reset pools on newframe
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@@ -56,13 +56,13 @@ class PD_API GfxDriver : public DriverInterface {
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virtual void PutIndex(size_t loc, u16 idx, PD::ptr accessor) = 0;
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virtual const Li::Vertex& GetVertex(size_t loc) const = 0;
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virtual const u16& GetIndex(size_t loc) const = 0;
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virtual void ResetPools() = 0;
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protected:
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virtual void SysDeinit() {}
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virtual void SysInit() {}
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virtual void SysReset() {}
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virtual void Submit(size_t count, size_t start) {}
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virtual void ResetPools() = 0;
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void RegisterTexture(const Li::Texture& tex);
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void UnregisterTexture(const Li::Texture& tex);
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@@ -170,15 +170,16 @@ class GfxDriverBase : public GfxDriver {
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const u16& GetIndex(size_t loc) const override { return pIdxPool[loc]; }
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void ResetPools() override {
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pVtxPool.NoReset();
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pIdxPool.NoReset();
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}
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protected:
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u16* GetIndexBufPtr(size_t start) { return &pIdxPool[start]; }
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Li::Vertex* GetVertexBufPtr(size_t start) { return &pVtxPool[start]; }
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size_t GetVertexPoolSize() const { return pVtxPool.size(); }
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size_t GetIndexPoolSize() const { return pIdxPool.size(); }
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void ResetPools() override {
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pVtxPool.NoReset();
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pIdxPool.NoReset();
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}
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private:
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VtxPool pVtxPool;
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@@ -259,6 +260,8 @@ class PD_API Gfx {
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static const u16& GetIndex(size_t loc) { return driver->GetIndex(loc); }
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static void NewFrame() { driver->ResetPools(); }
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private:
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static std::unique_ptr<GfxDriver> driver;
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};
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@@ -33,7 +33,6 @@ PD_API void GfxDriver::Reset() {
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CountDrawcalls = pCountDrawcalls;
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pCountCommands = 0;
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pCountDrawcalls = 0;
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ResetPools();
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SysReset();
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}
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@@ -199,7 +199,7 @@ int main(int argc, char** argv) {
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RightStick.pColor = "#00ffff";
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while (pOs->Mainloop()) {
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PD::Hid::Update();
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PD::Gfx::Reset(); // needs to be on top now
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PD::Gfx::NewFrame();
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pOs->ClearViewPort();
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app.Update(pOs->GetViewport(), pList);
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pList.SetFontscale(0.7);
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@@ -263,6 +263,7 @@ int main(int argc, char** argv) {
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pList.PathAdd(PD::fvec2(1000, 360));
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pList.PathStroke("#ff00ff", 10, LiDrawFlags_AA);
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PD::Gfx::Reset(); // needs to be on top now
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PD::Gfx::Draw(pList);
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pList.Clear();
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pOs->SwapBuffers();
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