# Rewrite Stage 1.5
- Added Overlays (Performance / Keyboaed) - Keyboard has Gamepad Movement WIP (kinda) - Work on UI7 Started - Added Input Manager - Added Message Boxes (Animated) - Added Signle Header Tween func for animated stuff (Keyboard Messages, etc) - Add FastHash (Maybe useful later) - Using const & for vec in lithium - Add ability to copy a command by a Ref - Make Lists in Commands OpenAccess for Modification (StaticObject) - Add Static Object (System to PreRender Suff that never changes) but can still be recolored or moved - Add Layer and Font change functions - Make Renderer Tools (RotateCorner, CreateRect, CreateLine, InBox, OptiCommandList) static (OpenAccess) - Add ReIndexing to PushCommand - Add Ability to Init vec3 and vec4 with vec2 and add .xy and .zw to vec4 - Fully Animated Keyboard that currently has problem of Top Down GamePad movement - Add Func to Get GamePad Icon Codepoints for TextRenderer - Made deltatime a float - Using filesystem::path().wstring for convertation (works) - Add a New InBox to Renderer that only checks if a point is inside a boundingbox - Disable Font loading on Renderer Init due to 3ds Freezes when using SystemFont - Make SystemFont lineheight 10% larger than it is to be nearly the same size as the ttf fonts - Fix Some SpaceOffsets between TTF and SystemFont Rendering - Cleanup the Update Rendermode Func - Use LayerRenderSystem by default now as it now runs faster even with ttf fonts
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@ -25,7 +25,10 @@ SOFTWARE.
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#include <pd/common/common.hpp>
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#include <pd/common/timetrace.hpp>
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#include <pd/controls/hid.hpp>
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#include <pd/graphics/lithium.hpp>
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#include <pd/overlays/message_mgr.hpp>
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#include <pd/overlays/overlay_mgr.hpp>
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namespace PD {
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/// @brief Template Class for User Application
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@ -43,7 +46,7 @@ class App : public SmartCtor<App> {
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/// @param delta Deltatime
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/// @param time App RunTime
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/// @return false to exit the app
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virtual bool MainLoop(u64 delta, float time) { return false; }
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virtual bool MainLoop(float delta, float time) { return false; }
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/// @brief Function to run the App
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/// (int main() {
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@ -52,15 +55,19 @@ class App : public SmartCtor<App> {
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/// return 0;
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/// })
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void Run();
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LI::Renderer::Ref Renderer() { return renderer; }
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MessageMgr::Ref Messages() { return msg_mgr; }
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OverlayMgr::Ref Overlays() { return overlay_mgr; }
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Hid::Ref Input() { return input_mgr; }
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float GetFps() const { return fps; }
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private:
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void PreInit();
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void PostDeinit();
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LI::Renderer::Ref renderer;
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MessageMgr::Ref msg_mgr;
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OverlayMgr::Ref overlay_mgr;
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Hid::Ref input_mgr;
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u64 last_time;
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float app_time;
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float fps;
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@ -29,6 +29,7 @@ SOFTWARE.
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#include <filesystem> // Requires C++ 17 or later
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#include <format> // Requires C++ 20 or later
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#include <fstream>
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#include <functional>
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#include <iostream>
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#include <map>
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#include <memory>
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@ -38,5 +38,6 @@ const std::string GetFileName(const std::string& path,
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const std::string PathRemoveExtension(const std::string& path);
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template <typename T>
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const std::string ToHex(const T& v);
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u32 FastHash(const std::string& s);
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} // namespace Strings
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} // namespace PD
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