palladium/source/ui7/container/label.cpp
tobid7 f87c103d8d # Stage 1.8
- Renderer now vould use more screen Objects
- Register default Top and Bottom Screens (for Overlays and UI7)
- Make ToHex an Inline header func
- Add GetCompilerVersion
- Add Library Compile And Version Info to common
- Remove z of vertex object and shader in position
- Add Container base and SubContainers to UI7
- Add abillity to Join Multiple Objects in Same Line and Center them
- Fix LayerOrder Bug for updating texts in DrawList
2025-02-02 20:32:07 +01:00

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C++

#include <pd/ui7/container/label.hpp>
namespace PD {
namespace UI7 {
void Label::Draw() {
Assert(ren.get() && list.get() && linked_theme,
"Did you run Container::Init correctly?");
ren->OnScreen(screen);
list->AddText(pos, label, linked_theme->Get(UI7Color_Text));
}
} // namespace UI7
} // namespace PD