# Rewrite Stage 1.5

- Added Overlays (Performance / Keyboaed)
- Keyboard has Gamepad Movement WIP (kinda)
- Work on UI7 Started
- Added Input Manager
- Added Message Boxes (Animated)
- Added Signle Header Tween func for animated stuff (Keyboard Messages, etc)
- Add FastHash (Maybe useful later)
- Using const & for vec in lithium
- Add ability to copy a command by a Ref
- Make Lists in Commands OpenAccess for Modification (StaticObject)
- Add Static Object (System to PreRender Suff that never changes) but can still be recolored or moved
- Add Layer and Font change functions
- Make Renderer Tools (RotateCorner, CreateRect, CreateLine, InBox, OptiCommandList) static (OpenAccess)
- Add ReIndexing to PushCommand
- Add Ability to Init vec3 and vec4 with vec2 and add .xy and .zw to vec4
- Fully Animated Keyboard that currently has problem of Top Down GamePad movement
- Add Func to Get GamePad Icon Codepoints for TextRenderer
- Made deltatime a float
- Using filesystem::path().wstring for convertation (works)
- Add a New InBox to Renderer that only checks if a point is inside a boundingbox
- Disable Font loading on Renderer Init due to 3ds Freezes when using SystemFont
- Make SystemFont lineheight 10% larger than it is to be nearly the same size as the ttf fonts
- Fix Some SpaceOffsets between TTF and SystemFont Rendering
- Cleanup the Update Rendermode Func
- Use LayerRenderSystem by default now as it now runs faster even with ttf fonts
This commit is contained in:
2025-01-19 20:16:43 +01:00
parent d815bb5674
commit b4a4b6a426
35 changed files with 1919 additions and 131 deletions

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@ -25,7 +25,10 @@ SOFTWARE.
#include <pd/common/common.hpp>
#include <pd/common/timetrace.hpp>
#include <pd/controls/hid.hpp>
#include <pd/graphics/lithium.hpp>
#include <pd/overlays/message_mgr.hpp>
#include <pd/overlays/overlay_mgr.hpp>
namespace PD {
/// @brief Template Class for User Application
@ -43,7 +46,7 @@ class App : public SmartCtor<App> {
/// @param delta Deltatime
/// @param time App RunTime
/// @return false to exit the app
virtual bool MainLoop(u64 delta, float time) { return false; }
virtual bool MainLoop(float delta, float time) { return false; }
/// @brief Function to run the App
/// (int main() {
@ -52,15 +55,19 @@ class App : public SmartCtor<App> {
/// return 0;
/// })
void Run();
LI::Renderer::Ref Renderer() { return renderer; }
MessageMgr::Ref Messages() { return msg_mgr; }
OverlayMgr::Ref Overlays() { return overlay_mgr; }
Hid::Ref Input() { return input_mgr; }
float GetFps() const { return fps; }
private:
void PreInit();
void PostDeinit();
LI::Renderer::Ref renderer;
MessageMgr::Ref msg_mgr;
OverlayMgr::Ref overlay_mgr;
Hid::Ref input_mgr;
u64 last_time;
float app_time;
float fps;

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@ -29,6 +29,7 @@ SOFTWARE.
#include <filesystem> // Requires C++ 17 or later
#include <format> // Requires C++ 20 or later
#include <fstream>
#include <functional>
#include <iostream>
#include <map>
#include <memory>

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@ -38,5 +38,6 @@ const std::string GetFileName(const std::string& path,
const std::string PathRemoveExtension(const std::string& path);
template <typename T>
const std::string ToHex(const T& v);
u32 FastHash(const std::string& s);
} // namespace Strings
} // namespace PD