# Stage 1.8
- Renderer now vould use more screen Objects - Register default Top and Bottom Screens (for Overlays and UI7) - Make ToHex an Inline header func - Add GetCompilerVersion - Add Library Compile And Version Info to common - Remove z of vertex object and shader in position - Add Container base and SubContainers to UI7 - Add abillity to Join Multiple Objects in Same Line and Center them - Fix LayerOrder Bug for updating texts in DrawList
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@@ -6,7 +6,7 @@ namespace UI7 {
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void Theme::Default(Theme& theme) {
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theme.Set(UI7Color_Text, Color("#FFFFFFFF"));
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theme.Set(UI7Color_TextDead, Color("#AAAAAAFF"));
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theme.Set(UI7Color_Background, Color("#EEEEEEFF"));
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theme.Set(UI7Color_Background, Color("#222222aa"));
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theme.Set(UI7Color_Button, Color("#111111FF"));
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theme.Set(UI7Color_ButtonDead, Color("#080808FF"));
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theme.Set(UI7Color_ButtonActive, Color("#2A2A2AFF"));
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