- Remove () from vec formatter -Add Merge function to DrawList to Move Data into the Current DrawList - Fix stupid bug in Rect.hpp which caused some problems in line rendering - Remove some unused UI7 Flags - io: Allocate FinalDrawList and add GetViewPort func - Readd TreeNodes to Menu - Add ABout/Style and Metrics Menu to Context - Add some Variables for cliprects in ui7 container.hpp - Add InputHandler functionality to DynObj - Fix Menu Layout Render Order - Add Better Menu Sorting to Context # ppam - Use stringview instead of hardcoded const char* # Todos - Work on the Lithium 3D System - Fix UI7 Menu Order to Pop new Menus into the front instead of the background - Add Scrolling support to menu (or integrate it into layout maybe)
114 lines
3.5 KiB
C++
Executable File
114 lines
3.5 KiB
C++
Executable File
#pragma once
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/*
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MIT License
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Copyright (c) 2024 - 2025 tobid7
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include <pd/core/core.hpp>
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#include <pd/ui7/input_api.hpp>
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#include <pd/ui7/pd_p_api.hpp>
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#include <pd/ui7/theme.hpp>
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#include <pd/ui7/viewport.hpp>
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namespace PD {
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namespace UI7 {
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class PD_UI7_API IO {
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public:
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IO() {
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Time = Timer::New();
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InputHandler = InputHandler::New();
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Theme = UI7::Theme::New();
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Back = Li::DrawList::New();
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Front = Li::DrawList::New();
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FDL = Li::DrawList::New();
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DeltaStats = TimeStats::New(60);
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/** Probably not the best solution i guess */
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CurrentViewPort.z = PD::Li::Gfx::pGfx->ViewPort.x;
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CurrentViewPort.w = PD::Li::Gfx::pGfx->ViewPort.y;
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}
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~IO() {}
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PD_SHARED(IO);
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/**
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* IO Update Internal Variables
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*/
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void Update();
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/**
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* Final Draw List for PD::Li::Gfx::RednerDrawData
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*
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* Possible thanks to the DrawList::Merge Feature
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*/
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Li::DrawList::Ref FDL = nullptr;
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ivec4 CurrentViewPort = ivec4(0, 0, 0, 0);
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std::unordered_map<u32, ViewPort::Ref> ViewPorts;
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float Framerate = 0.f;
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float Delta = 0.f;
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u64 LastTime = 0;
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TimeStats::Ref DeltaStats;
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Timer::Ref Time;
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Li::Font::Ref Font;
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float FontScale = 0.7f;
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UI7::Theme::Ref Theme;
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fvec2 MenuPadding = 5.f;
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fvec2 FramePadding = 5.f;
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fvec2 ItemSpace = vec2(5.f, 2.f);
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fvec2 MinSliderDragSize = 10.f; // Min height (Vt) and Min Width (Hz)
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bool ShowMenuBorder = true;
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bool ShowFrameBorder = false; // not implemented yet
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float OverScrollMod = 0.15f;
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u64 DoubleClickTime = 500; // Milliseconds
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PD::List<Pair<UI7::ID, Li::DrawList::Ref>> DrawListRegestry;
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// Short define for DrawKistRegestryLast
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PD::List<Pair<UI7::ID, Li::DrawList::Ref>> pDLRL;
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// std::vector<std::pair<UI7::ID, Li::DrawList::Ref>> DrawListRegestry;
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Li::DrawList::Ref Back;
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Li::DrawList::Ref Front;
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u32 NumVertices = 0; ///< Debug Vertices Num
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u32 NumIndices = 0; ///< Debug Indices Num
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Vec<u32> MenuOrder;
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// DrawListApi
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void RegisterDrawList(const UI7::ID& id, Li::DrawList::Ref v) {
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DrawListRegestry.PushBack(Pair(id, v));
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}
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void AddViewPort(const ID& id, const ivec4& size) {
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if (ViewPorts.count(id)) {
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return;
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}
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ViewPorts[id] = ViewPort::New(id, size);
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}
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ViewPort::Ref GetViewPort(const ID& id) {
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if (ViewPorts.count(id)) {
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return nullptr;
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}
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return ViewPorts[id];
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}
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UI7::InputHandler::Ref InputHandler;
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};
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} // namespace UI7
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} // namespace PD
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