Files
palladium/source/lithium/pools.cpp
tobid7 d4c59e5b61 Add backends
- Renamed GfxOpenGL to GfxOPenGL2
- Added GfxOpenGL3 backend for OpenGL 3.3+
- Added WIP DirectX9 backend
- Added structure for Citro3D
- Added linear Allocator
2026-03-17 16:47:19 +01:00

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586 B
C++

#include <pd/lithium/pools.hpp>
#include "pd/common.hpp"
#include "pd/core/pool.hpp"
#include "pd/lithium/vertex.hpp"
namespace PD {
namespace Li {
PD::Pool<Vertex> pVtxPool;
PD::Pool<u16> pIdxPool;
PD_API void InitPools(size_t max_vertices) {
pVtxPool.Init(max_vertices);
pIdxPool.Init(max_vertices * 2);
}
PD_API Vertex* AllocateVertices(size_t count) { return pVtxPool.Allocate(count); }
PD_API u16* AllocateIndices(size_t count) { return pIdxPool.Allocate(count); }
PD_API void ResetPools() {
pVtxPool.Reset();
pIdxPool.Reset();
}
} // namespace Li
} // namespace PD