Compare commits
12
Commits
9e6c6fd84d
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stable
| Author | SHA1 | Date | |
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6547f64d13
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2b37204763
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8c2bcedc93
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01d3eb771e
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6de3683818
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ec49f70c0b
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6284ff885d
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91c245c1a6
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c828166ce4
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c7816ea170
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0dbf430c0c
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aec9083ebb
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@@ -29,6 +29,7 @@ class GfxCitro3D : public GfxDriverBase<GfxCitro3DConfig> {
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TextureFilter filter = TextureFilter::Linear) override;
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void DeleteTexture(const Li::Texture& tex) override;
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void UploadPools() override;
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void ClipRect() override;
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private:
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struct Impl;
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@@ -29,6 +29,7 @@ class GfxDirectX9 : public GfxDriverBase<GfxDirectX9Config> {
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TextureFilter filter = TextureFilter::Linear) override;
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void DeleteTexture(const Li::Texture& tex) override;
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void UploadPools() override;
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void ClipRect() override;
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private:
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struct Impl;
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@@ -28,6 +28,7 @@ class GfxOpenGL2 : public GfxDriverBase<GfxOpenGL2Config> {
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TextureFilter filter = TextureFilter::Linear) override;
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void DeleteTexture(const Li::Texture& tex) override;
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void UploadPools() override;
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void ClipRect() override;
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private:
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void pSetupShaderAttribs(u32 shader);
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@@ -28,6 +28,7 @@ class GfxOpenGL3 : public GfxDriverBase<GfxOpenGL3Config> {
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TextureFilter filter = TextureFilter::Linear) override;
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void DeleteTexture(const Li::Texture& tex) override;
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void UploadPools() override;
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void ClipRect() override;
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private:
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u32 pShader = 0;
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@@ -141,6 +141,9 @@ void GfxCitro3D::SysInit() {
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PDLOG("GfxCitro3D::SysInit();");
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impl = new Impl();
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Flags |= PDGfxBackendFlags_FlipUV_Y;
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Flags |= PDGfxBackendFlags_HasClipRect;
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Flags |= PDGfxBackendFlags_ReqPow2;
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Flags |= PDGfxBackendFlags_ApproxSDF;
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impl->pShaderRaw = Pica::AssembleCode(LIShaderCTR);
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impl->pCode = DVLB_ParseFile((uint32_t*)impl->pShaderRaw.data(),
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impl->pShaderRaw.size());
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@@ -264,6 +267,14 @@ void GfxCitro3D::UploadPools() {
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BufInfo_Init(buf);
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BufInfo_Add(buf, GetVertexBufPtr(0), sizeof(Li::Vertex), 3, 0x210);
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}
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void GfxCitro3D::ClipRect() {
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// This is so cursed but it works
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C3D_SetScissor(CurrentHasClip ? GPU_SCISSOR_NORMAL : GPU_SCISSOR_DISABLE,
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ViewPort.y - CurrentClip.w - CurrentClip.y,
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ViewPort.x - CurrentClip.z - CurrentClip.x,
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ViewPort.y - CurrentClip.y, ViewPort.x - CurrentClip.x);
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}
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} // namespace PD
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#else
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namespace PD {
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@@ -283,5 +294,6 @@ Li::Texture GfxCitro3D::LoadTexture(const std::vector<PD::u8>& pixels, int w,
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}
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void GfxCitro3D::DeleteTexture(const Li::Texture& tex) {}
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void GfxCitro3D::UploadPools() {}
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void GfxCitro3D::ClipRect() {}
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} // namespace PD
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#endif
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@@ -112,6 +112,7 @@ void GfxDirectX9::SysInit() {
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}
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if (psBlob) psBlob->Release();
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if (errBlob) errBlob->Release();
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Flags |= PDGfxBackendFlags_HasClipRect;
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} else {
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PDERR(
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"GfxDirectX9::SysInit Error: pDevice is not set!\nYOu need to include "
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@@ -285,6 +286,21 @@ void GfxDirectX9::UploadPools() {
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memcpy(iptr, GetIndexBufPtr(0), GetIndexPoolSize() * sizeof(u16));
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impl->IBO->Unlock();
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}
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void GfxDirectX9::ClipRect() {
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if (CurrentHasClip) {
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RECT r;
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r.left = CurrentClip.x;
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r.top = CurrentClip.y;
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r.right = CurrentClip.x + CurrentClip.z;
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r.bottom = CurrentClip.y + CurrentClip.w;
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impl->Device->SetScissorRect(&r);
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impl->Device->SetRenderState(D3DRS_SCISSORTESTENABLE, TRUE);
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} else {
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impl->Device->SetRenderState(D3DRS_SCISSORTESTENABLE, FALSE);
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}
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}
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} // namespace PD
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#else
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namespace PD {
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@@ -304,5 +320,6 @@ Li::Texture GfxDirectX9::LoadTexture(const std::vector<PD::u8>& pixels, int w,
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}
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void GfxDirectX9::DeleteTexture(const Li::Texture& tex) {}
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void GfxDirectX9::UploadPools() {}
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void GfxDirectX9::ClipRect() {}
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} // namespace PD
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#endif
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@@ -73,6 +73,7 @@ void GfxOpenGL2::pSetupShaderAttribs(u32 shader) {
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}
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void GfxOpenGL2::SysInit() {
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Flags |= PDGfxBackendFlags_HasClipRect;
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pShader = CreateShaderProgram(pVertCode, pFragCode);
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glUseProgram(pShader);
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glGenBuffers(1, &VBO);
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@@ -183,6 +184,16 @@ void GfxOpenGL2::UploadPools() {
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glBufferData(GL_ELEMENT_ARRAY_BUFFER, GetIndexPoolSize() * sizeof(u16),
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GetIndexBufPtr(0), GL_DYNAMIC_DRAW);
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}
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void GfxOpenGL2::ClipRect() {
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if (CurrentHasClip) {
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glEnable(GL_SCISSOR_TEST);
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glScissor(CurrentClip.x, ViewPort.y - (CurrentClip.y + CurrentClip.w),
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CurrentClip.z, CurrentClip.w);
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} else {
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glDisable(GL_SCISSOR_TEST);
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}
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}
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} // namespace PD
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#else
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namespace PD {
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@@ -203,5 +214,6 @@ Li::Texture GfxOpenGL2::LoadTexture(const std::vector<PD::u8>& pixels, int w,
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void GfxOpenGL2::DeleteTexture(const Li::Texture& tex) {}
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void GfxOpenGL2::pSetupShaderAttribs(u32 shader) {}
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void GfxOpenGL2::UploadPools() {}
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void GfxOpenGL2::ClipRect() {}
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} // namespace PD
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#endif
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@@ -11,6 +11,7 @@
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namespace PD {
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void GfxOpenGL3::SysInit() {
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Flags |= PDGfxBackendFlags_HasClipRect;
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std::string vcode = SpirvHelper::SPV2GLSL(
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std::vector<unsigned int>(
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Shaders::VertexShader,
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@@ -159,6 +160,16 @@ void GfxOpenGL3::UploadPools() {
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glBindVertexArray(0);
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}
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void GfxOpenGL3::ClipRect() {
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if (CurrentHasClip) {
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glEnable(GL_SCISSOR_TEST);
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glScissor(CurrentClip.x, ViewPort.y - (CurrentClip.y + CurrentClip.w),
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CurrentClip.z, CurrentClip.w);
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} else {
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glDisable(GL_SCISSOR_TEST);
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}
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}
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} // namespace PD
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#else
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namespace PD {
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@@ -178,5 +189,6 @@ Li::Texture GfxOpenGL3::LoadTexture(const std::vector<PD::u8>& pixels, int w,
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}
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void GfxOpenGL3::DeleteTexture(const Li::Texture& tex) {}
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void GfxOpenGL3::UploadPools() {}
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void GfxOpenGL3::ClipRect() {}
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} // namespace PD
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#endif
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+1
-22
@@ -56,21 +56,9 @@ struct PD_API Mat4 {
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constexpr float* Ptr() { return m.data(); }
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constexpr const float* Ptr() const { return m.data(); }
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constexpr float& operator()(int row, int col) {
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#ifdef __3DS__
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// 3ds is full reverse order iirc
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return m[row * 4 + (3 - col)];
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#else
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return m[col * 4 + row];
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#endif
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}
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constexpr float& operator()(int row, int col) { return m[col * 4 + row]; }
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constexpr float operator()(int row, int col) const {
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#ifdef __3DS__
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// 3ds is full reverse order iirc
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return m[row * 4 + (3 - col)];
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#else
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return m[col * 4 + row];
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#endif
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}
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constexpr Mat4 operator*(const Mat4& v) const {
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@@ -122,21 +110,12 @@ struct PD_API Mat4 {
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constexpr static Mat4 Ortho(float l, float r, float b, float t, float n,
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float f) {
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Mat4 ret;
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#ifdef __3DS__ // Patch to rotate the Matrix correctly
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ret(0, 1) = 2.f / (t - b);
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ret(0, 3) = (b + t) / (b - t);
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ret(1, 0) = 2.f / (l - r);
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ret(1, 3) = (l + r) / (r - l);
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ret(2, 2) = 1.f / (n - f);
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ret(2, 3) = 0.5f * (n + f) / (n - f) - 0.5f;
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#else
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ret(0, 0) = 2.0f / (r - l);
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ret(0, 3) = -(r + l) / (r - l);
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ret(1, 1) = 2.0f / (t - b);
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ret(1, 3) = -(t + b) / (t - b);
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ret(2, 2) = -2.0f / (f - n);
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ret(2, 3) = -(f + n) / (f - n);
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#endif
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ret(3, 3) = 1.f;
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return ret;
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}
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@@ -10,7 +10,10 @@ using PDGfxBackendFlags = PD::u32;
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enum PDGfxBackendFlags_ {
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PDGfxBackendFlags_None = 0,
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PDGfxBackendFlags_FlipUV_Y = 1 << 0, // Essential for font loading
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PDGfxBackendFlags_WindingCW = 1 << 0, // Use CW instead of CCW winding
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PDGfxBackendFlags_WindingCW = 1 << 1, // Use CW instead of CCW winding
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PDGfxBackendFlags_HasClipRect = 1 << 2, // Clip rects supported
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PDGfxBackendFlags_ReqPow2 = 1 << 3, // Tex size must be pow of 2
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PDGfxBackendFlags_ApproxSDF = 1 << 4, // Fake SDF for non smoothstep systems
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};
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namespace PD {
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@@ -65,6 +68,7 @@ class PD_API GfxDriver : public DriverInterface {
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virtual void SysReset() {}
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virtual void Submit(size_t count, size_t start) {}
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virtual void UploadPools() {} // not every driver requires it
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virtual void ClipRect() {}
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void RegisterTexture(const Li::Texture& tex);
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void UnregisterTexture(const Li::Texture& tex);
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@@ -80,6 +84,8 @@ class PD_API GfxDriver : public DriverInterface {
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// State Variables oder so
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TextureID CurrentTex = 0;
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bool CurrentTexIsSDF = false;
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bool CurrentHasClip = false;
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fvec4 CurrentClip = 0;
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Mat4 Projection;
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ivec2 ViewPort;
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std::unordered_map<TextureID, Li::Texture> pTextureRegestry;
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@@ -136,7 +142,7 @@ class GfxDriverBase : public GfxDriver {
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for (size_t i = 0; i < commands.size(); i++) {
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const auto& cmd = commands[i];
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if (cmd.VertexCount > 0) {
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std::memcpy(pVtxPool.begin() + current_vtx,
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std::memcpy(reinterpret_cast<void*>(pVtxPool.begin() + current_vtx),
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vpool.begin() + cmd.FirstVertex,
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cmd.VertexCount * sizeof(Li::Vertex));
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}
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@@ -156,14 +162,19 @@ class GfxDriverBase : public GfxDriver {
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while (index < commands.size()) {
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CurrentTex = commands[index].Tex;
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CurrentTexIsSDF = commands[index].SDF;
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CurrentHasClip = commands[index].ClipRectUsed;
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CurrentClip = commands[index].ClipRect;
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if (!CurrentTex) {
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CurrentTex = pWhite.GetID();
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}
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size_t num_indices = 0;
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ClipRect();
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while (index < commands.size() &&
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CurrentTexIsSDF == commands[index].SDF &&
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(CurrentTex == commands[index].Tex ||
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(CurrentTex == pWhite.GetID() && commands[index].Tex == 0))) {
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(CurrentTex == pWhite.GetID() && commands[index].Tex == 0)) &&
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CurrentClip == commands[index].ClipRect &&
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CurrentHasClip == commands[index].ClipRectUsed) {
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num_indices += commands[index].IndexCount;
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index++;
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}
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@@ -28,6 +28,9 @@ class Command {
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// Todo: implement
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size_t VertexCountMax = 0;
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size_t IndexCountMax = 0;
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// ClipRect
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PD::fvec4 ClipRect;
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bool ClipRectUsed = false;
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};
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} // namespace Li
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} // namespace PD
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@@ -128,13 +128,18 @@ class PD_API Drawlist {
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void PrimTriangle(Command& cmd, const fvec2& a, const fvec2& b,
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const fvec2& c, const PD::Color& color);
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void PushClipRect(const fvec4& r) { pClipRects.push_back(r); }
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void PopClipRect() {
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if (!pClipRects.empty()) pClipRects.pop_back();
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}
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bool HasClipRect() { return !pClipRects.empty(); }
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private:
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Texture pCurrentTexture;
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int pCurrentLayer = 0;
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Pool<Command> pCommands;
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Pool<fvec2> pPath;
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Pool<Vertex> pVertices;
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Pool<u16> pIndices;
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std::vector<fvec4> pClipRects;
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Font* pFont = nullptr;
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float pFontScale = 1.f;
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};
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@@ -56,12 +56,6 @@ class PD_API Font {
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*/
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void LoadTTF(const std::vector<u8>& data, int px_height = 32,
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LiFontFlags flags = LiFontFlags_None);
|
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/**
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* Function that loads a default integrated font...
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* This will only work if PD_LI_INCLUDE_FONTS was set
|
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* on lithium build cause otherwise the font data is not included
|
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*/
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void LoadDefaultFont(int id = 0, int pixel_height = 32);
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/**
|
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* Getter for Codepoint reference
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* @return codepoint dataholder reference
|
||||
|
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@@ -48,7 +48,7 @@ class PD_API Container {
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*/
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Container(const fvec4& box)
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: pos(fvec2(box.x, box.y)), size(fvec2(box.z - box.x, box.w - box.y)) {}
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~Container() = default;
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virtual ~Container() = default;
|
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|
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/**
|
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* Init Function Required by every Object that uses
|
||||
|
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@@ -87,6 +87,8 @@ enum UI7LytAdd_ {
|
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UI7LytAdd_NoCursorUpdate = 1 << 0, ///< Add without cursor alignment
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UI7LytAdd_NoScrollHandle = 1 << 1, ///< Skip HandleScrolling
|
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UI7LytAdd_Front = 1 << 2, ///< Add in front of the list
|
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UI7LytAdd_NoGlobalClipping = 1 << 3, ///< Dont use global Layout clip rect
|
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UI7LytAdd_NoClipTitlebar = 1 << 4, ///< Dont clip content behind the titlebar
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -85,13 +85,8 @@ PD_API Mat4 Mat4::Perspective(float fov, float aspect, float n, float f) {
|
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Mat4 ret;
|
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ret(0, 0) = 1.f / (aspect * _fov);
|
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ret(1, 1) = 1.f / _fov;
|
||||
#ifdef __3DS__
|
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ret(2, 3) = f * n / (n - f);
|
||||
ret(2, 2) = -(-1.f) * n / (n - f);
|
||||
#else
|
||||
ret(2, 2) = -(f + n) / (f - n);
|
||||
ret(2, 3) = -(2.f * f * n) / (f - n);
|
||||
#endif
|
||||
ret(3, 2) = -1.f;
|
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ret(3, 3) = 0.0f;
|
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return ret;
|
||||
|
||||
@@ -56,6 +56,8 @@ void Command::Reset() {
|
||||
VertexCount = 0;
|
||||
VertexCountMax = 0;
|
||||
IndexCountMax = 0;
|
||||
ClipRect = 0.f;
|
||||
ClipRectUsed = false;
|
||||
}
|
||||
|
||||
Command& Command::Add(const Vertex& vtx) {
|
||||
|
||||
@@ -43,6 +43,7 @@ PD_API void Drawlist::Clear() {
|
||||
pPath.ResetFast();
|
||||
pCommands.NoReset();
|
||||
pCurrentLayer = 0;
|
||||
pClipRects.clear();
|
||||
}
|
||||
|
||||
/** Command Allocation */
|
||||
@@ -51,6 +52,10 @@ PD_API Command& Drawlist::NewCommand() {
|
||||
cmd->Reset();
|
||||
cmd->Layer = pCurrentLayer;
|
||||
cmd->Tex = pCurrentTexture.GetID();
|
||||
if (HasClipRect()) {
|
||||
cmd->ClipRectUsed = HasClipRect();
|
||||
cmd->ClipRect = pClipRects.back();
|
||||
}
|
||||
return *cmd;
|
||||
}
|
||||
|
||||
|
||||
@@ -195,8 +195,6 @@ PD_API void Font::LoadTTF(const std::vector<u8>& data, int px_height,
|
||||
}
|
||||
}
|
||||
|
||||
PD_API void Font::LoadDefaultFont(int id, int pixel_height) {}
|
||||
|
||||
PD_API Font::Codepoint& Font::GetCodepoint(u32 c) {
|
||||
if (c < 128) {
|
||||
// Direct Access (~11% improvement)
|
||||
|
||||
@@ -44,13 +44,13 @@ PD_API void Container::HandleInternalInput() {
|
||||
/** Internal function */
|
||||
PD_API void Container::PreDraw() {
|
||||
if (pCLipRectUsed) {
|
||||
// list->PushClipRect(pClipRect);
|
||||
list->PushClipRect(pClipRect);
|
||||
}
|
||||
}
|
||||
/** Internal function */
|
||||
PD_API void Container::PostDraw() {
|
||||
if (pCLipRectUsed) {
|
||||
// list->PopClipRect();
|
||||
list->PopClipRect();
|
||||
}
|
||||
}
|
||||
} // namespace UI7
|
||||
|
||||
+1
-1
@@ -28,7 +28,7 @@ SOFTWARE.
|
||||
|
||||
namespace PD {
|
||||
|
||||
PD_API UI7::IO::IO() : DeltaStats(60), CurrentViewPort("", 0) {
|
||||
PD_API UI7::IO::IO() : CurrentViewPort("", 0), DeltaStats(60) {
|
||||
/** Probably not the best solution i guess */
|
||||
// CurrentViewPort =
|
||||
// ViewPort::New("Default", ivec4(ivec2(0, 0), pCtx.Gfx()->ViewPort));
|
||||
|
||||
+14
-4
@@ -77,6 +77,10 @@ PD_API void Layout::AddObject(Container* obj) {
|
||||
obj->Update();
|
||||
CursorMove(obj->GetSize());
|
||||
obj->HandleScrolling(ScrollOffset, WorkRect);
|
||||
if (Flags & UI7LayoutFlags_UseClipRect) {
|
||||
obj->SetClipRect(
|
||||
fvec4(Pos.x, Pos.y + WorkRect.y, Size.x, Size.y - WorkRect.y));
|
||||
}
|
||||
Objects.push_back(obj);
|
||||
}
|
||||
|
||||
@@ -93,6 +97,15 @@ PD_API void Layout::AddObjectEx(Container* obj, u32 flags) {
|
||||
if (!(flags & UI7LytAdd_NoScrollHandle)) {
|
||||
obj->HandleScrolling(ScrollOffset, WorkRect);
|
||||
}
|
||||
if (Flags & UI7LayoutFlags_UseClipRect &&
|
||||
!(flags & UI7LytAdd_NoGlobalClipping)) {
|
||||
if (flags & UI7LytAdd_NoClipTitlebar) {
|
||||
obj->SetClipRect(fvec4(Pos.x, Pos.y, Size.x, Size.y));
|
||||
} else {
|
||||
obj->SetClipRect(
|
||||
fvec4(Pos.x, Pos.y + WorkRect.y, Size.x, Size.y - WorkRect.y));
|
||||
}
|
||||
}
|
||||
if (flags & UI7LytAdd_Front) {
|
||||
Objects.push_front(obj);
|
||||
} else {
|
||||
@@ -171,9 +184,6 @@ PD_API void Layout::Update() {
|
||||
it->SetPos(it->GetPos() + Pos);
|
||||
it->HandleInput();
|
||||
it->UnlockInput();
|
||||
if (Flags & UI7LayoutFlags_UseClipRect) {
|
||||
it->SetClipRect(fvec4(Pos, Size));
|
||||
}
|
||||
it->PreDraw();
|
||||
it->Draw();
|
||||
it->PostDraw();
|
||||
@@ -201,7 +211,7 @@ PD_API void Layout::Label(const std::string& label) {
|
||||
// Layout API
|
||||
auto r = IO.LabelPool.Allocate();
|
||||
*r = UI7::Label(label, IO);
|
||||
r->SetClipRect(fvec4(GetPosition(), GetPosition() + GetSize()));
|
||||
// r->SetClipRect(fvec4(GetPosition(), GetSize()));
|
||||
AddObject(r);
|
||||
}
|
||||
|
||||
|
||||
+10
-6
@@ -27,7 +27,7 @@ SOFTWARE.
|
||||
|
||||
namespace PD {
|
||||
namespace UI7 {
|
||||
Menu::Menu(const ID& id, IO& io) : pIO(io), pID(id), pLayout(id, io) {
|
||||
Menu::Menu(const ID& id, IO& io) : pLayout(id, io), pIO(io), pID(id) {
|
||||
TitleBarHeight = pIO.FontScale * pIO.Font->PixelHeight + pIO.MenuPadding.y;
|
||||
pLayout.WorkRect.y += TitleBarHeight;
|
||||
pLayout.Flags |= UI7LayoutFlags_UseClipRect;
|
||||
@@ -219,7 +219,7 @@ PD_API void Menu::DrawBaseLayout() {
|
||||
if (!(Flags & UI7MenuFlags_NoResize)) {
|
||||
DynObj* r = pIO.DynObjPool.Allocate();
|
||||
*r = UI7::DynObj([](IO* io, Li::Drawlist* l, UI7::Container* self) {
|
||||
l->SetLayer(1);
|
||||
l->SetLayer(21);
|
||||
l->PathAdd(self->FinalPos() + self->GetSize() - fvec2(0, 20));
|
||||
l->PathAdd(self->FinalPos() + self->GetSize());
|
||||
l->PathAdd(self->FinalPos() + self->GetSize() - fvec2(20, 0));
|
||||
@@ -248,7 +248,7 @@ PD_API void Menu::DrawBaseLayout() {
|
||||
fvec2(pLayout.GetSize().x, pLayout.GetSize().y - TitleBarHeight));
|
||||
r->SetPos(fvec2(0, TitleBarHeight));
|
||||
pLayout.AddObjectEx(r, UI7LytAdd_NoCursorUpdate | UI7LytAdd_NoScrollHandle |
|
||||
UI7LytAdd_Front);
|
||||
UI7LytAdd_Front | UI7LytAdd_NoClipTitlebar);
|
||||
}
|
||||
if (!(Flags & UI7MenuFlags_NoTitlebar)) {
|
||||
DynObj* r = pIO.DynObjPool.Allocate();
|
||||
@@ -273,7 +273,8 @@ PD_API void Menu::DrawBaseLayout() {
|
||||
});
|
||||
r->SetSize(fvec2(pLayout.GetSize().x, TitleBarHeight));
|
||||
r->SetPos(0);
|
||||
pLayout.AddObjectEx(r, UI7LytAdd_NoCursorUpdate | UI7LytAdd_NoScrollHandle);
|
||||
pLayout.AddObjectEx(r, UI7LytAdd_NoCursorUpdate | UI7LytAdd_NoScrollHandle |
|
||||
UI7LytAdd_NoClipTitlebar);
|
||||
|
||||
/** Collapse Sym */
|
||||
if (!(Flags & UI7MenuFlags_NoCollapse)) {
|
||||
@@ -296,8 +297,9 @@ PD_API void Menu::DrawBaseLayout() {
|
||||
});
|
||||
r->SetSize(TitleBarHeight - pIO.FramePadding.y * 2);
|
||||
r->SetPos(pIO.FramePadding);
|
||||
pLayout.AddObjectEx(r,
|
||||
UI7LytAdd_NoCursorUpdate | UI7LytAdd_NoScrollHandle);
|
||||
pLayout.AddObjectEx(r, UI7LytAdd_NoCursorUpdate |
|
||||
UI7LytAdd_NoScrollHandle |
|
||||
UI7LytAdd_NoClipTitlebar);
|
||||
}
|
||||
/** Close Sym (only shown if pIsShown is not nullptr) */
|
||||
if (!(Flags & UI7MenuFlags_NoClose) && pIsShown) {
|
||||
@@ -310,11 +312,13 @@ PD_API void Menu::DrawBaseLayout() {
|
||||
fvec2 cpos =
|
||||
fvec2(pLayout.Pos.x + pLayout.Size.x - size.x - pIO.FramePadding.x,
|
||||
pLayout.Pos.y + pIO.FramePadding.y);
|
||||
pLayout.DrawList.SetLayer(21);
|
||||
pLayout.DrawList.DrawLine(cpos, cpos + size,
|
||||
pIO.Theme.Get(UI7Color_FrameBackground), 2);
|
||||
pLayout.DrawList.DrawLine(cpos + fvec2(0, size.y),
|
||||
cpos + fvec2(size.x, 0),
|
||||
pIO.Theme.Get(UI7Color_FrameBackground), 2);
|
||||
pLayout.DrawList.SetLayer(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+12
-2
@@ -158,7 +158,7 @@ PD_API void Context::AboutMenu(bool* show) {
|
||||
if (auto m = BeginMenu("About UI7", UI7MenuFlags_Scrolling, show)) {
|
||||
m->Label("Palladium UI7 " + GetVersion());
|
||||
m->Separator();
|
||||
m->Label("(c) 2023-2025 René Amthor");
|
||||
m->Label("(c) 2023-2026 René Amthor");
|
||||
m->Label("UI7 is licensed under the MIT License.");
|
||||
m->Label("See LICENSE for more information.");
|
||||
static bool show_build;
|
||||
@@ -207,7 +207,17 @@ PD_API void Context::MetricsMenu(bool* show) {
|
||||
}
|
||||
m->SeparatorText("Palladium Info");
|
||||
m->Label("Os Driver: {}", PD::Os::GetDriverName());
|
||||
m->Label("Renderer: {}", PD::Gfx::GetDriverName());
|
||||
if (m->BeginTreeNode(
|
||||
std::format("Gfx Driver: {}", PD::Gfx::GetDriverName()))) {
|
||||
m->SeparatorText("Features");
|
||||
if (PD::Gfx::GetFlags() & PDGfxBackendFlags_HasClipRect)
|
||||
m->Label("ClipRects");
|
||||
if (PD::Gfx::GetFlags() & PDGfxBackendFlags_ReqPow2)
|
||||
m->Label("Texture As Pow of 2");
|
||||
if (PD::Gfx::GetFlags() & PDGfxBackendFlags_ApproxSDF)
|
||||
m->Label("SDF Approximation");
|
||||
m->EndTreeNode();
|
||||
}
|
||||
if (m->BeginTreeNode(
|
||||
std::string(std::string("Input: ") + PD::Hid::GetDriverName()))) {
|
||||
/* if (pIO.pCtx.Hid()->Flags & PD::HidDriver::Flags_HasKeyboard) {
|
||||
|
||||
@@ -20,9 +20,26 @@ bool ColorTests() {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool IDTests() {
|
||||
std::cout << std::format("HashID32(\"1234\") -> {:016X}",
|
||||
PD::HashID32("1234").Get())
|
||||
<< std::endl;
|
||||
std::cout << std::format("HashID32(\"1235\") -> {:016X}",
|
||||
PD::HashID32("1235").Get())
|
||||
<< std::endl;
|
||||
std::cout << std::format("HashID64(\"1234\") -> {:016X}",
|
||||
PD::HashID64("1234").Get())
|
||||
<< std::endl;
|
||||
std::cout << std::format("HashID64(\"1235\") -> {:016X}",
|
||||
PD::HashID64("1235").Get())
|
||||
<< std::endl;
|
||||
return true;
|
||||
}
|
||||
|
||||
int main() {
|
||||
PD::Os::UseDriver<PD::OsDriver>();
|
||||
ColorTests();
|
||||
IDTests();
|
||||
std::cout << PD::Os::GetTime() << std::endl;
|
||||
PD::Pool<int> pool;
|
||||
pool.Init(90);
|
||||
|
||||
@@ -21,6 +21,8 @@ class OsCtx {
|
||||
virtual bool Mainloop() { return false; }
|
||||
virtual void ClearViewPort() {}
|
||||
virtual void SwapBuffers() {}
|
||||
virtual int GetScreenCount() { return 1; }
|
||||
virtual void DrawOnScreen(int s = 0) {}
|
||||
PD::fvec2 PositionTranslate(PD::fvec2 in) {
|
||||
return fvec2(in.x * pViewPort.x, in.y * pViewPort.y);
|
||||
}
|
||||
|
||||
@@ -13,6 +13,8 @@ class HorizonCtr : public PD::OsCtx {
|
||||
bool Mainloop() override;
|
||||
void ClearViewPort() override;
|
||||
void SwapBuffers() override;
|
||||
int GetScreenCount() override { return 2; }
|
||||
void DrawOnScreen(int s) override;
|
||||
|
||||
private:
|
||||
struct Impl;
|
||||
|
||||
@@ -208,10 +208,17 @@ int main(int argc, char** argv) {
|
||||
RightStick.pColor = "#00ffff";
|
||||
PD::UI7::Context ui7;
|
||||
ui7.GetIO().Font = &font;
|
||||
#ifdef __3DS__
|
||||
ui7.AddViewPort("Default", PD::ivec4(0, 0, 320, 240));
|
||||
ui7.GetIO().FontScale = 0.5f;
|
||||
#else
|
||||
ui7.AddViewPort("Default", PD::ivec4(0, 0, 1280, 720));
|
||||
#endif
|
||||
ui7.UseViewPort("Default");
|
||||
bool pMetricsWin = true;
|
||||
while (pOs->Mainloop()) {
|
||||
PD::TT::End("OSCTX::MainLoop");
|
||||
pOs->DrawOnScreen(0);
|
||||
pOs->ClearViewPort();
|
||||
PD::TT::Scope __st("MainLoop");
|
||||
PD::TT::Beg("MainRaw");
|
||||
@@ -301,6 +308,7 @@ int main(int argc, char** argv) {
|
||||
PD::TT::Beg("BuildUI7Menus");
|
||||
if (auto m = ui7.BeginMenu("Test")) {
|
||||
m->Label("Hello World!");
|
||||
m->Image(pTex, 128.f);
|
||||
ui7.EndMenu();
|
||||
}
|
||||
if (auto m = ui7.BeginMenu("LI DBG INFO")) {
|
||||
@@ -315,14 +323,18 @@ int main(int argc, char** argv) {
|
||||
m->PopFont();
|
||||
ui7.EndMenu();
|
||||
}
|
||||
ui7.MetricsMenu();
|
||||
ui7.MetricsMenu(&pMetricsWin);
|
||||
ui7.StyleEditor();
|
||||
PD::TT::End("BuildUI7Menus");
|
||||
PD::TT::Beg("UI7::Context::Update");
|
||||
ui7.Update();
|
||||
PD::TT::End("UI7::Context::Update");
|
||||
PD::Gfx::Reset();
|
||||
PD::TT::Beg("PD::Gfx::Draw");
|
||||
pOs->DrawOnScreen(1);
|
||||
pOs->ClearViewPort();
|
||||
PD::Gfx::Draw(ui7.GetDrawData());
|
||||
pOs->DrawOnScreen(0);
|
||||
PD::Gfx::Draw(pList);
|
||||
PD::TT::End("PD::Gfx::Draw");
|
||||
pList.Clear();
|
||||
|
||||
@@ -16,6 +16,7 @@ struct HorizonCtr::Impl {
|
||||
C3D_RenderTarget* Top = nullptr;
|
||||
C3D_RenderTarget* Bottom = nullptr;
|
||||
uint32_t* pSocBuf = nullptr;
|
||||
int CurrentScreen = 0;
|
||||
};
|
||||
|
||||
void HorizonCtr::Init() {
|
||||
@@ -63,13 +64,25 @@ bool HorizonCtr::Mainloop() {
|
||||
pViewPort = ivec2(400, 240);
|
||||
bool _kill = hidKeysUp() & KEY_START;
|
||||
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
|
||||
impl->CurrentScreen = 0;
|
||||
return aptMainLoop() && !_kill;
|
||||
}
|
||||
|
||||
void HorizonCtr::ClearViewPort() {
|
||||
PD::Gfx::SetViewPort(pViewPort);
|
||||
C3D_RenderTargetClear(impl->CurrentScreen ? impl->Bottom : impl->Top,
|
||||
C3D_CLEAR_ALL, PD::Color(25, 25, 25, 25), 0);
|
||||
}
|
||||
|
||||
void HorizonCtr::DrawOnScreen(int s) {
|
||||
impl->CurrentScreen = s;
|
||||
if (s == 0) {
|
||||
C3D_FrameDrawOn(impl->Top);
|
||||
C3D_RenderTargetClear(impl->Top, C3D_CLEAR_ALL, PD::Color(25, 25, 25, 25), 0);
|
||||
pViewPort = PD::ivec2(400, 240);
|
||||
} else if (s == 1) {
|
||||
C3D_FrameDrawOn(impl->Bottom);
|
||||
pViewPort = PD::ivec2(320, 240);
|
||||
}
|
||||
PD::Gfx::SetViewPort(pViewPort);
|
||||
}
|
||||
|
||||
void HorizonCtr::SwapBuffers() { C3D_FrameEnd(0); }
|
||||
|
||||
Reference in New Issue
Block a user