- Renderer now vould use more screen Objects - Register default Top and Bottom Screens (for Overlays and UI7) - Make ToHex an Inline header func - Add GetCompilerVersion - Add Library Compile And Version Info to common - Remove z of vertex object and shader in position - Add Container base and SubContainers to UI7 - Add abillity to Join Multiple Objects in Same Line and Center them - Fix LayerOrder Bug for updating texts in DrawList
124 lines
4.0 KiB
C++
124 lines
4.0 KiB
C++
/*
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MIT License
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Copyright (c) 2024 René Amthor (tobid7)
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include <3ds.h>
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#include <ctime>
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#include <pd.hpp>
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#include <pd/maths/tween.hpp>
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class Test : public PD::App {
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public:
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Test() = default;
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~Test() = default;
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void Init() override {
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ren = Renderer();
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inp = Input();
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test = PD::Texture::New("romfs:/icon.png");
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// Performance Overlay freezes N3DS
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// Overlays()->Push(PD::New<PD::Performance>(dbg, dbg_screen));
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font = PD::LI::Font::New();
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// font->LoadTTF("romfs:/fonts/ComicNeue.ttf", 32);
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font->LoadTTF("romfs:/fonts/JetBrainsMono-Medium.ttf", 32);
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ren->Font(font);
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ui7 = PD::UI7::Context::New(ren, inp);
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}
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bool MainLoop(float delta, float time) override {
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ren->OnScreen(Top);
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DrawFancyBG(time);
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ren->OnScreen(Bottom);
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if (ui7->BeginMenu("Test",
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UI7MenuFlags_Scrolling | UI7MenuFlags_CenterTitle)) {
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auto m = ui7->GetCurrentMenu();
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m->SeparatorText("Menu Timings");
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m->DebugLabels();
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m->SeparatorText("Palladium Info");
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m->Label("Version: " + PD::LibInfo::Version() + " [" +
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PD::LibInfo::Commit() + "]");
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m->AfterAlignCenter();
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m->Label("CompileInfo: " + PD::LibInfo::CompiledWith() + " - " +
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PD::LibInfo::CxxVersion());
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m->AfterAlignCenter();
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m->Label("Build at " + PD::LibInfo::BuildTime());
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m->AfterAlignCenter();
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m->SeparatorText("Basic Info");
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m->Label("sizeof(size_t): " + std::to_string(sizeof(size_t)) + " -> " +
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std::to_string(sizeof(size_t) * 8) + "Bit");
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m->AfterAlignCenter();
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m->Label("__cplusplus=" + std::to_string(__cplusplus));
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m->AfterAlignCenter();
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m->Label(PD::Strings::GetCompilerVersion());
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m->AfterAlignCenter();
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m->Label("sizeof(LI::Vertex): " + std::to_string(sizeof(PD::LI::Vertex)));
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m->AfterAlignCenter();
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m->Label("sizeof(PD::u16): " + std::to_string(sizeof(PD::u16)));
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m->AfterAlignCenter();
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m->SeparatorText("UI7 Tests");
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m->Label("This seems to be a label");
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m->Image(test);
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m->Separator();
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if (m->Button("Button?")) {
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Messages()->Push("Button", "Pressed...");
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}
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m->SeparatorText("SeparatorText");
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m->Checkbox("Test", cbtest);
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ui7->EndMenu();
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}
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ui7->Update(delta);
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if (inp->IsDown(PD::Hid::Start)) {
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return false;
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}
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if (inp->IsDown(inp->A)) {
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Overlays()->Push(PD::New<PD::Performance>(dbg, dbg_screen));
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Messages()->Push("Test", "Oder SO");
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}
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if (inp->IsUp(inp->B)) {
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Overlays()->Push(PD::New<PD::Keyboard>(text, state));
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}
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return true;
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}
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void Deinit() override {}
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private:
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/// Shorter Acess to Renderer / Input
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PD::LI::Renderer::Ref ren;
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PD::Hid::Ref inp;
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/// Other Data
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PD::Texture::Ref test;
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bool dbg = false, dbg_screen = false;
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bool cbtest = true;
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std::string text;
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PD::Keyboard::State state;
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PD::UI7::Context::Ref ui7;
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PD::LI::Font::Ref font;
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vec2 text_pos;
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};
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int main() {
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Test app;
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app.Run();
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return 0;
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} |