# Stage 1.8

- Renderer now vould use more screen Objects
- Register default Top and Bottom Screens (for Overlays and UI7)
- Make ToHex an Inline header func
- Add GetCompilerVersion
- Add Library Compile And Version Info to common
- Remove z of vertex object and shader in position
- Add Container base and SubContainers to UI7
- Add abillity to Join Multiple Objects in Same Line and Center them
- Fix LayerOrder Bug for updating texts in DrawList
This commit is contained in:
2025-02-02 20:32:07 +01:00
parent 055588ce8b
commit f87c103d8d
32 changed files with 619 additions and 293 deletions

View File

@ -0,0 +1,13 @@
#include <pd/ui7/container/image.hpp>
namespace PD {
namespace UI7 {
void Image::Draw() {
Assert(ren.get() && list.get() && linked_theme,
"Did you run Container::Init correctly?");
Assert(img.get(), "Image is nullptr!");
ren->OnScreen(screen);
list->AddImage(pos, img);
}
} // namespace UI7
} // namespace PD