12 Commits
Author SHA1 Message Date
tobid7 6547f64d13 fix resize sym 2026-09-18 22:11:08 +02:00
tobid7 2b37204763 remove Font::LoadDefaultFont 2026-09-17 21:35:19 +02:00
tobid7 8c2bcedc93 Testing around 2026-09-16 21:20:45 +02:00
tobid7 01d3eb771e remove the 3ds ifdefs out of the core mat lib
need to find a way to handle mtx stuff in the gfx driver or another way
2026-09-15 07:20:00 +02:00
tobid7 6de3683818 3ds: move ui7 to bottom screne 2026-09-13 14:10:07 +02:00
tobid7 ec49f70c0b Add more gfx backend flags (available features) 2026-09-13 01:24:55 +02:00
tobid7 6284ff885d citro3d: clipping 2026-09-13 01:06:23 +02:00
tobid7 91c245c1a6 dx9 clipping 2026-09-12 17:29:48 +02:00
tobid7 c828166ce4 refactor UI7 clipping 2026-09-10 07:55:37 +02:00
tobid7 c7816ea170 fix close sym 2026-09-09 22:03:19 +02:00
tobid7 0dbf430c0c Implement clipping 2026-09-08 21:15:21 +02:00
tobid7 aec9083ebb small fixes 2026-09-07 22:05:51 +02:00
29 changed files with 181 additions and 60 deletions
@@ -29,6 +29,7 @@ class GfxCitro3D : public GfxDriverBase<GfxCitro3DConfig> {
TextureFilter filter = TextureFilter::Linear) override; TextureFilter filter = TextureFilter::Linear) override;
void DeleteTexture(const Li::Texture& tex) override; void DeleteTexture(const Li::Texture& tex) override;
void UploadPools() override; void UploadPools() override;
void ClipRect() override;
private: private:
struct Impl; struct Impl;
@@ -29,6 +29,7 @@ class GfxDirectX9 : public GfxDriverBase<GfxDirectX9Config> {
TextureFilter filter = TextureFilter::Linear) override; TextureFilter filter = TextureFilter::Linear) override;
void DeleteTexture(const Li::Texture& tex) override; void DeleteTexture(const Li::Texture& tex) override;
void UploadPools() override; void UploadPools() override;
void ClipRect() override;
private: private:
struct Impl; struct Impl;
@@ -28,6 +28,7 @@ class GfxOpenGL2 : public GfxDriverBase<GfxOpenGL2Config> {
TextureFilter filter = TextureFilter::Linear) override; TextureFilter filter = TextureFilter::Linear) override;
void DeleteTexture(const Li::Texture& tex) override; void DeleteTexture(const Li::Texture& tex) override;
void UploadPools() override; void UploadPools() override;
void ClipRect() override;
private: private:
void pSetupShaderAttribs(u32 shader); void pSetupShaderAttribs(u32 shader);
@@ -28,6 +28,7 @@ class GfxOpenGL3 : public GfxDriverBase<GfxOpenGL3Config> {
TextureFilter filter = TextureFilter::Linear) override; TextureFilter filter = TextureFilter::Linear) override;
void DeleteTexture(const Li::Texture& tex) override; void DeleteTexture(const Li::Texture& tex) override;
void UploadPools() override; void UploadPools() override;
void ClipRect() override;
private: private:
u32 pShader = 0; u32 pShader = 0;
+12
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@@ -141,6 +141,9 @@ void GfxCitro3D::SysInit() {
PDLOG("GfxCitro3D::SysInit();"); PDLOG("GfxCitro3D::SysInit();");
impl = new Impl(); impl = new Impl();
Flags |= PDGfxBackendFlags_FlipUV_Y; Flags |= PDGfxBackendFlags_FlipUV_Y;
Flags |= PDGfxBackendFlags_HasClipRect;
Flags |= PDGfxBackendFlags_ReqPow2;
Flags |= PDGfxBackendFlags_ApproxSDF;
impl->pShaderRaw = Pica::AssembleCode(LIShaderCTR); impl->pShaderRaw = Pica::AssembleCode(LIShaderCTR);
impl->pCode = DVLB_ParseFile((uint32_t*)impl->pShaderRaw.data(), impl->pCode = DVLB_ParseFile((uint32_t*)impl->pShaderRaw.data(),
impl->pShaderRaw.size()); impl->pShaderRaw.size());
@@ -264,6 +267,14 @@ void GfxCitro3D::UploadPools() {
BufInfo_Init(buf); BufInfo_Init(buf);
BufInfo_Add(buf, GetVertexBufPtr(0), sizeof(Li::Vertex), 3, 0x210); BufInfo_Add(buf, GetVertexBufPtr(0), sizeof(Li::Vertex), 3, 0x210);
} }
void GfxCitro3D::ClipRect() {
// This is so cursed but it works
C3D_SetScissor(CurrentHasClip ? GPU_SCISSOR_NORMAL : GPU_SCISSOR_DISABLE,
ViewPort.y - CurrentClip.w - CurrentClip.y,
ViewPort.x - CurrentClip.z - CurrentClip.x,
ViewPort.y - CurrentClip.y, ViewPort.x - CurrentClip.x);
}
} // namespace PD } // namespace PD
#else #else
namespace PD { namespace PD {
@@ -283,5 +294,6 @@ Li::Texture GfxCitro3D::LoadTexture(const std::vector<PD::u8>& pixels, int w,
} }
void GfxCitro3D::DeleteTexture(const Li::Texture& tex) {} void GfxCitro3D::DeleteTexture(const Li::Texture& tex) {}
void GfxCitro3D::UploadPools() {} void GfxCitro3D::UploadPools() {}
void GfxCitro3D::ClipRect() {}
} // namespace PD } // namespace PD
#endif #endif
+17
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@@ -112,6 +112,7 @@ void GfxDirectX9::SysInit() {
} }
if (psBlob) psBlob->Release(); if (psBlob) psBlob->Release();
if (errBlob) errBlob->Release(); if (errBlob) errBlob->Release();
Flags |= PDGfxBackendFlags_HasClipRect;
} else { } else {
PDERR( PDERR(
"GfxDirectX9::SysInit Error: pDevice is not set!\nYOu need to include " "GfxDirectX9::SysInit Error: pDevice is not set!\nYOu need to include "
@@ -285,6 +286,21 @@ void GfxDirectX9::UploadPools() {
memcpy(iptr, GetIndexBufPtr(0), GetIndexPoolSize() * sizeof(u16)); memcpy(iptr, GetIndexBufPtr(0), GetIndexPoolSize() * sizeof(u16));
impl->IBO->Unlock(); impl->IBO->Unlock();
} }
void GfxDirectX9::ClipRect() {
if (CurrentHasClip) {
RECT r;
r.left = CurrentClip.x;
r.top = CurrentClip.y;
r.right = CurrentClip.x + CurrentClip.z;
r.bottom = CurrentClip.y + CurrentClip.w;
impl->Device->SetScissorRect(&r);
impl->Device->SetRenderState(D3DRS_SCISSORTESTENABLE, TRUE);
} else {
impl->Device->SetRenderState(D3DRS_SCISSORTESTENABLE, FALSE);
}
}
} // namespace PD } // namespace PD
#else #else
namespace PD { namespace PD {
@@ -304,5 +320,6 @@ Li::Texture GfxDirectX9::LoadTexture(const std::vector<PD::u8>& pixels, int w,
} }
void GfxDirectX9::DeleteTexture(const Li::Texture& tex) {} void GfxDirectX9::DeleteTexture(const Li::Texture& tex) {}
void GfxDirectX9::UploadPools() {} void GfxDirectX9::UploadPools() {}
void GfxDirectX9::ClipRect() {}
} // namespace PD } // namespace PD
#endif #endif
+12
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@@ -73,6 +73,7 @@ void GfxOpenGL2::pSetupShaderAttribs(u32 shader) {
} }
void GfxOpenGL2::SysInit() { void GfxOpenGL2::SysInit() {
Flags |= PDGfxBackendFlags_HasClipRect;
pShader = CreateShaderProgram(pVertCode, pFragCode); pShader = CreateShaderProgram(pVertCode, pFragCode);
glUseProgram(pShader); glUseProgram(pShader);
glGenBuffers(1, &VBO); glGenBuffers(1, &VBO);
@@ -183,6 +184,16 @@ void GfxOpenGL2::UploadPools() {
glBufferData(GL_ELEMENT_ARRAY_BUFFER, GetIndexPoolSize() * sizeof(u16), glBufferData(GL_ELEMENT_ARRAY_BUFFER, GetIndexPoolSize() * sizeof(u16),
GetIndexBufPtr(0), GL_DYNAMIC_DRAW); GetIndexBufPtr(0), GL_DYNAMIC_DRAW);
} }
void GfxOpenGL2::ClipRect() {
if (CurrentHasClip) {
glEnable(GL_SCISSOR_TEST);
glScissor(CurrentClip.x, ViewPort.y - (CurrentClip.y + CurrentClip.w),
CurrentClip.z, CurrentClip.w);
} else {
glDisable(GL_SCISSOR_TEST);
}
}
} // namespace PD } // namespace PD
#else #else
namespace PD { namespace PD {
@@ -203,5 +214,6 @@ Li::Texture GfxOpenGL2::LoadTexture(const std::vector<PD::u8>& pixels, int w,
void GfxOpenGL2::DeleteTexture(const Li::Texture& tex) {} void GfxOpenGL2::DeleteTexture(const Li::Texture& tex) {}
void GfxOpenGL2::pSetupShaderAttribs(u32 shader) {} void GfxOpenGL2::pSetupShaderAttribs(u32 shader) {}
void GfxOpenGL2::UploadPools() {} void GfxOpenGL2::UploadPools() {}
void GfxOpenGL2::ClipRect() {}
} // namespace PD } // namespace PD
#endif #endif
+12
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@@ -11,6 +11,7 @@
namespace PD { namespace PD {
void GfxOpenGL3::SysInit() { void GfxOpenGL3::SysInit() {
Flags |= PDGfxBackendFlags_HasClipRect;
std::string vcode = SpirvHelper::SPV2GLSL( std::string vcode = SpirvHelper::SPV2GLSL(
std::vector<unsigned int>( std::vector<unsigned int>(
Shaders::VertexShader, Shaders::VertexShader,
@@ -159,6 +160,16 @@ void GfxOpenGL3::UploadPools() {
glBindVertexArray(0); glBindVertexArray(0);
} }
void GfxOpenGL3::ClipRect() {
if (CurrentHasClip) {
glEnable(GL_SCISSOR_TEST);
glScissor(CurrentClip.x, ViewPort.y - (CurrentClip.y + CurrentClip.w),
CurrentClip.z, CurrentClip.w);
} else {
glDisable(GL_SCISSOR_TEST);
}
}
} // namespace PD } // namespace PD
#else #else
namespace PD { namespace PD {
@@ -178,5 +189,6 @@ Li::Texture GfxOpenGL3::LoadTexture(const std::vector<PD::u8>& pixels, int w,
} }
void GfxOpenGL3::DeleteTexture(const Li::Texture& tex) {} void GfxOpenGL3::DeleteTexture(const Li::Texture& tex) {}
void GfxOpenGL3::UploadPools() {} void GfxOpenGL3::UploadPools() {}
void GfxOpenGL3::ClipRect() {}
} // namespace PD } // namespace PD
#endif #endif
+1 -22
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@@ -56,21 +56,9 @@ struct PD_API Mat4 {
constexpr float* Ptr() { return m.data(); } constexpr float* Ptr() { return m.data(); }
constexpr const float* Ptr() const { return m.data(); } constexpr const float* Ptr() const { return m.data(); }
constexpr float& operator()(int row, int col) { constexpr float& operator()(int row, int col) { return m[col * 4 + row]; }
#ifdef __3DS__
// 3ds is full reverse order iirc
return m[row * 4 + (3 - col)];
#else
return m[col * 4 + row];
#endif
}
constexpr float operator()(int row, int col) const { constexpr float operator()(int row, int col) const {
#ifdef __3DS__
// 3ds is full reverse order iirc
return m[row * 4 + (3 - col)];
#else
return m[col * 4 + row]; return m[col * 4 + row];
#endif
} }
constexpr Mat4 operator*(const Mat4& v) const { constexpr Mat4 operator*(const Mat4& v) const {
@@ -122,21 +110,12 @@ struct PD_API Mat4 {
constexpr static Mat4 Ortho(float l, float r, float b, float t, float n, constexpr static Mat4 Ortho(float l, float r, float b, float t, float n,
float f) { float f) {
Mat4 ret; Mat4 ret;
#ifdef __3DS__ // Patch to rotate the Matrix correctly
ret(0, 1) = 2.f / (t - b);
ret(0, 3) = (b + t) / (b - t);
ret(1, 0) = 2.f / (l - r);
ret(1, 3) = (l + r) / (r - l);
ret(2, 2) = 1.f / (n - f);
ret(2, 3) = 0.5f * (n + f) / (n - f) - 0.5f;
#else
ret(0, 0) = 2.0f / (r - l); ret(0, 0) = 2.0f / (r - l);
ret(0, 3) = -(r + l) / (r - l); ret(0, 3) = -(r + l) / (r - l);
ret(1, 1) = 2.0f / (t - b); ret(1, 1) = 2.0f / (t - b);
ret(1, 3) = -(t + b) / (t - b); ret(1, 3) = -(t + b) / (t - b);
ret(2, 2) = -2.0f / (f - n); ret(2, 2) = -2.0f / (f - n);
ret(2, 3) = -(f + n) / (f - n); ret(2, 3) = -(f + n) / (f - n);
#endif
ret(3, 3) = 1.f; ret(3, 3) = 1.f;
return ret; return ret;
} }
+14 -3
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@@ -10,7 +10,10 @@ using PDGfxBackendFlags = PD::u32;
enum PDGfxBackendFlags_ { enum PDGfxBackendFlags_ {
PDGfxBackendFlags_None = 0, PDGfxBackendFlags_None = 0,
PDGfxBackendFlags_FlipUV_Y = 1 << 0, // Essential for font loading PDGfxBackendFlags_FlipUV_Y = 1 << 0, // Essential for font loading
PDGfxBackendFlags_WindingCW = 1 << 0, // Use CW instead of CCW winding PDGfxBackendFlags_WindingCW = 1 << 1, // Use CW instead of CCW winding
PDGfxBackendFlags_HasClipRect = 1 << 2, // Clip rects supported
PDGfxBackendFlags_ReqPow2 = 1 << 3, // Tex size must be pow of 2
PDGfxBackendFlags_ApproxSDF = 1 << 4, // Fake SDF for non smoothstep systems
}; };
namespace PD { namespace PD {
@@ -65,6 +68,7 @@ class PD_API GfxDriver : public DriverInterface {
virtual void SysReset() {} virtual void SysReset() {}
virtual void Submit(size_t count, size_t start) {} virtual void Submit(size_t count, size_t start) {}
virtual void UploadPools() {} // not every driver requires it virtual void UploadPools() {} // not every driver requires it
virtual void ClipRect() {}
void RegisterTexture(const Li::Texture& tex); void RegisterTexture(const Li::Texture& tex);
void UnregisterTexture(const Li::Texture& tex); void UnregisterTexture(const Li::Texture& tex);
@@ -80,6 +84,8 @@ class PD_API GfxDriver : public DriverInterface {
// State Variables oder so // State Variables oder so
TextureID CurrentTex = 0; TextureID CurrentTex = 0;
bool CurrentTexIsSDF = false; bool CurrentTexIsSDF = false;
bool CurrentHasClip = false;
fvec4 CurrentClip = 0;
Mat4 Projection; Mat4 Projection;
ivec2 ViewPort; ivec2 ViewPort;
std::unordered_map<TextureID, Li::Texture> pTextureRegestry; std::unordered_map<TextureID, Li::Texture> pTextureRegestry;
@@ -136,7 +142,7 @@ class GfxDriverBase : public GfxDriver {
for (size_t i = 0; i < commands.size(); i++) { for (size_t i = 0; i < commands.size(); i++) {
const auto& cmd = commands[i]; const auto& cmd = commands[i];
if (cmd.VertexCount > 0) { if (cmd.VertexCount > 0) {
std::memcpy(pVtxPool.begin() + current_vtx, std::memcpy(reinterpret_cast<void*>(pVtxPool.begin() + current_vtx),
vpool.begin() + cmd.FirstVertex, vpool.begin() + cmd.FirstVertex,
cmd.VertexCount * sizeof(Li::Vertex)); cmd.VertexCount * sizeof(Li::Vertex));
} }
@@ -156,14 +162,19 @@ class GfxDriverBase : public GfxDriver {
while (index < commands.size()) { while (index < commands.size()) {
CurrentTex = commands[index].Tex; CurrentTex = commands[index].Tex;
CurrentTexIsSDF = commands[index].SDF; CurrentTexIsSDF = commands[index].SDF;
CurrentHasClip = commands[index].ClipRectUsed;
CurrentClip = commands[index].ClipRect;
if (!CurrentTex) { if (!CurrentTex) {
CurrentTex = pWhite.GetID(); CurrentTex = pWhite.GetID();
} }
size_t num_indices = 0; size_t num_indices = 0;
ClipRect();
while (index < commands.size() && while (index < commands.size() &&
CurrentTexIsSDF == commands[index].SDF && CurrentTexIsSDF == commands[index].SDF &&
(CurrentTex == commands[index].Tex || (CurrentTex == commands[index].Tex ||
(CurrentTex == pWhite.GetID() && commands[index].Tex == 0))) { (CurrentTex == pWhite.GetID() && commands[index].Tex == 0)) &&
CurrentClip == commands[index].ClipRect &&
CurrentHasClip == commands[index].ClipRectUsed) {
num_indices += commands[index].IndexCount; num_indices += commands[index].IndexCount;
index++; index++;
} }
+3
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@@ -28,6 +28,9 @@ class Command {
// Todo: implement // Todo: implement
size_t VertexCountMax = 0; size_t VertexCountMax = 0;
size_t IndexCountMax = 0; size_t IndexCountMax = 0;
// ClipRect
PD::fvec4 ClipRect;
bool ClipRectUsed = false;
}; };
} // namespace Li } // namespace Li
} // namespace PD } // namespace PD
+7 -2
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@@ -128,13 +128,18 @@ class PD_API Drawlist {
void PrimTriangle(Command& cmd, const fvec2& a, const fvec2& b, void PrimTriangle(Command& cmd, const fvec2& a, const fvec2& b,
const fvec2& c, const PD::Color& color); const fvec2& c, const PD::Color& color);
void PushClipRect(const fvec4& r) { pClipRects.push_back(r); }
void PopClipRect() {
if (!pClipRects.empty()) pClipRects.pop_back();
}
bool HasClipRect() { return !pClipRects.empty(); }
private: private:
Texture pCurrentTexture; Texture pCurrentTexture;
int pCurrentLayer = 0; int pCurrentLayer = 0;
Pool<Command> pCommands; Pool<Command> pCommands;
Pool<fvec2> pPath; Pool<fvec2> pPath;
Pool<Vertex> pVertices; std::vector<fvec4> pClipRects;
Pool<u16> pIndices;
Font* pFont = nullptr; Font* pFont = nullptr;
float pFontScale = 1.f; float pFontScale = 1.f;
}; };
-6
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@@ -56,12 +56,6 @@ class PD_API Font {
*/ */
void LoadTTF(const std::vector<u8>& data, int px_height = 32, void LoadTTF(const std::vector<u8>& data, int px_height = 32,
LiFontFlags flags = LiFontFlags_None); LiFontFlags flags = LiFontFlags_None);
/**
* Function that loads a default integrated font...
* This will only work if PD_LI_INCLUDE_FONTS was set
* on lithium build cause otherwise the font data is not included
*/
void LoadDefaultFont(int id = 0, int pixel_height = 32);
/** /**
* Getter for Codepoint reference * Getter for Codepoint reference
* @return codepoint dataholder reference * @return codepoint dataholder reference
+1 -1
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@@ -48,7 +48,7 @@ class PD_API Container {
*/ */
Container(const fvec4& box) Container(const fvec4& box)
: pos(fvec2(box.x, box.y)), size(fvec2(box.z - box.x, box.w - box.y)) {} : pos(fvec2(box.x, box.y)), size(fvec2(box.z - box.x, box.w - box.y)) {}
~Container() = default; virtual ~Container() = default;
/** /**
* Init Function Required by every Object that uses * Init Function Required by every Object that uses
+2
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@@ -87,6 +87,8 @@ enum UI7LytAdd_ {
UI7LytAdd_NoCursorUpdate = 1 << 0, ///< Add without cursor alignment UI7LytAdd_NoCursorUpdate = 1 << 0, ///< Add without cursor alignment
UI7LytAdd_NoScrollHandle = 1 << 1, ///< Skip HandleScrolling UI7LytAdd_NoScrollHandle = 1 << 1, ///< Skip HandleScrolling
UI7LytAdd_Front = 1 << 2, ///< Add in front of the list UI7LytAdd_Front = 1 << 2, ///< Add in front of the list
UI7LytAdd_NoGlobalClipping = 1 << 3, ///< Dont use global Layout clip rect
UI7LytAdd_NoClipTitlebar = 1 << 4, ///< Dont clip content behind the titlebar
}; };
/** /**
-5
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@@ -85,13 +85,8 @@ PD_API Mat4 Mat4::Perspective(float fov, float aspect, float n, float f) {
Mat4 ret; Mat4 ret;
ret(0, 0) = 1.f / (aspect * _fov); ret(0, 0) = 1.f / (aspect * _fov);
ret(1, 1) = 1.f / _fov; ret(1, 1) = 1.f / _fov;
#ifdef __3DS__
ret(2, 3) = f * n / (n - f);
ret(2, 2) = -(-1.f) * n / (n - f);
#else
ret(2, 2) = -(f + n) / (f - n); ret(2, 2) = -(f + n) / (f - n);
ret(2, 3) = -(2.f * f * n) / (f - n); ret(2, 3) = -(2.f * f * n) / (f - n);
#endif
ret(3, 2) = -1.f; ret(3, 2) = -1.f;
ret(3, 3) = 0.0f; ret(3, 3) = 0.0f;
return ret; return ret;
+2
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@@ -56,6 +56,8 @@ void Command::Reset() {
VertexCount = 0; VertexCount = 0;
VertexCountMax = 0; VertexCountMax = 0;
IndexCountMax = 0; IndexCountMax = 0;
ClipRect = 0.f;
ClipRectUsed = false;
} }
Command& Command::Add(const Vertex& vtx) { Command& Command::Add(const Vertex& vtx) {
+5
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@@ -43,6 +43,7 @@ PD_API void Drawlist::Clear() {
pPath.ResetFast(); pPath.ResetFast();
pCommands.NoReset(); pCommands.NoReset();
pCurrentLayer = 0; pCurrentLayer = 0;
pClipRects.clear();
} }
/** Command Allocation */ /** Command Allocation */
@@ -51,6 +52,10 @@ PD_API Command& Drawlist::NewCommand() {
cmd->Reset(); cmd->Reset();
cmd->Layer = pCurrentLayer; cmd->Layer = pCurrentLayer;
cmd->Tex = pCurrentTexture.GetID(); cmd->Tex = pCurrentTexture.GetID();
if (HasClipRect()) {
cmd->ClipRectUsed = HasClipRect();
cmd->ClipRect = pClipRects.back();
}
return *cmd; return *cmd;
} }
-2
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@@ -195,8 +195,6 @@ PD_API void Font::LoadTTF(const std::vector<u8>& data, int px_height,
} }
} }
PD_API void Font::LoadDefaultFont(int id, int pixel_height) {}
PD_API Font::Codepoint& Font::GetCodepoint(u32 c) { PD_API Font::Codepoint& Font::GetCodepoint(u32 c) {
if (c < 128) { if (c < 128) {
// Direct Access (~11% improvement) // Direct Access (~11% improvement)
+2 -2
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@@ -44,13 +44,13 @@ PD_API void Container::HandleInternalInput() {
/** Internal function */ /** Internal function */
PD_API void Container::PreDraw() { PD_API void Container::PreDraw() {
if (pCLipRectUsed) { if (pCLipRectUsed) {
// list->PushClipRect(pClipRect); list->PushClipRect(pClipRect);
} }
} }
/** Internal function */ /** Internal function */
PD_API void Container::PostDraw() { PD_API void Container::PostDraw() {
if (pCLipRectUsed) { if (pCLipRectUsed) {
// list->PopClipRect(); list->PopClipRect();
} }
} }
} // namespace UI7 } // namespace UI7
+1 -1
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@@ -28,7 +28,7 @@ SOFTWARE.
namespace PD { namespace PD {
PD_API UI7::IO::IO() : DeltaStats(60), CurrentViewPort("", 0) { PD_API UI7::IO::IO() : CurrentViewPort("", 0), DeltaStats(60) {
/** Probably not the best solution i guess */ /** Probably not the best solution i guess */
// CurrentViewPort = // CurrentViewPort =
// ViewPort::New("Default", ivec4(ivec2(0, 0), pCtx.Gfx()->ViewPort)); // ViewPort::New("Default", ivec4(ivec2(0, 0), pCtx.Gfx()->ViewPort));
+14 -4
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@@ -77,6 +77,10 @@ PD_API void Layout::AddObject(Container* obj) {
obj->Update(); obj->Update();
CursorMove(obj->GetSize()); CursorMove(obj->GetSize());
obj->HandleScrolling(ScrollOffset, WorkRect); obj->HandleScrolling(ScrollOffset, WorkRect);
if (Flags & UI7LayoutFlags_UseClipRect) {
obj->SetClipRect(
fvec4(Pos.x, Pos.y + WorkRect.y, Size.x, Size.y - WorkRect.y));
}
Objects.push_back(obj); Objects.push_back(obj);
} }
@@ -93,6 +97,15 @@ PD_API void Layout::AddObjectEx(Container* obj, u32 flags) {
if (!(flags & UI7LytAdd_NoScrollHandle)) { if (!(flags & UI7LytAdd_NoScrollHandle)) {
obj->HandleScrolling(ScrollOffset, WorkRect); obj->HandleScrolling(ScrollOffset, WorkRect);
} }
if (Flags & UI7LayoutFlags_UseClipRect &&
!(flags & UI7LytAdd_NoGlobalClipping)) {
if (flags & UI7LytAdd_NoClipTitlebar) {
obj->SetClipRect(fvec4(Pos.x, Pos.y, Size.x, Size.y));
} else {
obj->SetClipRect(
fvec4(Pos.x, Pos.y + WorkRect.y, Size.x, Size.y - WorkRect.y));
}
}
if (flags & UI7LytAdd_Front) { if (flags & UI7LytAdd_Front) {
Objects.push_front(obj); Objects.push_front(obj);
} else { } else {
@@ -171,9 +184,6 @@ PD_API void Layout::Update() {
it->SetPos(it->GetPos() + Pos); it->SetPos(it->GetPos() + Pos);
it->HandleInput(); it->HandleInput();
it->UnlockInput(); it->UnlockInput();
if (Flags & UI7LayoutFlags_UseClipRect) {
it->SetClipRect(fvec4(Pos, Size));
}
it->PreDraw(); it->PreDraw();
it->Draw(); it->Draw();
it->PostDraw(); it->PostDraw();
@@ -201,7 +211,7 @@ PD_API void Layout::Label(const std::string& label) {
// Layout API // Layout API
auto r = IO.LabelPool.Allocate(); auto r = IO.LabelPool.Allocate();
*r = UI7::Label(label, IO); *r = UI7::Label(label, IO);
r->SetClipRect(fvec4(GetPosition(), GetPosition() + GetSize())); // r->SetClipRect(fvec4(GetPosition(), GetSize()));
AddObject(r); AddObject(r);
} }
+10 -6
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@@ -27,7 +27,7 @@ SOFTWARE.
namespace PD { namespace PD {
namespace UI7 { namespace UI7 {
Menu::Menu(const ID& id, IO& io) : pIO(io), pID(id), pLayout(id, io) { Menu::Menu(const ID& id, IO& io) : pLayout(id, io), pIO(io), pID(id) {
TitleBarHeight = pIO.FontScale * pIO.Font->PixelHeight + pIO.MenuPadding.y; TitleBarHeight = pIO.FontScale * pIO.Font->PixelHeight + pIO.MenuPadding.y;
pLayout.WorkRect.y += TitleBarHeight; pLayout.WorkRect.y += TitleBarHeight;
pLayout.Flags |= UI7LayoutFlags_UseClipRect; pLayout.Flags |= UI7LayoutFlags_UseClipRect;
@@ -219,7 +219,7 @@ PD_API void Menu::DrawBaseLayout() {
if (!(Flags & UI7MenuFlags_NoResize)) { if (!(Flags & UI7MenuFlags_NoResize)) {
DynObj* r = pIO.DynObjPool.Allocate(); DynObj* r = pIO.DynObjPool.Allocate();
*r = UI7::DynObj([](IO* io, Li::Drawlist* l, UI7::Container* self) { *r = UI7::DynObj([](IO* io, Li::Drawlist* l, UI7::Container* self) {
l->SetLayer(1); l->SetLayer(21);
l->PathAdd(self->FinalPos() + self->GetSize() - fvec2(0, 20)); l->PathAdd(self->FinalPos() + self->GetSize() - fvec2(0, 20));
l->PathAdd(self->FinalPos() + self->GetSize()); l->PathAdd(self->FinalPos() + self->GetSize());
l->PathAdd(self->FinalPos() + self->GetSize() - fvec2(20, 0)); l->PathAdd(self->FinalPos() + self->GetSize() - fvec2(20, 0));
@@ -248,7 +248,7 @@ PD_API void Menu::DrawBaseLayout() {
fvec2(pLayout.GetSize().x, pLayout.GetSize().y - TitleBarHeight)); fvec2(pLayout.GetSize().x, pLayout.GetSize().y - TitleBarHeight));
r->SetPos(fvec2(0, TitleBarHeight)); r->SetPos(fvec2(0, TitleBarHeight));
pLayout.AddObjectEx(r, UI7LytAdd_NoCursorUpdate | UI7LytAdd_NoScrollHandle | pLayout.AddObjectEx(r, UI7LytAdd_NoCursorUpdate | UI7LytAdd_NoScrollHandle |
UI7LytAdd_Front); UI7LytAdd_Front | UI7LytAdd_NoClipTitlebar);
} }
if (!(Flags & UI7MenuFlags_NoTitlebar)) { if (!(Flags & UI7MenuFlags_NoTitlebar)) {
DynObj* r = pIO.DynObjPool.Allocate(); DynObj* r = pIO.DynObjPool.Allocate();
@@ -273,7 +273,8 @@ PD_API void Menu::DrawBaseLayout() {
}); });
r->SetSize(fvec2(pLayout.GetSize().x, TitleBarHeight)); r->SetSize(fvec2(pLayout.GetSize().x, TitleBarHeight));
r->SetPos(0); r->SetPos(0);
pLayout.AddObjectEx(r, UI7LytAdd_NoCursorUpdate | UI7LytAdd_NoScrollHandle); pLayout.AddObjectEx(r, UI7LytAdd_NoCursorUpdate | UI7LytAdd_NoScrollHandle |
UI7LytAdd_NoClipTitlebar);
/** Collapse Sym */ /** Collapse Sym */
if (!(Flags & UI7MenuFlags_NoCollapse)) { if (!(Flags & UI7MenuFlags_NoCollapse)) {
@@ -296,8 +297,9 @@ PD_API void Menu::DrawBaseLayout() {
}); });
r->SetSize(TitleBarHeight - pIO.FramePadding.y * 2); r->SetSize(TitleBarHeight - pIO.FramePadding.y * 2);
r->SetPos(pIO.FramePadding); r->SetPos(pIO.FramePadding);
pLayout.AddObjectEx(r, pLayout.AddObjectEx(r, UI7LytAdd_NoCursorUpdate |
UI7LytAdd_NoCursorUpdate | UI7LytAdd_NoScrollHandle); UI7LytAdd_NoScrollHandle |
UI7LytAdd_NoClipTitlebar);
} }
/** Close Sym (only shown if pIsShown is not nullptr) */ /** Close Sym (only shown if pIsShown is not nullptr) */
if (!(Flags & UI7MenuFlags_NoClose) && pIsShown) { if (!(Flags & UI7MenuFlags_NoClose) && pIsShown) {
@@ -310,11 +312,13 @@ PD_API void Menu::DrawBaseLayout() {
fvec2 cpos = fvec2 cpos =
fvec2(pLayout.Pos.x + pLayout.Size.x - size.x - pIO.FramePadding.x, fvec2(pLayout.Pos.x + pLayout.Size.x - size.x - pIO.FramePadding.x,
pLayout.Pos.y + pIO.FramePadding.y); pLayout.Pos.y + pIO.FramePadding.y);
pLayout.DrawList.SetLayer(21);
pLayout.DrawList.DrawLine(cpos, cpos + size, pLayout.DrawList.DrawLine(cpos, cpos + size,
pIO.Theme.Get(UI7Color_FrameBackground), 2); pIO.Theme.Get(UI7Color_FrameBackground), 2);
pLayout.DrawList.DrawLine(cpos + fvec2(0, size.y), pLayout.DrawList.DrawLine(cpos + fvec2(0, size.y),
cpos + fvec2(size.x, 0), cpos + fvec2(size.x, 0),
pIO.Theme.Get(UI7Color_FrameBackground), 2); pIO.Theme.Get(UI7Color_FrameBackground), 2);
pLayout.DrawList.SetLayer(0);
} }
} }
} }
+12 -2
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@@ -158,7 +158,7 @@ PD_API void Context::AboutMenu(bool* show) {
if (auto m = BeginMenu("About UI7", UI7MenuFlags_Scrolling, show)) { if (auto m = BeginMenu("About UI7", UI7MenuFlags_Scrolling, show)) {
m->Label("Palladium UI7 " + GetVersion()); m->Label("Palladium UI7 " + GetVersion());
m->Separator(); m->Separator();
m->Label("(c) 2023-2025 René Amthor"); m->Label("(c) 2023-2026 René Amthor");
m->Label("UI7 is licensed under the MIT License."); m->Label("UI7 is licensed under the MIT License.");
m->Label("See LICENSE for more information."); m->Label("See LICENSE for more information.");
static bool show_build; static bool show_build;
@@ -207,7 +207,17 @@ PD_API void Context::MetricsMenu(bool* show) {
} }
m->SeparatorText("Palladium Info"); m->SeparatorText("Palladium Info");
m->Label("Os Driver: {}", PD::Os::GetDriverName()); m->Label("Os Driver: {}", PD::Os::GetDriverName());
m->Label("Renderer: {}", PD::Gfx::GetDriverName()); if (m->BeginTreeNode(
std::format("Gfx Driver: {}", PD::Gfx::GetDriverName()))) {
m->SeparatorText("Features");
if (PD::Gfx::GetFlags() & PDGfxBackendFlags_HasClipRect)
m->Label("ClipRects");
if (PD::Gfx::GetFlags() & PDGfxBackendFlags_ReqPow2)
m->Label("Texture As Pow of 2");
if (PD::Gfx::GetFlags() & PDGfxBackendFlags_ApproxSDF)
m->Label("SDF Approximation");
m->EndTreeNode();
}
if (m->BeginTreeNode( if (m->BeginTreeNode(
std::string(std::string("Input: ") + PD::Hid::GetDriverName()))) { std::string(std::string("Input: ") + PD::Hid::GetDriverName()))) {
/* if (pIO.pCtx.Hid()->Flags & PD::HidDriver::Flags_HasKeyboard) { /* if (pIO.pCtx.Hid()->Flags & PD::HidDriver::Flags_HasKeyboard) {
+17
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@@ -20,9 +20,26 @@ bool ColorTests() {
return true; return true;
} }
bool IDTests() {
std::cout << std::format("HashID32(\"1234\") -> {:016X}",
PD::HashID32("1234").Get())
<< std::endl;
std::cout << std::format("HashID32(\"1235\") -> {:016X}",
PD::HashID32("1235").Get())
<< std::endl;
std::cout << std::format("HashID64(\"1234\") -> {:016X}",
PD::HashID64("1234").Get())
<< std::endl;
std::cout << std::format("HashID64(\"1235\") -> {:016X}",
PD::HashID64("1235").Get())
<< std::endl;
return true;
}
int main() { int main() {
PD::Os::UseDriver<PD::OsDriver>(); PD::Os::UseDriver<PD::OsDriver>();
ColorTests(); ColorTests();
IDTests();
std::cout << PD::Os::GetTime() << std::endl; std::cout << PD::Os::GetTime() << std::endl;
PD::Pool<int> pool; PD::Pool<int> pool;
pool.Init(90); pool.Init(90);
+2
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@@ -21,6 +21,8 @@ class OsCtx {
virtual bool Mainloop() { return false; } virtual bool Mainloop() { return false; }
virtual void ClearViewPort() {} virtual void ClearViewPort() {}
virtual void SwapBuffers() {} virtual void SwapBuffers() {}
virtual int GetScreenCount() { return 1; }
virtual void DrawOnScreen(int s = 0) {}
PD::fvec2 PositionTranslate(PD::fvec2 in) { PD::fvec2 PositionTranslate(PD::fvec2 in) {
return fvec2(in.x * pViewPort.x, in.y * pViewPort.y); return fvec2(in.x * pViewPort.x, in.y * pViewPort.y);
} }
+2
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@@ -13,6 +13,8 @@ class HorizonCtr : public PD::OsCtx {
bool Mainloop() override; bool Mainloop() override;
void ClearViewPort() override; void ClearViewPort() override;
void SwapBuffers() override; void SwapBuffers() override;
int GetScreenCount() override { return 2; }
void DrawOnScreen(int s) override;
private: private:
struct Impl; struct Impl;
+13 -1
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@@ -208,10 +208,17 @@ int main(int argc, char** argv) {
RightStick.pColor = "#00ffff"; RightStick.pColor = "#00ffff";
PD::UI7::Context ui7; PD::UI7::Context ui7;
ui7.GetIO().Font = &font; ui7.GetIO().Font = &font;
#ifdef __3DS__
ui7.AddViewPort("Default", PD::ivec4(0, 0, 320, 240));
ui7.GetIO().FontScale = 0.5f;
#else
ui7.AddViewPort("Default", PD::ivec4(0, 0, 1280, 720)); ui7.AddViewPort("Default", PD::ivec4(0, 0, 1280, 720));
#endif
ui7.UseViewPort("Default"); ui7.UseViewPort("Default");
bool pMetricsWin = true;
while (pOs->Mainloop()) { while (pOs->Mainloop()) {
PD::TT::End("OSCTX::MainLoop"); PD::TT::End("OSCTX::MainLoop");
pOs->DrawOnScreen(0);
pOs->ClearViewPort(); pOs->ClearViewPort();
PD::TT::Scope __st("MainLoop"); PD::TT::Scope __st("MainLoop");
PD::TT::Beg("MainRaw"); PD::TT::Beg("MainRaw");
@@ -301,6 +308,7 @@ int main(int argc, char** argv) {
PD::TT::Beg("BuildUI7Menus"); PD::TT::Beg("BuildUI7Menus");
if (auto m = ui7.BeginMenu("Test")) { if (auto m = ui7.BeginMenu("Test")) {
m->Label("Hello World!"); m->Label("Hello World!");
m->Image(pTex, 128.f);
ui7.EndMenu(); ui7.EndMenu();
} }
if (auto m = ui7.BeginMenu("LI DBG INFO")) { if (auto m = ui7.BeginMenu("LI DBG INFO")) {
@@ -315,14 +323,18 @@ int main(int argc, char** argv) {
m->PopFont(); m->PopFont();
ui7.EndMenu(); ui7.EndMenu();
} }
ui7.MetricsMenu(); ui7.MetricsMenu(&pMetricsWin);
ui7.StyleEditor();
PD::TT::End("BuildUI7Menus"); PD::TT::End("BuildUI7Menus");
PD::TT::Beg("UI7::Context::Update"); PD::TT::Beg("UI7::Context::Update");
ui7.Update(); ui7.Update();
PD::TT::End("UI7::Context::Update"); PD::TT::End("UI7::Context::Update");
PD::Gfx::Reset(); PD::Gfx::Reset();
PD::TT::Beg("PD::Gfx::Draw"); PD::TT::Beg("PD::Gfx::Draw");
pOs->DrawOnScreen(1);
pOs->ClearViewPort();
PD::Gfx::Draw(ui7.GetDrawData()); PD::Gfx::Draw(ui7.GetDrawData());
pOs->DrawOnScreen(0);
PD::Gfx::Draw(pList); PD::Gfx::Draw(pList);
PD::TT::End("PD::Gfx::Draw"); PD::TT::End("PD::Gfx::Draw");
pList.Clear(); pList.Clear();
+15 -2
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@@ -16,6 +16,7 @@ struct HorizonCtr::Impl {
C3D_RenderTarget* Top = nullptr; C3D_RenderTarget* Top = nullptr;
C3D_RenderTarget* Bottom = nullptr; C3D_RenderTarget* Bottom = nullptr;
uint32_t* pSocBuf = nullptr; uint32_t* pSocBuf = nullptr;
int CurrentScreen = 0;
}; };
void HorizonCtr::Init() { void HorizonCtr::Init() {
@@ -63,13 +64,25 @@ bool HorizonCtr::Mainloop() {
pViewPort = ivec2(400, 240); pViewPort = ivec2(400, 240);
bool _kill = hidKeysUp() & KEY_START; bool _kill = hidKeysUp() & KEY_START;
C3D_FrameBegin(C3D_FRAME_SYNCDRAW); C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
impl->CurrentScreen = 0;
return aptMainLoop() && !_kill; return aptMainLoop() && !_kill;
} }
void HorizonCtr::ClearViewPort() { void HorizonCtr::ClearViewPort() {
PD::Gfx::SetViewPort(pViewPort); C3D_RenderTargetClear(impl->CurrentScreen ? impl->Bottom : impl->Top,
C3D_CLEAR_ALL, PD::Color(25, 25, 25, 25), 0);
}
void HorizonCtr::DrawOnScreen(int s) {
impl->CurrentScreen = s;
if (s == 0) {
C3D_FrameDrawOn(impl->Top); C3D_FrameDrawOn(impl->Top);
C3D_RenderTargetClear(impl->Top, C3D_CLEAR_ALL, PD::Color(25, 25, 25, 25), 0); pViewPort = PD::ivec2(400, 240);
} else if (s == 1) {
C3D_FrameDrawOn(impl->Bottom);
pViewPort = PD::ivec2(320, 240);
}
PD::Gfx::SetViewPort(pViewPort);
} }
void HorizonCtr::SwapBuffers() { C3D_FrameEnd(0); } void HorizonCtr::SwapBuffers() { C3D_FrameEnd(0); }