stop leaking idobj memory (and coloredit layout mem)
This commit is contained in:
@@ -1,75 +1,77 @@
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#pragma once
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/*
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MIT License
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Copyright (c) 2024 - 2026 René Amthor (tobid7)
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include <pd/ui7/container/container.hpp>
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#include <pd/ui7/io.hpp>
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#include <pd/ui7/layout.hpp>
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namespace PD {
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namespace UI7 {
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/**
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* Color Editor (Creating a PopUP when clicking)
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*/
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class PD_API ColorEdit : public Container {
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public:
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/**
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* Constructor
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* @param label Label of the Button
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* @param pos Base Position
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* @param lr Reference to the Renderer
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*/
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ColorEdit(const std::string& label, u32* color, UI7::IO& io) {
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// PD::Assert(color != nullptr, "Input Color Address is null!");
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this->label = label;
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this->color_ref = color;
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this->initial_color = *color;
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this->tdim = io.Font->GetTextBounds(label.c_str(), io.FontScale);
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}
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~ColorEdit() = default;
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/**
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* Override for the Input Handler
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* @note This function is usally called by Menu::Update
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*/
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void HandleInput() override;
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/**
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* Override for the Rendering Handler
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* @note This function is usally called by Menu::Update
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* */
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void Draw() override;
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/** Function to Update Size if framepadding changes */
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void Update() override;
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private:
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fvec2 tdim; ///< Text size
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u32* color_ref = nullptr; ///< Color Reference
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u32 initial_color; ///< Initial Color
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std::string label; ///< Label of the Button
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Layout* layout = nullptr; ///< Layout to open
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bool is_shown = false; ///< AHow Layout Editor
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};
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} // namespace UI7
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#pragma once
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/*
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MIT License
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Copyright (c) 2024 - 2026 René Amthor (tobid7)
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
|
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include <pd/ui7/container/container.hpp>
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#include <pd/ui7/io.hpp>
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#include <pd/ui7/layout.hpp>
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namespace PD {
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namespace UI7 {
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/**
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* Color Editor (Creating a PopUP when clicking)
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*/
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class PD_API ColorEdit : public Container {
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public:
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/**
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* Constructor
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* @param label Label of the Button
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* @param pos Base Position
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* @param lr Reference to the Renderer
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*/
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ColorEdit(const std::string& label, u32* color, UI7::IO& io) {
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// PD::Assert(color != nullptr, "Input Color Address is null!");
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this->label = label;
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this->color_ref = color;
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this->initial_color = *color;
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this->tdim = io.Font->GetTextBounds(label.c_str(), io.FontScale);
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}
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~ColorEdit() {
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if (layout) delete layout;
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}
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/**
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* Override for the Input Handler
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* @note This function is usally called by Menu::Update
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*/
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void HandleInput() override;
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/**
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* Override for the Rendering Handler
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* @note This function is usally called by Menu::Update
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* */
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void Draw() override;
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/** Function to Update Size if framepadding changes */
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void Update() override;
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private:
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fvec2 tdim; ///< Text size
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u32* color_ref = nullptr; ///< Color Reference
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u32 initial_color; ///< Initial Color
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std::string label; ///< Label of the Button
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Layout* layout = nullptr; ///< Layout to open
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bool is_shown = false; ///< AHow Layout Editor
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};
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} // namespace UI7
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} // namespace PD
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@@ -47,7 +47,7 @@ class PD_API Layout {
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Size = 0;
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WorkRect = fvec4(IO.MenuPadding, Size - (fvec2(2) * IO.MenuPadding));
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}
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~Layout() = default;
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~Layout();
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/** SECTION CONTAINERS */
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/**
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@@ -26,6 +26,15 @@ SOFTWARE.
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namespace PD {
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namespace UI7 {
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PD_API Layout::~Layout() {
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// We all love managing memory i guess
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for (Container* obj : IDObjects) {
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delete obj;
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}
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IDObjects.clear();
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}
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PD_API void Layout::CursorInit() { Cursor = fvec2(WorkRect.x, WorkRect.y); }
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PD_API void Layout::SameLine() {
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@@ -136,6 +145,7 @@ PD_API void Layout::Update() {
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for (auto it = IDObjects.begin(); it != IDObjects.end();) {
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if ((*it)->Removable()) {
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delete *it;
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it = IDObjects.erase(it);
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} else {
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it++;
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