string>());
this->clr_tab[PDColor_Header] = pdi_special_color_hex(js["PDColor_Header"].get<std::string>());
this->clr_tab[PDColor_Selector] = pdi_special_color_hex(js["PDColor_Selector"].get<std::string>());
this->clr_tab[PDColor_SelectorFade] = pdi_special_color_hex(js["PDColor_SelectorFade"].get<std::string>());
this->clr_tab[PDColor_List0] = pdi_special_color_hex(js["PDColor_List0"].get<std::string>());
this->clr_tab[PDColor_List1] = pdi_special_color_hex(js["PDColor_List1"].get<std::string>());
this->clr_tab[PDColor_MessageBackground] = pdi_special_color_hex(js["PDColor_MessageBackground"].get<std::string>());
this->clr_tab[PDColor_Button] = pdi_special_color_hex(js["PDColor_Button"].get<std::string>());
this->clr_tab[PDColor_ButtonHovered] = pdi_special_color_hex(js["PDColor_ButtonHovered"].get<std::string>());
this->clr_tab[PDColor_ButtonDisabled] = pdi_special_color_hex(js["PDColor_ButtonDisabled"].get<std::string>());
this->clr_tab[PDColor_ButtonActive] = pdi_special_color_hex(js["PDColor_ButtonActive"].get<std::string>());
this->clr_tab[PDColor_Checkmark] = pdi_special_color_hex(js["PDColor_Checkmark"].get<std::string>());
this->clr_tab[PDColor_FrameBg] = pdi_special_color_hex(js["PDColor_FrameBg"].get<std::string>());
this->clr_tab[PDColor_FrameBgHovered] = pdi_special_color_hex(js["PDColor_FrameBgHovered"].get<std::string>());
this->clr_tab[PDColor_Progressbar] = pdi_special_color_hex(js["PDColor_Progressbar"].get<std::string>());
// clang-format on
file.close();
}
void Palladium::Theme::Default() {
this->clr_tab.clear();
this->clr_tab.resize(PDColor_Len);
for (auto& it : pdi_default_theme) {
this->clr_tab[it.first] = it.second;
}
}
void Palladium::Theme::CopyOther(Theme::Ref theme) {
this->clr_tab.clear();
this->clr_tab.resize(PDColor_Len);
for (int i = 0; i < (int)PDColor_Len; i++) {
this->clr_tab[i] = theme->Get(i);
}
}
unsigned int Palladium::Theme::Get(PDColor clr) {
if (clr < 0 || clr >= PDColor_Len) return 0;
return this->clr_tab[clr];
}
void Palladium::Theme::Set(PDColor clr, unsigned int v) {
if (clr < 0 || clr >= PDColor_Len) return;
this->changes.push_back(change(clr, this->clr_tab[clr], v));
this->clr_tab[clr] = v;
}
void Palladium::Theme::Swap(PDColor a, PDColor b) {
if (a < 0 || a >= PDColor_Len || b < 0 || b >= PDColor_Len) return;
auto c = this->clr_tab[a];
this->clr_tab[a] = this->clr_tab[b];
this->clr_tab[b] = c;
this->changes.push_back(change(a, b, c, this->clr_tab[a]));
}
void Palladium::Theme::TextBy(PDColor bg) {
if (!Color::RGBA(bg).is_light()) Swap(PDColor_Text, PDColor_Text2);
}
PDColor Palladium::Theme::AutoText(PDColor bg) {
return Color::RGBA(bg).is_light() ? PDColor_Text : PDColor_Text2;
}
bool Palladium::Theme::Undo() {
if (!this->changes.size()) return false;
auto ch = this->changes[this->changes.size() - 1];
this->changes.pop_back();
if (ch.clr2) {
this->clr_tab[ch.clr2] = ch.to;
this->clr_tab[ch.clr] = ch.from;
} else {
this->clr_tab[ch.clr] = ch.from;
}
return true;
}
void Palladium::Theme::UndoAll() {
while (Undo()) {
// Just Run Undo Until all is undone
}
}
void Palladium::Theme::Save(const std::string& path) {
if (std::filesystem::path(path).filename().string() == "Palladium.theme") {
if (!pdi_amdt) {
Palladium::PushMessage("Theme", "Default Theme cannot\nbe overwritten!");
return;
}
}
std::ofstream file(path);
if (!file.is_open()) {
Palladium::PushMessage("Theme", "Unable to\ncreate file!");
return;
}
nlohmann::json js;
// clang-format off
js["version"] = THEMEVER;
js["PDColor_Text"] = Palladium::Color::RGBA2Hex(this->clr_tab[PDColor_Text]);
js["PDColor_Text2"] = Palladium::Color::RGBA2Hex(this->clr_tab[PDColor_Text2]);
js["PDColor_TextDisabled"] =
Palladium::Color::RGBA2Hex(this->clr_tab[PDColor_TextDisabled]); js["PDColor_Background"] =
Palladium::Color::RGBA2Hex(this->clr_tab[PDColor_Background]); js["PDColor_Header"] =
Palladium::Color::RGBA2Hex(this->clr_tab[PDColor_Header]); js["PDColor_Selector"] =
Palladium::Color::RGBA2Hex(this->clr_tab[PDColor_Selector]); js["PDColor_SelectorFade"] =
Palladium::Color::RGBA2Hex(this->clr_tab[PDColor_SelectorFade]); js["PDColor_List0"] =
Palladium::Color::RGBA2Hex(this->clr_tab[PDColor_List0]); js["PDColor_List1"] =
Palladium::Color::RGBA2Hex(this->clr_tab[PDColor_List1]); js["PDColor_MessageBackground"] =
Palladium::Color::RGBA2Hex(this->clr_tab[PDColor_MessageBackground]); js["PDColor_Button"] =
Palladium::Color::RGBA2Hex(this->clr_tab[PDColor_Button]); js["PDColor_ButtonHovered"] =
Palladium::Color::RGBA2Hex(this->clr_tab[PDColor_ButtonHovered]);
js["PDColor_ButtonDisabled"] =
Palladium::Color::RGBA2Hex(this->clr_tab[PDColor_ButtonDisabled]);
js["PDColor_ButtonActive"] =
Palladium::Color::RGBA2Hex(this->clr_tab[PDColor_ButtonActive]); js["PDColor_Checkmark"] =
Palladium::Color::RGBA2Hex(this->clr_tab[PDColor_Checkmark]); js["PDColor_FrameBg"] =
Palladium::Color::RGBA2Hex(this->clr_tab[PDColor_FrameBg]); js["PDColor_FrameBgHovered"] =
Palladium::Color::RGBA2Hex(this->clr_tab[PDColor_FrameBgHovered]); js["PDColor_Progressbar"]
= Palladium::Color::RGBA2Hex(this->clr_tab[PDColor_Progressbar]);
// clang-format on
file << js.dump(4);
file.close();
}
Palladium::Theme::Ref Palladium::ThemeActive() { return pdi_active_theme; }
void Palladium::ThemeSet(Palladium::Theme::Ref theme) {
pdi_active_theme = theme;
}
unsigned int Palladium::Color::Hex(const std::string& color, uint8_t a) {
if (color.length() < 7 ||
std::find_if(color.begin() + 1, color.end(),
[](char c) { return !std::isxdigit(c); }) != color.end()) {
return Palladium::Color::Hex("#000000", 0);
}
int r = HEX_TO_DEC.at(color[1]) * 16 + HEX_TO_DEC.at(color[2]);
int g = HEX_TO_DEC.at(color[3]) * 16 + HEX_TO_DEC.at(color[4]);
int b = HEX_TO_DEC.at(color[5]) * 16 + HEX_TO_DEC.at(color[6]);
return RGBA8(r, g, b, a);
}
std::string Palladium::Color::RGB2Hex(int r, int g, int b) {
std::stringstream ss;
ss << "#";
ss << std::hex << (r << 16 | g << 8 | b);
return ss.str();
}

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#include <3ds.h>
#include <pd/Error.hpp>
#include <pd/UI7.hpp>
#include <pd/internal_db.hpp>
#include <pd/palladium.hpp>
void pdi_save_report(const std::string& msg) {
auto ts = Palladium::GetTimeStr();
std::ofstream f("sdmc:/Palladium/Reports/report_" + ts + ".txt");
f << "Palladium Error [" << pdi_app_name << ", " << ts << "]" << std::endl;
f << "Error Message: " << std::endl;
f << msg << std::endl;
f << "SysInfo: " << std::endl;
f << "- Citra -> " << (pdi_is_citra ? "true" : "false") << std::endl;
f.close();
}
namespace Palladium {
void Error(const std::string& msg) {
pdi_save_report(msg);
if (pdi_graphics_on) {
while (aptMainLoop()) {
hidScanInput();
if (hidKeysDown() & KEY_START) break;
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
Palladium::ClearTextBufs();
C2D_TargetClear(pd_top, 0x00000000);
C2D_TargetClear(pd_bottom, 0x00000000);
Palladium::R2::OnScreen(R2Screen_Top);
if (UI7::BeginMenu("Palladium - Error Manager", NVec2(),
UI7MenuFlags_TitleMid)) {
UI7::Label(msg, PDTextFlags_Wrap);
UI7::Label("Press Start to Exit!");
UI7::EndMenu();
}
Palladium::R2::OnScreen(R2Screen_Bottom);
UI7::Update();
Palladium::R2::Process();
C3D_FrameEnd(0);
}
exit(0);
} else {
gfxInitDefault();
consoleInit(GFX_TOP, NULL);
printf("Palladium - ERROR MANAGER\n\n%s\n", msg.c_str());
printf("Report Saved in\nsdmc:/Palladium/Reports\n");
printf("Press Start to Exit\n");
while (aptMainLoop()) {
hidScanInput();
if (hidKeysDown() & KEY_START) break;
gfxSwapBuffers();
}
gfxExit();
exit(0);
}
}
} // namespace Palladium

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#include <3ds.h>
#include <stdarg.h>
#include <stdio.h>
#include <unistd.h>
#include <cstring>
#include <pd/FileSystem.hpp>
// Debugging
#include <algorithm>
#include <filesystem>
#include <pd/stringtool.hpp>
bool ___dir__predicate__(const Palladium::FileSystem::Entry &lhs,
const Palladium::FileSystem::Entry &rhs) {
if (!lhs.dir && rhs.dir) return false;
if (lhs.dir && !rhs.dir) return true;
std::string a = lhs.name;
std::string b = rhs.name;
std::transform(a.begin(), a.end(), a.begin(),
[](int i) { return std::tolower(i); });
std::transform(b.begin(), b.end(), b.begin(),
[](int i) { return std::tolower(i); });
return a.compare(b) < 0;
}
std::string Palladium::FileSystem::GetParentPath(std::string path,
std::string mount_point) {
std::string tcl = path;
if (path.substr(path.length() - 1, 1) != "/") {
tcl += "/";
}
std::string res =
std::filesystem::path(tcl).parent_path().parent_path().string();
if (res.length() > mount_point.length()) {
return res;
}
return mount_point;
}
std::vector<Palladium::FileSystem::Entry> Palladium::FileSystem::GetDirContent(
std::string path) {
std::vector<Palladium::FileSystem::Entry> res;
for (const auto &entry :
std::filesystem::directory_iterator(std::filesystem::path(path))) {
res.push_back({entry.path().string(), GetFileName(entry.path().string()),
entry.is_directory()});
}
return res;
}
std::vector<Palladium::FileSystem::Entry>
Palladium::FileSystem::GetDirContentsExt(
std::string &path, const std::vector<std::string> &extensions) {
std::vector<Palladium::FileSystem::Entry> res;
for (auto const &it :
std::filesystem::directory_iterator(std::filesystem::path(path))) {
Palladium::FileSystem::Entry temp;
std::string fn = it.path().string();
temp.name = GetFileName(fn);
temp.path = it.path().string().c_str();
temp.dir = it.is_directory();
if (NameIsEndingWith(GetFileName(it.path().string()), extensions) ||
it.is_directory()) {
res.push_back(temp);
}
}
std::sort(res.begin(), res.end(), ___dir__predicate__);
return res;
}

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#include <pd/FunctionTrace.hpp>
std::map<std::string, Palladium::Ftrace::FTRes> Palladium::Ftrace::pd_traces;

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#include <pd/Hardware.hpp>
#include <pd/internal_db.hpp>
// Os Specific includes
#include <3ds.h>
void Palladium::Hardware::Initialisize() {
mcuHwcInit();
atexit(mcuHwcExit);
ptmuInit();
atexit(ptmuExit);
}
bool Palladium::Hardware::IsHeadphones() {
if (pdi_is_ndsp) {
bool inserted;
DSP_GetHeadphoneStatus(&inserted);
return inserted;
} else
return false;
}
bool Palladium::Hardware::IsCharging() {
uint8_t var;
PTMU_GetBatteryChargeState(&var);
// Some Security Stuff
if (var < 0x00 && var > 0x01) {
return false;
}
return (var == 0x01 ? true : false);
}
int Palladium::Hardware::GetBatteryPercentage() {
uint8_t percentLevel = 0;
MCUHWC_GetBatteryLevel(&percentLevel);
return percentLevel;
}
float Palladium::Hardware::Get3dSliderLevel() { return osGet3DSliderState(); }
float Palladium::Hardware::GetSoundSliderLevel() {
uint8_t percentLevel;
MCUHWC_GetSoundSliderLevel(&percentLevel);
return (float)percentLevel / 100;
}
int Palladium::Hardware::GetWifiLevel() { return osGetWifiStrength(); }

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#include <map>
#include <pd/Hid.hpp>
namespace Palladium {
class HidApi {
public:
HidApi() {}
~HidApi() {}
void setKdown(uint32_t &in) { actions[Hid::Down] = &in; }
void setKheld(uint32_t &in) { actions[Hid::Held] = &in; }
void setKup(uint32_t &in) { actions[Hid::Up] = &in; }
void setKrepeat(uint32_t &in) { actions[Hid::DownRepeat] = &in; }
void setTouchCoords(NVec2 &touch_coords) { touch_pos = &touch_coords; }
void setJS1Movement(NVec2 &mvmt) { js1_mv = &mvmt; }
void setJS2Movement(NVec2 &mvmt) { js2_mv = &mvmt; }
void bindKey(const std::string &event, uint32_t key) {
key_bindings[event] = key; // Overrides if existing
}
void lock(bool lock) { locked = lock; }
void clear() {
// Clears Functionality for 1 Frame
last_touch_pos = NVec2();
touch_pos[0] = NVec2();
dtp = NVec2();
backups[Hid::Down] = 0;
backups[Hid::Held] = 0;
backups[Hid::Up] = 0;
backups[Hid::DownRepeat] = 0;
}
bool isEvent(const std::string &event, Hid::Actions action) {
if (locked) return false;
if (key_bindings.find(event) == key_bindings.end())
return false; // Unknown Event
if (backups.find(action) == backups.end())
return false; // What? NOT Alowed acrion
if (backups[action] & key_bindings[event])
return true; // Action contains key as flag
return false; // Nothing to do
}
NVec2 getTouchPos() { return touch_pos[0]; }
NVec2 getLastTouchPos() { return last_touch_pos; }
NVec2 getTouchDownPos() { return dtp; }
void update() {
last_touch_pos = touch_pos[0];
if (isEvent("touch", Hid::Down)) {
dtp = touch_pos[0];
}
if (isEvent("touch", Hid::Up)) {
dtp = NVec2();
}
for (const auto &it : actions) {
backups[it.first] = it.second[0];
}
if (locked) {
actions[Hid::Down][0] = 0;
actions[Hid::Held][0] = 0;
actions[Hid::Up][0] = 0;
actions[Hid::DownRepeat][0] = 0;
}
}
private:
std::map<Hid::Actions, uint32_t *> actions;
std::map<Hid::Actions, uint32_t> backups;
NVec2 *touch_pos = nullptr;
NVec2 *js1_mv = nullptr;
NVec2 *js2_mv = nullptr;
NVec2 last_touch_pos;
NVec2 dtp;
std::map<std::string, uint32_t> key_bindings;
bool locked = false;
};
static HidApi hid_handler;
namespace Hid {
// Register Functions
// Register Current state values
void RegKeyDown(uint32_t &key_down) { hid_handler.setKdown(key_down); }
void RegKeyHeld(uint32_t &key_held) { hid_handler.setKheld(key_held); }
void RegKeyUp(uint32_t &key_up) { hid_handler.setKup(key_up); }
void RegKeyRepeat(uint32_t &repeat) { hid_handler.setKrepeat(repeat); }
void RegTouchCoords(NVec2 &touch_pos) {
hid_handler.setTouchCoords(touch_pos);
}
void RegAnalog1Movement(NVec2 &movement) {
hid_handler.setJS1Movement(movement);
}
void RegAnalog2Movement(NVec2 &movement) {
hid_handler.setJS2Movement(movement);
}
// Register Keys
void RegKeyEvent(const std::string &event, uint32_t key) {
hid_handler.bindKey(event, key);
}
bool IsEvent(const std::string &event, Actions action) {
return hid_handler.isEvent(event, action);
}
NVec2 GetTouchPosition() { return hid_handler.getTouchPos(); }
NVec2 GetLastTouchPosition() { return hid_handler.getLastTouchPos(); }
NVec2 GetTouchDownPosition() { return hid_handler.getTouchDownPos(); }
void Update() { hid_handler.update(); }
void Lock() { hid_handler.lock(true); }
void Unlock() { hid_handler.lock(false); }
void Clear() { hid_handler.clear(); }
} // namespace Hid
} // namespace Palladium

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#include <pd/external/stb_image.h>
#include <pd/Image.hpp>
#include <pd/internal_db.hpp>
#include <vector>
static u32 __pdi_gp2o__(u32 v) {
v--;
v |= v >> 1;
v |= v >> 2;
v |= v >> 4;
v |= v >> 8;
v |= v >> 16;
v++;
return (v >= 64 ? v : 64);
}
static void __pdi_r24r32(std::vector<uint8_t> &out,
const std::vector<uint8_t> &in, const int &w,
const int &h) {
// Converts RGB24 to RGBA32
for (int y = 0; y < h; y++) {
for (int x = 0; x < w; x++) {
int src = (y * w + x) * 3;
int dst = (y * w + x) * 4;
out[dst + 0] = in[src + 0];
out[dst + 1] = in[src + 1];
out[dst + 2] = in[src + 2];
out[dst + 3] = 255;
}
}
}
static void __pdi_maketex__(C3D_Tex *tex, Tex3DS_SubTexture *sub,
std::vector<unsigned char> &buf, int w, int h) {
if (!tex || !sub) {
_pdi_logger()->Write("Invalid Inpit (objects have no adress!)");
return;
}
// RGBA -> Abgr
for (int y = 0; y < h; y++) {
for (int x = 0; x < w; x++) {
int pos = (x + y * w) * 4;
auto r = buf[pos + 0];
auto g = buf[pos + 1];
auto b = buf[pos + 2];
auto a = buf[pos + 3];
buf[pos + 0] = a;
buf[pos + 1] = b;
buf[pos + 2] = g;
buf[pos + 3] = r;
}
}
// Pow2
int wp2 = __pdi_gp2o__((unsigned int)w);
int hp2 = __pdi_gp2o__((unsigned int)h);
sub->width = (u16)w;
sub->height = (u16)h;
sub->left = 0.0f;
sub->top = 1.0f;
sub->right = ((float)w / (float)wp2);
sub->bottom = 1.0 - ((float)h / (float)hp2);
// Texture Setup
C3D_TexInit(tex, (u16)wp2, (u16)hp2, GPU_RGBA8);
C3D_TexSetFilter(tex, GPU_NEAREST, GPU_NEAREST);
memset(tex->data, 0, tex->size);
for (int x = 0; x < w; x++) {
for (int y = 0; y < h; y++) {
int dst_pos = ((((y >> 3) * (wp2 >> 3) + (x >> 3)) << 6) +
((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) |
((y & 2) << 2) | ((x & 4) << 2) | ((y & 4) << 3))) *
4;
int src_pos = (y * w + x) * 4;
memcpy(&((unsigned char *)tex->data)[dst_pos], &buf[src_pos], 4);
}
}
C3D_TexFlush(tex);
tex->border = 0x00000000;
C3D_TexSetWrap(tex, GPU_CLAMP_TO_BORDER, GPU_CLAMP_TO_BORDER);
}
namespace Palladium {
void Image::Load(const std::string &path) {
// Make sure to cleanup
Delete();
ext = false;
// Setup Func and Load Data
int w, h, c = 0;
unsigned char *image = stbi_load(path.c_str(), &w, &h, &c, 4);
if (image == nullptr) {
//_pdi_logger()->Write("Failed to Load Image: " + path);
return;
}
// Size/Fmt Check
if (w > 1024 || h > 1024) {
// Reason: Image to Large
//_pdi_logger()->Write("Image too Large!");
stbi_image_free(image);
return;
}
std::vector<unsigned char> wimg;
if (c == 3) {
//_pdi_logger()->Write("Convert Image to RGBA");
stbi_image_free(image);
image = stbi_load(path.c_str(), &w, &h, &c, 3);
wimg.resize(w * h * 4);
__pdi_r24r32(wimg, std::vector<unsigned char>(image, image + (w * h * 3)),
w, h);
} else {
wimg.assign(&image[0], &image[(w * h * 4) - 1]);
stbi_image_free(image);
}
// Create C2D_Image
C3D_Tex *tex = new C3D_Tex;
Tex3DS_SubTexture *subtex = new Tex3DS_SubTexture;
__pdi_maketex__(tex, subtex, wimg, w, h);
_pdi_logger()->Write(Palladium::FormatString("Created Texture (%d, %d)",
tex->width, tex->height));
img = {tex, subtex};
}
void Image::From_NIMG(const nimg &image) {
// Make sure to cleanup
Delete();
ext = false;
if (image.width > 1024 || image.height > 1024) return;
C3D_Tex *tex = new C3D_Tex;
Tex3DS_SubTexture *subtex = new Tex3DS_SubTexture;
std::vector<unsigned char> mdpb = image.pixel_buffer;
__pdi_maketex__(tex, subtex, mdpb, image.width, image.height);
img = {tex, subtex};
}
C2D_Image Image::Get() {
if (!Loadet()) {
_pdi_logger()->Write("Image not Loadet!");
}
return img;
}
C2D_Image &Image::GetRef() {
if (!Loadet()) {
_pdi_logger()->Write("Image not Loadet!");
}
return img;
}
void Image::Set(const C2D_Image &i) {
Delete();
ext = true;
img = i;
}
NVec2 Image::GetSize() {
if (!img.subtex) return NVec2(0, 0);
return NVec2(img.subtex->width, img.subtex->height);
}
void Image::Delete() {
if (ext) return;
if (img.subtex != nullptr) {
delete img.subtex;
img.subtex = nullptr;
}
if (img.tex != nullptr) {
C3D_TexDelete(img.tex);
delete img.tex;
img.tex = nullptr;
}
}
bool Image::Loadet() { return (img.subtex != nullptr && img.tex != nullptr); }
} // namespace Palladium

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#include <3ds.h>
#include <pd/Installer.hpp>
#include <pd/internal_db.hpp>
namespace Palladium {
Result DeletePrevious(u64 id, FS_MediaType mt) {
if (!pdi_is_am_init) return -1;
u32 num_titles = 0;
Result ret = AM_GetTitleCount(mt, &num_titles);
if (R_FAILED(ret)) {
return ret;
}
u32 read_titles = 0;
auto ids = new u64[num_titles];
ret = AM_GetTitleList(&read_titles, mt, num_titles, ids);
if (R_FAILED(ret)) {
delete[] ids;
return ret;
}
for (u32 i = 0; i < read_titles; i++) {
if (ids[i] == id) {
ret = AM_DeleteAppTitle(mt, id);
break;
}
}
delete[] ids;
if (R_FAILED(ret)) {
return ret;
}
return 0;
}
FS_MediaType GetTitleDest(u64 id) {
u16 platform = (u16)((id >> 48) & 0xFFFF);
u16 category = (u16)((id >> 32) & 0xFFFF);
u8 variation = (u8)(id & 0xFF);
/* DSiWare 3DS DSiWare, System, DLP
* Application System Title */
return platform == 0x0003 || (platform == 0x0004 &&
((category & 0x8011) != 0 ||
(category == 0x0000 && variation == 0x02)))
? MEDIATYPE_NAND
: MEDIATYPE_SD;
}
InstallerInfo pdi_installer_info;
InstallerInfo InstallGetInfo() { return pdi_installer_info; }
void InstallSetBuffersSize(unsigned int bytes) {
if (pdi_installer_info.active) return;
if (bytes == 0) return;
if (bytes >= 0x200000) bytes = 0x200000;
pdi_installer_info.mem_size = bytes;
}
Result InstallCia(const std::string& path, bool self) {
if (!pdi_is_am_init) return -1;
if (pdi_installer_info.active) return -1;
u32 bytes_read = 0;
u32 bytes_written = 0;
pdi_installer_info.current = 0;
// Set 1 to avoid div0 error
pdi_installer_info.total = 1;
u64 size = 0;
Handle cia, file;
AM_TitleEntry info;
Result ret = 0;
FS_MediaType media = MEDIATYPE_SD;
std::string pth;
if (path[0] == '/') {
pth = path;
} else if (path.substr(0, 5) == "sdmc:") {
pth = path.substr(5);
} else {
return -1;
}
ret = FSUSER_OpenFileDirectly(&file, ARCHIVE_SDMC, fsMakePath(PATH_EMPTY, ""),
fsMakePath(PATH_ASCII, pth.c_str()),
FS_OPEN_READ, 0);
if (R_FAILED(ret)) {
return ret;
}
ret = AM_GetCiaFileInfo(media, &info, file);
if (R_FAILED(ret)) {
return ret;
}
media = GetTitleDest(info.titleID);
if (!self) {
ret = DeletePrevious(info.titleID, media);
if (R_FAILED(ret)) return ret;
}
ret = FSFILE_GetSize(file, &size);
if (R_FAILED(ret)) {
return ret;
}
ret = AM_StartCiaInstall(media, &cia);
if (R_FAILED(ret)) {
return ret;
}
std::vector<unsigned char> buf(pdi_installer_info.mem_size);
pdi_installer_info.total = size;
do {
FSFILE_Read(file, &bytes_read, pdi_installer_info.current, &buf[0],
buf.size());
FSFILE_Write(cia, &bytes_written, pdi_installer_info.current, &buf[0],
buf.size(), FS_WRITE_FLUSH);
pdi_installer_info.current += bytes_read;
} while (pdi_installer_info.current < pdi_installer_info.total);
ret = AM_FinishCiaInstall(cia);
if (R_FAILED(ret)) {
return ret;
}
ret = FSFILE_Close(file);
if (R_FAILED(ret)) {
return ret;
}
if (self) {
aptSetChainloaderToSelf();
}
return 0;
}
} // namespace Palladium

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#include <pd/LI7.hpp>
#include <pd/Color.hpp>
#include <pd/palladium.hpp>
#include <pd/external/stb_truetype.h>
#include <algorithm>
#include <li7_shbin.h>
#define DISPLAY_TRANSFER_FLAGS \
(GX_TRANSFER_FLIP_VERT(0) | GX_TRANSFER_OUT_TILED(0) | \
GX_TRANSFER_RAW_COPY(0) | GX_TRANSFER_IN_FORMAT(GX_TRANSFER_FMT_RGBA8) | \
GX_TRANSFER_OUT_FORMAT(GX_TRANSFER_FMT_RGB8) | \
GX_TRANSFER_SCALING(GX_TRANSFER_SCALE_NO))
#ifndef __builtin_swap_32
#define __builtin_swap_32(x) \
((((x) & 0xff) << 24) | (((x) & 0xff00) << 8) | (((x) & 0xff0000) >> 8) | \
(((x) >> 24) & 0xff))
#endif
#define bs32(x) __builtin_swap_32(x)
#ifndef MAX
#define MAX(a, b) ((a) > (b) ? (a) : (b))
#endif
namespace Palladium {
const float LI7::m_dffs = 8.f;
int LI7::m_uLoc_proj;
float LI7::m_scale = 1.0f;
int LI7::m_width, LI7::m_height;
int LI7::m_d_vertices = 0;
int LI7::m_d_drawcalls = 0;
int LI7::m_d_commands = 0;
const int LI7::m_char_height = 8; // Constant
float LI7::m_rot = 0.f;
// UI Stuff
std::vector<LI7::Cmd> LI7::m_top_draw_cmds;
std::vector<LI7::Cmd> LI7::m_bot_draw_cmds;
Texture::Ref LI7::m_current_texture;
std::vector<LI7::Vtx, LinearAllocator<LI7::Vtx>> LI7::m_vtx_list[2];
// LI7::Font *LI7::m_font;
std::vector<char> LI7::m_text_buffer;
// Matrix
C3D_Mtx LI7::m_icon_model_matrix;
// Ctx Stuff
bool LI7::m_bottom_active = false;
// Shader
DVLB_s *LI7::li7_dvlb;
shaderProgram_s LI7::li7_shader;
C3D_AttrInfo LI7::li7_attr;
void LIFont::LoadTFF(const std::string path, int px_size) {
// Supported Sizings (Tested [12, 16, 21, 24, 32, 48, 56, 63])
this->pixel_height = px_size;
if(!Palladium::FS::FileExist(path)) return;
int type = px_size*16;
// Load TTF
stbtt_fontinfo inf;
std::ifstream loader(path, std::ios::binary);
if (!loader.is_open()) return;
loader.seekg(0, std::ios::end);
size_t len = loader.tellg();
loader.seekg(0, std::ios::beg);
unsigned char* buffer = new unsigned char[len];
loader.read(reinterpret_cast<char*>(buffer), len);
loader.close();
stbtt_InitFont(&inf, buffer, 0);
std::vector<unsigned char> fmap(type*type*4);
float scale = stbtt_ScaleForPixelHeight(&inf, pixel_height);
int ascent, descent, lineGap;
stbtt_GetFontVMetrics(&inf, &ascent, &descent, &lineGap);
int baseline = static_cast<int>(ascent * scale);
for (int c = 0; c < 255; c++) {
if (stbtt_IsGlyphEmpty(&inf, c)) continue;
int width, height, xOffset, yOffset;
unsigned char* bitmap = stbtt_GetCodepointBitmap(
&inf, scale, scale, c, &width, &height, &xOffset, &yOffset);
int x0, y0, x1, y1;
stbtt_GetCodepointBitmapBox(&inf, c, scale, scale, &x0, &y0, &x1, &y1);
this->fontw[c] = x0 + x1;
int i = c % 16;
int j = c / 16;
int xoff = i * pixel_height;
int yoff = j * pixel_height + baseline + yOffset;
for (int y = 0; y < height; ++y) {
for (int x = 0; x < width; ++x) {
int map_pos = ((yoff + y) * type + (xoff + x)) * 4;
fmap[map_pos + 0] = 255;
fmap[map_pos + 1] = 255;
fmap[map_pos + 2] = 255;
fmap[map_pos + 3] = bitmap[x + y * width];
}
}
free(bitmap);
}
auto ftex = Texture::New();
ftex->LoadPixels(fmap, type, type);
this->tex.push_back(ftex);
}
void LIFont::LoadBitmapFont(const std::string& path) {
}
void LIFont::LoadSystemFont() {
}
int LIFont::GetPixelHeight() {
}
LIFont::CPI LIFont::GetCodepoint() {
}
void LI7::Init() {
m_text_buffer.resize(1024);
m_vtx_list[0].reserve(2 * 4096);
m_vtx_list[1].reserve(2 * 4096);
li7_dvlb = DVLB_ParseFile((u32*)li7_shbin, li7_shbin_size);
shaderProgramInit(&li7_shader);
shaderProgramSetVsh(&li7_shader, &li7_dvlb->DVLE[0]);
m_uLoc_proj =
shaderInstanceGetUniformLocation(li7_shader.vertexShader, "projection");
AttrInfo_Init(&li7_attr);
AttrInfo_AddLoader(&li7_attr, 0, GPU_FLOAT, 3);
AttrInfo_AddLoader(&li7_attr, 1, GPU_FLOAT, 2);
AttrInfo_AddLoader(&li7_attr, 2, GPU_UNSIGNED_BYTE, 4);
}
void LI7::Exit() {
shaderProgramFree(&li7_shader);
DVLB_Free(li7_dvlb);
}
void LI7::OnScreen(bool bottom) {
m_width = bottom ? 320 : 400;
m_height = 240;
m_bottom_active = bottom;
}
bool LI7::CompareCommands(const LI7::Cmd &a,
const LI7::Cmd &b) {
if (a.layer == b.layer)
return a.tex < b.tex;
return b.layer < a.layer;
}
void LI7::RenderFrame(bool bottom) {
m_rot += M_PI / 60.f;
C3D_Mtx proj;
Mtx_OrthoTilt(&proj, 0.f, (bottom ? 320 : 400), m_height, 0.f, 1.f, -1.f,
false);
C3D_FVUnifMtx4x4(GPU_VERTEX_SHADER, m_uLoc_proj, &proj);
C3D_DepthTest(false, GPU_GREATER, GPU_WRITE_ALL);
C3D_TexEnv *env = C3D_GetTexEnv(0);
C3D_TexEnvInit(env);
C3D_TexEnvSrc(env, C3D_Both, GPU_TEXTURE0, GPU_PRIMARY_COLOR, (GPU_TEVSRC)0);
C3D_TexEnvFunc(env, C3D_Both, GPU_MODULATE);
auto& active_list = m_vtx_list[bottom];
int total_vertices = 0;
m_d_drawcalls = 0;
auto &draw_cmds = bottom ? m_bot_draw_cmds : m_top_draw_cmds;
std::sort(draw_cmds.begin(), draw_cmds.end(), CompareCommands);
m_d_commands = draw_cmds.size();
size_t vtx = 0;
while (draw_cmds.size() > 0) {
C3D_Tex *texture = draw_cmds[draw_cmds.size() - 1].tex->Get();
size_t start_vtx = vtx;
while (draw_cmds.size() > 0 &&
draw_cmds[draw_cmds.size() - 1].tex->Get() == texture) {
auto c = draw_cmds[draw_cmds.size() - 1];
if(c.cmd_type == 1) {
active_list[vtx++] = Vtx{{c.ppos.x, c.ppos.y, 0}, {c.uv.x, c.uv.y}, c.clr};
active_list[vtx++] = Vtx{{c.pszs.x, c.pszs.y, 0}, {c.uv.x, c.uv.w}, c.clr};
active_list[vtx++] = Vtx{{c.apos.x, c.apos.y, 0}, {c.uv.z, c.uv.w}, c.clr};
} else if (c.cmd_type == 2) {
// TRI1
active_list[vtx++] = Vtx{{c.ppos.x+c.pszs.x, c.ppos.y+c.pszs.y, 0}, {c.uv.z, c.uv.y}, c.clr};
active_list[vtx++] = Vtx{{c.ppos.x+c.pszs.x, c.ppos.y, 0}, {c.uv.z, c.uv.w}, c.clr};
active_list[vtx++] = Vtx{{c.ppos.x, c.ppos.y, 0}, {c.uv.x, c.uv.w}, c.clr};
// TRI2
active_list[vtx++] = Vtx{{c.ppos.x, c.ppos.y, 0}, {c.uv.x, c.uv.w}, c.clr};
active_list[vtx++] = Vtx{{c.ppos.x, c.ppos.y+c.pszs.y, 0}, {c.uv.x, c.uv.y}, c.clr};
active_list[vtx++] = Vtx{{c.ppos.x+c.pszs.x, c.ppos.y+c.pszs.y, 0}, {c.uv.z, c.uv.y}, c.clr};
}
draw_cmds.pop_back();
}
C3D_TexBind(0, texture);
C3D_BufInfo *bufinfo = C3D_GetBufInfo();
BufInfo_Init(bufinfo);
BufInfo_Add(bufinfo, active_list.data() + start_vtx, sizeof(Vtx), 3,
0x210);
C3D_DrawArrays(GPU_TRIANGLES, 0, vtx - start_vtx);
m_d_drawcalls++;
total_vertices += vtx - start_vtx;
}
C3D_DepthTest(true, GPU_GREATER, GPU_WRITE_ALL);
m_d_vertices = total_vertices;
m_current_texture = nullptr;
m_scale = 1.f;
}
void LI7::Render(C3D_RenderTarget* top, C3D_RenderTarget* bot) {
C3D_BindProgram(&li7_shader);
C3D_SetAttrInfo(&li7_attr);
C3D_FrameDrawOn(top);
RenderFrame(false);
int d_tmp_cmds1 = m_d_commands;
int d_tmp_dcls1 = m_d_drawcalls;
int d_tmp_vtxs1 = m_d_vertices;
C3D_FrameDrawOn(bot);
RenderFrame(true);
int d_tmp_cmds2 = m_d_commands;
int d_tmp_dcls2 = m_d_drawcalls;
int d_tmp_vtxs2 = m_d_vertices;
m_d_commands = d_tmp_cmds1 + d_tmp_cmds2;
m_d_drawcalls = d_tmp_dcls1 + d_tmp_dcls2;
m_d_vertices = d_tmp_vtxs1 + d_tmp_vtxs2;
}
void LI7::ColorRect(NVec2 pos, NVec2 szs, NVec4 uvs, unsigned int clr) {
Cmd c;
c.ppos = pos;
c.pszs = szs;
c.uv = uvs;
c.clr = bs32(clr);
c.tex = m_current_texture;
c.cmd_type = 2;
if(m_bottom_active) m_bot_draw_cmds.push_back(c);
else m_top_draw_cmds.push_back(c);
}
void LI7::ColorRect(NVec2 pos, NVec2 szs, unsigned int clr) {
ColorRect(pos, szs, NVec4(0, 0, 1, 1), clr);
}
void LI7::Rect(NVec2 pos, NVec2 szs, NVec4 uvs) {
ColorRect(pos, szs, uvs, 0xffffffff);
}
void LI7::Rect(NVec2 pos, NVec2 szs) {
ColorRect(pos, szs, NVec4(0, 0, 1, 1), 0xffffffff);
}
void LI7::TexCutRect(NVec2 pos, NVec2 szs, NVec2 cb, NVec2 ce) {
float u0 = (float)(cb.x / (float)m_current_texture->Get()->width);
float v1 = (float)(((float)m_current_texture->Get()->height - cb.y) /
(float)m_current_texture->Get()->height);
float u1 = (float)(ce.x / (float)m_current_texture->Get()->width);
float v0 = (float)(((float)m_current_texture->Get()->height - ce.y) /
(float)m_current_texture->Get()->height);
Rect(pos, szs, NVec4(u0, v0, u1, v1));
}
int LI7::DrawTextVargs(int x, int y, int z, unsigned int color, bool shadow,
int wrap, int* ySize, const char* fmt, va_list arg) {
// FONT
int len = vsnprintf(m_text_buffer.data(), m_text_buffer.size(), fmt, arg);
m_text_buffer[len] = '\0';
int offsetX = 0;
int offsetY = 0;
int maxWidth = 0;
float cpm = m_dffs /1;// m_font->char_size;
for (const auto &it : m_text_buffer) {
if (it == '\0') break;
bool implicitBreak = offsetX + 0/*m_font->fontWidth[(int)it]*/ >= wrap;
if (it == '\n' || implicitBreak) {
offsetY += /*m_font->char_size*/0 * cpm * m_scale;
maxWidth = std::max(maxWidth, offsetX);
offsetX = 0;
if (implicitBreak) continue;
} else if (it == '\t') {
offsetX = ((offsetX / m_dffs) / 4 + 1) * 4 * m_dffs;
} else {
if (it != ' ') {
int texX = (it % 16) * /*m_font->char_size*/0;
int texY = (/*m_font->texture.tex.height*/0 - /*m_font->char_size*/0) -
(it / 16) * /*m_font->char_size*/0;
ColorRect(NVec2(x + offsetX, y + offsetY), NVec2(m_dffs, m_dffs),
NVec4(static_cast<float>(texX) / /*m_font->texture.tex.width*/0,
static_cast<float>(texY) / /*m_font->texture.tex.height*/0,
(static_cast<float>(texX) + /*m_font->char_size*/0) /
/*m_font->texture.tex.width*/0,
(static_cast<float>(texY) + /*m_font->char_size*/0) /
/*m_font->texture.tex.height*/0),
color);
if (shadow)
ColorRect(NVec2(x + offsetX + 1, y + offsetY + 1), NVec2(m_dffs, m_dffs),
NVec4(static_cast<float>(texX) / /*m_font->texture.tex.width*/0,
static_cast<float>(texY) / /*m_font->texture.tex.height*/0,
(static_cast<float>(texX) + /*m_font->char_size*/0) /
/*m_font->texture.tex.width*/0,
(static_cast<float>(texY) + /*m_font->char_size*/0) /
/*m_font->texture.tex.height*/0),
RGBA8(10, 10, 10, 255));
}
offsetX += /*m_font->fontWidth[(int)it]*/0 * cpm * m_scale +
((/*m_font->char_size*/0 * 0.2) * cpm * m_scale);
}
}
maxWidth = std::max(maxWidth, offsetX);
if (ySize != nullptr) *ySize = offsetY + /*m_font->char_size*/0;
return maxWidth;
}
}

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#include <filesystem>
#include <fstream>
#include <memory>
#include <pd/Logger.hpp>
#include <pd/Time.hpp>
#include <pd/palladium.hpp>
namespace Palladium {
LoggerBase::~LoggerBase() {
if (_log.is_open()) _log.close();
}
void LoggerBase::Init(const std::string& name, bool fileless) {
if (!fileless) {
std::string path_base = Palladium::GetAppDirectory() + "/logs/";
if (!std::filesystem::is_directory(path_base)) {
std::filesystem::create_directories(path_base);
}
auto ts = Palladium::GetTimeStr();
std::string fn = name + ts + ".txt";
this->filename = name;
this->log_path = path_base + name;
if (std::filesystem::exists(this->log_path)) {
// Do nothing
} else {
_log.open(this->log_path, std::ios::out);
}
}
this->Write("Palladium Log\n\n");
}
void LoggerBase::Write(const std::string& debug_text, int lvl) {
std::string msg = "[" + Palladium::GetTimeStr() + "]: " + debug_text;
if (this->_log.is_open() && lvl <= writelvl) {
this->_log << msg << std::endl;
}
/*while (msg.find_first_of('\n') != 0) {
lines.push_back(msg.substr(0, msg.find_first_of('\n')));
msg = msg.substr(msg.find_first_of('\n'));
}*/
lines.push_back(msg);
}
const std::vector<std::string>& LoggerBase::Lines() { return this->lines; }
} // namespace Palladium

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#include <cstdlib>
#include <map>
#include <pd/Memory.hpp>
static Palladium::Memory::memory_metrics metrics;
bool pdi_enable_memtrack;
void *operator new(size_t size) {
void *ptr = malloc(size);
if (pdi_enable_memtrack) metrics.t_TotalAllocated += size;
return ptr;
}
void operator delete(void *memory, size_t size) {
if (pdi_enable_memtrack) metrics.t_TotalFreed += size;
free(memory);
}
int allocations = 0;
int total_size = 0;
std::map<void *, size_t> sizes;
void *operator new[](size_t size) {
void *ptr = malloc(size);
if (pdi_enable_memtrack) {
allocations++;
total_size += size;
sizes[ptr] = size;
metrics.t_TotalAllocated += size;
}
return ptr;
}
void operator delete[](void *ptr) {
if (pdi_enable_memtrack) {
allocations--;
total_size -= sizes[ptr];
metrics.t_TotalFreed += sizes[ptr];
sizes.erase(ptr);
}
free(ptr);
}
namespace Palladium {
namespace Memory {
size_t GetTotalAllocated() { return metrics.t_TotalAllocated; }
size_t GetTotalFreed() { return metrics.t_TotalFreed; }
size_t GetCurrent() { return metrics.t_CurrentlyAllocated(); }
} // namespace Memory
} // namespace Palladium

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#include <algorithm>
#include <memory>
#include <pd/Color.hpp>
#include <pd/Message.hpp>
#include <pd/palladium.hpp>
#include <vector>
extern bool pdi_debugging;
static std::vector<std::shared_ptr<Palladium::Message>> msg_lst;
static int fade_outs = 200; // Start of fadeout
static int idles = 60; // start of Idle
static int anim_len = 300; // Full Length of Animation
NVec2 MakePos(int frame, int entry) {
float fol = anim_len - fade_outs;
if (frame > fade_outs)
return NVec2(5, 240 - ((entry + 1) * 55) - 5 +
(float)((frame - fade_outs) / fol) * -20);
if (frame > idles) return NVec2(5, 240 - ((entry + 1) * 55) - 5);
return NVec2(-150 + ((float)(frame / (float)idles) * 155),
240 - ((entry + 1) * 55) - 5);
}
namespace Palladium {
float GetDeltaTime(); // Extern from Palladium.cpp
void ProcessMessages() {
float tmp_txt = R2::GetTextSize();
R2::DefaultTextSize();
// Draw in ovl mode
R2::OnScreen(R2Screen_Top);
float fol = anim_len - fade_outs;
std::reverse(msg_lst.begin(), msg_lst.end());
for (size_t i = 0; i < msg_lst.size(); i++) {
NVec2 pos = MakePos(msg_lst[i]->animationframe, i);
if ((pos.y + 150) < 0) {
// Dont Render Out of Screen
// And as thay aren't relevant anymore
// Thay get deleted!
msg_lst.erase(msg_lst.begin() + i);
} else {
int new_alpha = 200;
if (msg_lst[i]->animationframe > fade_outs) {
new_alpha =
200 - (float(msg_lst[i]->animationframe - fade_outs) / fol) * 200;
}
// Wtf is this function lol
auto bgc = Palladium::Color::RGBA(PDColor_MessageBackground)
.changeA(new_alpha)
.toRGBA();
auto tc =
Palladium::Color::RGBA(PDColor_Text2).changeA(new_alpha).toRGBA();
R2::AddRect(pos, NVec2(150, 50), bgc);
R2::AddText(pos + NVec2(5, 1), msg_lst[i]->title, tc);
R2::AddText(pos + NVec2(5, 17), msg_lst[i]->message, tc);
if (pdi_debugging)
R2::AddText(pos + NVec2(155, 1),
std::to_string(msg_lst[i]->animationframe), tc);
// Why Frameadd? because Message uses int as frame and
// It seems that lower 0.5 will be rounded to 0
// Why not replace int with float ?
// cause of buggy positions (seen in Flappy Bird 3ds for example)
float frameadd = 60.f * Palladium::GetDeltaTime();
// 60fps animation * delta to not slowdown
// Oh and fix for Startup lol
// Todo: Only do this on AppStart
if (msg_lst[i]->animationframe == 0) {
msg_lst[i]->animationframe += 1;
} else {
msg_lst[i]->animationframe += (frameadd < 1.f ? 1.f : frameadd);
}
if (msg_lst[i]->animationframe > anim_len) {
msg_lst.erase(msg_lst.begin() + i);
}
}
}
// ReReverse ?? lol
// Cause otherwise the Toasts will swap
std::reverse(msg_lst.begin(), msg_lst.end());
R2::SetTextSize(tmp_txt);
}
void PushMessage(const Message &msg) {
msg_lst.push_back(std::make_shared<Palladium::Message>(msg));
}
void SetMessageIdleStartFrame(int frame) { idles = frame; }
void SetMessageTotalAnimationFrames(int total_frames) {
anim_len = total_frames;
}
void SetMessageFadeOutStartFrame(int frame) { fade_outs = frame; }
} // namespace Palladium

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// TODO: Make Download2File faster on large files
#include <3ds.h>
#include <curl/curl.h>
#include <malloc.h>
#include <unistd.h>
#include <filesystem>
#include <fstream>
#include <regex>
#include <pd/Net.hpp>
#include <pd/internal_db.hpp>
static Palladium::Net::Error pdi_check_wifi() {
// if (pdi_is_citra) return 0;
int s = osGetWifiStrength();
return (s == 0 ? Palladium::Net::Error_NoWifi : 0);
}
static size_t pdi_handle_data(char* ptr, size_t size, size_t nmemb,
void* userdata) {
size_t ms = size * nmemb;
((std::string*)userdata)->append(ptr, ms);
return ms;
}
static size_t pdi_handle_file(char* ptr, size_t size, size_t nmemb,
void* out) {
size_t ms = size * nmemb;
((std::ofstream*)out)->write(reinterpret_cast<const char*>(ptr), ms);
return ms;
}
struct pdi_net_dl {
unsigned long long current = 0;
unsigned long long total = 1;
void Reset() {
current = 0;
total = 1;
}
};
static pdi_net_dl pdi_net_dl_spec;
static int pdi_handle_curl_progress(CURL* hnd, curl_off_t dltotal,
curl_off_t dlnow, curl_off_t ultotal,
curl_off_t ulnow) {
pdi_net_dl_spec.total = dltotal;
pdi_net_dl_spec.current = dlnow;
return 0;
}
static void pdi_setup_curl_context(CURL* hnd, const std::string& url,
void* userptr, bool mem) {
std::string user_agent =
pdi_app_name + "/Palladium (Version: " + std::string(PDVSTRING) +
")";
if (!mem) {
curl_easy_setopt(hnd, CURLOPT_FAILONERROR, 1L);
curl_easy_setopt(hnd, CURLOPT_ACCEPT_ENCODING, "gzip");
curl_easy_setopt(hnd, CURLOPT_XFERINFOFUNCTION, pdi_handle_curl_progress);
}
curl_easy_setopt(hnd, CURLOPT_URL, url.c_str());
curl_easy_setopt(hnd, CURLOPT_NOPROGRESS, 0L);
curl_easy_setopt(hnd, CURLOPT_USERAGENT, user_agent.c_str());
curl_easy_setopt(hnd, CURLOPT_WRITEDATA, userptr);
curl_easy_setopt(hnd, CURLOPT_FOLLOWLOCATION, 1L);
curl_easy_setopt(hnd, CURLOPT_MAXREDIRS, 50L);
curl_easy_setopt(hnd, CURLOPT_HTTP_VERSION, (long)CURL_HTTP_VERSION_2TLS);
curl_easy_setopt(hnd, CURLOPT_WRITEFUNCTION,
mem ? pdi_handle_data : pdi_handle_file);
curl_easy_setopt(hnd, CURLOPT_SSL_VERIFYPEER, 0L);
curl_easy_setopt(hnd, CURLOPT_VERBOSE, 1L);
curl_easy_setopt(hnd, CURLOPT_STDERR, stdout);
}
static bool pdi_curl_is_busy = false;
static bool pdi_apir_is_busy = false;
namespace Palladium {
namespace Net {
Error Download(const std::string& url, std::string& data) {
if (pdi_curl_is_busy) return Error_Busy;
Error ret = pdi_check_wifi();
if (ret != 0) {
return ret;
}
pdi_curl_is_busy = true;
pdi_net_dl_spec.Reset();
auto hnd = curl_easy_init();
pdi_setup_curl_context(hnd, url, &data, true);
CURLcode curl_res = curl_easy_perform(hnd);
curl_easy_cleanup(hnd);
if (curl_res != CURLE_OK) {
data.clear();
pdi_curl_is_busy = false;
return ((static_cast<Error>(curl_res) << 32) |
static_cast<Error>(Error_Curl));
}
pdi_curl_is_busy = false;
return 0;
}
Error Download2File(const std::string& url, const std::string& path) {
if (pdi_curl_is_busy) return Error_Busy;
Error ret = pdi_check_wifi();
if (ret != 0) {
return ret;
}
pdi_curl_is_busy = true;
pdi_net_dl_spec.Reset();
// std::filesystem::create_directories(
// std::filesystem::path(path).remove_filename());
std::ofstream file(path, std::ios::binary);
if (!file.is_open()) {
pdi_curl_is_busy = false;
return Error_Write;
}
auto hnd = curl_easy_init();
pdi_setup_curl_context(hnd, url, &file, false);
CURLcode curl_res = curl_easy_perform(hnd);
curl_easy_cleanup(hnd);
file.close();
if (curl_res != CURLE_OK) {
if (Palladium::FS::FileExist(path)) {
std::filesystem::remove(path);
}
pdi_curl_is_busy = false;
return ((static_cast<Error>(curl_res) << 32) |
static_cast<Error>(Error_Curl));
}
pdi_curl_is_busy = false;
return 0;
}
Error GitDownloadRelease(const std::string& url, const std::string& asset_name,
const std::string& path, bool prerelease) {
if (pdi_apir_is_busy) return Error_Busy;
Error ret = pdi_check_wifi();
if (ret != 0) {
return ret;
}
pdi_apir_is_busy = true;
std::regex parse("github\\.com\\/(.+)\\/(.+)");
std::smatch res;
std::regex_search(url, res, parse);
std::string user = res[1].str();
std::string repo = res[2].str();
std::stringstream req;
req << "https://api.github.com/repos/" << user << "/" << repo
<< (prerelease ? "/releases" : "/releases/latest");
std::string buf;
ret = Download(req.str(), buf);
if (ret) {
pdi_apir_is_busy = false;
return ret;
}
int pret = 0;
std::string freq;
if (nlohmann::json::accept(buf)) {
nlohmann::json api = nlohmann::json::parse(buf);
if (!api.size()) pret = -1;
if (pret != -1) {
if (prerelease) api = api[0];
if (api["assets"].is_array()) {
for (const auto& asset : api["assets"]) {
if (asset.is_object() && asset["name"].is_string() &&
asset["browser_download_url"].is_string()) {
if (std::regex_match(std::string(asset["name"]),
std::regex(asset_name))) {
freq = asset["browser_download_url"];
break;
}
}
}
}
}
} else {
pret = -1;
}
if (pret != 0 || freq.empty()) {
pdi_apir_is_busy = false;
return Error_Git;
}
ret = Download2File(freq, path);
pdi_apir_is_busy = false;
return ret;
}
Error JsonApiRequest(const std::string& api_url, nlohmann::json& res) {
if (pdi_apir_is_busy) return Error_Busy;
Error ret = pdi_check_wifi();
if (ret != 0) {
return ret;
}
pdi_apir_is_busy = true;
std::string buf;
ret = Download(api_url, buf);
if (ret) {
pdi_apir_is_busy = false;
return ret;
}
if (nlohmann::json::accept(buf)) {
res = nlohmann::json::parse(buf);
if (!res.size()) {
pdi_apir_is_busy = false;
return Error_Invalid;
}
} else {
pdi_apir_is_busy = false;
return Error_Invalid;
}
pdi_apir_is_busy = false;
return 0;
}
unsigned long long GetProgressCurrent() { return pdi_net_dl_spec.current; }
unsigned long long GetProgressTotal() {
// As curl sets total to 0 we need
// to return a 1 as devide by zeroi will crash
if (pdi_net_dl_spec.total <= 0) return 1;
return pdi_net_dl_spec.total;
}
} // namespace Net
} // namespace Palladium

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#include <pd/FunctionTrace.hpp>
#include <pd/Hid.hpp>
#include <pd/Overlays.hpp>
#include <pd/internal_db.hpp>
#include <pd/palladium.hpp>
///////////////////////////////
struct Key {
std::string disp;
NVec2 pos;
NVec2 size;
// 0 = default key
// 1 = Shift
// 2 = Backsp
// 3 = Enter
// 4 = Cancel
// 5 = Confirm
// 6 = Tab
// 7 = Caps
// 8 = Space
int action = 0;
};
std::vector<Key> keyboard_layout_num{
// 1st row
{"7", NVec2(5, 135), NVec2(36, 24), 0},
{"8", NVec2(43, 135), NVec2(36, 24), 0},
{"9", NVec2(81, 135), NVec2(36, 24), 0},
// 2nd row
{"4", NVec2(5, 161), NVec2(36, 24), 0},
{"5", NVec2(43, 161), NVec2(36, 24), 0},
{"6", NVec2(81, 161), NVec2(36, 24), 0},
// 3rd row
{"1", NVec2(5, 187), NVec2(36, 24), 0},
{"2", NVec2(43, 187), NVec2(36, 24), 0},
{"3", NVec2(81, 187), NVec2(36, 24), 0},
// 4th row
{"0", NVec2(5, 213), NVec2(74, 24), 0},
{".", NVec2(81, 213), NVec2(36, 24), 0},
// additional actions
{"<---", NVec2(119, 135), NVec2(74, 24), 2},
//{"", NVec2(119, 161), NVec2(74, 24), 0},
{"Confirm", NVec2(119, 187), NVec2(74, 24), 5},
{"Cancel", NVec2(119, 213), NVec2(74, 24), 4},
};
std::vector<Key> keyboard_layout = {
// 1st row
{"`", NVec2(5, 137), NVec2(18, 18), 0},
{"1", NVec2(25, 137), NVec2(18, 18), 0},
{"2", NVec2(45, 137), NVec2(18, 18), 0},
{"3", NVec2(65, 137), NVec2(18, 18), 0},
{"4", NVec2(85, 137), NVec2(18, 18), 0},
{"5", NVec2(105, 137), NVec2(18, 18), 0},
{"6", NVec2(125, 137), NVec2(18, 18), 0},
{"7", NVec2(145, 137), NVec2(18, 18), 0},
{"8", NVec2(165, 137), NVec2(18, 18), 0},
{"9", NVec2(185, 137), NVec2(18, 18), 0},
{"0", NVec2(205, 137), NVec2(18, 18), 0},
{"-", NVec2(225, 137), NVec2(18, 18), 0},
{"=", NVec2(245, 137), NVec2(18, 18), 0},
{"<---", NVec2(265, 137), NVec2(50, 18), 2},
// 2nd row
{"Tab", NVec2(5, 157), NVec2(40, 18), 6},
{"q", NVec2(47, 157), NVec2(18, 18), 0},
{"w", NVec2(67, 157), NVec2(18, 18), 0},
{"e", NVec2(87, 157), NVec2(18, 18), 0},
{"r", NVec2(107, 157), NVec2(18, 18), 0},
{"t", NVec2(127, 157), NVec2(18, 18), 0},
{"y", NVec2(147, 157), NVec2(18, 18), 0},
{"u", NVec2(167, 157), NVec2(18, 18), 0},
{"i", NVec2(187, 157), NVec2(18, 18), 0},
{"o", NVec2(207, 157), NVec2(18, 18), 0},
{"p", NVec2(227, 157), NVec2(18, 18), 0},
{"[", NVec2(247, 157), NVec2(18, 18), 0},
{"]", NVec2(267, 157), NVec2(18, 18), 0},
{"\\", NVec2(287, 157), NVec2(28, 18), 0},
// 3rd row
{"Caps", NVec2(5, 177), NVec2(50, 18), 7},
{"a", NVec2(57, 177), NVec2(18, 18), 0},
{"s", NVec2(77, 177), NVec2(18, 18), 0},
{"d", NVec2(97, 177), NVec2(18, 18), 0},
{"f", NVec2(117, 177), NVec2(18, 18), 0},
{"g", NVec2(137, 177), NVec2(18, 18), 0},
{"h", NVec2(157, 177), NVec2(18, 18), 0},
{"j", NVec2(177, 177), NVec2(18, 18), 0},
{"k", NVec2(197, 177), NVec2(18, 18), 0},
{"l", NVec2(217, 177), NVec2(18, 18), 0},
{";", NVec2(237, 177), NVec2(18, 18), 0},
{"'", NVec2(257, 177), NVec2(18, 18), 0},
{"Enter", NVec2(277, 177), NVec2(38, 18), 3},
// 4th row
{"Shift", NVec2(5, 197), NVec2(60, 18), 1},
{"z", NVec2(67, 197), NVec2(18, 18), 0},
{"x", NVec2(87, 197), NVec2(18, 18), 0},
{"c", NVec2(107, 197), NVec2(18, 18), 0},
{"v", NVec2(127, 197), NVec2(18, 18), 0},
{"b", NVec2(147, 197), NVec2(18, 18), 0},
{"n", NVec2(167, 197), NVec2(18, 18), 0},
{"m", NVec2(187, 197), NVec2(18, 18), 0},
{",", NVec2(207, 197), NVec2(18, 18), 0},
{".", NVec2(227, 197), NVec2(18, 18), 0},
{"/", NVec2(247, 197), NVec2(18, 18), 0},
{"Shift", NVec2(267, 197), NVec2(48, 18), 1},
// 5th row
{"Cancel", NVec2(5, 217), NVec2(70, 18), 4},
{"(X)", NVec2(77, 217), NVec2(23, 18), 10},
{"Space", NVec2(102, 217), NVec2(108, 18), 8},
{"(!)", NVec2(212, 217), NVec2(23, 18), 10},
{"Confirm", NVec2(237, 217), NVec2(78, 18), 5},
/*{"←", NVec2(237, 217), NVec2(18, 18)},
{"", NVec2(257, 217), NVec2(18, 18)},
{"", NVec2(277, 217), NVec2(18, 18)},
{"", NVec2(297, 217), NVec2(18, 18)},*/
};
std::vector<Key> keyboard_layout_caps = {
// 1st row
{"`", NVec2(5, 137), NVec2(18, 18), 0},
{"1", NVec2(25, 137), NVec2(18, 18), 0},
{"2", NVec2(45, 137), NVec2(18, 18), 0},
{"3", NVec2(65, 137), NVec2(18, 18), 0},
{"4", NVec2(85, 137), NVec2(18, 18), 0},
{"5", NVec2(105, 137), NVec2(18, 18), 0},
{"6", NVec2(125, 137), NVec2(18, 18), 0},
{"7", NVec2(145, 137), NVec2(18, 18), 0},
{"8", NVec2(165, 137), NVec2(18, 18), 0},
{"9", NVec2(185, 137), NVec2(18, 18), 0},
{"0", NVec2(205, 137), NVec2(18, 18), 0},
{"-", NVec2(225, 137), NVec2(18, 18), 0},
{"=", NVec2(245, 137), NVec2(18, 18), 0},
{"<---", NVec2(265, 137), NVec2(50, 18), 2},
// 2nd row
{"Tab", NVec2(5, 157), NVec2(40, 18), 6},
{"Q", NVec2(47, 157), NVec2(18, 18), 0},
{"W", NVec2(67, 157), NVec2(18, 18), 0},
{"E", NVec2(87, 157), NVec2(18, 18), 0},
{"R", NVec2(107, 157), NVec2(18, 18), 0},
{"T", NVec2(127, 157), NVec2(18, 18), 0},
{"Y", NVec2(147, 157), NVec2(18, 18), 0},
{"U", NVec2(167, 157), NVec2(18, 18), 0},
{"I", NVec2(187, 157), NVec2(18, 18), 0},
{"O", NVec2(207, 157), NVec2(18, 18), 0},
{"P", NVec2(227, 157), NVec2(18, 18), 0},
{"[", NVec2(247, 157), NVec2(18, 18), 0},
{"]", NVec2(267, 157), NVec2(18, 18), 0},
{"\\", NVec2(287, 157), NVec2(28, 18), 0},
// 3rd row
{"Caps", NVec2(5, 177), NVec2(50, 18), 7},
{"A", NVec2(57, 177), NVec2(18, 18), 0},
{"S", NVec2(77, 177), NVec2(18, 18), 0},
{"D", NVec2(97, 177), NVec2(18, 18), 0},
{"F", NVec2(117, 177), NVec2(18, 18), 0},
{"G", NVec2(137, 177), NVec2(18, 18), 0},
{"H", NVec2(157, 177), NVec2(18, 18), 0},
{"J", NVec2(177, 177), NVec2(18, 18), 0},
{"K", NVec2(197, 177), NVec2(18, 18), 0},
{"L", NVec2(217, 177), NVec2(18, 18), 0},
{";", NVec2(237, 177), NVec2(18, 18), 0},
{"'", NVec2(257, 177), NVec2(18, 18), 0},
{"Enter", NVec2(277, 177), NVec2(38, 18), 3},
// 4th row
{"Shift", NVec2(5, 197), NVec2(60, 18), 1},
{"Z", NVec2(67, 197), NVec2(18, 18), 0},
{"X", NVec2(87, 197), NVec2(18, 18), 0},
{"C", NVec2(107, 197), NVec2(18, 18), 0},
{"V", NVec2(127, 197), NVec2(18, 18), 0},
{"B", NVec2(147, 197), NVec2(18, 18), 0},
{"N", NVec2(167, 197), NVec2(18, 18), 0},
{"M", NVec2(187, 197), NVec2(18, 18), 0},
{",", NVec2(207, 197), NVec2(18, 18), 0},
{".", NVec2(227, 197), NVec2(18, 18), 0},
{"/", NVec2(247, 197), NVec2(18, 18), 0},
{"Shift", NVec2(267, 197), NVec2(48, 18), 1},
// 5th row
{"Cancel", NVec2(5, 217), NVec2(70, 18), 4},
{"(X)", NVec2(77, 217), NVec2(23, 18), 10},
{"Space", NVec2(102, 217), NVec2(108, 18), 8},
{"(!)", NVec2(212, 217), NVec2(23, 18), 10},
{"Confirm", NVec2(237, 217), NVec2(78, 18), 5},
/*{"←", NVec2(237, 217), NVec2(18, 18)},
{"", NVec2(257, 217), NVec2(18, 18)},
{"", NVec2(277, 217), NVec2(18, 18)},
{"", NVec2(297, 217), NVec2(18, 18)},*/
};
std::vector<Key> keyboard_layout_shift = {
// 1st row
{"~", NVec2(5, 137), NVec2(18, 18), 0},
{"!", NVec2(25, 137), NVec2(18, 18), 0},
{"@", NVec2(45, 137), NVec2(18, 18), 0},
{"#", NVec2(65, 137), NVec2(18, 18), 0},
{"$", NVec2(85, 137), NVec2(18, 18), 0},
{"%", NVec2(105, 137), NVec2(18, 18), 0},
{"^", NVec2(125, 137), NVec2(18, 18), 0},
{"&", NVec2(145, 137), NVec2(18, 18), 0},
{"*", NVec2(165, 137), NVec2(18, 18), 0},
{"(", NVec2(185, 137), NVec2(18, 18), 0},
{")", NVec2(205, 137), NVec2(18, 18), 0},
{"_", NVec2(225, 137), NVec2(18, 18), 0},
{"+", NVec2(245, 137), NVec2(18, 18), 0},
{"<---", NVec2(265, 137), NVec2(50, 18), 2},
// 2nd row
{"Tab", NVec2(5, 157), NVec2(40, 18), 6},
{"Q", NVec2(47, 157), NVec2(18, 18), 0},
{"W", NVec2(67, 157), NVec2(18, 18), 0},
{"E", NVec2(87, 157), NVec2(18, 18), 0},
{"R", NVec2(107, 157), NVec2(18, 18), 0},
{"T", NVec2(127, 157), NVec2(18, 18), 0},
{"Y", NVec2(147, 157), NVec2(18, 18), 0},
{"U", NVec2(167, 157), NVec2(18, 18), 0},
{"I", NVec2(187, 157), NVec2(18, 18), 0},
{"O", NVec2(207, 157), NVec2(18, 18), 0},
{"P", NVec2(227, 157), NVec2(18, 18), 0},
{"{", NVec2(247, 157), NVec2(18, 18), 0},
{"}", NVec2(267, 157), NVec2(18, 18), 0},
{"|", NVec2(287, 157), NVec2(28, 18), 0},
// 3rd row
{"Caps", NVec2(5, 177), NVec2(50, 18), 7},
{"A", NVec2(57, 177), NVec2(18, 18), 0},
{"S", NVec2(77, 177), NVec2(18, 18), 0},
{"D", NVec2(97, 177), NVec2(18, 18), 0},
{"F", NVec2(117, 177), NVec2(18, 18), 0},
{"G", NVec2(137, 177), NVec2(18, 18), 0},
{"H", NVec2(157, 177), NVec2(18, 18), 0},
{"J", NVec2(177, 177), NVec2(18, 18), 0},
{"K", NVec2(197, 177), NVec2(18, 18), 0},
{"L", NVec2(217, 177), NVec2(18, 18), 0},
{":", NVec2(237, 177), NVec2(18, 18), 0},
{"\"", NVec2(257, 177), NVec2(18, 18), 0},
{"Enter", NVec2(277, 177), NVec2(38, 18), 3},
// 4th row
{"Shift", NVec2(5, 197), NVec2(60, 18), 1},
{"Z", NVec2(67, 197), NVec2(18, 18), 0},
{"X", NVec2(87, 197), NVec2(18, 18), 0},
{"C", NVec2(107, 197), NVec2(18, 18), 0},
{"V", NVec2(127, 197), NVec2(18, 18), 0},
{"B", NVec2(147, 197), NVec2(18, 18), 0},
{"N", NVec2(167, 197), NVec2(18, 18), 0},
{"M", NVec2(187, 197), NVec2(18, 18), 0},
{"<", NVec2(207, 197), NVec2(18, 18), 0},
{">", NVec2(227, 197), NVec2(18, 18), 0},
{"?", NVec2(247, 197), NVec2(18, 18), 0},
{"Shift", NVec2(267, 197), NVec2(48, 18), 1},
// 5th row
{"Cancel", NVec2(5, 217), NVec2(70, 18), 4},
{"(X)", NVec2(77, 217), NVec2(23, 18), 10},
{"Space", NVec2(102, 217), NVec2(108, 18), 8},
{"(!)", NVec2(212, 217), NVec2(23, 18), 10},
{"Confirm", NVec2(237, 217), NVec2(78, 18), 5},
/*{"←", NVec2(237, 217), NVec2(18, 18)},
{"", NVec2(257, 217), NVec2(18, 18)},
{"", NVec2(277, 217), NVec2(18, 18)},
{"", NVec2(297, 217), NVec2(18, 18)},*/
};
// From UI7
bool UI7_InBox(NVec2 inpos, NVec2 boxpos, NVec2 boxsize) {
if ((inpos.x > boxpos.x) && (inpos.y > boxpos.y) &&
(inpos.x < boxpos.x + boxsize.x) && (inpos.y < boxpos.y + boxsize.y))
return true;
return false;
}
namespace Palladium {
Ovl_Ftrace::Ovl_Ftrace(bool* is_enabled) { i_is_enabled = is_enabled; }
void Ovl_Ftrace::Draw(void) const {
float tmp_txt = R2::GetTextSize();
R2::DefaultTextSize();
R2::OnScreen(R2Screen_Top);
Palladium::Color::RGBA bg(PDColor_Background);
bg.changeA(150);
R2::AddRect(NVec2(0, 0), NVec2(400, 20), bg.toRGBA());
std::vector<Palladium::Ftrace::FTRes> dt;
for (auto const& it : Palladium::Ftrace::pd_traces)
if (it.second.is_ovl && dt.size() < 10) dt.push_back(it.second);
for (size_t i = 0; i < (dt.size() < 10 ? dt.size() : 10); i++) {
R2::AddText(NVec2(5, 30 + i * 15), dt[i].func_name, PDColor_Text);
R2::AddText(NVec2(295, 30 + i * 15), Palladium::MsTimeFmt(dt[i].time_of),
PDColor_Text);
}
R2::SetTextSize(tmp_txt);
}
void Ovl_Ftrace::Logic() {
if (!i_is_enabled[0]) this->Kill();
}
Ovl_Metrik::Ovl_Metrik(bool* is_enabled, bool* screen, uint32_t* mt_color,
uint32_t* txt_color, float* txt_size) {
i_is_enabled = is_enabled;
i_screen = screen;
i_mt_color = mt_color;
i_txt_color = txt_color;
i_txt_size = txt_size;
}
void Ovl_Metrik::Draw(void) const {
float tmp_txt = R2::GetTextSize();
R2::DefaultTextSize();
R2::OnScreen(i_screen[0] ? R2Screen_Bottom : R2Screen_Top);
std::string info =
"Palladium " + std::string(PDVSTRING) + " Debug Overlay";
float dim_y = R2::GetTextDimensions(info).y;
float infoy = 240 - dim_y;
mt_fps = "FPS: " + Palladium::GetFramerate();
if (pdi_idb_running) mt_fps += " IDB -> ON";
mt_cpu = "CPU: " +
std::to_string(C3D_GetProcessingTime() * (Palladium::GetFps() / 10))
.substr(0, 4) +
"%/" + std::to_string(C3D_GetProcessingTime()).substr(0, 4) + "ms";
mt_gpu = "GPU: " +
std::to_string(C3D_GetDrawingTime() * (Palladium::GetFps() / 10))
.substr(0, 4) +
"%/" + std::to_string(C3D_GetDrawingTime()).substr(0, 4) + "ms";
mt_cmd =
"CMD: " + std::to_string(C3D_GetCmdBufUsage() * 100.0f).substr(0, 4) +
"%";
mt_lfr = "Linear: " + Palladium::FormatBytes(linearSpaceFree());
mt_tbs =
"TextBuf: " + std::to_string(C2D_TextBufGetNumGlyphs(pdi_text_buffer)) +
"/4096";
if (pdi_enable_memtrack)
mt_mem = "Mem: " + Palladium::FormatBytes(Palladium::Memory::GetCurrent()) +
" | " +
Palladium::FormatBytes(Palladium::Memory::GetTotalAllocated()) +
" | " + Palladium::FormatBytes(Palladium::Memory::GetTotalFreed());
R2::AddRect(NVec2(0, 0), R2::GetTextDimensions(mt_fps),
(unsigned int)i_mt_color[0]);
R2::AddRect(NVec2(0, 50), R2::GetTextDimensions(mt_cpu),
(unsigned int)i_mt_color[0]);
R2::AddRect(NVec2(0, 50 + dim_y * 1), R2::GetTextDimensions(mt_gpu),
(unsigned int)i_mt_color[0]);
R2::AddRect(NVec2(0, 50 + dim_y * 2), R2::GetTextDimensions(mt_cmd),
(unsigned int)i_mt_color[0]);
R2::AddRect(NVec2(0, 50 + dim_y * 3), R2::GetTextDimensions(mt_lfr),
(unsigned int)i_mt_color[0]);
R2::AddRect(NVec2(0, 50 + dim_y * 4), R2::GetTextDimensions(mt_tbs),
(unsigned int)i_mt_color[0]);
if (pdi_enable_memtrack)
R2::AddRect(NVec2(0, 50 + dim_y * 5), R2::GetTextDimensions(mt_mem),
(unsigned int)i_mt_color[0]);
R2::AddRect(NVec2(0, infoy), R2::GetTextDimensions(info),
(unsigned int)i_mt_color[0]);
R2::AddText(NVec2(0, 0), mt_fps, (unsigned int)i_txt_color[0]);
R2::AddText(NVec2(0, 50), mt_cpu, (unsigned int)i_txt_color[0]);
R2::AddText(NVec2(0, 50 + dim_y * 1), mt_gpu,
(unsigned int)i_txt_color[0]);
R2::AddText(NVec2(0, 50 + dim_y * 2), mt_cmd,
(unsigned int)i_txt_color[0]);
R2::AddText(NVec2(0, 50 + dim_y * 3), mt_lfr,
(unsigned int)i_txt_color[0]);
R2::AddText(NVec2(0, 50 + dim_y * 4), mt_tbs,
(unsigned int)i_txt_color[0]);
if (pdi_enable_memtrack)
R2::AddText(NVec2(0, 50 + dim_y * 5), mt_mem,
(unsigned int)i_txt_color[0]);
R2::AddText(NVec2(0, infoy), info, (unsigned int)i_txt_color[0]);
// Force Bottom (Debug Touchpos)
R2::OnScreen(R2Screen_Bottom);
if (Hid::IsEvent("touch", Hid::Held)) {
R2::AddLine(NVec2(Hid::GetTouchPosition().x, 0),
NVec2(Hid::GetTouchPosition().x, 240),
Palladium::Color::Hex("#ff0000"));
R2::AddLine(NVec2(0, Hid::GetTouchPosition().y),
NVec2(320, Hid::GetTouchPosition().y),
Palladium::Color::Hex("#ff0000"));
}
R2::SetTextSize(tmp_txt);
}
void Ovl_Metrik::Logic() {
if (!i_is_enabled[0]) this->Kill();
}
Ovl_Keyboard::Ovl_Keyboard(std::string& ref, PDKeyboardState& state,
const std::string& hint, PDKeyboard type) {
// Blocks All Input outside of Keyboard
// Doesnt work for Hidkeys down etc
Palladium::Hid::Lock();
typed_text = &ref;
this->state = &state;
this->type = type;
*this->state = PDKeyboardState_None;
str_bak = ref;
ft3 = 0;
}
Ovl_Keyboard::~Ovl_Keyboard() {
// And Unlock when closing Keyboard lol
Palladium::Hid::Unlock();
}
void Ovl_Keyboard::Draw(void) const {
float tmp_txt = R2::GetTextSize();
R2::DefaultTextSize();
if (ft3 > 5) Palladium::Hid::Unlock();
auto key_table =
(type == PDKeyboard_Numpad) ? keyboard_layout_num : keyboard_layout;
if (mode == 1)
key_table = keyboard_layout_caps;
else if (mode == 2)
key_table = keyboard_layout_shift;
R2::OnScreen(R2Screen_Top);
R2::AddRect(NVec2(0, 0), NVec2(400, 240),
Palladium::Color::RGBA(PDColor_FrameBg).changeA(150).toRGBA());
R2::OnScreen(R2Screen_Bottom);
R2::AddRect(NVec2(0, 0), NVec2(320, 112),
Palladium::Color::RGBA(PDColor_FrameBg).changeA(150).toRGBA());
R2::AddRect(NVec2(0, 112), NVec2(320, 128), PDColor_FrameBg);
R2::AddRect(NVec2(0, 112), NVec2(320, 20), PDColor_Header);
R2::AddText(NVec2(5, 114), "> " + *typed_text,
Palladium::ThemeActive()->AutoText(PDColor_Header));
for (auto const& it : key_table) {
NVec2 szs = it.size;
NVec2 pos = it.pos;
NVec2 txtdim = R2::GetTextDimensions(it.disp);
PDColor btn = PDColor_Button;
if (Palladium::Hid::IsEvent("cancel", Palladium::Hid::Up)) {
Palladium::Hid::Clear();
shared_data[0x05] = 1;
}
if (Palladium::Hid::IsEvent("touch", Palladium::Hid::Up) &&
UI7_InBox(Palladium::Hid::GetLastTouchPosition(), pos, szs)) {
if (mode == 2) // Request Disable Shift
shared_data[0x02] = 1;
if (it.action == 0)
shared_data[0x01] = it.disp[0];
else if (it.action == 1)
shared_data[0x02] = 1;
else if (it.action == 2)
shared_data[0x03] = 1;
else if (it.action == 3)
shared_data[0x04] = 1;
else if (it.action == 4)
shared_data[0x05] = 1;
else if (it.action == 5)
shared_data[0x06] = 1;
else if (it.action == 6)
shared_data[0x07] = 1;
else if (it.action == 7)
shared_data[0x08] = 1;
else if (it.action == 8)
shared_data[0x09] = 1;
} else if (Palladium::Hid::IsEvent("touch", Palladium::Hid::Held) &&
UI7_InBox(Palladium::Hid::GetTouchPosition(), it.pos, it.size)) {
btn = PDColor_ButtonHovered;
pos -= NVec2(1, 1);
szs += NVec2(2, 2);
}
NVec2 txtpos = NVec2(pos.x + szs.x * 0.5 - txtdim.x * 0.5,
pos.y + szs.y * 0.5 - txtdim.y * 0.5);
R2::AddRect(pos, szs, btn);
R2::AddText(txtpos, it.disp, Palladium::ThemeActive()->AutoText(btn));
}
if (ft3 > 5) Palladium::Hid::Lock();
R2::SetTextSize(tmp_txt);
}
void Ovl_Keyboard::Logic() {
ft3++;
for (const auto& it : shared_data) {
if (it.first == 0x01) {
typed_text->push_back(it.second);
} else if (it.first == 0x02) {
// Shift
mode = (mode == 2) ? 0 : 2;
} else if (it.first == 0x03) {
if (typed_text->length() >= 1)
typed_text->erase(typed_text->begin() + typed_text->length() - 1);
} else if (it.first == 0x04) {
// Enter
} else if (it.first == 0x05) {
*typed_text = str_bak;
*state = PDKeyboardState_Cancel;
this->Kill();
} else if (it.first == 0x06) {
*state = PDKeyboardState_Confirm;
this->Kill();
} else if (it.first == 0x07) {
// this->typed_text += '\t'; // Tab
} else if (it.first == 0x08) {
// Caps
mode = (mode == 1) ? 0 : 1;
} else if (it.first == 0x09) {
typed_text->append(" "); // Space
}
}
shared_data.clear();
}
} // namespace Palladium

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#include <citro2d.h>
#include <pd/Render2.hpp>
#include <pd/internal_db.hpp>
namespace Palladium {
const float R2::default_text_size = 0.5f;
float R2::text_size = 0.5;
Font::Ref R2::font;
std::map<std::string, float> R2::ts;
std::map<std::string, int> R2::mln;
bool R2::next_lined = false;
std::vector<R2::R2Cmd::Ref> R2::commands;
R2Screen R2::current_screen = R2Screen_Bottom;
void R2::Init() { R2::font = Font::New(); }
void R2::SetFont(Font::Ref fnt) {
if (!fnt) return;
R2::font = fnt;
}
Font::Ref R2::GetFont() { return R2::font; }
void R2::DefaultFont() { R2::font->Unload(); }
void R2::DrawNextLined() { R2::next_lined = true; }
void R2::OnScreen(R2Screen screen) {
if (screen < 0 || screen > R2Screen_Top) return;
R2::current_screen = screen;
}
void R2::SetTextSize(float szs) { text_size = szs; }
void R2::DefaultTextSize() { text_size = R2::default_text_size; }
float R2::GetTextSize() { return text_size; }
R2Screen R2::GetCurrentScreen() { return current_screen; }
NVec2 R2::GetTextDimensions(const std::string& text) {
C2D_TextBufClear(pdi_d2_dimbuf);
float w = 0, h = 0;
C2D_Text c2dtext;
C2D_TextFontParse(&c2dtext, font->Ptr(), pdi_d2_dimbuf, text.c_str());
C2D_TextGetDimensions(&c2dtext, R2::text_size, R2::text_size, &w, &h);
return NVec2(w, h);
}
std::string R2::WrapText(const std ::string& in, int maxlen) {
std::string out;
std::string line;
int line_x = 0;
std::istringstream istream(in);
std::string temp;
while (istream >> temp) {
NVec2 dim = R2::GetTextDimensions(line + temp);
if (line_x + dim.x <= maxlen) {
line += temp + ' ';
line_x += dim.x;
} else {
out += line + '\n';
line = temp + ' ';
line_x = dim.x;
}
}
out += line;
return out;
}
std::string R2::ShortText(const std::string& in, int maxlen) {
auto textdim = R2::GetTextDimensions(in);
if (textdim.x < (float)maxlen) return in;
std::string ft = "";
std::string worker = in;
if (in.find_last_of('.') != in.npos) {
ft = in.substr(in.find_last_of('.'));
worker = in.substr(0, in.find_last_of('.'));
}
maxlen -= R2::GetTextDimensions(ft).x - R2::GetTextDimensions("(...)").x;
float len_mod = (float)maxlen / textdim.x;
int pos = (in.length() * len_mod) / pd_draw2_tsm;
std::string out;
out = in.substr(0, pos);
for (size_t i = pos; i < worker.length(); i++) {
out += worker[i];
if (R2::GetTextDimensions(out + "(...)" + ft).x > (float)maxlen) {
out += "(...)";
out += ft;
return out;
}
}
return out; // Impossible to reach
}
NVec2 R2::GetCurrentScreenSize() {
return NVec2(R2::current_screen == R2Screen_Bottom ? 320 : 400, 240);
}
// Main Processing of Draw Calls
void R2::Process() {
for (auto& it : R2::commands) {
if (it->type <= 0 || it->type > 6) {
// Skip
continue;
}
C2D_SceneBegin(it->Screen ? pd_top : pd_bottom);
if (it->type == 1) {
// Rect
if (it->lined) {
C2D_DrawLine(it->pos.x, it->pos.y, it->clr, it->pos.x + it->pszs.x,
it->pos.y, it->clr, 1.f, 0.5f);
C2D_DrawLine(it->pos.x, it->pos.y, it->clr, it->pos.x,
it->pos.y + it->pszs.y, it->clr, 1.f, 0.5f);
C2D_DrawLine(it->pos.x + it->pszs.x, it->pos.y, it->clr,
it->pos.x + it->pszs.x, it->pos.y + it->pszs.y, it->clr,
1.f, 0.5f);
C2D_DrawLine(it->pos.x, it->pos.y + it->pszs.y, it->clr,
it->pos.x + it->pszs.x, it->pos.y + it->pszs.y, it->clr,
1.f, 0.5f);
} else {
C2D_DrawRectSolid(it->pos.x, it->pos.y, 0.5, it->pszs.x, it->pszs.y,
it->clr);
}
} else if (it->type == 2) {
// Triangle
if (it->lined) {
C2D_DrawLine(it->pos.x, it->pos.y, it->clr, it->pszs.x, it->pszs.y,
it->clr, 1, 0.5f);
C2D_DrawLine(it->pos.x, it->pos.y, it->clr, it->ap.x, it->ap.y, it->clr,
1, 0.5f);
C2D_DrawLine(it->pszs.x, it->pszs.y, it->clr, it->ap.x, it->ap.y,
it->clr, 1, 0.5f);
} else {
C2D_DrawTriangle(it->pos.x, it->pos.y, it->clr, it->pszs.x, it->pszs.y,
it->clr, it->ap.x, it->ap.y, it->clr, 0.5);
}
} else if (it->type == 3) {
// Text
// little patch for a freeze
if (it->text.length() < 1) continue;
if (it->pszs.x == 0.0f) {
it->pszs.x = it->Screen == R2Screen_Top ? 400 : 320;
}
if (it->pszs.y == 0.0f) {
it->pszs.y = 240;
}
std::string edit_text = it->text;
if (edit_text.substr(it->text.length() - 1) != "\n")
edit_text.append("\n"); // Add \n to end if not exist
int line = 0;
if (it->flags & PDTextFlags_Wrap) {
edit_text = WrapText(it->text, it->pszs.x - it->pos.x);
}
while (edit_text.find('\n') != edit_text.npos) {
std::string current_line = edit_text.substr(0, edit_text.find('\n'));
if (it->flags & PDTextFlags_Short)
current_line = R2::ShortText(current_line, it->pszs.x - it->pos.x);
NVec2 newpos = it->pos;
// Check Flags
NVec2 dim = R2::GetTextDimensions(current_line);
if (it->flags & PDTextFlags_AlignRight) newpos.x = newpos.x - dim.x;
if (it->flags & PDTextFlags_AlignMid) // Offset by inpos
newpos.x = (it->pszs.x * 0.5) - (dim.x * 0.5) + it->pos.x;
if (it->flags & PDTextFlags_Scroll) { // Scroll Text
// Look into Old Draw2 Code
// TODO: Create Code for this
}
if (pdi_debugging) {
R2::DrawNextLined();
R2::AddRect(newpos, dim, 0xff0000ff);
}
C2D_Text c2dtext;
C2D_TextFontParse(&c2dtext, font->Ptr(), pdi_text_buffer,
current_line.c_str());
C2D_TextOptimize(&c2dtext);
if (it->flags & PDTextFlags_Shaddow) // performance Killer xd
C2D_DrawText(&c2dtext, C2D_WithColor, newpos.x + 1 + (dim.y * line),
newpos.y + 1, 0.5, R2::text_size, R2::text_size,
Palladium::ThemeActive()->Get(PDColor_TextDisabled));
C2D_DrawText(&c2dtext, C2D_WithColor, newpos.x,
newpos.y + (dim.y * line), 0.5, R2::text_size,
R2::text_size, it->clr);
edit_text = edit_text.substr(edit_text.find('\n') + 1);
line++;
}
} else if (it->type == 4) {
if (it->img->Loadet()) {
C2D_DrawImageAt(it->img->Get(), it->pos.x, it->pos.y, 0.5f);
}
} else if (it->type == 5) {
// TODO: Move the Draw Func into this API
it->spr->Draw();
} else if (it->type == 6) {
C2D_DrawLine(it->pos.x, it->pos.y, it->clr, it->pszs.x, it->pszs.y,
it->clr, it->ap.x, 0.5f);
}
}
R2::commands.clear();
}
void R2::AddRect(NVec2 pos, NVec2 size, PDColor clr) {
auto cmd = R2Cmd::New();
cmd->pos = pos;
cmd->pszs = size;
cmd->clr = Palladium::ThemeActive()->Get(clr);
cmd->type = 1; // Rect
// Just assign current screen as bottom is 0 (false)
// and Top and TopRight are !0 (true)
cmd->Screen = current_screen;
if (R2::next_lined) {
cmd->lined = true;
R2::next_lined = false;
}
R2::commands.push_back(cmd);
}
void R2::AddRect(NVec2 pos, NVec2 size, unsigned int clr) {
auto cmd = R2Cmd::New();
cmd->pos = pos;
cmd->pszs = size;
cmd->clr = clr;
cmd->type = 1; // Rect
// Just assign current screen as bottom is 0 (false)
// and Top and TopRight are !0 (true)
cmd->Screen = current_screen;
if (R2::next_lined) {
cmd->lined = true;
R2::next_lined = false;
}
R2::commands.push_back(cmd);
}
void R2::AddLine(NVec2 pos_a, NVec2 pos_b, PDColor clr, int t) {
auto cmd = R2Cmd::New();
cmd->pos = pos_a;
cmd->pszs = pos_b;
cmd->ap.x = t;
cmd->clr = Palladium::ThemeActive()->Get(clr);
cmd->type = 6; // Line
// Just assign current screen as bottom is 0 (false)
// and Top and TopRight are !0 (true)
cmd->Screen = current_screen;
if (R2::next_lined) {
cmd->lined = true;
R2::next_lined = false;
}
R2::commands.push_back(cmd);
}
void R2::AddLine(NVec2 pos_a, NVec2 pos_b, unsigned int clr, int t) {
auto cmd = R2Cmd::New();
cmd->pos = pos_a;
cmd->pszs = pos_b;
cmd->ap.x = t;
cmd->clr = clr;
cmd->type = 6; // Line
// Just assign current screen as bottom is 0 (false)
// and Top and TopRight are !0 (true)
cmd->Screen = current_screen;
if (R2::next_lined) {
cmd->lined = true;
R2::next_lined = false;
}
R2::commands.push_back(cmd);
}
void R2::AddTriangle(NVec2 pos0, NVec2 pos1, NVec2 pos2, PDColor clr) {
auto cmd = R2Cmd::New();
cmd->pos = pos0;
cmd->pszs = pos1;
cmd->ap = pos2;
cmd->clr = Palladium::ThemeActive()->Get(clr);
cmd->type = 2; // Triangle
// Just assign current screen as bottom is 0 (false)
// and Top and TopRight are !0 (true)
cmd->Screen = current_screen;
if (R2::next_lined) {
cmd->lined = true;
R2::next_lined = false;
}
R2::commands.push_back(cmd);
}
void R2::AddTriangle(NVec2 pos0, NVec2 pos1, NVec2 pos2, unsigned int clr) {
auto cmd = R2Cmd::New();
cmd->pos = pos0;
cmd->pszs = pos1;
cmd->ap = pos2;
cmd->clr = clr;
cmd->type = 2; // Triangle
// Just assign current screen as bottom is 0 (false)
// and Top and TopRight are !0 (true)
cmd->Screen = current_screen;
if (R2::next_lined) {
cmd->lined = true;
R2::next_lined = false;
}
R2::commands.push_back(cmd);
}
void R2::AddText(NVec2 pos, const std::string& text, PDColor clr,
PDTextFlags flags, NVec2 tmb) {
auto cmd = R2Cmd::New();
cmd->pos = pos;
cmd->pszs = tmb;
cmd->clr = Palladium::ThemeActive()->Get(clr);
cmd->flags = flags;
cmd->text = text;
cmd->type = 3; // Text
// Just assign current screen as bottom is 0 (false)
// and Top and TopRight are !0 (true)
cmd->Screen = current_screen;
if (R2::next_lined) {
cmd->lined = true;
R2::next_lined = false;
}
R2::commands.push_back(cmd);
}
void R2::AddText(NVec2 pos, const std::string& text, unsigned int clr,
PDTextFlags flags, NVec2 tmb) {
auto cmd = R2Cmd::New();
cmd->pos = pos;
cmd->pszs = tmb;
cmd->clr = clr;
cmd->flags = flags;
cmd->text = text;
cmd->type = 3; // Text
// Just assign current screen as bottom is 0 (false)
// and Top and TopRight are !0 (true)
cmd->Screen = current_screen;
if (R2::next_lined) {
cmd->lined = true;
R2::next_lined = false;
}
R2::commands.push_back(cmd);
}
void R2::AddImage(NVec2 pos, Image::Ref img) {
auto cmd = R2Cmd::New();
cmd->pos = pos;
cmd->img = img;
cmd->type = 4; // Image
// Just assign current screen as bottom is 0 (false)
// and Top and TopRight are !0 (true)
cmd->Screen = current_screen;
if (R2::next_lined) {
cmd->lined = true;
R2::next_lined = false;
}
R2::commands.push_back(cmd);
}
void R2::AddSprite(Sprite::Ref spr) {
auto cmd = R2Cmd::New();
cmd->spr = spr;
cmd->type = 5; // Sprite
// Just assign current screen as bottom is 0 (false)
// and Top and TopRight are !0 (true)
cmd->Screen = current_screen;
if (R2::next_lined) {
cmd->lined = true;
R2::next_lined = false;
}
R2::commands.push_back(cmd);
}
} // namespace Palladium

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#include <filesystem>
#include <fstream>
#include <map>
#include <pd/ResultDecoder.hpp>
#include <pd/internal_db.hpp>
#include <sstream>
static std::map<int, std::string> modules = {
{0, "common"},
{1, "kernel"},
{2, "util"},
{3, "file server"},
{4, "loader server"},
{5, "tcb"},
{6, "os"},
{7, "dbg"},
{8, "dmnt"},
{9, "pdn"},
{10, "gsp"},
{11, "i2c"},
{12, "gpio"},
{13, "dd"},
{14, "codec"},
{15, "spi"},
{16, "pxi"},
{17, "fs"},
{18, "di"},
{19, "hid"},
{20, "cam"},
{21, "pi"},
{22, "pm"},
{23, "pm_low"},
{24, "fsi"},
{25, "srv"},
{26, "ndm"},
{27, "nwm"},
{28, "soc"},
{29, "ldr"},
{30, "acc"},
{31, "romfs"},
{32, "am"},
{33, "hio"},
{34, "updater"},
{35, "mic"},
{36, "fnd"},
{37, "mp"},
{38, "mpwl"},
{39, "ac"},
{40, "http"},
{41, "dsp"},
{42, "snd"},
{43, "dlp"},
{44, "hio_low"},
{45, "csnd"},
{46, "ssl"},
{47, "am_low"},
{48, "nex"},
{49, "friends"},
{50, "rdt"},
{51, "applet"},
{52, "nim"},
{53, "ptm"},
{54, "midi"},
{55, "mc"},
{56, "swc"},
{57, "fatfs"},
{58, "ngc"},
{59, "card"},
{60, "cardnor"},
{61, "sdmc"},
{62, "boss"},
{63, "dbm"},
{64, "config"},
{65, "ps"},
{66, "cec"},
{67, "ir"},
{68, "uds"},
{69, "pl"},
{70, "cup"},
{71, "gyroscope"},
{72, "mcu"},
{73, "ns"},
{74, "news"},
{75, "ro"},
{76, "gd"},
{77, "card spi"},
{78, "ec"},
{79, "web browser"},
{80, "test"},
{81, "enc"},
{82, "pia"},
{83, "act"},
{84, "vctl"},
{85, "olv"},
{86, "neia"},
{87, "npns"},
{90, "avd"},
{91, "l2b"},
{92, "mvd"},
{93, "nfc"},
{94, "uart"},
{95, "spm"},
{96, "qtm"},
{97, "nfp"},
{254, "application"},
};
static std::map<int, std::string> levels = {
{0, "Success"}, {1, "Info"}, {25, "Status"},
{26, "Temporary"}, {27, "Permanent"}, {28, "Usage"},
{29, "Reinitialize"}, {30, "Reset"}, {31, "Fatal"},
};
static std::map<int, std::string> summaries = {
{0, "Success"},
{1, "Nothing happened"},
{2, "Would block"},
{3, "Out of resource"},
{4, "Not found"},
{5, "Invalid state"},
{6, "Not supported"},
{7, "Invalid argument"},
{8, "Wrong argument"},
{9, "Canceled"},
{10, "Status changed"},
{11, "Internal"},
{63, "Invalid result value"},
};
static std::map<int, std::string> desccommon = {
{0, "Success"},
{1000, "Invalid selection"},
{1001, "Too large"},
{1002, "Not authorized"},
{1003, "Already done"},
{1004, "Invalid size"},
{1005, "Invalid enum value"},
{1006, "Invalid combination"},
{1007, "No data"},
{1008, "Busy"},
{1009, "Misaligned address"},
{1010, "Misaligned size"},
{1011, "Out of memory"},
{1012, "Not implemented"},
{1013, "Invalid address"},
{1014, "Invalid pointer"},
{1015, "Invalid handle"},
{1016, "Not initialized"},
{1017, "Already initialized"},
{1018, "Not found"},
{1019, "Cancel requested"},
{1020, "Already exists"},
{1021, "Out of range"},
{1022, "Timeout"},
{1023, "Invalid result value"},
};
static std::map<int, std::string> desckernel = {
{2, "Invalid memory permissions."},
};
static std::map<int, std::string> descos = {
{10, "Not enough memory."},
{26, "Session closed by remote."},
{47, "Invalid command header."},
};
// Need to Fix The Range based Values
static std::map<int, std::string> descfs = {
{101, "Archive not mounted or mount-point not found."},
{120, "Title or object not found."},
{141, "Gamecard not inserted."},
{230, "Invalid open flags or permissions."},
{391, "NCCH hash check failed."},
{302, "RSA or AES-MAC verification failed."},
{395, "RomFS or Savedata hash check failed."},
{630, "Command not allowed, or missing permissions."},
{702, "Invalid path."},
{761, "Incorrect ExeFS read size."},
{100, "[Media] not found."},
{180, "Exists already."},
{200, "Not enough space."},
{220, "Invalidated archive."},
{230, "Unacceptable or write protected."},
{340, "0x01"},
{360, "Bad format."},
{390, "Verification failure."},
{400, "0x01"},
{600, "Out of resources."},
{630, "Access denied."},
{661, "0x01"},
{700, "Invalid argument."},
{730, "Not initialized."},
{750, "Already initialized."},
{760, "Not supported."},
{780, "0x01"},
};
static std::map<int, std::string> descsrv = {
{5,
"Invalid string length (service name length is zero or longer than 8 "
"chars)."},
{6,
"Access to service denied (requested a service the application does "
"not have access to)."},
{7,
"String size does not match contents (service name contains unexpected "
"null byte)."},
};
static std::map<int, std::string> descnwm = {
{2,
"This error usually indicates the wifi chipset in the console is dying "
"or dead."},
};
static std::map<int, std::string> descam = {
{4, "Invalid ticket version."},
{32, "Empty CIA."},
{37, "Invalid NCCH."},
{39, "Invalid title version."},
{43, "Database doesn\"t exist, or it failed to open."},
{44, "Trying to uninstall system-app."},
{106,
"Invalid signature/CIA. Usually happens when developer UNITINFO is "
"enabled in Luma3DS."},
{393, "Invalid database."},
};
static std::map<int, std::string> deschttp = {
{105, "Request timed out."},
};
static std::map<int, std::string> descnim = {
{1,
"Invalid string IPC paramater (non null terminated at its indicated "
"length)."},
{12,
"Invalid country code returned by CFG module reading config save "
"0xB0000."},
{13,
"Zero string length console serial number or '000000000000000' "
"returned by CFG's SecureInfoGetSerialNo."},
{18,
"General data reading error of NIM's .dat files from its system save, "
"bad data or bad data lengths."},
{22,
"General invalid data or length of data returned from nintendo "
"servers. (Only applicable for some operations)"},
{25,
"IntegrityVerificationSeed is waiting on servers to be synced into "
"console. Can't processed with online services without sync being "
"completed first over IPC request."},
{26,
"Unavailable/unaccessable IntegrityVerificationSeed on Nintendo "
"servers. May happen if NIM is told to import "
"IntegrityVerificationSeed from servers at any time other than after "
"the successful System Transfer reboot."},
{27,
"Invalid country language code returned by CFG module reading config "
"save 0xA0002."},
{37,
"Service is in Standby Mode. (eShop ban? General service is down? "
"This caused by a server response flag on account information. "
"Account is not referring to NNID.)"},
{39, "HTTP Status non 200. (Only applicable for some operations)"},
{40, "General XML read/write error while processing Auto Delivery XMLs."},
{41,
"General XML read/write error while processing Auto Delivery XMLs. "
"(Stubbed virtual call was called)"},
{58,
"Invalid NPNS token returned by CFG module reading config save 0xF0006."},
{67, "HTTP Status 404 while trying to download a game's seed."},
{68, "HTTP Status 503 while trying to download a game's seed."},
};
static std::map<int, std::string> descmvd = {
{271, "Invalid configuration."},
};
static std::map<int, std::string> descqtm = {
{8, "Camera is already in use or busy."},
};
// Need to Fix The Range based Values
static std::map<int, std::string> descapplication = {
{0,
"The application raised an error. Please consult the application's "
"source code or ask the author for assistance with it."},
{1024, "0x01"},
};
namespace Palladium {
void ResultDecoder::Load(Result rescode) { this->m_rescode = rescode; }
void ResultDecoder::Load(std::string rescode) {
std::stringstream ss;
ss << rescode;
ss >> std::hex >> this->m_rescode;
}
std::string Palladium::ResultDecoder::GetCode() {
std::stringstream ss;
ss << std::hex << m_rescode;
std::string reshex(ss.str());
return reshex;
}
std::string ResultDecoder::GetLevel() {
std::string res = levels.at(this->GetLevelInt()) + " (" +
std::to_string(this->GetLevelInt()) + ")";
return res;
}
int ResultDecoder::GetLevelInt() { return R_LEVEL(m_rescode); }
std::string ResultDecoder::GetModule() {
std::string res = modules.at(this->GetModuleInt()) + " (" +
std::to_string(this->GetModuleInt()) + ")";
return res;
}
int ResultDecoder::GetModuleInt() { return R_MODULE(m_rescode); }
std::string ResultDecoder::GetDescription() {
std::string res = "Desc Not Implemented!";
switch (this->GetModuleInt()) {
case 0:
res = desccommon.at(this->GetDescriptionInt()) + " (" +
std::to_string(this->GetDescriptionInt()) + ")";
break;
case 1:
if ((desckernel.find(this->GetDescriptionInt()) == desckernel.end())) {
res = desccommon.at(this->GetDescriptionInt()) + " (" +
std::to_string(this->GetDescriptionInt()) + ")";
} else {
res = desckernel.at(this->GetDescriptionInt()) + " (" +
std::to_string(this->GetDescriptionInt()) + ")";
}
break;
case 6:
if ((descos.find(this->GetDescriptionInt()) == descos.end())) {
res = desccommon.at(this->GetDescriptionInt()) + " (" +
std::to_string(this->GetDescriptionInt()) + ")";
} else {
res = descos.at(this->GetDescriptionInt()) + " (" +
std::to_string(this->GetDescriptionInt()) + ")";
}
break;
case 17:
if ((descfs.find(this->GetDescriptionInt()) == descfs.end())) {
res = desccommon.at(this->GetDescriptionInt()) + " (" +
std::to_string(this->GetDescriptionInt()) + ")";
} else {
res = descfs.at(this->GetDescriptionInt()) + " (" +
std::to_string(this->GetDescriptionInt()) + ")";
}
break;
case 25:
if ((descsrv.find(this->GetDescriptionInt()) == descsrv.end())) {
res = desccommon.at(this->GetDescriptionInt()) + " (" +
std::to_string(this->GetDescriptionInt()) + ")";
} else {
res = descsrv.at(this->GetDescriptionInt()) + " (" +
std::to_string(this->GetDescriptionInt()) + ")";
}
break;
case 27:
if ((descnwm.find(this->GetDescriptionInt()) == descnwm.end())) {
res = desccommon.at(this->GetDescriptionInt()) + " (" +
std::to_string(this->GetDescriptionInt()) + ")";
} else {
res = descnwm.at(this->GetDescriptionInt()) + " (" +
std::to_string(this->GetDescriptionInt()) + ")";
}
break;
case 32:
if ((descam.find(this->GetDescriptionInt()) == descam.end())) {
res = desccommon.at(this->GetDescriptionInt()) + " (" +
std::to_string(this->GetDescriptionInt()) + ")";
} else {
res = descam.at(this->GetDescriptionInt()) + " (" +
std::to_string(this->GetDescriptionInt()) + ")";
}
break;
case 40:
if ((deschttp.find(this->GetDescriptionInt()) == deschttp.end())) {
res = desccommon.at(this->GetDescriptionInt()) + " (" +
std::to_string(this->GetDescriptionInt()) + ")";
} else {
res = deschttp.at(this->GetDescriptionInt()) + " (" +
std::to_string(this->GetDescriptionInt()) + ")";
}
break;
case 52:
if ((descnim.find(this->GetDescriptionInt()) == descnim.end())) {
res = desccommon.at(this->GetDescriptionInt()) + " (" +
std::to_string(this->GetDescriptionInt()) + ")";
} else {
res = descnim.at(this->GetDescriptionInt()) + " (" +
std::to_string(this->GetDescriptionInt()) + ")";
}
break;
case 92:
if ((descmvd.find(this->GetDescriptionInt()) == descmvd.end())) {
res = desccommon.at(this->GetDescriptionInt()) + " (" +
std::to_string(this->GetDescriptionInt()) + ")";
} else {
res = descmvd.at(this->GetDescriptionInt()) + " (" +
std::to_string(this->GetDescriptionInt()) + ")";
}
break;
case 96:
if ((descqtm.find(this->GetDescriptionInt()) == descqtm.end())) {
res = desccommon.at(this->GetDescriptionInt()) + " (" +
std::to_string(this->GetDescriptionInt()) + ")";
} else {
res = descqtm.at(this->GetDescriptionInt()) + " (" +
std::to_string(this->GetDescriptionInt()) + ")";
}
break;
case 254:
if ((descapplication.find(this->GetDescriptionInt()) ==
descapplication.end())) {
res = desccommon.at(this->GetDescriptionInt()) + " (" +
std::to_string(this->GetDescriptionInt()) + ")";
} else {
res = descapplication.at(this->GetDescriptionInt()) + " (" +
std::to_string(this->GetDescriptionInt()) + ")";
}
break;
default:
res = desccommon.at(this->GetDescriptionInt()) + " (" +
std::to_string(this->GetDescriptionInt()) + ")";
break;
}
return res;
}
int ResultDecoder::GetDescriptionInt() { return R_DESCRIPTION(m_rescode); }
std::string ResultDecoder::GetSummary() {
std::string res = summaries.at(this->GetSummaryInt()) + " (" +
std::to_string(this->GetSummaryInt()) + ")";
return res;
}
void Palladium::ResultDecoder::WriteLog() {
std::string out_path = "sdmc:/Palladium/Apps/" + pdi_app_name + "/resdec";
std::filesystem::create_directories(out_path);
out_path += "/err_result_" + std::to_string(time(0)) + ".log";
std::ofstream out(out_path, std::ios::app);
out << "+-------------------\n";
out << "| Error: " << GetCode() << "\n";
out << "+-------------------\n";
out << "| Module: " << GetModule() << "\n";
out << "+-------------------\n";
out << "| Level: " << GetLevel() << "\n";
out << "+-------------------\n";
out << "| Summary: " << GetSummary() << "\n";
out << "+-------------------\n";
out << "| Description: " << GetDescription() << "\n";
out << "+-------------------\n";
out.close();
}
int ResultDecoder::GetSummaryInt() { return R_SUMMARY(m_rescode); }
} // namespace Palladium

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#include <pd/Sheet.hpp>
#include <pd/internal_db.hpp>
Result Palladium::Sheet::Load(const std::string& path) {
if (this->spritesheet) Free();
this->spritesheet = C2D_SpriteSheetLoad(path.c_str());
if (!this->spritesheet) {
_pdi_logger()->Write("Failed to Load Spritesheet from: " + path, 0);
}
return 0;
}
void Palladium::Sheet::Free() {
if (!this->spritesheet) return;
C2D_SpriteSheetFree(this->spritesheet);
this->spritesheet = nullptr;
}
C2D_Image Palladium::Sheet::GetImage(int idx) {
if (!this->spritesheet) return {nullptr, nullptr};
return C2D_SpriteSheetGetImage(this->spritesheet, idx);
}

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#include <cstring>
#include <fstream>
#include <pd/Sound.hpp>
#include <pd/internal_db.hpp>
#include <string>
using std::string;
// Reference: http://yannesposito.com/Scratch/en/blog/2010-10-14-Fun-with-wav/
typedef struct _WavHeader {
char magic[4]; // "RIFF"
u32 totallength; // Total file length, minus 8.
char wavefmt[8]; // Should be "WAVEfmt "
u32 format; // 16 for PCM format
u16 pcm; // 1 for PCM format
u16 channels; // Channels
u32 frequency; // Sampling frequency
u32 bytes_per_second;
u16 bytes_by_capture;
u16 bits_per_sample;
char data[4]; // "data"
u32 bytes_in_data;
} WavHeader;
static_assert(sizeof(WavHeader) == 44, "WavHeader size is not 44 bytes.");
using namespace Palladium;
Sound::Sound(const string &path, int channel, bool toloop) {
if (pdi_is_ndsp) {
ndspSetOutputMode(NDSP_OUTPUT_STEREO);
ndspSetOutputCount(2); // Num of buffers
// Reading wav file
std::fstream fp(path, std::ios::in | std::ios::binary);
if (!fp.is_open()) {
_pdi_logger()->Write("Could not open WAV: " + path, 0);
return;
}
WavHeader wavHeader;
fp.read(reinterpret_cast<char *>(&wavHeader), sizeof(WavHeader));
size_t read = fp.tellg();
if (read != sizeof(wavHeader)) {
// Short read.
_pdi_logger()->Write("WAV Header is too short", 0);
fp.close();
return;
}
// Verify the header.
static const char RIFF_magic[4] = {'R', 'I', 'F', 'F'};
if (memcmp(wavHeader.magic, RIFF_magic, sizeof(wavHeader.magic)) != 0) {
// Incorrect magic number.
_pdi_logger()->Write("Wrong Fileformat", 0);
fp.close();
return;
}
if (wavHeader.totallength == 0 ||
(wavHeader.channels != 1 && wavHeader.channels != 2) ||
(wavHeader.bits_per_sample != 8 && wavHeader.bits_per_sample != 16)) {
// Unsupported WAV file.
_pdi_logger()->Write("File is invalid", 0);
fp.close();
return;
}
// Get the file size.
fp.seekg(0, std::ios::end);
dataSize = fp.tellg();
dataSize -= sizeof(WavHeader);
// Allocating and reading samples
data = static_cast<u8 *>(linearAlloc(dataSize));
fp.seekg(44, std::ios::beg);
fp.read(reinterpret_cast<char *>(data), dataSize);
fp.close();
dataSize /= 2; // FIXME: 16-bit or stereo?
// Find the right format
u16 ndspFormat;
if (wavHeader.bits_per_sample == 8) {
ndspFormat = (wavHeader.channels == 1) ? NDSP_FORMAT_MONO_PCM8
: NDSP_FORMAT_STEREO_PCM8;
} else {
ndspFormat = (wavHeader.channels == 1) ? NDSP_FORMAT_MONO_PCM16
: NDSP_FORMAT_STEREO_PCM16;
}
ndspChnReset(channel);
ndspChnSetInterp(channel, NDSP_INTERP_NONE);
ndspChnSetRate(channel, float(wavHeader.frequency));
ndspChnSetFormat(channel, ndspFormat);
// Create and play a wav buffer
memset(&waveBuf, 0, sizeof(waveBuf));
waveBuf.data_vaddr = reinterpret_cast<u32 *>(data);
waveBuf.nsamples = dataSize / (wavHeader.bits_per_sample >> 3);
waveBuf.looping = toloop;
waveBuf.status = NDSP_WBUF_FREE;
chnl = channel;
}
}
Sound::~Sound() {
if (pdi_is_ndsp) {
waveBuf.data_vaddr = 0;
waveBuf.nsamples = 0;
waveBuf.looping = false;
waveBuf.status = 0;
ndspChnWaveBufClear(chnl);
if (data) {
linearFree(data);
}
}
}
void Sound::Play() {
if (pdi_is_ndsp) {
if (!data) return;
DSP_FlushDataCache(data, dataSize);
ndspChnWaveBufAdd(chnl, &waveBuf);
}
}
void Sound::Stop() {
if (pdi_is_ndsp) {
if (!data) return;
ndspChnWaveBufClear(chnl);
}
}

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#include <pd/Sprite.hpp>
void Palladium::Sprite::FromSheet(Palladium::Sheet::Ref sheet, size_t index) {
C2D_SpriteFromSheet(&this->sprite, sheet->Get(), index);
}
bool Palladium::Sprite::Draw() {
// Patch Depth before draw
sprite.params.depth = 0.5;
return C2D_DrawSprite(&this->sprite);
}
void Palladium::Sprite::SetCenter(float x, float y) {
C2D_SpriteSetCenter(&this->sprite, x, y);
}
void Palladium::Sprite::SetPos(float x, float y) {
C2D_SpriteSetPos(&this->sprite, x, y);
}
void Palladium::Sprite::SetRotation(float rotation) {
C2D_SpriteSetRotation(&this->sprite, rotation);
}
void Palladium::Sprite::Rotate(float speed) {
C2D_SpriteRotateDegrees(&this->sprite, speed);
}
float Palladium::Sprite::GetHeight() { return GetSize().x; }
float Palladium::Sprite::GetWidth() { return GetSize().y; }
float Palladium::Sprite::GetPosX() { return GetPos().x; }
float Palladium::Sprite::GetPosY() { return GetPos().y; }
NVec2 Palladium::Sprite::GetPos() {
return NVec2(this->sprite.params.pos.x, this->sprite.params.pos.y);
}
NVec2 Palladium::Sprite::GetSize() {
return NVec2(this->sprite.params.pos.w, this->sprite.params.pos.h);
}
void Palladium::Sprite::SetPos(NVec2 pos) {
C2D_SpriteSetPos(&this->sprite, pos.x, pos.y);
}
void Palladium::Sprite::SetScale(NVec2 scale) {
C2D_SpriteScale(&this->sprite, scale.x, scale.y);
}
void Palladium::Sprite::SetRotCenter(NVec2 percentage) {
C2D_SpriteSetCenter(&this->sprite, percentage.x, percentage.y);
}
void Palladium::Sprite::FromImage(Palladium::Image::Ref img) {
C2D_SpriteFromImage(&this->sprite, img->Get());
}
void Palladium::Sprite::SetScale(float x, float y) {
C2D_SpriteScale(&this->sprite, x, y);
}

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#include <pd/SpriteAnimation.hpp>
void Palladium::SpriteSheetAnimation::Setup(Palladium::Sheet::Ref sheet,
size_t imagecount, size_t startimage,
float frame_begin,
float frame_finish) {
D_totaltime = frame_begin;
this->images = imagecount;
this->sheet = sheet;
this->time = frame_finish;
Palladium::SpriteSheetAnimation::FromSheet(this->sheet, startimage);
}
void Palladium::SpriteSheetAnimation::Play(float timespeed) {
D_totaltime += timespeed;
if (D_totaltime >= time) {
D_totaltime -= time;
imgs++;
if (imgs == images) {
imgs = 0;
}
}
Palladium::SpriteSheetAnimation::FromSheet(sheet, imgs);
// Palladium::SpriteSheetAnimation::Draw();
}

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#include <memory>
#include <pd/Tasks.hpp>
#include <thread>
#include <vector>
static std::vector<std::shared_ptr<std::thread>> threads;
int Palladium::Tasks::Create(std::function<void()> fun) {
auto thrd = std::make_shared<std::thread>(fun);
threads.push_back(thrd);
return threads.size();
}
void Palladium::Tasks::DestroyAll() {
for (auto& it : threads) {
if (it && it->joinable()) {
it->join();
}
}
// Delete Pointers
threads.clear();
}

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#include <pd/Texture.hpp>
#include <pd/external/stb_image.h>
#include <pd/internal_db.hpp>
#include <pd/external/stb_image_write.h>
namespace pdi {
static u32 GP2O(u32 v) {
v--;
v |= v >> 1;
v |= v >> 2;
v |= v >> 4;
v |= v >> 8;
v |= v >> 16;
v++;
return (v >= 64 ? v : 64);
}
static void R24R32(std::vector<uint8_t> &out,
const std::vector<uint8_t> &in, const int &w,
const int &h) {
// Converts RGB24 to RGBA32
for (int y = 0; y < h; y++) {
for (int x = 0; x < w; x++) {
int src = (y * w + x) * 3;
int dst = (y * w + x) * 4;
out[dst + 0] = in[src + 0];
out[dst + 1] = in[src + 1];
out[dst + 2] = in[src + 2];
out[dst + 3] = 255;
}
}
}}
namespace Palladium {
void Texture::MakeTex(std::vector<unsigned char> &buf, int w, int h) {
if (!tex) {
_pdi_logger()->Write("Invalid Input (object has no adress!)");
return;
}
// RGBA -> Abgr
for (int y = 0; y < h; y++) {
for (int x = 0; x < w; x++) {
int pos = (x + y * w) * 4;
auto r = buf[pos + 0];
auto g = buf[pos + 1];
auto b = buf[pos + 2];
auto a = buf[pos + 3];
buf[pos + 0] = a;
buf[pos + 1] = b;
buf[pos + 2] = g;
buf[pos + 3] = r;
}
}
// Pow2
this->tex_size.x = pdi::GP2O((unsigned int)w);
this->tex_size.y = pdi::GP2O((unsigned int)h);
this->img_size.x = (u16)w;
this->img_size.y = (u16)h;
this->uvs.x = 0.0f;
this->uvs.y = 1.0f;
this->uvs.z = ((float)w / (float)this->tex_size.x);
this->uvs.w = 1.0 - ((float)h / (float)this->tex_size.y);
// Texture Setup
C3D_TexInit(tex, (u16)this->tex_size.x, (u16)this->tex_size.y, GPU_RGBA8);
C3D_TexSetFilter(tex, GPU_NEAREST, GPU_NEAREST);
memset(tex->data, 0, tex->size);
for (int x = 0; x < w; x++) {
for (int y = 0; y < h; y++) {
int dst_pos = ((((y >> 3) * ((int)this->tex_size.x >> 3) + (x >> 3)) << 6) +
((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) |
((y & 2) << 2) | ((x & 4) << 2) | ((y & 4) << 3))) *
4;
int src_pos = (y * w + x) * 4;
memcpy(&((unsigned char *)tex->data)[dst_pos], &buf[src_pos], 4);
}
}
C3D_TexFlush(tex);
tex->border = 0x00000000;
C3D_TexSetWrap(tex, GPU_CLAMP_TO_BORDER, GPU_CLAMP_TO_BORDER);
}
void Texture::LoadFile(const std::string& path) {
int w, h, c = 0;
unsigned char *image = stbi_load(path.c_str(), &w, &h, &c, 4);
if (image == nullptr) {
//_pdi_logger()->Write("Failed to Load Image: " + path);
return;
}
// Size/Fmt Check
if (w > 1024 || h > 1024) {
// Reason: Image to Large
//_pdi_logger()->Write("Image too Large!");
stbi_image_free(image);
return;
}
std::vector<unsigned char> wimg;
if (c == 3) {
//_pdi_logger()->Write("Convert Image to RGBA");
stbi_image_free(image);
image = stbi_load(path.c_str(), &w, &h, &c, 3);
wimg.resize(w * h * 4);
pdi::R24R32(wimg, std::vector<unsigned char>(image, image + (w * h * 3)),
w, h);
} else {
wimg.assign(&image[0], &image[(w * h * 4) - 1]);
stbi_image_free(image);
}
// Create C2D_Image
tex = new C3D_Tex;
MakeTex(wimg, w, h);
}
void Texture::LoadFromMemory(const std::vector<unsigned char>& data) {
int w, h, c = 0;
unsigned char *image = stbi_load_from_memory(data.data(), data.size(), &w, &h, &c, 4);
if (image == nullptr) {
//_pdi_logger()->Write("Failed to Load Image: " + path);
return;
}
// Size/Fmt Check
if (w > 1024 || h > 1024) {
// Reason: Image to Large
//_pdi_logger()->Write("Image too Large!");
stbi_image_free(image);
return;
}
std::vector<unsigned char> wimg;
if (c == 3) {
//_pdi_logger()->Write("Convert Image to RGBA");
stbi_image_free(image);
image = stbi_load_from_memory(data.data(), data.size(), &w, &h, &c, 3);
wimg.resize(w * h * 4);
pdi::R24R32(wimg, std::vector<unsigned char>(image, image + (w * h * 3)),
w, h);
} else {
wimg.assign(&image[0], &image[(w * h * 4) - 1]);
stbi_image_free(image);
}
// Create C2D_Image
tex = new C3D_Tex;
MakeTex(wimg, w, h);
}
void Texture::LoadPixels(const std::vector<unsigned char>& data, int w, int h) {
Delete();
if(w*h*4 != (int)data.size()) {
return;
}
if (w > 1024 || h > 1024) {
// Reason: Image to Large
//_pdi_logger()->Write("Image too Large!");
return;
}
tex = new C3D_Tex;
std::vector<unsigned char> wimg(data);
MakeTex(wimg, w, h);
}
void Texture::Delete() {
if(tex) {
delete tex;
tex = nullptr;
img_size = NVec2();
tex_size = NVec2();
uvs = NVec4();
}
}
}

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#include <filesystem>
#include <pd/Hid.hpp>
#include <pd/Message.hpp>
#include <pd/ThemeEditor.hpp>
#include <pd/UI7.hpp>
std::map<PDColor, std::string> color_names = {
{PDColor_Background, "Background"},
{PDColor_Button, "Button"},
{PDColor_ButtonActive, "ButtonActive"},
{PDColor_ButtonDisabled, "ButtonDisabled"},
{PDColor_ButtonHovered, "ButtonHovered"},
{PDColor_Checkmark, "Checkmark"},
{PDColor_FrameBg, "FrameBg"},
{PDColor_FrameBgHovered, "FrameBgHovered"},
{PDColor_Header, "Header"},
{PDColor_List0, "List0"},
{PDColor_List1, "List1"},
{PDColor_MessageBackground, "Message Background"},
{PDColor_Progressbar, "Progressbar"},
{PDColor_Selector, "Selector"},
{PDColor_SelectorFade, "SelectorFade"},
{PDColor_Text2, "Text Light"},
{PDColor_Text, "Text Dark"},
{PDColor_TextDisabled, "Text Disabled"},
};
Palladium::ThemeEditor::ThemeEditor() {
// Backup active Theme and create New one to edit
temp_theme = Palladium::ThemeActive();
edit_theme = Palladium::Theme::New();
edit_theme->CopyOther(temp_theme);
Palladium::ThemeSet(edit_theme);
}
Palladium::ThemeEditor::~ThemeEditor() {
// Set Back to Acrive Theme
Palladium::ThemeSet(temp_theme);
}
void Palladium::ThemeEditor::Draw() const {
Palladium::R2::OnScreen(R2Screen_Top);
if (UI7::BeginMenu("Palladium -> Theme Editor")) {
UI7::Label("Sample Text");
UI7::Checkbox("Checkbox", cm);
UI7::InputText("Input Text", inpt, "Input Text");
UI7::Button("Button");
UI7::Progressbar(0.5f);
UI7::ColorSelector("Color Selector",
edit_theme->GetTableRef()[PDColor_Progressbar]);
UI7::EndMenu();
}
Palladium::R2::OnScreen(R2Screen_Bottom);
if (UI7::BeginMenu("Theme", NVec2(), UI7MenuFlags_Scrolling)) {
if (menu == 0) {
if (UI7::Button("Create New")) {
menu = 1;
edit_theme->Default();
} else if (UI7::Button("Edit Current")) {
menu = 1;
} else if (UI7::Button("Select Theme")) {
menu = 2;
theme_list.clear();
for (const auto& it : std::filesystem::directory_iterator(
Palladium::GetAppDirectory() + "/themes")) {
theme_list.push_back(it.path().filename().string());
}
}
} else if (menu == 1) {
if (UI7::Button("Go back")) {
edit_theme->CopyOther(temp_theme);
menu = 0;
} else if (UI7::Button("Save")) {
Palladium::AddOvl(std::make_unique<Ovl_Keyboard>(kbd_text, kbd_state,
"<name>.theme"));
}
for (auto& it : color_names) {
UI7::ColorSelector(it.second, edit_theme->GetTableRef()[it.first]);
}
} else if (menu == 2) {
if (UI7::Button("Go back")) {
menu = 0;
}
for (auto& it : theme_list) {
if (UI7::Button(it)) {
edit_theme->Load(Palladium::GetAppDirectory() + "/themes/" + it);
menu = 1;
}
UI7::SameLine();
if (UI7::Button("Make Current")) {
edit_theme->Load(Palladium::GetAppDirectory() + "/themes/" + it);
temp_theme->CopyOther(edit_theme);
menu = 0;
}
UI7::SameLine();
if (UI7::Button("Delete")) {
if (std::string(it) != "Palladium.theme") {
std::filesystem::remove(Palladium::GetAppDirectory() + "/themes/" +
it);
theme_list.clear();
for (const auto& it : std::filesystem::directory_iterator(
Palladium::GetAppDirectory() + "/themes")) {
theme_list.push_back(it.path().filename().string());
}
} else {
Palladium::PushMessage("ThemeEditor",
"Cannot Delete\nPalladium.theme!");
}
}
}
}
UI7::EndMenu();
}
}
void Palladium::ThemeEditor::Logic() {
if (kbd_state) {
if (kbd_state == PDKeyboardState_Confirm) {
auto path =
Palladium::GetAppDirectory() + "/themes/" + kbd_text + ".theme";
kbd_text = "";
if (std::filesystem::exists(path)) {
// Prompt Override
return;
}
edit_theme->Save(path);
}
kbd_state = PDKeyboardState_None;
}
if (Hid::IsEvent("cancel", Hid::Down)) {
if (menu == 0) {
Palladium::Scene::Back();
} else {
if (menu == 1) edit_theme->CopyOther(temp_theme);
menu = 0;
}
}
}

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#include <stdarg.h>
#include <stdio.h>
#include <string.h>
#include <time.h>
#include <unistd.h>
#include <memory>
#include <pd/Time.hpp>
#include <string>
std::string Palladium::FormatString(std::string fmt_str, ...) {
va_list ap;
char *fp = NULL;
va_start(ap, fmt_str);
vasprintf(&fp, fmt_str.c_str(), ap);
va_end(ap);
std::unique_ptr<char, decltype(free) *> formatted(fp, free);
return std::string(formatted.get());
}
std::string Palladium::GetTimeStr(void) {
time_t unixTime;
struct tm timeStruct;
time(&unixTime);
localtime_r(&unixTime, &timeStruct);
return FormatString("%04i-%02i-%02i_%02i-%02i-%02i",
timeStruct.tm_year + 1900, timeStruct.tm_mon + 1,
timeStruct.tm_mday, timeStruct.tm_hour, timeStruct.tm_min,
timeStruct.tm_sec);
}

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#include <pd/Timer.hpp>
// Ticks per MSEC
#define TPMS 268111.856
namespace Palladium {
Timer::Timer(bool autostart) {
if (autostart) is_running = true;
last = svcGetSystemTick();
current = last;
}
void Timer::Reset() {
last = svcGetSystemTick();
current = last;
}
void Timer::Tick() {
if (is_running) current = svcGetSystemTick();
}
void Timer::Pause() { is_running = false; }
void Timer::Resume() { is_running = true; }
bool Timer::Running() { return is_running; }
float Timer::Get() { return (float)((current - last) / TPMS); }
float Timer::GetLive() { return (float)((svcGetSystemTick() - last) / TPMS); }
} // namespace Palladium

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#include <arpa/inet.h>
#include <malloc.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <pd/Error.hpp>
#include <pd/FileSystem.hpp>
#include <pd/external/json.hpp>
#include <pd/internal_db.hpp>
#include <pd/palladium.hpp>
/// Base ///
PDFlags pd_flags = PDFlags_Default;
static Palladium::Thread pdi_idb_server; // Protected
std::string pdi_app_name;
std::string pdi_config_path;
nlohmann::json pdi_config;
u8 pdi_console_model = 0;
u8 pdi_system_region = CFG_REGION_USA;
bool pdi_is_citra = false;
bool pdi_settings = false;
NVec2 pdi_hid_touch_pos;
C2D_TextBuf pdi_text_buffer;
C2D_Font pdi_base_font;
C2D_TextBuf pdi_d2_dimbuf;
bool pdi_is_ndsp = false;
bool pdi_running = false;
std::stack<std::unique_ptr<Palladium::Scene>> Palladium::Scene::scenes;
std::unique_ptr<Palladium::Scene> pdi_fade_scene;
std::vector<std::unique_ptr<Palladium::Ovl>> pdi_overlays;
unsigned int pdi_frames = 0;
u64 pdi_last_time = 0;
float pdi_framerate = 0.0f;
u32 pdi_mt_color = 0xaa000000;
u32 pdi_mt_txtcolor = 0xbbffffff;
bool pdi_mt_screen;
float pdi_mt_txtSize;
bool pdi_metrikd = false;
bool pdi_ftraced = false;
u64 pdi_delta_time;
u64 pdi_last_tm;
float pdi_dtm;
float pdi_time;
bool pdi_fadeout = false, pdi_fadein = false, pdi_fadeout2 = false,
pdi_fadein2 = false;
int pdi_fadealpha = 0;
int pdi_fadecolor = 0;
bool pdi_wait_fade = false;
bool pdi_fade_exit = false;
bool pdi_fade_scene_wait = false;
bool pdi_idb_running = false;
bool pdi_graphics_on = false;
float pd_draw2_tsm = 1.2f;
bool pdi_amdt = false;
void *pdi_soc_buf = nullptr;
bool pdi_is_am_init = false;
Palladium::Theme::Ref pdi_active_theme;
Palladium::LoggerBase::Ref pdi_logger;
bool pdi_lggrf = false;
Palladium::LoggerBase::Ref _pdi_logger() {
if (!pdi_logger) {
Palladium::Error(
"You're trying to use a Palladium Func without Init Palladium!");
}
return pdi_logger;
}
/// Global ///
// Outdated HidApi (HidV2Patched)
u32 d7_hDown;
u32 d7_hHeld;
u32 d7_hUp;
u32 d7_hRepeat; // Inofficial lol
touchPosition d7_touch;
// Modern Global Api
int pd_max_objects = C2D_DEFAULT_MAX_OBJECTS;
bool pdi_do_splash = false;
bool pdi_enable_scene_system = true;
bool pdi_debugging = false;
C3D_RenderTarget *pd_top;
C3D_RenderTarget *pd_top_right;
C3D_RenderTarget *pd_bottom;
Palladium::Net::Error pdi_soc_init() {
if (pdi_soc_buf != nullptr) {
return 0;
}
pdi_soc_buf = memalign(0x1000, 0x100000);
if (!pdi_soc_buf) {
return Palladium::Net::Error_Memory;
}
Result ret = socInit((u32 *)pdi_soc_buf, 0x100000);
if (R_FAILED(ret)) {
free(pdi_soc_buf);
return ((static_cast<Palladium::Net::Error>(ret) << 32) |
static_cast<Palladium::Net::Error>(Palladium::Net::Error_CtrStatus));
}
return 0;
}
void pdi_soc_deinit() {
if (pdi_soc_buf) {
socExit();
free(pdi_soc_buf);
}
pdi_soc_buf = nullptr;
}
class Logger {
public:
Logger() = default;
virtual ~Logger() = default;
static void log(const std::string &prefix, const std::string &message) {
std::cout << "[" << prefix << "]: " << message << std::endl;
}
};
#define pd_err(x) Logger::log("ERROR", x)
#define pd_wrn(x) Logger::log("WARNING", x)
class tcp_server {
public:
tcp_server(const std::string &ip, int port) {
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0) {
pd_err("Unable to create socket!");
return;
}
server.sin_family = AF_INET;
server.sin_port = port;
server.sin_addr.s_addr = inet_addr(ip.c_str());
e = bind(sockfd, (struct sockaddr *)&server, sizeof(server));
if (e == -1) {
pd_err("Unable to bind!");
return;
}
e = listen(sockfd, 10);
if (e == 0) {
printf("[+]Listening...\n");
} else {
pd_err("Error in Binding");
return;
}
addr_size = sizeof(new_addr);
new_sock = accept(sockfd, (struct sockaddr *)&new_addr, &addr_size);
std::cout << "Connected" << std::endl;
}
~tcp_server() {
// Nothing here
}
bool reconnect() {
close(new_sock);
new_sock = accept(sockfd, (struct sockaddr *)&new_addr, &addr_size);
return true;
}
size_t snd(void *ptr, size_t size) { return send(new_sock, ptr, size, 0); }
size_t rec(void *ptr, size_t size) { return recv(new_sock, ptr, size, 0); }
private:
int e, sockfd, new_sock;
struct sockaddr_in server, new_addr;
socklen_t addr_size;
};
#define stupid(x) &x, sizeof(x)
#define pdi_reacttion(x) \
{ \
int code = x; \
server.snd(stupid(code)); \
}
struct pak32 {
pak32() {}
pak32(const std::string &n0, float n1, unsigned char n2, unsigned char n3,
bool n4, bool n5, bool n6, float n7, float n8, float n9, float n10,
unsigned int n11, unsigned int n12, unsigned int n13,
unsigned int n14) {
magic = 0x44772277;
for (int i = 0; i < 64; i++) app_name[i] = (char)0;
int l = n0.length();
if (l > 64) l = 64;
for (int i = 0; i < l; i++) app_name[i] = n0[i];
framerate = n1;
console_model = n2;
system_region = n3;
is_citra = n4;
ndsp_support = n5;
in_settings = n6;
deltatime = n7;
rtime = n8;
cpu = n9;
gpu = n10;
mem_alloc = n11;
mem_dalloc = n12;
mem_ialloc = n13;
tbs = n14;
}
uint32_t magic;
char app_name[64];
float framerate;
unsigned char console_model;
unsigned char system_region;
bool is_citra;
bool ndsp_support;
bool in_settings;
float deltatime;
float rtime;
float cpu;
float gpu;
unsigned int mem_alloc;
unsigned int mem_dalloc;
unsigned int mem_ialloc;
unsigned int tbs;
};
static bool pdi_idb_fp = false;
void KillIdbServer() {
pdi_idb_fp = true;
pdi_idb_server.join(100);
}
void ServerThread(Palladium::Parameter param) {
if (pdi_soc_buf == nullptr) return;
pdi_idb_running = true;
pdi_idb_fp = false;
atexit(KillIdbServer);
tcp_server server("0.0.0.0", 4727);
int cmd = 0;
while (!pdi_idb_fp) {
size_t r = server.rec(&cmd, sizeof(int));
if (r == 0) {
server.reconnect();
}
if (cmd == 1) {
pdi_reacttion(1);
auto pak = pak32(
pdi_app_name, pdi_framerate, pdi_console_model, pdi_system_region,
pdi_is_citra, pdi_is_ndsp, pdi_settings, pdi_dtm, pdi_time,
C3D_GetProcessingTime(), C3D_GetDrawingTime(),
Palladium::Memory::GetTotalAllocated(),
Palladium::Memory::GetTotalFreed(), Palladium::Memory::GetCurrent(),
C2D_TextBufGetNumGlyphs(pdi_text_buffer));
server.snd(stupid(pak));
} else if (cmd == 2) {
pdi_reacttion(2);
std::vector<Palladium::FileSystem::Entry> el =
Palladium::FileSystem::GetDirContent("sdmc:/");
size_t buf = el.size() * sizeof(Palladium::FileSystem::Entry);
server.snd(stupid(buf));
server.snd(el.data(), buf);
} else if (cmd == 3) {
pdi_reacttion(3);
Palladium::ExitApp();
pdi_idb_fp = true;
} else {
pdi_reacttion(1234);
}
}
pdi_idb_running = false;
}
namespace Palladium {
namespace IDB {
void Start() {
if (pdi_idb_running) return;
pdi_idb_server.initialize(ServerThread);
pdi_idb_server.start(true);
}
void Stop() {
if (!pdi_idb_running) return;
pdi_idb_fp = true;
KillIdbServer();
}
void Restart() {
Stop();
Start();
}
} // namespace IDB
} // namespace Palladium

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#include <3ds.h>
#include <filesystem>
#include <fstream>
#include <pd/lang.hpp>
static nlohmann::json appJson;
std::string Palladium::Lang::GetSys() {
u8 language = 1;
CFGU_GetSystemLanguage(&language);
switch (language) {
case 0:
return "jp"; // Japanese
break;
case 1:
return "en"; // English
break;
case 2:
return "fr"; // French
break;
case 3:
return "de"; // German
break;
case 4:
return "it"; // Italian
break;
case 5:
return "es"; // Spanish
break;
case 6:
return "zh-CN"; // Chinese (Simplified)
break;
case 7:
return "ko"; // Korean
break;
case 8:
return "nl"; // Dutch
break;
case 9:
return "pt"; // Portuguese
break;
case 10:
return "ru"; // Russian
break;
case 11:
return "zh-TW"; // Chinese (Traditional)
break;
default:
return "en"; // Fall back to English if missing
break;
}
}
std::string Palladium::Lang::Get(const std::string &key) {
if (!appJson.contains("keys")) return "ERR-01";
nlohmann::json js = appJson["keys"];
if (!js.contains(key)) return key;
return js.at(key).get<std::string>();
}
void Palladium::Lang::Load(const std::string &lang) {
std::fstream values;
if (std::filesystem::exists("romfs:/lang/" + lang + "/app.json")) {
values.open("romfs:/lang/" + lang + "/app.json", std::ios::in);
if (values.is_open()) {
appJson = nlohmann::json::parse(values);
}
values.close();
if (appJson.is_discarded()) {
appJson = {};
}
return;
} else {
values.open("romfs:/lang/en/app.json", std::ios::in);
if (values.is_open()) {
appJson = nlohmann::json::parse(values);
}
values.close();
if (appJson.is_discarded()) {
appJson = {};
}
return;
}
}
std::string Palladium::Lang::GetName() {
if (!appJson.contains("info")) return "";
nlohmann::json js = appJson["info"];
if (!js.contains("name")) return "Unknown";
return js.at("name").get<std::string>();
}
std::string Palladium::Lang::GetAuthor() {
if (!appJson.contains("info")) return "";
nlohmann::json js = appJson["info"];
if (!js.contains("author")) return "Unknown";
return js.at("author").get<std::string>();
}
std::string Palladium::Lang::GetShortcut() {
if (!appJson.contains("info")) return "";
nlohmann::json js = appJson["info"];
if (!js.contains("shortcut")) return "Unknown";
return js.at("shortcut").get<std::string>();
}

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; LI7 Shader
; Constants
.constf myconst(0.0, 1.0, 0.00392156862745, 0.0)
.alias ones myconst.yyyy ; Vector full of ones
; Uniforms
.fvec projection[4]
; Outputs
.out out_position position
.out out_color color
.out out_uv texcoord0
; Inputs
.alias in_xyz v0
.alias in_uvc v1
.alias in_col v2
.entry vmain
.proc vmain
mov r0.xyz, in_xyz.xyz
mov r0.w, ones
dp4 out_position.x, projection[0], r0
dp4 out_position.y, projection[1], r0
dp4 out_position.z, projection[2], r0
dp4 out_position.w, projection[3], r0
mov out_uv, in_uvc.xy
mul r1, myconst.zzzz, in_col
mov out_color, r1
end
.end

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#include <fstream>
#include <iostream>
#include <pd/nimg.hpp>
// Use an Npi simplifier cause I am lazy
#define reca_cc(x) reinterpret_cast<const char*>(x)
#define reca_c(x) reinterpret_cast<char*>(x)
#define pak32(q, w, e, r) \
((((q) & 0xff) << 0) | (((w) & 0xff) << 8) | (((e) & 0xff) << 16) | \
(((r) & 0xff) << 24))
// Stupid RLE Algorithm
void npi_compress(std::vector<unsigned char>& ret,
const std::vector<unsigned char>& in) {
unsigned char counter = 1;
unsigned char tmp = in[0];
for (size_t i = 1; i < in.size(); ++i) {
if (tmp == in[i]) {
counter++;
} else {
ret.push_back(counter);
ret.push_back(tmp);
counter = 1;
tmp = in[i];
}
if (counter == 255) {
ret.push_back(counter);
ret.push_back(tmp);
counter = 0;
}
}
if (counter > 0) {
ret.push_back(counter);
ret.push_back(tmp);
}
}
void npi_decompress(std::vector<unsigned char>& ret,
const std::vector<unsigned char>& in) {
// Size is sus
if ((in.size() % 2) != 0) return;
for (size_t i = 0; i < in.size(); i += 2) {
int count = in[i];
int value = in[i + 1];
for (int c = 0; c < count; c++) {
ret.push_back(value);
}
}
}
namespace Palladium {
nimg NIMG_Load(std::string path) {
nimg res;
std::ifstream fin(path, std::ios::in | std::ios::binary);
// Check magic
fin.read(reca_c(&res.magic), sizeof(uint32_t));
if (res.magic != NPI_NIMG_) {
std::cout << path << " is invalid!" << std::endl;
return res;
}
// Read Information
fin.read(reca_c(&res.width), sizeof(int));
fin.read(reca_c(&res.height), sizeof(int));
fin.read(reca_c(&res.format), sizeof(int));
fin.read(reca_c(&res.compression), sizeof(int));
// Read Pixeldata
if (res.compression == 1) {
std::vector<unsigned char> tb;
int pb_size = 0;
fin.read(reca_c(&pb_size), sizeof(int));
tb.resize(pb_size);
fin.read(reca_c(tb.data()), pb_size);
npi_decompress(res.pixel_buffer, tb);
} else {
int pb_size = 0;
fin.read(reca_c(&pb_size), sizeof(int));
res.pixel_buffer.resize(pb_size);
fin.read(reca_c(res.pixel_buffer.data()), pb_size);
}
// Close stream
fin.close();
// Return the loadet imaeg
return res;
}
nimg NIMG_LoadFromMem(unsigned char* buffer, size_t bf_size) { return nimg(); }
void NIMG_Save(nimg image, std::string path) {
std::ofstream fout(path);
// Write Magic
fout.write(reca_cc(&image.magic), sizeof(uint32_t));
// Write Information
fout.write(reca_cc(&image.width), sizeof(int));
fout.write(reca_cc(&image.height), sizeof(int));
fout.write(reca_cc(&image.format), sizeof(int));
fout.write(reca_cc(&image.compression), sizeof(int));
std::vector<unsigned char> test;
// Write pixels
if (image.compression == 1) {
std::vector<unsigned char> tb;
npi_compress(tb, image.pixel_buffer);
int buf_szs = tb.size();
fout.write(reca_cc(&buf_szs), sizeof(int)); // buf_size
fout.write(reca_cc(tb.data()),
tb.size()); // buffer
} else {
int buf_szs = image.pixel_buffer.size();
fout.write(reca_cc(&buf_szs), sizeof(int)); // buf_size
fout.write(reca_cc(image.pixel_buffer.data()),
image.pixel_buffer.size()); // buffer
}
// Close stream
fout.close();
}
} // namespace Palladium

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#include <pd/Hid.hpp> // Integate HidApi
#include <pd/Message.hpp>
#include <pd/Overlays.hpp>
#include <pd/ThemeEditor.hpp>
#include <pd/UI7.hpp>
#include <pd/palladium.hpp>
#include <pd/LI7.hpp>
// Config 2
#include <pd/external/json.hpp>
#include <pd/internal_db.hpp>
// C++ includes
#include <filesystem>
#include <random>
Palladium::LoggerBase::Ref pdi_glogger;
extern Palladium::LoggerBase::Ref pdi_logger;
static void pdi_ExitHook() {
C2D_TextBufDelete(pdi_text_buffer);
C2D_TextBufDelete(pdi_d2_dimbuf);
romfsExit();
}
std::vector<std::string> string_to_lines(std::string input_str) {
std::vector<std::string> lines;
std::stringstream ss(input_str);
std::string line;
while (std::getline(ss, line)) {
lines.push_back(line);
}
return lines;
}
void Npifade() {
if (pdi_fadein) {
if (pdi_fadealpha < 255) {
if ((int)pdi_fadealpha + 3 > 255) {
pdi_fadealpha = 255;
} else {
pdi_fadealpha += 3;
}
} else {
pdi_fadein = false;
}
} else if (pdi_fadeout) {
if (pdi_fadealpha > 0) {
if ((int)pdi_fadealpha - 3 < 0) {
pdi_fadealpha = 0;
} else {
pdi_fadealpha -= 3;
}
} else {
pdi_fadeout = false;
}
} else {
if (pdi_wait_fade) pdi_wait_fade = false;
if (pdi_fade_exit) pdi_running = false;
if (pdi_fade_scene_wait) {
Palladium::Scene::scenes.push(std::move(pdi_fade_scene));
pdi_fade_scene_wait = false;
Palladium::FadeIn();
}
// No fade
}
/*if (pdi_fadein || pdi_fadeout) {
Palladium::R2::OnScreen(Palladium::R2Screen_Top);
Palladium::R2::AddRect(NVec2(0, 0), NVec2(400, 240),
((pdi_fadealpha << 24) | 0x00000000));
Palladium::R2::OnScreen(Palladium::R2Screen_Bottom);
Palladium::R2::AddRect(NVec2(0, 0), NVec2(320, 240),
((pdi_fadealpha << 24) | 0x00000000));
}*/
}
void pdi_init_input() {
Palladium::Hid::RegTouchCoords(pdi_hid_touch_pos);
Palladium::Hid::RegKeyDown(d7_hDown);
Palladium::Hid::RegKeyHeld(d7_hHeld);
Palladium::Hid::RegKeyUp(d7_hUp);
Palladium::Hid::RegKeyRepeat(d7_hRepeat);
Palladium::Hid::RegKeyEvent("touch", KEY_TOUCH);
// Default Buttons
Palladium::Hid::RegKeyEvent("confirm", KEY_A);
Palladium::Hid::RegKeyEvent("cancel", KEY_B);
Palladium::Hid::RegKeyEvent("spec2", KEY_X);
Palladium::Hid::RegKeyEvent("spec3", KEY_Y);
Palladium::Hid::RegKeyEvent("options", KEY_SELECT);
Palladium::Hid::RegKeyEvent("spec1", KEY_START);
// Dpad only
Palladium::Hid::RegKeyEvent("dright", KEY_DRIGHT);
Palladium::Hid::RegKeyEvent("dleft", KEY_DLEFT);
Palladium::Hid::RegKeyEvent("dup", KEY_DUP);
Palladium::Hid::RegKeyEvent("ddown", KEY_DDOWN);
// D + Cpad
Palladium::Hid::RegKeyEvent("right", KEY_RIGHT);
Palladium::Hid::RegKeyEvent("left", KEY_LEFT);
Palladium::Hid::RegKeyEvent("up", KEY_UP);
Palladium::Hid::RegKeyEvent("down", KEY_DOWN);
// Back keys
Palladium::Hid::RegKeyEvent("rt1", KEY_R);
Palladium::Hid::RegKeyEvent("lt1", KEY_L);
Palladium::Hid::RegKeyEvent("rt2", KEY_ZL);
Palladium::Hid::RegKeyEvent("lt2", KEY_ZR);
// Key by their names
Palladium::Hid::RegKeyEvent("A", KEY_A);
Palladium::Hid::RegKeyEvent("B", KEY_B);
Palladium::Hid::RegKeyEvent("X", KEY_X);
Palladium::Hid::RegKeyEvent("Y", KEY_Y);
Palladium::Hid::RegKeyEvent("L", KEY_L);
Palladium::Hid::RegKeyEvent("R", KEY_R);
Palladium::Hid::RegKeyEvent("ZR", KEY_ZR);
Palladium::Hid::RegKeyEvent("ZL", KEY_ZL);
Palladium::Hid::RegKeyEvent("START", KEY_START);
Palladium::Hid::RegKeyEvent("SELECT", KEY_SELECT);
Palladium::Hid::RegKeyEvent("DUP", KEY_DUP);
Palladium::Hid::RegKeyEvent("DDOWN", KEY_DDOWN);
Palladium::Hid::RegKeyEvent("DLEFT", KEY_DRIGHT);
Palladium::Hid::RegKeyEvent("DRIGHT", KEY_DLEFT);
}
void pdi_init_config() {
pdi_config_path = "sdmc:/Palladium/Apps/";
pdi_config_path += pdi_app_name;
std::filesystem::create_directories(pdi_config_path.c_str());
std::filesystem::create_directories("sdmc:/Palladium/Reports");
bool renew = false;
if (Palladium::FS::FileExist(pdi_config_path + "/config.rc7")) {
std::fstream cfg_ldr(pdi_config_path + "/config.rc7", std::ios::in);
cfg_ldr >> pdi_config;
cfg_ldr.close();
std::string version = pdi_config["info"]["version"].get<std::string>();
if (version != CFGVER) renew = true;
}
if (!Palladium::FS::FileExist(pdi_config_path + "/config.rc7") || renew) {
if (renew) {
std::fstream cfg_ldr(pdi_config_path + "/config.rc7", std::ios::in);
cfg_ldr >> pdi_config;
cfg_ldr.close();
}
pdi_config.clear();
pdi_config["info"]["version"] = CFGVER;
pdi_config["info"]["Palladiumver"] = PDVSTRING;
pdi_config["metrik-settings"]["show"] = false;
pdi_config["metrik-settings"]["Screen"] = true;
pdi_config["metrik-settings"]["Text"] = "#ffffffff";
pdi_config["metrik-settings"]["Bg"] = "#aa000000";
pdi_config["metrik-settings"]["Size"] = 0.7f;
pdi_config["internal_logger"]["nowritetxt"] = true;
std::fstream cfg_wrt(pdi_config_path + "/config.rc7", std::ios::out);
cfg_wrt << pdi_config.dump(4);
cfg_wrt.close();
}
std::fstream cfg_ldr(pdi_config_path + "/config.rc7", std::ios::in);
cfg_ldr >> pdi_config;
cfg_ldr.close();
pdi_metrikd = pdi_config["metrik-settings"]["show"].get<bool>();
pdi_mt_txtSize = pdi_config["metrik-settings"]["Size"].get<float>();
pdi_mt_screen = pdi_config["metrik-settings"]["Screen"].get<bool>();
pdi_lggrf = pdi_config["internal_logger"]["nowritetxt"].get<bool>();
if (pdi_metrikd)
Palladium::AddOvl(std::make_unique<Palladium::Ovl_Metrik>(
&pdi_metrikd, &pdi_mt_screen, &pdi_mt_color, &pdi_mt_txtcolor,
&pdi_mt_txtSize));
}
void pdi_init_theme() {
if (pdi_config_path == "") {
pdi_config_path = "sdmc:/Palladium/Apps/";
pdi_config_path += pdi_app_name;
}
std::string path = pdi_config_path + "/themes";
std::filesystem::create_directories(path.c_str());
bool renew = false;
if (Palladium::FS::FileExist(path + "/Palladium.theme")) {
std::fstream cfg_ldr(path + "/Palladium.theme", std::ios::in);
nlohmann::json js;
cfg_ldr >> js;
cfg_ldr.close();
std::string version = js["version"].get<std::string>();
if (version != THEMEVER) renew = true;
}
if (!Palladium::FS::FileExist(path + "/Palladium.theme") || renew) {
pdi_amdt = true;
Palladium::ThemeActive()->Save(path + "/Palladium.theme");
pdi_amdt = false;
}
}
Palladium::LoggerBase::Ref Palladium::Logger() {
if (!pdi_glogger) {
Palladium::Error("Logger Was Called before being Init!");
// return schould not be reached then
}
return pdi_glogger;
}
float Palladium::GetDeltaTime() { return (float)pdi_dtm; }
void Palladium::Init::NdspFirm() {
if (access("sdmc:/3ds/dspfirm.cdc", F_OK) != -1) {
ndspInit();
atexit(ndspExit);
pdi_is_ndsp = true;
} else {
Palladium::PushMessage(Palladium::Message(
"Palladium", "dspfirm.cdc not found!\nUnable to play sounds!"));
}
}
void Palladium::Scene::doDraw() {
Ftrace::ScopedTrace st("pd-core", f2s(Scene::doDraw));
if (!Palladium::Scene::scenes.empty()) Palladium::Scene::scenes.top()->Draw();
}
void Palladium::Scene::doLogic() {
Ftrace::ScopedTrace st("pd-core", f2s(Scene::doLogic));
if (!Palladium::Scene::scenes.empty()) Palladium::Scene::scenes.top()->Logic();
}
void Palladium::Scene::Load(std::unique_ptr<Scene> scene, bool fade) {
if (fade) {
Palladium::FadeOut();
pdi_fade_scene = std::move(scene);
pdi_fade_scene_wait = true;
} else
Scene::scenes.push(std::move(scene));
}
void Palladium::Scene::Back() {
if (Palladium::Scene::scenes.size() > 0) Palladium::Scene::scenes.pop();
}
void frameloop() {
pdi_frames++;
pdi_delta_time = osGetTime() - pdi_last_time;
if (pdi_delta_time >= 1000) {
pdi_framerate = pdi_frames / (pdi_delta_time / 1000.0f) + 1;
pdi_frames = 0;
pdi_last_time = osGetTime();
}
}
float getframerate() { return pdi_framerate; }
std::string Palladium::GetFramerate() {
return (std::to_string((int)pdi_framerate).substr(0, 2));
}
bool Palladium::MainLoop() {
Palladium::Ftrace::ScopedTrace st("pd-core", f2s(MainLoop));
if (!aptMainLoop()) return false;
// Deltatime
uint64_t currentTime = svcGetSystemTick();
pdi_dtm = ((float)(currentTime / (float)TICKS_PER_MSEC) -
(float)(pdi_last_tm / (float)TICKS_PER_MSEC)) /
1000.f;
pdi_time += pdi_dtm;
pdi_last_tm = currentTime;
hidScanInput();
d7_hDown = hidKeysDown();
d7_hUp = hidKeysUp();
d7_hHeld = hidKeysHeld();
// Inofficial
d7_hRepeat = hidKeysDownRepeat();
hidTouchRead(&d7_touch);
Hid::Update();
pdi_hid_touch_pos = NVec2(d7_touch.px, d7_touch.py);
Palladium::ClearTextBufs();
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
C2D_TargetClear(pd_top, C2D_Color32(0, 0, 0, 0));
C2D_TargetClear(pd_bottom, C2D_Color32(0, 0, 0, 0));
frameloop();
if (pdi_enable_scene_system) {
Palladium::Scene::doDraw();
Palladium::Scene::doLogic();
}
return pdi_running;
}
void Palladium::ClearTextBufs(void) { C2D_TextBufClear(pdi_text_buffer); }
void Palladium::Init::Graphics() {
C3D_Init(C3D_DEFAULT_CMDBUF_SIZE);
C2D_Init((size_t)pd_max_objects);
C2D_Prepare();
pd_top = C2D_CreateScreenTarget(GFX_TOP, GFX_LEFT);
pd_top_right = C2D_CreateScreenTarget(GFX_TOP, GFX_RIGHT);
pd_bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT);
pdi_text_buffer = C2D_TextBufNew(4096);
pdi_d2_dimbuf = C2D_TextBufNew(4096);
pdi_base_font = C2D_FontLoadSystem(CFG_REGION_USA);
R2::Init();
}
Result Palladium::Init::Main(std::string app_name) {
Palladium::Ftrace::ScopedTrace st("pd-core", f2s(Init::Main));
pdi_app_name = app_name;
pdi_logger = LoggerBase::New();
pdi_glogger = LoggerBase::New();
pdi_do_splash = (pd_flags & PDFlags_ShowSplash);
pdi_enable_scene_system = (pd_flags & PDFlags_SceneSystem);
pdi_enable_memtrack = (pd_flags & PDFlags_MemTrack);
gfxInitDefault();
atexit(gfxExit);
// Speedup
osSetSpeedupEnable(true);
// consoleInit(GFX_TOP, NULL);
cfguInit();
atexit(cfguExit);
CFGU_SecureInfoGetRegion(&pdi_system_region);
CFGU_GetSystemModel(&pdi_console_model);
aptInit();
atexit(aptExit);
romfsInit();
pdi_init_config();
_pdi_logger()->Init("Palladium", pdi_lggrf);
pdi_active_theme = Theme::New();
pdi_active_theme->Default();
auto ret = pdi_soc_init();
if (ret) {
pdi_logger->Write("Failed to Init Soc!");
Palladium::PushMessage("Palladium", "Failed to\nInit Soc!");
} else {
atexit(pdi_soc_deinit);
}
if (R_SUCCEEDED(amInit())) {
atexit(amExit);
pdi_is_am_init = true;
}
Hardware::Initialisize();
C3D_Init(C3D_DEFAULT_CMDBUF_SIZE);
atexit(C3D_Fini);
C2D_Init((size_t)pd_max_objects);
atexit(C2D_Fini);
atexit(pdi_ExitHook);
C2D_Prepare();
pd_top = C2D_CreateScreenTarget(GFX_TOP, GFX_LEFT);
pd_top_right = C2D_CreateScreenTarget(GFX_TOP, GFX_RIGHT);
pd_bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT);
pdi_text_buffer = C2D_TextBufNew(4096);
pdi_d2_dimbuf = C2D_TextBufNew(4096);
pdi_base_font = C2D_FontLoadSystem(CFG_REGION_USA);
R2::Init();
pdi_graphics_on = true;
pdi_last_tm = svcGetSystemTick();
pdi_init_input();
pdi_init_theme();
UI7::Init();
atexit(UI7::Deinit);
pdi_running = true;
return 0;
}
Result Palladium::Init::Minimal(std::string app_name) {
Palladium::Ftrace::ScopedTrace st("pd-core", f2s(Init::Minimal));
pdi_app_name = app_name;
pdi_logger = LoggerBase::New();
pdi_glogger = LoggerBase::New();
pdi_do_splash = (pd_flags & PDFlags_ShowSplash);
pdi_enable_scene_system = (pd_flags & PDFlags_SceneSystem);
pdi_enable_memtrack = (pd_flags & PDFlags_MemTrack);
gfxInitDefault();
atexit(gfxExit);
romfsInit();
pdi_init_config();
_pdi_logger()->Init("Palladium", pdi_lggrf);
pdi_active_theme = Theme::New();
pdi_active_theme->Default();
auto ret = pdi_soc_init();
if (ret) {
pdi_logger->Write("Failed to Init Soc!");
Palladium::PushMessage("Palladium", "Failed to\nInit Soc!");
} else {
atexit(pdi_soc_deinit);
}
if (R_SUCCEEDED(amInit())) {
atexit(amExit);
pdi_is_am_init = true;
}
Hardware::Initialisize();
osSetSpeedupEnable(true);
C3D_Init(C3D_DEFAULT_CMDBUF_SIZE);
atexit(C3D_Fini);
C2D_Init((size_t)pd_max_objects);
atexit(C2D_Fini);
atexit(pdi_ExitHook);
C2D_Prepare();
pd_top = C2D_CreateScreenTarget(GFX_TOP, GFX_LEFT);
pd_top_right = C2D_CreateScreenTarget(GFX_TOP, GFX_RIGHT);
pd_bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT);
pdi_text_buffer = C2D_TextBufNew(4096);
pdi_d2_dimbuf = C2D_TextBufNew(4096);
pdi_base_font = C2D_FontLoadSystem(CFG_REGION_USA);
R2::Init();
pdi_graphics_on = true;
// Check if citra
s64 citracheck = 0;
svcGetSystemInfo(&citracheck, 0x20000, 0);
pdi_is_citra = citracheck ? true : false;
pdi_init_input();
pdi_init_theme();
UI7::Init();
atexit(UI7::Deinit);
pdi_running = true;
return 0;
}
Result Palladium::Init::Reload() {
pdi_graphics_on = false;
C2D_TextBufDelete(pdi_text_buffer);
C2D_Fini();
C3D_Fini();
C3D_Init(C3D_DEFAULT_CMDBUF_SIZE);
C2D_Init((size_t)pd_max_objects);
C2D_Prepare();
pd_top = C2D_CreateScreenTarget(GFX_TOP, GFX_LEFT);
pd_top_right = C2D_CreateScreenTarget(GFX_TOP, GFX_RIGHT);
pd_bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT);
pdi_text_buffer = C2D_TextBufNew(4096);
pdi_base_font = C2D_FontLoadSystem(CFG_REGION_USA);
R2::Init();
pdi_graphics_on = true;
return 0;
}
void Palladium::ExitApp() {
if (pdi_wait_fade) {
pdi_fade_exit = true;
} else
pdi_running = false;
}
int Palladium::GetRandomInt(int b, int e) {
std::default_random_engine generator;
std::uniform_int_distribution<int> distribution(b, e);
int r = distribution(generator);
return r;
}
bool Palladium::FS::FileExist(const std::string &path) {
return std::filesystem::exists(path) &&
std::filesystem::is_regular_file(path);
}
int Palladium::GetFps() { return (int)pdi_framerate; }
bool Palladium::IsNdspInit() { return pdi_is_ndsp; }
void OvlHandler() {
Palladium::Ftrace::ScopedTrace st("pd-core", f2s(OvlHandler));
for (size_t i = 0; i < pdi_overlays.size(); i++) {
pdi_overlays[i]->Draw();
pdi_overlays[i]->Logic();
if (pdi_overlays[i]->IsKilled())
pdi_overlays.erase(pdi_overlays.begin() + i);
}
}
void Palladium::FrameEnd() {
Ftrace::ScopedTrace st("pd-core", f2s(FrameEnd));
C3D_FrameBegin(2);
if (!pdi_enable_scene_system && pdi_settings) {
Palladium::Scene::doDraw();
Palladium::Scene::doLogic();
}
UI7::Update();
UI7::Debug();
Palladium::ProcessMessages();
OvlHandler();
Npifade();
R2::Process();
C3D_FrameEnd(0);
}
Palladium::RSettings::RSettings() {
// Palladium Settings is designed for
// System Font
R2::DefaultFont();
tmp_txt = R2::GetTextSize();
R2::DefaultTextSize();
Palladium::FadeIn();
std::fstream cfg_ldr(pdi_config_path + "/config.rc7", std::ios::in);
cfg_ldr >> pdi_config;
cfg_ldr.close();
pdi_settings = true;
statemtold = pdi_metrikd;
stateftold = pdi_ftraced;
}
Palladium::RSettings::~RSettings() { R2::SetTextSize(tmp_txt); }
std::vector<std::string> StrHelper(std::string input) {
std::string ss(input);
std::istringstream in(ss);
std::vector<std::string> test1;
std::copy(std::istream_iterator<std::string>(in),
std::istream_iterator<std::string>(), std::back_inserter(test1));
return test1;
}
void Palladium::RSettings::Draw(void) const {
if (m_state == RSETTINGS) {
Palladium::R2::OnScreen(R2Screen_Top);
if (UI7::BeginMenu("Palladium -> Settings")) {
UI7::SetCursorPos(NVec2(395, 2));
UI7::Label(PDVSTRING, PDTextFlags_AlignRight);
UI7::RestoreCursor();
UI7::Label("Config Version: " + std::string(CFGVER));
UI7::Label("App: " + pdi_app_name);
UI7::Label("Palladium: " + std::string(PDVSTRING));
UI7::Label("Citra: " + std::string(pdi_is_citra ? "true" : "false"));
UI7::Label("Current: " + std::to_string(Palladium::Memory::GetCurrent()) +
"b");
UI7::Label("Delta: " + std::to_string(Palladium::GetDeltaTime()));
UI7::Label("Kbd test: " + kbd_test);
UI7::EndMenu();
}
Palladium::R2::OnScreen(R2Screen_Bottom);
if (UI7::BeginMenu("Press \uE001 to go back!")) {
if (UI7::Button("FTrace")) {
shared_request[0x00000001] = RFTRACE;
}
if (UI7::Button("UI7")) {
shared_request[0x00000001] = RUI7;
}
if (UI7::Button("Overlays")) {
shared_request[0x00000001] = ROVERLAYS;
}
if (UI7::Button("IDB")) {
shared_request[0x00000001] = RIDB;
}
if (UI7::Button("ThemeEditor")) {
Palladium::LoadThemeEditor();
}
if (UI7::Button("Logs")) {
shared_request[0x00000001] = RLOGS;
}
UI7::SameLine();
UI7::Checkbox("No File", pdi_lggrf);
if (UI7::Button("Back")) {
shared_request[0x00000002] = 1U;
}
if (UI7::Button("Keyboard")) {
shared_request[0x00000003] = 1U;
}
UI7::EndMenu();
}
} else if (m_state == RIDB) {
Palladium::R2::OnScreen(R2Screen_Top);
if (UI7::BeginMenu("Palladium -> Debugger")) {
UI7::SetCursorPos(NVec2(395, 2));
UI7::Label(PDVSTRING, PDTextFlags_AlignRight);
UI7::RestoreCursor();
UI7::Label("Server Running: " +
std::string(pdi_idb_running ? "true" : "false"));
UI7::EndMenu();
}
Palladium::R2::OnScreen(R2Screen_Bottom);
if (UI7::BeginMenu("Press \uE001 to go back!")) {
if (UI7::Button("Start Server")) {
Palladium::IDB::Start();
}
UI7::SameLine();
if (UI7::Button("Stop Server")) {
Palladium::IDB::Stop();
}
UI7::SameLine();
if (UI7::Button("Restart Server")) {
Palladium::IDB::Restart();
}
UI7::EndMenu();
}
} else if (m_state == RFTRACE) {
Palladium::R2::OnScreen(R2Screen_Top);
// Draw Top Screen Into Background DrawList
UI7::GetBackgroundList()->AddRectangle(NVec2(0, 0), NVec2(400, 240),
PDColor_Background);
UI7::GetBackgroundList()->AddRectangle(NVec2(0, 0), NVec2(400, 20),
PDColor_Header);
UI7::GetBackgroundList()->AddText(
NVec2(5, 2), "Palladium -> FTrace",
Palladium::ThemeActive()->AutoText(PDColor_Header));
UI7::GetBackgroundList()->AddText(
NVec2(395, 2), PDVSTRING,
Palladium::ThemeActive()->AutoText(PDColor_Header),
PDTextFlags_AlignRight);
UI7::GetBackgroundList()->AddRectangle(
NVec2(0, 220), NVec2(400, 20),
Palladium::ThemeActive()->Get(PDColor_Header));
UI7::GetBackgroundList()->AddText(
NVec2(5, 222),
"Traces: " + std::to_string(ftrace_index + 1) + "/" +
std::to_string(Palladium::Ftrace::pd_traces.size()),
Palladium::ThemeActive()->AutoText(PDColor_Header));
UI7::GetBackgroundList()->AddRectangle(NVec2(0, 20), NVec2(400, 20),
PDColor_TextDisabled);
UI7::GetBackgroundList()->AddText(
NVec2(5, 22),
"Function:", Palladium::ThemeActive()->AutoText(PDColor_TextDisabled));
UI7::GetBackgroundList()->AddText(
NVec2(395, 22),
"Time (ms):", Palladium::ThemeActive()->AutoText(PDColor_TextDisabled),
PDTextFlags_AlignRight);
// List Bg
for (int i = 0; i < 12; i++) {
if ((i % 2 == 0))
UI7::GetBackgroundList()->AddRectangle(NVec2(0, 40 + (i) * 15),
NVec2(400, 15), PDColor_List0);
else
UI7::GetBackgroundList()->AddRectangle(NVec2(0, 40 + (i) * 15),
NVec2(400, 15), PDColor_List1);
}
Palladium::Ftrace::Beg("PDft", "display_traces");
int start_index = ftrace_index < 11 ? 0 : ftrace_index - 11;
auto it = Palladium::Ftrace::pd_traces.begin();
std::advance(it, start_index);
int ix = start_index;
std::string _fkey__ = "0";
while (ix < (int)Palladium::Ftrace::pd_traces.size() &&
ix < start_index + 10 && it != Palladium::Ftrace::pd_traces.end()) {
if (ix == ftrace_index) {
_fkey__ = it->first;
UI7::GetBackgroundList()->AddRectangle(
NVec2(0, 40 + (ix - start_index) * 15), NVec2(400, 15),
PDColor_Selector);
}
auto clr = ix == ftrace_index
? PDColor_Selector
: (ix % 2 == 0 ? PDColor_List0 : PDColor_List1);
UI7::GetBackgroundList()->AddText(NVec2(5, 40 + (ix - start_index) * 15),
it->second.func_name,
Palladium::ThemeActive()->AutoText(clr));
UI7::GetBackgroundList()->AddText(
NVec2(395, 40 + (ix - start_index) * 15),
Palladium::MsTimeFmt(it->second.time_of),
Palladium::ThemeActive()->AutoText(clr), PDTextFlags_AlignRight);
++it;
++ix;
}
Palladium::Ftrace::End("PDft", "display_traces");
Palladium::R2::OnScreen(R2Screen_Bottom);
if (UI7::BeginMenu("Press \uE001 to go back!")) {
auto jt = Palladium::Ftrace::pd_traces.begin();
std::advance(jt, ftrace_index);
UI7::Label("Group: " + jt->second.group);
UI7::Label("Function: " + jt->second.func_name);
UI7::Checkbox("In Overlay", jt->second.is_ovl);
UI7::Label("Time: " + Palladium::MsTimeFmt(jt->second.time_of));
UI7::Label("Max: " + Palladium::MsTimeFmt(jt->second.time_ofm));
UI7::Label("TS: " + std::to_string(jt->second.time_start));
UI7::Label("TE: " + std::to_string(jt->second.time_end));
UI7::Label("SVC_Stk: " + std::to_string(svcGetSystemTick()));
UI7::EndMenu();
}
} else if (m_state == RUI7) {
Palladium::R2::OnScreen(R2Screen_Top);
if (UI7::BeginMenu("Palladium -> UI7")) {
UI7::SetCursorPos(NVec2(395, 2));
UI7::Label(PDVSTRING, PDTextFlags_AlignRight);
UI7::RestoreCursor();
UI7::Label("Time: " + std::to_string(UI7::GetTime()));
UI7::Label("Delta: " + std::to_string(UI7::GetDeltaTime() * 1000.f));
UI7::Label("Hid Down Touch: " +
std::to_string(Hid::IsEvent("touch", Hid::Down)));
UI7::Label("Hid Held Touch: " +
std::to_string(Hid::IsEvent("touch", Hid::Held)));
UI7::Label("Hid Up Touch: " +
std::to_string(Hid::IsEvent("touch", Hid::Up)));
UI7::Label("Touch Pos: " + std::to_string(Hid::GetTouchPosition().x) +
", " + std::to_string(Hid::GetTouchPosition().y));
UI7::Label(
"Touch Last Pos: " + std::to_string(Hid::GetLastTouchPosition().x) +
", " + std::to_string(Hid::GetLastTouchPosition().y));
UI7::Label(
"Touch Down Pos: " + std::to_string(Hid::GetTouchDownPosition().x) +
", " + std::to_string(Hid::GetTouchDownPosition().y));
UI7::EndMenu();
}
Palladium::R2::OnScreen(R2Screen_Bottom);
if (UI7::BeginMenu("Press \uE001 to go back!", NVec2(),
UI7MenuFlags_Scrolling)) {
if (UI7::Button("Go back")) {
/// Request a state switch to state RSETTINGS
shared_request[0x00000001] = RSETTINGS;
}
UI7::Checkbox("Debug", UI7::IsDebugging());
UI7::Checkbox("ShowMenuInfo", UI7::DebugMenu());
UI7::EndMenu();
}
} else if (m_state == ROVERLAYS) {
Palladium::R2::OnScreen(R2Screen_Top);
if (UI7::BeginMenu("Palladium -> Overlays")) {
UI7::SetCursorPos(NVec2(395, 2));
UI7::Label(PDVSTRING, PDTextFlags_AlignRight);
UI7::RestoreCursor();
UI7::Label("Metrik Overlay: " + mtovlstate);
UI7::Label("Metrik Screen: " + mtscreenstate);
UI7::EndMenu();
}
Palladium::R2::OnScreen(R2Screen_Bottom);
if (UI7::BeginMenu("Press \uE001 to go back!")) {
UI7::Label("Metrik:");
UI7::Checkbox("Enable Overlay", pdi_metrikd);
UI7::Checkbox("Bottom Screen", pdi_mt_screen);
UI7::Label("FTrace:");
UI7::Checkbox("Enable Overlay", pdi_ftraced);
UI7::SetCursorPos(NVec2(5, 215));
if (UI7::Button("Go back")) {
/// Request a state switch to state RSETTINGS
shared_request[0x00000001] = RSETTINGS;
}
UI7::EndMenu();
}
} else if (m_state == RLOGS) {
Palladium::R2::OnScreen(R2Screen_Top);
if (UI7::BeginMenu("Palladium -> Logs")) {
UI7::SetCursorPos(NVec2(395, 2));
UI7::Label(PDVSTRING, PDTextFlags_AlignRight);
UI7::RestoreCursor();
UI7::EndMenu();
}
Palladium::R2::OnScreen(R2Screen_Bottom);
if (UI7::BeginMenu("Press \uE001 to go back!", NVec2(),
UI7MenuFlags_Scrolling)) {
for (auto &it : pdi_logger->Lines()) UI7::Label(it, PDTextFlags_Wrap);
UI7::EndMenu();
}
}
}
void Palladium::RSettings::Logic() {
/// Requests
for (const auto &it : shared_request) {
if (it.first == 0x00000001) {
m_state = (RState)it.second;
} else if (it.first == 0x00000002) {
if (it.second) {
std::fstream cfg_wrt(pdi_config_path + "/config.rc7", std::ios::out);
pdi_config["metrik-settings"]["enableoverlay"] = pdi_metrikd;
pdi_config["metrik-settings"]["Screen"] = pdi_mt_screen;
pdi_config["internal_logger"]["nowritetxt"] = pdi_lggrf;
cfg_wrt << pdi_config.dump(4);
cfg_wrt.close();
pdi_settings = false;
Hid::Clear();
Palladium::Scene::Back();
// Instant break logic or it will crash
return;
}
} else if (it.first == 0x00000003) {
if (it.second)
Palladium::AddOvl(std::make_unique<Ovl_Keyboard>(kbd_test, kbd_state));
}
}
/// Clear if handled
shared_request.clear();
if (statemtold != pdi_metrikd && pdi_metrikd == true)
Palladium::AddOvl(std::make_unique<Ovl_Metrik>(
&pdi_metrikd, &pdi_mt_screen, &pdi_mt_color, &pdi_mt_txtcolor,
&pdi_mt_txtSize));
statemtold = pdi_metrikd;
if (stateftold != pdi_ftraced && pdi_ftraced == true)
Palladium::AddOvl(std::make_unique<Ovl_Ftrace>(&pdi_ftraced));
stateftold = pdi_ftraced;
if (m_state == RSETTINGS) {
if (d7_hDown & KEY_B) {
std::fstream cfg_wrt(pdi_config_path + "/config.rc7", std::ios::out);
pdi_config["metrik-settings"]["enableoverlay"] = pdi_metrikd;
pdi_config["metrik-settings"]["Screen"] = pdi_mt_screen;
pdi_config["internal_logger"]["nowritetxt"] = pdi_lggrf;
cfg_wrt << pdi_config.dump(4);
cfg_wrt.close();
pdi_settings = false;
Hid::Clear();
Palladium::Scene::Back();
}
}
if (m_state == RUI7) {
if (d7_hDown & KEY_B) {
m_state = RSETTINGS;
}
}
if (m_state == ROVERLAYS) {
mtovlstate = pdi_metrikd ? "true" : "false";
mtscreenstate = pdi_mt_screen ? "Bottom" : "Top";
if (d7_hDown & KEY_B) {
m_state = RSETTINGS;
}
}
if (m_state == RIDB || m_state == RLOGS) {
if (d7_hDown & KEY_B) {
m_state = RSETTINGS;
}
}
if (m_state == RFTRACE) {
if (d7_hDown & KEY_DOWN) {
if (ftrace_index < (int)Palladium::Ftrace::pd_traces.size() - 1)
ftrace_index++;
}
if (d7_hDown & KEY_UP) {
if (ftrace_index > 0) ftrace_index--;
}
if (d7_hDown & KEY_B) {
m_state = RSETTINGS;
}
}
}
void Palladium::LoadSettings() {
if (!pdi_settings)
Palladium::Scene::Load(std::make_unique<Palladium::RSettings>());
}
void Palladium::LoadThemeEditor() {
Palladium::Scene::Load(std::make_unique<Palladium::ThemeEditor>());
}
void Palladium::AddOvl(std::unique_ptr<Palladium::Ovl> overlay) {
pdi_overlays.push_back(std::move(overlay));
}
void Palladium::FadeOut() {
if (!pdi_wait_fade) {
pdi_fadein = true;
pdi_fadealpha = 0;
pdi_wait_fade = true;
}
}
void Palladium::FadeIn() {
if (!pdi_wait_fade) {
pdi_fadeout = true;
pdi_fadealpha = 255;
pdi_wait_fade = true;
}
}
void Palladium::FadeDisplay() { Npifade(); }
float Palladium::GetTime() { return pdi_time; }
std::string Palladium::GetAppDirectory() {
std::string dir = "sdmc:/Palladium/Apps/" + pdi_app_name;
if (!std::filesystem::is_directory(dir))
std::filesystem::create_directories(dir);
return dir;
}
std::string Palladium::GetDataDirectory() {
std::string dir = GetAppDirectory() + "/data";
if (!std::filesystem::is_directory(dir))
std::filesystem::create_directories(dir);
return dir;
}

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#define STB_IMAGE_IMPLEMENTATION
#include <pd/external/stb_image.h>
#define STB_IMAGE_WRITE_IMPLEMENTATION
#include <pd/external/stb_image_write.h>
#define STB_TRUETYPE_IMPLEMENTATION
#include <pd/external/stb_truetype.h>

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#include <pd/external/stb_image.h>
#include <pd/Color.hpp>
#include <pd/swr.hpp>
namespace Palladium {
swr::swr(int w, int h) { image = Palladium::nimg(w, h); }
swr::swr() { image = Palladium::nimg(1, 1); }
swr::~swr() {
// Do nothing
}
void swr::load_file(const std::string& path) {
int w, h, c;
uint8_t* dat = stbi_load(path.c_str(), &w, &h, &c, 4);
image = nimg(w, h);
for (int x = 0; x < w; x++) {
for (int y = 0; y < h; y++) {
int pos = (y * w + x) * 4;
image.pixel_buffer[pos + 0] = dat[pos + 0];
image.pixel_buffer[pos + 1] = dat[pos + 1];
image.pixel_buffer[pos + 2] = dat[pos + 2];
image.pixel_buffer[pos + 3] = dat[pos + 3];
}
}
stbi_image_free(dat);
}
void swr::load_nimg(const std::string& path) {
image = Palladium::NIMG_Load(path);
}
void swr::draw_pixel(int x, int y, unsigned int color) {
if (x > image.width || x < 0 || y > image.height || y < 0) return;
Palladium::Color::RGBA splitter(color);
image.pixel_buffer[((y * image.width + x) * 4) + 0] = splitter.m_r;
image.pixel_buffer[((y * image.width + x) * 4) + 1] = splitter.m_g;
image.pixel_buffer[((y * image.width + x) * 4) + 2] = splitter.m_b;
image.pixel_buffer[((y * image.width + x) * 4) + 3] = splitter.m_a;
}
void swr::draw_rect(int x, int y, int w, int h, unsigned int color, int t) {
draw_line(x, y, x + w, y, color, t);
draw_line(x, y, x, y + h, color, t);
draw_line(x, y + h, x + w, y + h, color, t);
draw_line(x + w, y + h, x + w, y + h, color, t);
}
void swr::draw_rect_solid(int x, int y, int w, int h, unsigned int color) {
for (int ix = x; ix < x + w; ix++) {
for (int iy = y; iy < y + h; iy++) {
draw_pixel(ix, iy, color);
}
}
}
void swr::draw_line(int x1, int y1, int x2, int y2, unsigned int color, int t) {
for (int ix = x1; ix < x2 * t; ix++) {
for (int iy = y1; iy < y2 * t; iy++) {
draw_pixel(ix, iy, color);
}
}
}
void swr::flip(bool h, bool v) {
const nimg _bak = image;
if (h) {
for (int x = 0; x < image.width; x++) {
for (int y = 0; y < image.height; y++) {
int src = (y * image.width + x) * 4;
int dst = ((image.height - 1 - y) * image.width + x) * 4;
image.pixel_buffer[src + 0] = _bak.pixel_buffer[dst + 3];
image.pixel_buffer[src + 1] = _bak.pixel_buffer[dst + 2];
image.pixel_buffer[src + 2] = _bak.pixel_buffer[dst + 1];
image.pixel_buffer[src + 3] = _bak.pixel_buffer[dst + 0];
}
}
}
if (v) {
for (int x = 0; x < image.width; x++) {
for (int y = 0; y < image.height; y++) {
int src = (y * image.width + x) * 4;
int dst = (y * image.width + (image.width - 1 - x)) * 4;
image.pixel_buffer[src + 0] = _bak.pixel_buffer[dst + 3];
image.pixel_buffer[src + 1] = _bak.pixel_buffer[dst + 2];
image.pixel_buffer[src + 2] = _bak.pixel_buffer[dst + 1];
image.pixel_buffer[src + 3] = _bak.pixel_buffer[dst + 0];
}
}
}
}
} // namespace Palladium

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#include <pd/thread.hpp>
namespace Palladium {
Thread::Thread() : m_started(false), m_running(false) { /* do nothing */
}
Thread::Thread(std::function<void(Palladium::Parameter)> t_function,
Palladium::Parameter t_parameter, bool t_autostart,
bool t_detached, unsigned long long int t_stackSize)
: m_started(false), m_running(false) {
initialize(t_function, t_parameter, t_autostart, t_detached, t_stackSize);
}
Thread::~Thread() {
join();
if (m_started) threadFree(m_thread);
}
void Thread::initialize(std::function<void(Palladium::Parameter)> t_function,
Palladium::Parameter t_parameter, bool t_autostart,
bool t_detached, unsigned long long int t_stackSize) {
m_stackSize = t_stackSize;
m_data.m_parameter = t_parameter;
m_data.m_function = t_function;
m_data.m_running = &m_running;
if (t_autostart) {
start(t_detached);
}
}
void Thread::setStackSize(unsigned long long int t_stackSize) {
m_stackSize = t_stackSize;
}
void Thread::start(bool t_detached) {
if (!m_running) {
m_started = true;
m_running = true;
s32 prio;
svcGetThreadPriority(&prio, CUR_THREAD_HANDLE);
m_thread = threadCreate(threadFunction, &m_data, m_stackSize, prio + 1, -2,
t_detached);
}
}
void Thread::kill() {
threadDetach(m_thread);
m_running = false;
m_started = false;
}
void Thread::join(long long unsigned int t_timeout) {
if (m_running) {
threadJoin(m_thread, t_timeout);
threadFree(m_thread);
m_running = false;
m_started = false;
}
}
bool Thread::isRunning() { return m_running; }
void Thread::sleep() { svcSleepThread(0); }
void Thread::sleep(int t_milliseconds) {
svcSleepThread(1000000 * t_milliseconds);
}
// private methods
void Thread::threadFunction(void *arg) {
Palladium::Thread::ThreadData data =
*static_cast<Palladium::Thread::ThreadData *>(arg);
data.m_function(data.m_parameter);
*data.m_running = false;
}
} // namespace Palladium