3ds Backend:
- switch to shaderProgramUse
Desktop Backend
- Add Pre Alpha Text Input and Keyboard Support
- Move Shader Attrib Setup into a function and callit every time we need a set up vbo
- Move to Mat4 api
Core:
- Add fquat support
- Add LoadFile2Str
- Move Mat4 Lib from Project n73 to Palladium
- Add full supprot for vec cross types
- Add Normalize, Distance and Dot to all
- Add Cross to vec3
Drivers:
- Add a SetViewPort func to GFX
- Add Keyboard keys and Flasg to Hid
Image:
- Add Vertical Flipping
- Add Horizontal flipping
UI7:
- Fix Critical Bug in IO Viewport handler
- Fix library list (error on MinGW for some reason)
Lazyvec:
- Split into multiple source files
- Generate new functions (see core updates)
- Move Libraries Source into pd directory and give them all their own CMakeLists.txt
- Partial rewrite core (color, autogenerated vec), lithium (now uses UNIQUE PTR for Commands), UI7
- Use MenuV2 as new standart in UI7
- Implementz ViewPort Pre alpha to UI7
- Add Line Drawing to DrawList (not Working)
- Implement a Complete new drievrs API (static Drivers)
- NO SUPPORT FOR SHARED LIBRARY BUILDS IN VERSION 5 YET
- Add Tools to Autogenerate Headers and Stuff