# Stage 1.8
- Renderer now vould use more screen Objects - Register default Top and Bottom Screens (for Overlays and UI7) - Make ToHex an Inline header func - Add GetCompilerVersion - Add Library Compile And Version Info to common - Remove z of vertex object and shader in position - Add Container base and SubContainers to UI7 - Add abillity to Join Multiple Objects in Same Line and Center them - Fix LayerOrder Bug for updating texts in DrawList
This commit is contained in:
parent
055588ce8b
commit
f87c103d8d
@ -10,8 +10,15 @@ if(NOT DEFINED CMAKE_TOOLCHAIN_FILE)
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endif()
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endif()
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execute_process(
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COMMAND git rev-parse --short HEAD
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WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
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OUTPUT_VARIABLE GIT_SHORT_HASH
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OUTPUT_STRIP_TRAILING_WHITESPACE
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)
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# Set Project
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project(palladium LANGUAGES C CXX VERSION 1.0.0)
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project(palladium LANGUAGES C CXX VERSION 0.1.8)
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# Enable Compile Command Export
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set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
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@ -27,6 +34,7 @@ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CMAKE_C_FLAGS} -fno-rtti -fno-exceptio
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set(SRC_FILES
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# Core (common)
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source/common/app.cpp
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source/common/common.cpp
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source/common/strings.cpp
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source/common/timetrace.cpp
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source/common/sys.cpp
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@ -56,6 +64,11 @@ set(SRC_FILES
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source/ui7/menu.cpp
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source/ui7/theme.cpp
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source/ui7/ui7.cpp
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source/ui7/container/container.cpp
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source/ui7/container/button.cpp
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source/ui7/container/checkbox.cpp
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source/ui7/container/image.cpp
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source/ui7/container/label.cpp
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# External
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source/external/stb.cpp
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)
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@ -72,7 +85,8 @@ target_include_directories(${TARGET_NAME} PUBLIC
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)
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target_compile_definitions(${TARGET_NAME} PUBLIC
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-D_GNU_SOURCE=1
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-DVERSION="${PROJECT_VERSION}"
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-DPALLADIUM_VERSION="${PROJECT_VERSION}"
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-DPALLADIUM_GIT_COMMIT="${GIT_SHORT_HASH}"
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-DBUILD_CTR=1
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)
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@ -66,6 +66,10 @@ class App {
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Hid::Ref Input() { return input_mgr; }
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float GetFps() const { return fps; }
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protected:
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Screen::Ref Top;
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Screen::Ref Bottom;
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private:
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void PreInit();
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void PostDeinit();
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@ -69,4 +69,12 @@ using u64 = unsigned long long;
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using u32 = unsigned int;
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using u16 = unsigned short;
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using u8 = unsigned char;
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namespace LibInfo {
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const std::string CompiledWith();
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const std::string CxxVersion();
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const std::string BuildTime();
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const std::string Version();
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const std::string Commit();
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} // namespace LibInfo
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} // namespace PD
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@ -37,7 +37,30 @@ const std::string GetFileName(const std::string& path,
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const std::string& saperators = "/\\");
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const std::string PathRemoveExtension(const std::string& path);
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template <typename T>
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const std::string ToHex(const T& v);
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inline const std::string ToHex(const T& v) {
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std::stringstream s;
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s << "0x" << std::setfill('0') << std::setw(sizeof(v) * 2) << std::hex << v;
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return s.str();
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}
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u32 FastHash(const std::string& s);
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inline const std::string GetCompilerVersion() {
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/// As the function looks like this Project is meant to
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/// Be ported to other systems as well
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std::stringstream res;
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#ifdef __GNUC__
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res << "GCC: " << __GNUC__;
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res << "." << __GNUC_MINOR__ << ".";
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res << __GNUC_PATCHLEVEL__;
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#elif __clang__
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res << "Clang: " << __clang_major__ << ".";
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res << __clang_minor__ << ".";
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res << __clang_patchlevel__;
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#elif _MSC_VER
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res << "MSVC: " << _MSC_VER;
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#else
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res << "Unknown Compiler";
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#endif
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return res.str();
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}
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} // namespace Strings
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} // namespace PD
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@ -113,21 +113,13 @@ class Vertex {
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Vertex(const vec2& p, const vec2& u, u32 c) {
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pos[0] = p[0];
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pos[1] = p[1];
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pos[2] = 0.f;
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uv = u;
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color = c;
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}
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~Vertex() {}
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Vertex& Pos(const vec3& v) {
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pos = v;
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return *this;
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}
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// Lets support that as well
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Vertex& Pos(const vec2& v) {
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pos[0] = v[0];
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pos[1] = v[1];
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pos[2] = 0.f;
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pos = v;
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return *this;
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}
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Vertex& Uv(const vec2& v) {
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@ -140,7 +132,7 @@ class Vertex {
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}
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// private:
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vec3 pos;
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vec2 pos;
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vec2 uv;
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u32 color;
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};
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@ -270,7 +262,7 @@ class StaticObject : public SmartCtor<StaticObject> {
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void MoveIt(vec2 off) {
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for (auto& it : cpy) {
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for (auto& jt : it->VertexList()) {
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jt.pos += vec3(off, 0);
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jt.pos += off;
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}
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}
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}
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@ -354,27 +346,24 @@ class Renderer : public SmartCtor<Renderer> {
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StaticObject::Ref text;
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};
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void Render();
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void PrepareRender();
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void Render(Screen::Ref s);
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void FinalizeRender();
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void OnScreen(Screen::Screen_ screen) {
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if (screen == Screen::Top) {
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bottom = false;
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area_size = top->GetSize();
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} else if (screen == Screen::Bottom) {
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bottom = true;
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area_size = bot->GetSize();
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} else {
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void RegisterScreen(bool bottom, Screen::Ref s) { screens[bottom] = s; }
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void OnScreen(Screen::Ref s) {
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if (!s) {
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return;
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}
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this->screen = s;
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area_size = screen->GetSize();
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}
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void OnScreen(bool bottom) {
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bottom = bottom;
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area_size = bottom ? bot->GetSize() : top->GetSize();
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}
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Screen::Screen_ CurrentScreen() const {
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return bottom ? Screen::Bottom : Screen::Top;
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Screen::Ref CurrentScreen() const { return screen; }
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Screen::Ref GetScreen(bool bottom) {
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auto res = screens[bottom];
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Assert(res.get(), "Screen is not registered!");
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return res;
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}
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void Rotation(float v) { rot = v; }
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@ -458,13 +447,17 @@ class Renderer : public SmartCtor<Renderer> {
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static bool InBox(const vec2& pos, const vec4& rect);
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static bool InBox(const vec2& alpha, const vec2& bravo, const vec2& charlie,
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const vec4& rect);
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/// @brief Get The Address of a Screen
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/// @note IMPORTANT: THIS IS FOR 32Bit System
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/// Should find a better way to do this for porting this lib
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static u32 Screen32(Screen::Ref s) { return (u32)s.get(); }
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static void OptiCommandList(std::vector<Command::Ref>& list);
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/// @brief Returns Viewport with xy
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vec4 GetViewport();
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/// @brief Push a Self Created command
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void PushCommand(Command::Ref cmd) {
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cmd->Index(cmd_idx++); // Indexing
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draw_list[bottom].push_back(cmd);
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draw_list[Screen32(screen)].push_back(cmd);
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}
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/// @brief Automatically sets up a command
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void SetupCommand(Command::Ref cmd);
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@ -487,17 +480,16 @@ class Renderer : public SmartCtor<Renderer> {
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private:
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/// Helper Funcitons ///
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void RenderOn(bool bottom);
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void UpdateRenderMode(const RenderMode& mode);
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/// @brief Screens ///
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Screen::Ref top;
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Screen::Ref bot;
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/// One Screen Only... ///
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Screen::Ref screen;
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/// Reference Screens ///
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Screen::Ref screens[2];
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/// Context Related ///
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RenderFlags flags = RenderFlags_Default;
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vec2 area_size;
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bool bottom = false;
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int current_layer = 0;
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Texture::Ref current_tex = nullptr;
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Texture::Ref white = nullptr; // Single color
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@ -516,7 +508,7 @@ class Renderer : public SmartCtor<Renderer> {
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float rot = 0.f;
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/// Rendering ///
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// Use dual drawlist
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std::vector<Command::Ref> draw_list[2];
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std::unordered_map<u32, std::vector<Command::Ref>> draw_list;
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std::vector<Vertex, LinearAllocator<Vertex>> vertex_buf;
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std::vector<u16, LinearAllocator<u16>> index_buf;
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u32 vertex_idx = 0;
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@ -33,7 +33,7 @@ namespace PD {
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class Screen : public SmartCtor<Screen> {
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public:
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enum Screen_ { Top, Bottom, TopRight };
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Screen(Screen_ screen) {
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Screen(Screen_ screen) : type(screen) {
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if (screen == Top) {
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target = C3D_RenderTargetCreate(240, 400, GPU_RB_RGBA8,
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GPU_RB_DEPTH24_STENCIL8);
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@ -60,10 +60,13 @@ class Screen : public SmartCtor<Screen> {
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return vec2(target->frameBuf.height, target->frameBuf.width);
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}
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Screen_ ScreenType() const { return type; }
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C3D_RenderTarget* Get() const { return target; }
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operator C3D_RenderTarget*() const { return target; }
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private:
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Screen_ type;
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const u32 DisplayTransferFlags =
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(GX_TRANSFER_FLIP_VERT(0) | GX_TRANSFER_OUT_TILED(0) |
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GX_TRANSFER_RAW_COPY(0) | GX_TRANSFER_IN_FORMAT(GX_TRANSFER_FMT_RGBA8) |
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30
include/pd/ui7/container/button.hpp
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30
include/pd/ui7/container/button.hpp
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@ -0,0 +1,30 @@
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#pragma once
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#include <pd/ui7/container/container.hpp>
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namespace PD {
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namespace UI7 {
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class Button : public Container {
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public:
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Button(const std::string& label, vec2 pos, LI::Renderer::Ref lr) {
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this->screen = lr->CurrentScreen();
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this->label = label;
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this->SetPos(pos);
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this->tdim = lr->GetTextDimensions(label);
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color = UI7Color_Button;
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this->SetSize(tdim + vec2(8, 4));
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}
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~Button() {}
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bool IsPressed() { return pressed; }
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void HandleInput(Hid::Ref inp) override;
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void Draw() override;
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private:
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vec2 tdim;
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UI7Color color;
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std::string label;
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bool pressed = false;
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};
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} // namespace UI7
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} // namespace PD
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32
include/pd/ui7/container/checkbox.hpp
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32
include/pd/ui7/container/checkbox.hpp
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@ -0,0 +1,32 @@
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#pragma once
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#include <pd/ui7/container/container.hpp>
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namespace PD {
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namespace UI7 {
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class Checkbox : public Container {
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public:
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Checkbox(const std::string& label, vec2 pos, bool& usr_ref,
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LI::Renderer::Ref lr)
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: usr_ref(usr_ref) {
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this->screen = lr->CurrentScreen();
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this->label = label;
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this->SetPos(pos);
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this->tdim = lr->GetTextDimensions(label);
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color = UI7Color_FrameBackground;
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this->SetSize(cbs + vec2(tdim.x() + 5, 0));
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}
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~Checkbox() {}
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void HandleInput(Hid::Ref inp) override;
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void Draw() override;
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private:
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vec2 tdim;
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vec2 cbs = vec2(18);
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UI7Color color;
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std::string label;
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bool& usr_ref;
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};
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} // namespace UI7
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} // namespace PD
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54
include/pd/ui7/container/container.hpp
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54
include/pd/ui7/container/container.hpp
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@ -0,0 +1,54 @@
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#pragma once
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#include <pd/common/common.hpp>
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#include <pd/common/strings.hpp>
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#include <pd/controls/hid.hpp>
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#include <pd/maths/vec.hpp>
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#include <pd/ui7/drawlist.hpp>
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namespace PD {
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namespace UI7 {
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class Container : public SmartCtor<Container> {
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public:
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Container() {}
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Container(const vec2& pos, const vec2& size) : pos(pos), size(size) {}
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Container(const vec4& box) : pos(box.xy()), size(box.zw()) {}
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~Container() {}
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void Init(LI::Renderer::Ref r, UI7::DrawList::Ref l, UI7::Theme* lt) {
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list = l;
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linked_theme = lt;
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ren = r;
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}
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void SetPos(const vec2& pos) { this->pos = pos; }
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void SetSize(const vec2& size) { this->size = size; }
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vec2 GetPos() { return pos; }
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vec2 GetSize() { return size; }
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bool Skippable() const { return skippable; }
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void HandleScrolling(vec2 scrolling, vec4 viewport);
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virtual void HandleInput(Hid::Ref inp) {}
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virtual void Draw() {}
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void UnlockInput() { inp_done = false; }
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u32 GetID() const { return id; }
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void SetID(u32 id) { this->id = id; }
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protected:
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/// used to skip Input/Render preocessing ot not
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bool skippable = false;
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bool inp_done = false;
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Screen::Ref screen;
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vec2 pos;
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vec2 size;
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UI7::DrawList::Ref list;
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UI7::Theme* linked_theme;
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LI::Renderer::Ref ren;
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u32 id = 0;
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};
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} // namespace UI7
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} // namespace PD
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27
include/pd/ui7/container/image.hpp
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27
include/pd/ui7/container/image.hpp
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@ -0,0 +1,27 @@
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#pragma once
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#include <pd/ui7/container/container.hpp>
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namespace PD {
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namespace UI7 {
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class Image : public Container {
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public:
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Image(Texture::Ref img, vec2 pos, LI::Renderer::Ref lr, vec2 size = 0.f) {
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this->screen = lr->CurrentScreen();
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this->img = img;
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this->SetPos(pos);
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if (size.x() != 0 || size.y() != 0) {
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this->SetSize(size);
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} else {
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this->SetSize(img->GetSize());
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}
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}
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~Image() {}
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void Draw() override;
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private:
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Texture::Ref img;
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};
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} // namespace UI7
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} // namespace PD
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27
include/pd/ui7/container/label.hpp
Normal file
27
include/pd/ui7/container/label.hpp
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@ -0,0 +1,27 @@
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#pragma once
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#include <pd/ui7/container/container.hpp>
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namespace PD {
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namespace UI7 {
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class Label : public Container {
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public:
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Label(const std::string& label, vec2 pos, LI::Renderer::Ref lr) {
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this->screen = lr->CurrentScreen();
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this->label = label;
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this->SetPos(pos);
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this->tdim = lr->GetTextDimensions(label);
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color = UI7Color_Text;
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this->SetSize(tdim);
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}
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~Label() {}
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void Draw() override;
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private:
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vec2 tdim;
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UI7Color color;
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std::string label;
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};
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} // namespace UI7
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} // namespace PD
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6
include/pd/ui7/containers.hpp
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6
include/pd/ui7/containers.hpp
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@ -0,0 +1,6 @@
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#pragma once
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#include <pd/ui7/container/button.hpp>
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#include <pd/ui7/container/checkbox.hpp>
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#include <pd/ui7/container/image.hpp>
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#include <pd/ui7/container/label.hpp>
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@ -24,6 +24,7 @@ SOFTWARE.
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*/
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#include <pd/controls/hid.hpp>
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#include <pd/ui7/containers.hpp>
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#include <pd/ui7/drawlist.hpp>
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#include <pd/ui7/flags.hpp>
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#include <pd/ui7/id.hpp>
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@ -56,6 +57,10 @@ class Menu : public SmartCtor<Menu> {
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void SameLine();
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void Separator();
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void SeparatorText(const std::string& label);
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void Join();
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/// @brief Horizontal Center Joined objects
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void JoinOpHzCenter();
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void AfterAlignCenter();
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/// API for Custom Objects
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bool HandleScrolling(vec2& pos, const vec2& size);
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@ -106,6 +111,10 @@ class Menu : public SmartCtor<Menu> {
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/// Internal Processing
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void Update(float delta);
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/// Objects API
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Container::Ref ObjectPush(Container::Ref obj);
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Container::Ref FindIDObj(u32 id);
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/// This ability is crazy useful
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friend class Context;
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@ -127,6 +136,11 @@ class Menu : public SmartCtor<Menu> {
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Menu::Ref submenu;
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/// Objects API
|
||||
std::vector<Container::Ref> objects;
|
||||
std::vector<Container::Ref> idobjs;
|
||||
std::vector<Container*> join;
|
||||
|
||||
// DrawLists
|
||||
DrawList::Ref back;
|
||||
DrawList::Ref main;
|
||||
|
@ -12,13 +12,13 @@
|
||||
.out out_uv texcoord0
|
||||
|
||||
; Inputs
|
||||
.alias in_xyz v0
|
||||
.alias in_xy v0
|
||||
.alias in_uvc v1
|
||||
.alias in_col v2
|
||||
|
||||
.entry vmain
|
||||
.proc vmain
|
||||
mov r0.xyz, in_xyz.xyz
|
||||
mov r0.xy, in_xy.xy
|
||||
mov r0.w, ones
|
||||
|
||||
dp4 out_position.x, projection[0], r0
|
||||
|
@ -53,7 +53,10 @@ void App::Run() {
|
||||
renderer->Layer(93);
|
||||
msg_mgr->Update(dt);
|
||||
PD::TT::End("Ovl_Update");
|
||||
renderer->Render();
|
||||
renderer->PrepareRender();
|
||||
renderer->Render(Top);
|
||||
renderer->Render(Bottom);
|
||||
renderer->FinalizeRender();
|
||||
}
|
||||
this->Deinit();
|
||||
this->PostDeinit();
|
||||
@ -64,8 +67,14 @@ void App::PreInit() {
|
||||
gfxInitDefault();
|
||||
cfguInit();
|
||||
romfsInit();
|
||||
C3D_Init(C3D_DEFAULT_CMDBUF_SIZE);
|
||||
input_mgr = Hid::New();
|
||||
Top = Screen::New(Screen::Top);
|
||||
Bottom = Screen::New(Screen::Bottom);
|
||||
renderer = LI::Renderer::New();
|
||||
renderer->RegisterScreen(false, Top);
|
||||
renderer->RegisterScreen(true, Bottom);
|
||||
renderer->OnScreen(Top);
|
||||
msg_mgr = MessageMgr::New(renderer);
|
||||
overlay_mgr = OverlayMgr::New(renderer, input_mgr);
|
||||
}
|
||||
@ -75,6 +84,7 @@ void App::PostDeinit() {
|
||||
msg_mgr = nullptr;
|
||||
overlay_mgr = nullptr;
|
||||
input_mgr = nullptr;
|
||||
C3D_Fini();
|
||||
gfxExit();
|
||||
cfguExit();
|
||||
romfsExit();
|
||||
|
@ -23,10 +23,21 @@ SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <pd/common/common.hpp>
|
||||
#include <pd/common/strings.hpp>
|
||||
|
||||
#ifndef PALLADIUM_VERSION
|
||||
#define PALLADIUM_VERSION "unknown"
|
||||
#endif
|
||||
#ifndef PALLADIUM_GIT_COMMIT
|
||||
#define PALLADIUM_GIT_COMMIT "unknown"
|
||||
#endif
|
||||
#endif
|
||||
|
||||
const std::string PD::LibInfo::CompiledWith() {
|
||||
return Strings::GetCompilerVersion();
|
||||
}
|
||||
const std::string PD::LibInfo::CxxVersion() {
|
||||
return "CPP: " + std::to_string(__cplusplus);
|
||||
}
|
||||
const std::string PD::LibInfo::BuildTime() { return __DATE__ " - " __TIME__; }
|
||||
const std::string PD::LibInfo::Version() { return PALLADIUM_VERSION; }
|
||||
const std::string PD::LibInfo::Commit() { return PALLADIUM_GIT_COMMIT; }
|
@ -121,13 +121,6 @@ const std::string PathRemoveExtension(const std::string& path) {
|
||||
return path;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
const std::string ToHex(const T& v) {
|
||||
std::stringstream s;
|
||||
s << "0x" << std::setfill('0') << std::setw(sizeof(v) * 2) << std::hex << v;
|
||||
return s.str();
|
||||
}
|
||||
|
||||
u32 FastHash(const std::string& s) {
|
||||
u32 hash = 5381;
|
||||
for (auto& it : s) {
|
||||
|
@ -28,7 +28,7 @@ SOFTWARE.
|
||||
|
||||
// clang-format off
|
||||
unsigned char li7_shader[] = {
|
||||
0x44, 0x56, 0x4c, 0x42, 0x1, 0x0, 0x0, 0x0, 0xa4, 0x0, 0x0, 0x0, 0x44, 0x56, 0x4c, 0x50, 0x0, 0x0, 0x0, 0x0, 0x28, 0x0, 0x0, 0x0, 0xa, 0x0, 0x0, 0x0, 0x50, 0x0, 0x0, 0x0, 0x9, 0x0, 0x0, 0x0, 0x98, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x4e, 0x1, 0xf0, 0x7, 0x4e, 0x2, 0x8, 0x2, 0x8, 0x3, 0x18, 0x2, 0x8, 0x4, 0x28, 0x2, 0x8, 0x5, 0x38, 0x2, 0x8, 0x6, 0x10, 0x40, 0x4c, 0x7, 0xf1, 0x27, 0x22, 0x8, 0x10, 0x21, 0x4c, 0x0, 0x0, 0x0, 0x88, 0x4e, 0x3, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xa1, 0xa, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x68, 0xc3, 0x6, 0x0, 0x0, 0x0, 0x0, 0x0, 0x64, 0xc3, 0x6, 0x0, 0x0, 0x0, 0x0, 0x0, 0x62, 0xc3, 0x6, 0x0, 0x0, 0x0, 0x0, 0x0, 0x61, 0xc3, 0x6, 0x0, 0x0, 0x0, 0x0, 0x0, 0xaf, 0x2, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x4f, 0xd5, 0x6, 0x0, 0x0, 0x0, 0x0, 0x0, 0x6f, 0x3, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x44, 0x56, 0x4c, 0x45, 0x2, 0x10, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xa, 0x0, 0x0, 0x0, 0x0, 0x0, 0x7, 0x0, 0x0, 0x0, 0x0, 0x0, 0x40, 0x0, 0x0, 0x0, 0x1, 0x0, 0x0, 0x0, 0x54, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x54, 0x0, 0x0, 0x0, 0x3, 0x0, 0x0, 0x0, 0x6c, 0x0, 0x0, 0x0, 0x1, 0x0, 0x0, 0x0, 0x74, 0x0, 0x0, 0x0, 0xb, 0x0, 0x0, 0x0, 0x2, 0x0, 0x5f, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x3f, 0x0, 0x1, 0x1, 0x37, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xf, 0x0, 0x0, 0x0, 0x2, 0x0, 0x1, 0x0, 0xf, 0x0, 0x0, 0x0, 0x3, 0x0, 0x2, 0x0, 0xf, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x10, 0x0, 0x13, 0x0, 0x70, 0x72, 0x6f, 0x6a, 0x65, 0x63, 0x74, 0x69, 0x6f, 0x6e, 0x0, 0x0,
|
||||
0x44, 0x56, 0x4c, 0x42, 0x1, 0x0, 0x0, 0x0, 0xa4, 0x0, 0x0, 0x0, 0x44, 0x56, 0x4c, 0x50, 0x0, 0x0, 0x0, 0x0, 0x28, 0x0, 0x0, 0x0, 0xa, 0x0, 0x0, 0x0, 0x50, 0x0, 0x0, 0x0, 0x9, 0x0, 0x0, 0x0, 0x98, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x4e, 0x1, 0xf0, 0x7, 0x4e, 0x2, 0x8, 0x2, 0x8, 0x3, 0x18, 0x2, 0x8, 0x4, 0x28, 0x2, 0x8, 0x5, 0x38, 0x2, 0x8, 0x6, 0x10, 0x40, 0x4c, 0x7, 0xf1, 0x27, 0x22, 0x8, 0x10, 0x21, 0x4c, 0x0, 0x0, 0x0, 0x88, 0xac, 0x2, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xa1, 0xa, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x68, 0xc3, 0x6, 0x0, 0x0, 0x0, 0x0, 0x0, 0x64, 0xc3, 0x6, 0x0, 0x0, 0x0, 0x0, 0x0, 0x62, 0xc3, 0x6, 0x0, 0x0, 0x0, 0x0, 0x0, 0x61, 0xc3, 0x6, 0x0, 0x0, 0x0, 0x0, 0x0, 0xaf, 0x2, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x4f, 0xd5, 0x6, 0x0, 0x0, 0x0, 0x0, 0x0, 0x6f, 0x3, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x44, 0x56, 0x4c, 0x45, 0x2, 0x10, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xa, 0x0, 0x0, 0x0, 0x0, 0x0, 0x7, 0x0, 0x0, 0x0, 0x0, 0x0, 0x40, 0x0, 0x0, 0x0, 0x1, 0x0, 0x0, 0x0, 0x54, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x54, 0x0, 0x0, 0x0, 0x3, 0x0, 0x0, 0x0, 0x6c, 0x0, 0x0, 0x0, 0x1, 0x0, 0x0, 0x0, 0x74, 0x0, 0x0, 0x0, 0xb, 0x0, 0x0, 0x0, 0x2, 0x0, 0x5f, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x3f, 0x0, 0x1, 0x1, 0x37, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xf, 0x0, 0x0, 0x0, 0x2, 0x0, 0x1, 0x0, 0xf, 0x0, 0x0, 0x0, 0x3, 0x0, 0x2, 0x0, 0xf, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x10, 0x0, 0x13, 0x0, 0x70, 0x72, 0x6f, 0x6a, 0x65, 0x63, 0x74, 0x69, 0x6f, 0x6e, 0x0, 0x0,
|
||||
};
|
||||
// clang-format on
|
||||
size_t li7_shader_size = 0x124;
|
@ -220,12 +220,6 @@ void Font::LoadSystemFont() {
|
||||
}
|
||||
|
||||
Renderer::Renderer(RenderFlags flags) {
|
||||
C3D_Init(C3D_DEFAULT_CMDBUF_SIZE);
|
||||
top = Screen::New(Screen::Top);
|
||||
bot = Screen::New(Screen::Bottom);
|
||||
top->Clear();
|
||||
bot->Clear();
|
||||
|
||||
vertex_buf.resize(4 * 4096, Vertex());
|
||||
index_buf.resize(6 * 4096, 0);
|
||||
|
||||
@ -237,7 +231,7 @@ Renderer::Renderer(RenderFlags flags) {
|
||||
shaderInstanceGetUniformLocation(shader.vertexShader, "projection");
|
||||
|
||||
AttrInfo_Init(&attr);
|
||||
AttrInfo_AddLoader(&attr, 0, GPU_FLOAT, 3);
|
||||
AttrInfo_AddLoader(&attr, 0, GPU_FLOAT, 2);
|
||||
AttrInfo_AddLoader(&attr, 1, GPU_FLOAT, 2);
|
||||
AttrInfo_AddLoader(&attr, 2, GPU_UNSIGNED_BYTE, 4);
|
||||
|
||||
@ -252,13 +246,10 @@ Renderer::Renderer(RenderFlags flags) {
|
||||
// Not Loading as Systemfont is freezing
|
||||
// font = Font::New();
|
||||
// font->LoadSystemFont();
|
||||
|
||||
area_size = top->GetSize();
|
||||
}
|
||||
Renderer::~Renderer() {
|
||||
shaderProgramFree(&shader);
|
||||
DVLB_Free(dvlb);
|
||||
C3D_Fini();
|
||||
}
|
||||
|
||||
void Renderer::StaticText::Setup(Renderer* ren, const vec2& pos, u32 clr,
|
||||
@ -475,10 +466,7 @@ void Renderer::TextCommand(std::vector<Command::Ref>& cmds, const vec2& pos,
|
||||
}
|
||||
}
|
||||
|
||||
vec4 Renderer::GetViewport() {
|
||||
auto screen = bottom ? bot->GetSize() : top->GetSize();
|
||||
return vec4(0, 0, screen[0], screen[1]);
|
||||
}
|
||||
vec4 Renderer::GetViewport() { return vec4(vec2(), screen->GetSize()); }
|
||||
|
||||
vec2 Renderer::GetTextDimensions(const std::string& text) {
|
||||
if (!font) {
|
||||
@ -564,16 +552,68 @@ void Renderer::UpdateRenderMode(const RenderMode& mode) {
|
||||
}
|
||||
}
|
||||
|
||||
void Renderer::RenderOn(bool bot) {
|
||||
void Renderer::PrepareRender() {
|
||||
if (font_update) {
|
||||
tms.clear();
|
||||
font_update = false;
|
||||
}
|
||||
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
|
||||
TT::Beg("LI_RenderAll");
|
||||
vertex_idx = 0;
|
||||
index_idx = 0;
|
||||
vertices = 0;
|
||||
indices = 0;
|
||||
commands = 0;
|
||||
drawcalls = 0;
|
||||
C3D_BindProgram(&shader);
|
||||
C3D_SetAttrInfo(&attr);
|
||||
}
|
||||
|
||||
void Renderer::FinalizeRender() {
|
||||
C3D_FrameEnd(0);
|
||||
TT::End("LI_RenderAll");
|
||||
current_layer = 0;
|
||||
cmd_idx = 0;
|
||||
rot = 0.f;
|
||||
UseTex();
|
||||
if (flags & RenderFlags_TMS) {
|
||||
std::vector<std::string> rem;
|
||||
for (auto& it : tms) {
|
||||
if (Sys::GetTime() - it.second.TimeCreated() > 5) rem.push_back(it.first);
|
||||
}
|
||||
for (auto it : rem) tms.erase(it);
|
||||
} else {
|
||||
tms.clear();
|
||||
}
|
||||
if (flags & RenderFlags_AST) {
|
||||
std::vector<u32> rem;
|
||||
for (auto it : ast) {
|
||||
if (!it.second->Used()) {
|
||||
rem.push_back(it.first);
|
||||
}
|
||||
it.second->SetUnused();
|
||||
}
|
||||
for (auto& it : rem) {
|
||||
ast.erase(it);
|
||||
}
|
||||
} else {
|
||||
ast.clear();
|
||||
}
|
||||
}
|
||||
|
||||
void Renderer::Render(Screen::Ref s) {
|
||||
Assert(s.get(), "Expected Screen Address but got nullptr!");
|
||||
s->Clear();
|
||||
s->Use();
|
||||
bool bot = s->ScreenType() == Screen::Bottom;
|
||||
C3D_FVUnifMtx4x4(GPU_VERTEX_SHADER, uLoc_projection,
|
||||
(bot ? &bot_proj : &top_proj));
|
||||
C3D_DepthTest(false, GPU_GREATER, GPU_WRITE_ALL);
|
||||
UpdateRenderMode(RenderMode_RGBA);
|
||||
int total_vertices = 0;
|
||||
int total_indices = 0;
|
||||
drawcalls = 0;
|
||||
auto& cmds = draw_list[bot];
|
||||
commands = cmds.size();
|
||||
auto& cmds = draw_list[Screen32(s)];
|
||||
commands += cmds.size();
|
||||
size_t index = 0;
|
||||
if (flags & RenderFlags_LRS) {
|
||||
OptiCommandList(cmds);
|
||||
@ -613,66 +653,8 @@ void Renderer::RenderOn(bool bot) {
|
||||
}
|
||||
cmds.clear();
|
||||
C3D_DepthTest(true, GPU_GREATER, GPU_WRITE_ALL);
|
||||
vertices = total_vertices;
|
||||
indices = total_indices;
|
||||
}
|
||||
|
||||
void Renderer::Render() {
|
||||
if (font_update) {
|
||||
tms.clear();
|
||||
font_update = false;
|
||||
}
|
||||
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
|
||||
TT::Beg("LI_RenderAll");
|
||||
top->Clear();
|
||||
bot->Clear();
|
||||
vertex_idx = 0;
|
||||
index_idx = 0;
|
||||
C3D_BindProgram(&shader);
|
||||
C3D_SetAttrInfo(&attr);
|
||||
top->Use();
|
||||
RenderOn(false);
|
||||
int dtc = commands;
|
||||
int dtd = drawcalls;
|
||||
int dtv = vertices;
|
||||
int dti = indices;
|
||||
bot->Use();
|
||||
RenderOn(true);
|
||||
TT::End("LI_RenderAll");
|
||||
C3D_FrameEnd(0);
|
||||
commands += dtc;
|
||||
drawcalls += dtd;
|
||||
vertices += dtv;
|
||||
indices += dti;
|
||||
current_layer = 0;
|
||||
cmd_idx = 0;
|
||||
area_size = top->GetSize();
|
||||
bottom = false;
|
||||
rot = 0.f;
|
||||
UseTex();
|
||||
if (flags & RenderFlags_TMS) {
|
||||
std::vector<std::string> rem;
|
||||
for (auto& it : tms) {
|
||||
if (Sys::GetTime() - it.second.TimeCreated() > 5) rem.push_back(it.first);
|
||||
}
|
||||
for (auto it : rem) tms.erase(it);
|
||||
} else {
|
||||
tms.clear();
|
||||
}
|
||||
if (flags & RenderFlags_AST) {
|
||||
std::vector<u32> rem;
|
||||
for (auto it : ast) {
|
||||
if (!it.second->Used()) {
|
||||
rem.push_back(it.first);
|
||||
}
|
||||
it.second->SetUnused();
|
||||
}
|
||||
for (auto& it : rem) {
|
||||
ast.erase(it);
|
||||
}
|
||||
} else {
|
||||
ast.clear();
|
||||
}
|
||||
vertices += total_vertices;
|
||||
indices += total_indices;
|
||||
}
|
||||
|
||||
void Renderer::DrawRect(const vec2& pos, const vec2& size, u32 color,
|
||||
@ -685,7 +667,7 @@ void Renderer::DrawRect(const vec2& pos, const vec2& size, u32 color,
|
||||
auto cmd = Command::New();
|
||||
SetupCommand(cmd);
|
||||
QuadCommand(cmd, rec, uv, color);
|
||||
draw_list[bottom].push_back(cmd);
|
||||
draw_list[Screen32(screen)].push_back(cmd);
|
||||
}
|
||||
|
||||
void Renderer::DrawRectSolid(const vec2& pos, const vec2& size, u32 color) {
|
||||
@ -702,7 +684,7 @@ void Renderer::DrawTriangle(const vec2& a, const vec2& b, const vec2& c,
|
||||
auto cmd = Command::New();
|
||||
SetupCommand(cmd);
|
||||
TriangleCommand(cmd, a, b, c, color);
|
||||
draw_list[bottom].push_back(cmd);
|
||||
draw_list[Screen32(screen)].push_back(cmd);
|
||||
}
|
||||
|
||||
void Renderer::DrawCircle(const vec2& center_pos, float r, u32 color,
|
||||
@ -725,7 +707,7 @@ void Renderer::DrawCircle(const vec2& center_pos, float r, u32 color,
|
||||
vec2(x, y), vec2((std::cos(a) + 1.f) / 2.f, (std::sin(a) + 1.f) / 2.f),
|
||||
color));
|
||||
}
|
||||
draw_list[bottom].push_back(cmd);
|
||||
draw_list[Screen32(screen)].push_back(cmd);
|
||||
}
|
||||
|
||||
void Renderer::DrawLine(const vec2& a, const vec2& b, u32 color, int t) {
|
||||
@ -735,7 +717,7 @@ void Renderer::DrawLine(const vec2& a, const vec2& b, u32 color, int t) {
|
||||
auto cmd = Command::New();
|
||||
SetupCommand(cmd);
|
||||
QuadCommand(cmd, line, vec4(0.f, 1.f, 1.f, 0.f), color);
|
||||
draw_list[bottom].push_back(cmd);
|
||||
draw_list[Screen32(screen)].push_back(cmd);
|
||||
}
|
||||
|
||||
void Renderer::DrawImage(const vec2& pos, Texture::Ref tex, const vec2& scale) {
|
||||
@ -760,7 +742,7 @@ void Renderer::DrawText(const vec2& pos, u32 color, const std::string& text,
|
||||
e->second->Draw();
|
||||
return;
|
||||
}
|
||||
TextCommand(draw_list[bottom], pos, color, text, flags, ap);
|
||||
TextCommand(draw_list[Screen32(screen)], pos, color, text, flags, ap);
|
||||
}
|
||||
|
||||
} // namespace PD::LI
|
@ -497,11 +497,11 @@ void Keyboard::Update(float delta, LI::Renderer::Ref ren, Hid::Ref inp) {
|
||||
fade.a(fade.a() * flymgr.Progress());
|
||||
}
|
||||
if (flags & Flags_BlendTop) {
|
||||
ren->OnScreen(Screen::Top);
|
||||
ren->OnScreen(ren->GetScreen(false));
|
||||
ren->DrawRectSolid(0, vec2(400, 240), fade);
|
||||
}
|
||||
if (flags & Flags_BlendBottom) {
|
||||
ren->OnScreen(Screen::Bottom);
|
||||
ren->OnScreen(ren->GetScreen(true));
|
||||
ren->DrawRectSolid(0, vec2(320, 240), fade);
|
||||
}
|
||||
}
|
||||
|
@ -104,7 +104,7 @@ void MessageMgr::Push(const std::string& title, const std::string& text) {
|
||||
}
|
||||
|
||||
void MessageMgr::Update(float delta) {
|
||||
ren->OnScreen(Screen::Top);
|
||||
ren->OnScreen(ren->GetScreen(false));
|
||||
for (size_t i = 0; i < msgs.size(); i++) {
|
||||
// Update the Animation Handlers and Move older
|
||||
// Messages up if a new one got pushed
|
||||
|
@ -9,7 +9,7 @@ void Performance::Update(float delta, LI::Renderer::Ref ren, Hid::Ref inp) {
|
||||
if (*skill) {
|
||||
Kill();
|
||||
}
|
||||
ren->OnScreen(Screen::Top);
|
||||
ren->OnScreen(ren->GetScreen(false));
|
||||
ren->TextScale(0.6);
|
||||
vec2 pos;
|
||||
Line(pos, std::format("{:.1f} FPS / {:.2f}ms", 1000.f / delta, delta), ren);
|
||||
|
36
source/ui7/container/button.cpp
Normal file
36
source/ui7/container/button.cpp
Normal file
@ -0,0 +1,36 @@
|
||||
#include <pd/ui7/container/button.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace UI7 {
|
||||
void Button::HandleInput(Hid::Ref inp) {
|
||||
/// Ensure to only check input once
|
||||
if (inp_done) {
|
||||
return;
|
||||
}
|
||||
/// Ensure it gets sed to false and stays if not pressed
|
||||
pressed = false;
|
||||
color = UI7Color_Button;
|
||||
Assert(screen.get(), "Screen is not set up!");
|
||||
if (screen->ScreenType() == Screen::Bottom) {
|
||||
if (inp->IsHeld(inp->Touch) &&
|
||||
LI::Renderer::InBox(inp->TouchPos(), vec4(pos, size))) {
|
||||
color = UI7Color_ButtonHovered;
|
||||
}
|
||||
if (inp->IsUp(inp->Touch) &&
|
||||
LI::Renderer::InBox(inp->TouchPosLast(), vec4(pos, size))) {
|
||||
color = UI7Color_ButtonActive;
|
||||
pressed = true;
|
||||
}
|
||||
}
|
||||
inp_done = true;
|
||||
}
|
||||
void Button::Draw() {
|
||||
Assert(ren.get() && list.get() && linked_theme,
|
||||
"Did you run Container::Init correctly?");
|
||||
ren->OnScreen(screen);
|
||||
list->AddRectangle(pos, size, linked_theme->Get(color));
|
||||
list->AddText(pos + size * 0.5 - tdim * 0.5, label,
|
||||
linked_theme->Get(UI7Color_Text));
|
||||
}
|
||||
} // namespace UI7
|
||||
} // namespace PD
|
38
source/ui7/container/checkbox.cpp
Normal file
38
source/ui7/container/checkbox.cpp
Normal file
@ -0,0 +1,38 @@
|
||||
#include <pd/ui7/container/checkbox.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace UI7 {
|
||||
void Checkbox::HandleInput(Hid::Ref inp) {
|
||||
/// Ensure to only check input once
|
||||
if (inp_done) {
|
||||
return;
|
||||
}
|
||||
color = UI7Color_FrameBackground;
|
||||
/// Ensure it gets sed to false and stays if not pressed
|
||||
Assert(screen.get(), "Screen is not set up!");
|
||||
if (screen->ScreenType() == Screen::Bottom) {
|
||||
if (inp->IsHeld(inp->Touch) &&
|
||||
LI::Renderer::InBox(inp->TouchPos(), vec4(pos, size))) {
|
||||
color = UI7Color_FrameBackgroundHovered;
|
||||
}
|
||||
if (inp->IsUp(inp->Touch) &&
|
||||
LI::Renderer::InBox(inp->TouchPosLast(), vec4(pos, size))) {
|
||||
color = UI7Color_FrameBackgroundHovered;
|
||||
usr_ref = !usr_ref;
|
||||
}
|
||||
}
|
||||
inp_done = true;
|
||||
}
|
||||
void Checkbox::Draw() {
|
||||
Assert(ren.get() && list.get() && linked_theme,
|
||||
"Did you run Container::Init correctly?");
|
||||
ren->OnScreen(screen);
|
||||
list->AddRectangle(pos, cbs, linked_theme->Get(color));
|
||||
if (usr_ref) {
|
||||
list->AddRectangle(pos + 2, cbs - 4, linked_theme->Get(UI7Color_Checkmark));
|
||||
}
|
||||
list->AddText(pos + vec2(cbs.x() + 5, cbs.y() * 0.5 - tdim.y() * 0.5), label,
|
||||
linked_theme->Get(UI7Color_Text));
|
||||
}
|
||||
} // namespace UI7
|
||||
} // namespace PD
|
12
source/ui7/container/container.cpp
Normal file
12
source/ui7/container/container.cpp
Normal file
@ -0,0 +1,12 @@
|
||||
#include <pd/ui7/container/container.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace UI7 {
|
||||
void Container::HandleScrolling(vec2 scrolling, vec4 viewport) {
|
||||
pos -= vec2(0, scrolling.y());
|
||||
if (!LI::Renderer::InBox(pos, size, viewport)) {
|
||||
skippable = true;
|
||||
}
|
||||
}
|
||||
} // namespace UI7
|
||||
} // namespace PD
|
13
source/ui7/container/image.cpp
Normal file
13
source/ui7/container/image.cpp
Normal file
@ -0,0 +1,13 @@
|
||||
#include <pd/ui7/container/image.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace UI7 {
|
||||
void Image::Draw() {
|
||||
Assert(ren.get() && list.get() && linked_theme,
|
||||
"Did you run Container::Init correctly?");
|
||||
Assert(img.get(), "Image is nullptr!");
|
||||
ren->OnScreen(screen);
|
||||
list->AddImage(pos, img);
|
||||
}
|
||||
} // namespace UI7
|
||||
} // namespace PD
|
12
source/ui7/container/label.cpp
Normal file
12
source/ui7/container/label.cpp
Normal file
@ -0,0 +1,12 @@
|
||||
#include <pd/ui7/container/label.hpp>
|
||||
|
||||
namespace PD {
|
||||
namespace UI7 {
|
||||
void Label::Draw() {
|
||||
Assert(ren.get() && list.get() && linked_theme,
|
||||
"Did you run Container::Init correctly?");
|
||||
ren->OnScreen(screen);
|
||||
list->AddText(pos, label, linked_theme->Get(UI7Color_Text));
|
||||
}
|
||||
} // namespace UI7
|
||||
} // namespace PD
|
@ -34,10 +34,10 @@ void DrawList::AddRectangle(vec2 pos, vec2 szs, const UI7Color& clr) {
|
||||
auto cmd = LI::Command::New();
|
||||
ren->UseTex();
|
||||
ren->SetupCommand(cmd);
|
||||
cmd->Layer(layer);
|
||||
cmd->Layer(base + layer);
|
||||
ren->QuadCommand(cmd, rect, vec4(0.f, 1.f, 1.f, 0.f), clr);
|
||||
commands.push_back(
|
||||
std::make_pair(ren->CurrentScreen() == Screen::Bottom, cmd));
|
||||
commands.push_back(std::make_pair(
|
||||
ren->CurrentScreen()->ScreenType() == Screen::Bottom, cmd));
|
||||
}
|
||||
|
||||
void DrawList::AddTriangle(vec2 pos0, vec2 pos1, vec2 pos2,
|
||||
@ -48,10 +48,10 @@ void DrawList::AddTriangle(vec2 pos0, vec2 pos1, vec2 pos2,
|
||||
auto cmd = LI::Command::New();
|
||||
ren->UseTex();
|
||||
ren->SetupCommand(cmd);
|
||||
cmd->Layer(layer);
|
||||
cmd->Layer(base + layer);
|
||||
ren->TriangleCommand(cmd, pos0, pos1, pos2, clr);
|
||||
commands.push_back(
|
||||
std::make_pair(ren->CurrentScreen() == Screen::Bottom, cmd));
|
||||
commands.push_back(std::make_pair(
|
||||
ren->CurrentScreen()->ScreenType() == Screen::Bottom, cmd));
|
||||
}
|
||||
|
||||
void DrawList::AddText(vec2 pos, const std::string& text, const UI7Color& clr,
|
||||
@ -63,11 +63,14 @@ void DrawList::AddText(vec2 pos, const std::string& text, const UI7Color& clr,
|
||||
e = static_text.find(id);
|
||||
}
|
||||
if (!e->second->IsSetup()) {
|
||||
int l = ren->Layer();
|
||||
ren->Layer(base);
|
||||
e->second->Setup(&(*ren), pos, clr, text, flags, box);
|
||||
ren->Layer(l);
|
||||
}
|
||||
e->second->SetPos(pos);
|
||||
e->second->SetColor(clr);
|
||||
e->second->SetLayer(base + layer);
|
||||
e->second->SetLayer(layer);
|
||||
e->second->Draw();
|
||||
|
||||
////// STILL LEAVING THE OLD CODE BELOW AS IT IS MAYBE NEEDED //////
|
||||
@ -78,13 +81,14 @@ void DrawList::AddText(vec2 pos, const std::string& text, const UI7Color& clr,
|
||||
// Font uses multiple textures
|
||||
// Oh and Handle Layer management here as well
|
||||
// int l = ren->Layer();
|
||||
// ren->Layer(layer);
|
||||
// ren->Layer(base + layer);
|
||||
// std::vector<LI::Command::Ref> cmds;
|
||||
// ren->TextCommand(cmds, pos, clr, text, flags, box);
|
||||
// ren->Layer(l);
|
||||
// for (auto c : cmds) {
|
||||
// commands.push_back(
|
||||
// std::make_pair(ren->CurrentScreen() == Screen::Bottom, c));
|
||||
// std::make_pair(ren->CurrentScreen()->ScreenType() == Screen::Bottom,
|
||||
// c));
|
||||
// }
|
||||
}
|
||||
|
||||
@ -97,18 +101,17 @@ void DrawList::AddImage(vec2 pos, Texture::Ref img, vec2 size) {
|
||||
auto cmd = LI::Command::New();
|
||||
ren->UseTex(img);
|
||||
ren->SetupCommand(cmd);
|
||||
cmd->Layer(layer);
|
||||
cmd->Layer(base + layer);
|
||||
ren->QuadCommand(cmd, rect, img->GetUV(), 0xffffffff);
|
||||
commands.push_back(
|
||||
std::make_pair(ren->CurrentScreen() == Screen::Bottom, cmd));
|
||||
commands.push_back(std::make_pair(
|
||||
ren->CurrentScreen()->ScreenType() == Screen::Bottom, cmd));
|
||||
}
|
||||
|
||||
void DrawList::Clear() { commands.clear(); }
|
||||
|
||||
void DrawList::Process() {
|
||||
for (auto command : commands) {
|
||||
command.second->Layer(command.second->Layer() + base);
|
||||
ren->OnScreen(command.first ? Screen::Bottom : Screen::Top);
|
||||
ren->OnScreen(ren->GetScreen(command.first));
|
||||
ren->PushCommand(command.second);
|
||||
}
|
||||
commands.clear();
|
||||
|
@ -2,107 +2,57 @@
|
||||
#include <pd/common/timetrace.hpp>
|
||||
#include <pd/ui7/menu.hpp>
|
||||
|
||||
//////////////////////////////
|
||||
//////// OBJECT SETUP ////////
|
||||
////// Setup Variables ///////
|
||||
///////// Move Cursor ////////
|
||||
//// Check Scrolling State ///
|
||||
/////// Handle Controls //////
|
||||
////////// Render ////////////
|
||||
//////////////////////////////
|
||||
|
||||
namespace PD {
|
||||
namespace UI7 {
|
||||
void UI7::Menu::Label(const std::string& label) {
|
||||
vec2 size = this->back->GetRenderer()->GetTextDimensions(label);
|
||||
vec2 pos = Cursor();
|
||||
CursorMove(size - vec2(0, 4)); // Fix to make gap not to large
|
||||
|
||||
if (HandleScrolling(pos, size)) {
|
||||
return;
|
||||
}
|
||||
|
||||
/// To Draw a Label above the head bar you should
|
||||
/// use the m->GetFrontList() instead
|
||||
|
||||
main->AddText(pos, label, linked_theme->Get(UI7Color_Text), 0,
|
||||
vec2(view_area.z(), 20));
|
||||
Container::Ref r =
|
||||
ObjectPush(PD::New<UI7::Label>(label, Cursor(), this->back->ren));
|
||||
CursorMove(r->GetSize());
|
||||
r->Init(main->ren, main, linked_theme);
|
||||
r->HandleScrolling(scrolling_off, view_area);
|
||||
}
|
||||
|
||||
bool UI7::Menu::Button(const std::string& label) {
|
||||
bool ret = false;
|
||||
auto tszs = this->back->GetRenderer()->GetTextDimensions(label);
|
||||
vec2 size = tszs + vec2(8, 4);
|
||||
vec2 pos = Cursor();
|
||||
UI7Color clr = UI7Color_Button;
|
||||
CursorMove(size);
|
||||
/////// SCROLLING HANDLER HERE ////////
|
||||
if (HandleScrolling(pos, size)) {
|
||||
return false;
|
||||
u32 id = Strings::FastHash("btn" + label);
|
||||
Container::Ref r = FindIDObj(id);
|
||||
if (!r) {
|
||||
r = ObjectPush(PD::New<UI7::Button>(label, Cursor(), this->back->ren));
|
||||
r->SetID(id);
|
||||
r->Init(main->ren, main, linked_theme);
|
||||
} else {
|
||||
ObjectPush(r);
|
||||
r->SetPos(Cursor());
|
||||
}
|
||||
/// CONTROLS ///
|
||||
if (has_touch) {
|
||||
if (inp->IsHeld(inp->Touch) &&
|
||||
LI::Renderer::InBox(inp->TouchPos(), vec4(pos, size))) {
|
||||
clr = UI7Color_ButtonHovered;
|
||||
}
|
||||
if (inp->IsUp(inp->Touch) &&
|
||||
LI::Renderer::InBox(inp->TouchPosLast(), vec4(pos, size))) {
|
||||
clr = UI7Color_ButtonActive;
|
||||
ret = true;
|
||||
}
|
||||
CursorMove(r->GetSize());
|
||||
r->HandleScrolling(scrolling_off, view_area);
|
||||
if (!r->Skippable()) {
|
||||
ret = std::static_pointer_cast<UI7::Button>(r)->IsPressed();
|
||||
}
|
||||
/// Rendering ///
|
||||
main->AddRectangle(pos, size, linked_theme->Get(clr));
|
||||
main->AddText(pos + size * 0.5 - tszs * 0.5, label,
|
||||
linked_theme->Get(UI7Color_Text));
|
||||
return ret;
|
||||
}
|
||||
|
||||
void UI7::Menu::Checkbox(const std::string& label, bool& v) {
|
||||
vec2 pos = Cursor();
|
||||
vec2 tdim = front->ren->GetTextDimensions(label);
|
||||
vec2 cbs(18);
|
||||
vec2 size = cbs + vec2(tdim.x() + 5, 0);
|
||||
CursorMove(size);
|
||||
|
||||
if (HandleScrolling(pos, size)) {
|
||||
return;
|
||||
u32 id = Strings::FastHash("cbx" + label);
|
||||
Container::Ref r = FindIDObj(id);
|
||||
if (!r) {
|
||||
r = ObjectPush(PD::New<UI7::Checkbox>(label, Cursor(), v, this->back->ren));
|
||||
r->SetID(id);
|
||||
r->Init(main->ren, main, linked_theme);
|
||||
} else {
|
||||
ObjectPush(r);
|
||||
r->SetPos(Cursor());
|
||||
}
|
||||
|
||||
UI7Color cbbg = UI7Color_FrameBackground;
|
||||
|
||||
if (has_touch) {
|
||||
if (inp->IsHeld(inp->Touch) &&
|
||||
LI::Renderer::InBox(inp->TouchPos(), vec4(pos, size))) {
|
||||
cbbg = UI7Color_FrameBackgroundHovered;
|
||||
}
|
||||
if (inp->IsUp(inp->Touch) &&
|
||||
LI::Renderer::InBox(inp->TouchPosLast(), vec4(pos, size))) {
|
||||
cbbg = UI7Color_FrameBackgroundHovered;
|
||||
v = !v;
|
||||
}
|
||||
}
|
||||
|
||||
main->AddRectangle(pos, cbs, linked_theme->Get(cbbg));
|
||||
if (v) {
|
||||
main->AddRectangle(pos + 2, cbs - 4, linked_theme->Get(UI7Color_Checkmark));
|
||||
}
|
||||
main->AddText(pos + vec2(cbs.x() + 5, cbs.y() * 0.5 - tdim.y() * 0.5), label,
|
||||
linked_theme->Get(UI7Color_Text));
|
||||
CursorMove(r->GetSize());
|
||||
r->HandleScrolling(scrolling_off, view_area);
|
||||
}
|
||||
|
||||
void UI7::Menu::Image(Texture::Ref img, vec2 size) {
|
||||
/// Variable Setup Stage ///
|
||||
size = size == 0.f ? img->GetSize() : size;
|
||||
vec2 pos = Cursor();
|
||||
CursorMove(size);
|
||||
/// Scrolling Handler ///
|
||||
if (HandleScrolling(pos, size)) {
|
||||
return;
|
||||
}
|
||||
/// Rendering Stage ///
|
||||
main->AddImage(pos, img, size);
|
||||
Container::Ref r =
|
||||
ObjectPush(PD::New<UI7::Image>(img, Cursor(), this->back->ren, size));
|
||||
CursorMove(r->GetSize());
|
||||
r->Init(main->ren, main, linked_theme);
|
||||
r->HandleScrolling(scrolling_off, view_area);
|
||||
}
|
||||
|
||||
void UI7::Menu::DebugLabels() {
|
||||
@ -131,12 +81,21 @@ void UI7::Menu::DebugLabels() {
|
||||
|
||||
void UI7::Menu::Update(float delta) {
|
||||
TT::Scope st("MUPT_" + name);
|
||||
this->back->BaseLayer(30);
|
||||
for (auto& it : objects) {
|
||||
if (it->GetID() != 0 && !FindIDObj(it->GetID())) {
|
||||
idobjs.push_back(it);
|
||||
}
|
||||
if (!it->Skippable()) {
|
||||
it->HandleInput(inp);
|
||||
/// Unlock Input after to ensure nothing is checked twice
|
||||
it->UnlockInput();
|
||||
it->Draw();
|
||||
}
|
||||
}
|
||||
this->back->Process();
|
||||
this->main->BaseLayer(40);
|
||||
this->main->Process();
|
||||
this->front->BaseLayer(50);
|
||||
this->front->Process();
|
||||
this->objects.clear();
|
||||
}
|
||||
|
||||
void UI7::Menu::CursorMove(const vec2& size) {
|
||||
@ -154,13 +113,18 @@ void UI7::Menu::CursorMove(const vec2& size) {
|
||||
void UI7::Menu::PreHandler(UI7MenuFlags flags) {
|
||||
TT::Scope st("MPRE_" + name);
|
||||
TT::Beg("MUSR_" + name);
|
||||
this->back->BaseLayer(30);
|
||||
this->main->BaseLayer(40);
|
||||
this->front->BaseLayer(50);
|
||||
Cursor(vec2(5, 5));
|
||||
this->flags = flags;
|
||||
this->scrolling[0] = flags & UI7MenuFlags_HzScrolling;
|
||||
this->scrolling[1] = flags & UI7MenuFlags_VtScrolling;
|
||||
has_touch = main->GetRenderer()->CurrentScreen() == Screen::Bottom;
|
||||
has_touch =
|
||||
main->GetRenderer()->CurrentScreen()->ScreenType() == Screen::Bottom;
|
||||
if (!(flags & UI7MenuFlags_NoBackground)) {
|
||||
back->AddRectangle(0, view_area.zw(), UI7Color_Background);
|
||||
back->AddRectangle(0, view_area.zw(),
|
||||
linked_theme->Get(UI7Color_Background));
|
||||
}
|
||||
if (!(flags & UI7MenuFlags_NoTitlebar)) {
|
||||
tbh = front->GetRenderer()->TextScale() * 30.f;
|
||||
@ -327,5 +291,42 @@ bool UI7::Menu::HandleScrolling(vec2& pos, const vec2& size) {
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
Container::Ref UI7::Menu::ObjectPush(Container::Ref obj) {
|
||||
this->objects.push_back(obj);
|
||||
return obj;
|
||||
}
|
||||
|
||||
Container::Ref UI7::Menu::FindIDObj(u32 id) {
|
||||
for (auto& it : idobjs) {
|
||||
if (it->GetID() == id) {
|
||||
return it;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void UI7::Menu::Join() {
|
||||
Assert(objects.size(), "Objects list is empty!");
|
||||
join.push_back(objects.back().get());
|
||||
}
|
||||
|
||||
void UI7::Menu::JoinOpHzCenter() {
|
||||
this->Join();
|
||||
float spos = join.front()->GetPos().x();
|
||||
float szs = join.back()->GetPos().x() + join.back()->GetSize().x() - spos;
|
||||
float off = (view_area.x() + view_area.z() * 0.5) - (spos + szs * 0.5);
|
||||
for (auto it : join) {
|
||||
it->SetPos(it->GetPos() + vec2(off, 0.f));
|
||||
}
|
||||
join.clear();
|
||||
}
|
||||
void UI7::Menu::AfterAlignCenter() {
|
||||
Container* ref = objects.back().get();
|
||||
vec2 p = ref->GetPos();
|
||||
vec2 s = ref->GetSize();
|
||||
float newx = (view_area.x() + view_area.z() * 0.5) - (p.x() + s.x() * 0.5);
|
||||
ref->SetPos(vec2(newx, p.y()));
|
||||
}
|
||||
} // namespace UI7
|
||||
} // namespace PD
|
@ -6,7 +6,7 @@ namespace UI7 {
|
||||
void Theme::Default(Theme& theme) {
|
||||
theme.Set(UI7Color_Text, Color("#FFFFFFFF"));
|
||||
theme.Set(UI7Color_TextDead, Color("#AAAAAAFF"));
|
||||
theme.Set(UI7Color_Background, Color("#EEEEEEFF"));
|
||||
theme.Set(UI7Color_Background, Color("#222222aa"));
|
||||
theme.Set(UI7Color_Button, Color("#111111FF"));
|
||||
theme.Set(UI7Color_ButtonDead, Color("#080808FF"));
|
||||
theme.Set(UI7Color_ButtonActive, Color("#2A2A2AFF"));
|
||||
|
@ -46,30 +46,44 @@ class Test : public PD::App {
|
||||
}
|
||||
|
||||
bool MainLoop(float delta, float time) override {
|
||||
ren->OnScreen(Top);
|
||||
DrawFancyBG(time);
|
||||
ren->OnScreen(PD::Screen::Bottom);
|
||||
// ren->DrawRectSolid(0, vec2(320, 240), PD::Color("#222222"));
|
||||
// ren->Layer(ren->Layer() + 1);
|
||||
// ren->DrawImage(ren->GetViewport().zw() * 0.5 - test->GetSize() * 0.5,
|
||||
// test); ren->DrawText(5, 0xffffffff, "Hello World!", LITextFlags_None);
|
||||
ren->OnScreen(Bottom);
|
||||
if (ui7->BeginMenu("Test",
|
||||
UI7MenuFlags_Scrolling | UI7MenuFlags_CenterTitle)) {
|
||||
auto m = ui7->GetCurrentMenu();
|
||||
m->SeparatorText("Menu Timings");
|
||||
m->DebugLabels();
|
||||
m->SeparatorText("Lithium Settings");
|
||||
FlagBox(m, "LI AST", PD::LI::RenderFlags_AST);
|
||||
FlagBox(m, "LI LRS", PD::LI::RenderFlags_LRS);
|
||||
FlagBox(m, "LI TMS", PD::LI::RenderFlags_TMS);
|
||||
m->SeparatorText("Palladium Info");
|
||||
m->Label("Version: " + PD::LibInfo::Version() + " [" +
|
||||
PD::LibInfo::Commit() + "]");
|
||||
m->AfterAlignCenter();
|
||||
m->Label("CompileInfo: " + PD::LibInfo::CompiledWith() + " - " +
|
||||
PD::LibInfo::CxxVersion());
|
||||
m->AfterAlignCenter();
|
||||
m->Label("Build at " + PD::LibInfo::BuildTime());
|
||||
m->AfterAlignCenter();
|
||||
m->SeparatorText("Basic Info");
|
||||
m->Label("sizeof(size_t): " + std::to_string(sizeof(size_t)) + " -> " +
|
||||
std::to_string(sizeof(size_t) * 8) + "Bit");
|
||||
m->AfterAlignCenter();
|
||||
m->Label("__cplusplus=" + std::to_string(__cplusplus));
|
||||
m->AfterAlignCenter();
|
||||
m->Label(PD::Strings::GetCompilerVersion());
|
||||
m->AfterAlignCenter();
|
||||
m->Label("sizeof(LI::Vertex): " + std::to_string(sizeof(PD::LI::Vertex)));
|
||||
m->AfterAlignCenter();
|
||||
m->Label("sizeof(PD::u16): " + std::to_string(sizeof(PD::u16)));
|
||||
m->AfterAlignCenter();
|
||||
m->SeparatorText("UI7 Tests");
|
||||
m->Label("This seems to be a label");
|
||||
m->Image(test);
|
||||
m->Separator();
|
||||
m->Button("Button?");
|
||||
if (m->Button("Button?")) {
|
||||
Messages()->Push("Button", "Pressed...");
|
||||
}
|
||||
m->SeparatorText("SeparatorText");
|
||||
m->Checkbox("Test", cbtest);
|
||||
for (int i = 0; i < 10; i++) {
|
||||
m->Label("Label: " + std::to_string(i));
|
||||
}
|
||||
ui7->EndMenu();
|
||||
}
|
||||
ui7->Update(delta);
|
||||
@ -88,43 +102,6 @@ class Test : public PD::App {
|
||||
|
||||
void Deinit() override {}
|
||||
|
||||
void FlagBox(PD::UI7::Menu::Ref m, const std::string& label,
|
||||
PD::LI::RenderFlags flag) {
|
||||
bool has_flag = ren->GetFlags() & flag;
|
||||
m->Checkbox(label, has_flag);
|
||||
if (has_flag != (ren->GetFlags() & flag)) {
|
||||
if (has_flag) {
|
||||
ren->GetFlags() |= flag;
|
||||
} else {
|
||||
ren->GetFlags() &= ~flag;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DrawFancyBG(float time) {
|
||||
ren->DrawRect(vec2(0, 0), vec2(400, 240), 0xff64c9fd);
|
||||
for (int i = 0; i < 44; i++) Append(i, vec2(0, 0), vec2(400, 240), time);
|
||||
}
|
||||
|
||||
float Offset(float x) {
|
||||
float y = cos(x) * 42;
|
||||
return y - floor(y);
|
||||
}
|
||||
void Append(int index, vec2 position, vec2 size, float time) {
|
||||
float offset = Offset(index) * 62;
|
||||
float x_position = position.x() + size.x() / 8 * ((index % 11) - 1) +
|
||||
cos(offset + time) * 10;
|
||||
float y_position = position.y() + size.y() / 8 * (index / 11) + 40 +
|
||||
sin(offset + time) * 10 + 30;
|
||||
float color_effect = 1 - exp(-(index / 11) / 3.0f);
|
||||
|
||||
ren->DrawTriangle(
|
||||
vec2(x_position, y_position), vec2(x_position + 300, y_position + (90)),
|
||||
vec2(x_position - 300, y_position + (90)),
|
||||
PD::Color(.94f - .17f * color_effect, .61f - .25f * color_effect,
|
||||
.36f + .38f * color_effect));
|
||||
}
|
||||
|
||||
private:
|
||||
/// Shorter Acess to Renderer / Input
|
||||
PD::LI::Renderer::Ref ren;
|
||||
|
@ -76,7 +76,7 @@ class TestBench : public PD::App {
|
||||
|
||||
void Result(float delta) {
|
||||
UpdateLiTimes();
|
||||
ren->OnScreen(PD::Screen::Top);
|
||||
ren->OnScreen(Top);
|
||||
if (ui7->BeginMenu("TestBench")) {
|
||||
auto m = ui7->GetCurrentMenu();
|
||||
m->Label("Base Init: " + TTime("BaseInit"));
|
||||
@ -84,7 +84,7 @@ class TestBench : public PD::App {
|
||||
PD::Strings::FormatNanos(li_stats->GetAverage()));
|
||||
ui7->EndMenu();
|
||||
}
|
||||
ren->OnScreen(PD::Screen::Bottom);
|
||||
ren->OnScreen(Bottom);
|
||||
if (ui7->BeginMenu("Test Results", UI7MenuFlags_Scrolling)) {
|
||||
auto m = ui7->GetCurrentMenu();
|
||||
for (auto& it : results) {
|
||||
@ -116,7 +116,11 @@ class TestBench : public PD::App {
|
||||
DrawFancyBG(time);
|
||||
if (ui7->BeginMenu("Test2")) {
|
||||
auto m = ui7->GetCurrentMenu();
|
||||
m->Label("Text1");
|
||||
m->Label("Text2");
|
||||
m->Button("Test");
|
||||
m->SameLine();
|
||||
m->Button("Test2");
|
||||
m->Separator();
|
||||
m->Label("Line1");
|
||||
m->Label("Line2");
|
||||
|
Loading…
Reference in New Issue
Block a user