# Stage 1.8
- Renderer now vould use more screen Objects - Register default Top and Bottom Screens (for Overlays and UI7) - Make ToHex an Inline header func - Add GetCompilerVersion - Add Library Compile And Version Info to common - Remove z of vertex object and shader in position - Add Container base and SubContainers to UI7 - Add abillity to Join Multiple Objects in Same Line and Center them - Fix LayerOrder Bug for updating texts in DrawList
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@ -12,13 +12,13 @@
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.out out_uv texcoord0
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; Inputs
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.alias in_xyz v0
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.alias in_xy v0
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.alias in_uvc v1
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.alias in_col v2
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.entry vmain
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.proc vmain
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mov r0.xyz, in_xyz.xyz
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mov r0.xy, in_xy.xy
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mov r0.w, ones
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dp4 out_position.x, projection[0], r0
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