Update lazyvec / vec api as well as rect are mostly constexpr now

This commit is contained in:
2026-03-22 00:15:14 +01:00
parent 4db5d98cb2
commit b49c0bd3dc
10 changed files with 108 additions and 105 deletions
+23 -23
View File
@@ -23,7 +23,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
// This file is generated by lazyvec 2.0.0
// This file is generated by lazyvec 2.1.0
#include <pd/common.hpp>
@@ -54,117 +54,117 @@ class vec2 {
// Operations
template <typename T1>
vec2<T>& operator+=(T1 v) {
constexpr vec2<T>& operator+=(T1 v) {
x += (T)v;
y += (T)v;
return *this;
}
template <typename T1>
vec2<T>& operator+=(const vec2<T1>& v) {
constexpr vec2<T>& operator+=(const vec2<T1>& v) {
x += (T)v.x;
y += (T)v.y;
return *this;
}
template <typename T1>
vec2<T> operator+(T1 v) const {
constexpr vec2<T> operator+(T1 v) const {
return vec2<T>(x + (T)v, y + (T)v);
}
template <typename T1>
vec2<T> operator+(const vec2<T1>& v) const {
constexpr vec2<T> operator+(const vec2<T1>& v) const {
return vec2<T>(x + (T)v.x, y + (T)v.y);
}
template <typename T1>
vec2<T>& operator-=(T1 v) {
constexpr vec2<T>& operator-=(T1 v) {
x -= (T)v;
y -= (T)v;
return *this;
}
template <typename T1>
vec2<T>& operator-=(const vec2<T1>& v) {
constexpr vec2<T>& operator-=(const vec2<T1>& v) {
x -= (T)v.x;
y -= (T)v.y;
return *this;
}
template <typename T1>
vec2<T> operator-(T1 v) const {
constexpr vec2<T> operator-(T1 v) const {
return vec2<T>(x - (T)v, y - (T)v);
}
template <typename T1>
vec2<T> operator-(const vec2<T1>& v) const {
constexpr vec2<T> operator-(const vec2<T1>& v) const {
return vec2<T>(x - (T)v.x, y - (T)v.y);
}
template <typename T1>
vec2<T>& operator*=(T1 v) {
constexpr vec2<T>& operator*=(T1 v) {
x *= (T)v;
y *= (T)v;
return *this;
}
template <typename T1>
vec2<T>& operator*=(const vec2<T1>& v) {
constexpr vec2<T>& operator*=(const vec2<T1>& v) {
x *= (T)v.x;
y *= (T)v.y;
return *this;
}
template <typename T1>
vec2<T> operator*(T1 v) const {
constexpr vec2<T> operator*(T1 v) const {
return vec2<T>(x * (T)v, y * (T)v);
}
template <typename T1>
vec2<T> operator*(const vec2<T1>& v) const {
constexpr vec2<T> operator*(const vec2<T1>& v) const {
return vec2<T>(x * (T)v.x, y * (T)v.y);
}
template <typename T1>
vec2<T>& operator/=(T1 v) {
constexpr vec2<T>& operator/=(T1 v) {
x /= (T)v;
y /= (T)v;
return *this;
}
template <typename T1>
vec2<T>& operator/=(const vec2<T1>& v) {
constexpr vec2<T>& operator/=(const vec2<T1>& v) {
x /= (T)v.x;
y /= (T)v.y;
return *this;
}
template <typename T1>
vec2<T> operator/(T1 v) const {
constexpr vec2<T> operator/(T1 v) const {
return vec2<T>(x / (T)v, y / (T)v);
}
template <typename T1>
vec2<T> operator/(const vec2<T1>& v) const {
constexpr vec2<T> operator/(const vec2<T1>& v) const {
return vec2<T>(x / (T)v.x, y / (T)v.y);
}
// Generic Operations
vec2 operator-() const { return vec2(-x, -y); }
constexpr vec2 operator-() const { return vec2(-x, -y); }
template <typename T1>
bool operator==(const vec2<T1>& v) const {
constexpr bool operator==(const vec2<T1>& v) const {
return x == (T)v.x && y == (T)v.y;
}
template <typename T1>
bool operator!=(const vec2<T1>& v) const {
constexpr bool operator!=(const vec2<T1>& v) const {
return !(*this == v);
}
// Functions
double Len() const { return std::sqrt(SqLen()); }
double SqLen() const { return x * x + y * y; }
constexpr double SqLen() const { return x * x + y * y; }
template <typename T1>
double Distance(const vec2<T1>& v) const {
@@ -180,12 +180,12 @@ class vec2 {
}
template <typename T1>
T Dot(const vec2<T1>& v) const {
constexpr T Dot(const vec2<T1>& v) const {
return x * (T)v.x + y * (T)v.y;
}
// Swap Functions
void SwapXY() {
constexpr void SwapXY() {
T t = x;
x = y;
y = t;