# Stage 1.8
- Renderer now vould use more screen Objects - Register default Top and Bottom Screens (for Overlays and UI7) - Make ToHex an Inline header func - Add GetCompilerVersion - Add Library Compile And Version Info to common - Remove z of vertex object and shader in position - Add Container base and SubContainers to UI7 - Add abillity to Join Multiple Objects in Same Line and Center them - Fix LayerOrder Bug for updating texts in DrawList
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@@ -104,7 +104,7 @@ void MessageMgr::Push(const std::string& title, const std::string& text) {
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}
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void MessageMgr::Update(float delta) {
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ren->OnScreen(Screen::Top);
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ren->OnScreen(ren->GetScreen(false));
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for (size_t i = 0; i < msgs.size(); i++) {
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// Update the Animation Handlers and Move older
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// Messages up if a new one got pushed
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