# Stage 1.8
- Renderer now vould use more screen Objects - Register default Top and Bottom Screens (for Overlays and UI7) - Make ToHex an Inline header func - Add GetCompilerVersion - Add Library Compile And Version Info to common - Remove z of vertex object and shader in position - Add Container base and SubContainers to UI7 - Add abillity to Join Multiple Objects in Same Line and Center them - Fix LayerOrder Bug for updating texts in DrawList
This commit is contained in:
@@ -69,4 +69,12 @@ using u64 = unsigned long long;
|
||||
using u32 = unsigned int;
|
||||
using u16 = unsigned short;
|
||||
using u8 = unsigned char;
|
||||
|
||||
namespace LibInfo {
|
||||
const std::string CompiledWith();
|
||||
const std::string CxxVersion();
|
||||
const std::string BuildTime();
|
||||
const std::string Version();
|
||||
const std::string Commit();
|
||||
} // namespace LibInfo
|
||||
} // namespace PD
|
||||
Reference in New Issue
Block a user