# Stage 1.8

- Renderer now vould use more screen Objects
- Register default Top and Bottom Screens (for Overlays and UI7)
- Make ToHex an Inline header func
- Add GetCompilerVersion
- Add Library Compile And Version Info to common
- Remove z of vertex object and shader in position
- Add Container base and SubContainers to UI7
- Add abillity to Join Multiple Objects in Same Line and Center them
- Fix LayerOrder Bug for updating texts in DrawList
This commit is contained in:
2025-02-02 20:32:07 +01:00
parent 055588ce8b
commit f87c103d8d
32 changed files with 619 additions and 293 deletions

View File

@@ -69,4 +69,12 @@ using u64 = unsigned long long;
using u32 = unsigned int;
using u16 = unsigned short;
using u8 = unsigned char;
namespace LibInfo {
const std::string CompiledWith();
const std::string CxxVersion();
const std::string BuildTime();
const std::string Version();
const std::string Commit();
} // namespace LibInfo
} // namespace PD