Files
palladium/include/pd/ultra/elems/rect.hpp
T
tobid7 2e652a3c24 More stuff done at Project Ultra
- Added renderspace
- Revision System (to not always update pRenderspace
- added some test scene
2026-03-28 13:52:36 +01:00

38 lines
967 B
C++

#pragma once
#include <pd/core/core.hpp>
#include <pd/ultra/elems/element.hpp>
namespace PD {
namespace Ultra {
class PD_API Rect : public ElementBase {
public:
Rect() {}
Rect(const PD::fvec2& pos, const PD::fvec2& size, const PD::Color& color,
float rounding = 0.f, UltraAlignment align = 0)
: pColor(color), pRounding(rounding) {
this->pAlignment = align;
this->pPos = pos;
this->pSize = size;
}
Rect(float x, float y, float w, float h, const PD::Color& color,
float rounding = 0.f, UltraAlignment align = 0)
: pColor(color), pRounding(rounding) {
this->pAlignment = align;
this->pPos = PD::fvec2(x, y);
this->pSize = PD::fvec2(w, h);
}
~Rect() {}
void Draw(PD::Li::Drawlist& l) override;
void SetColor(const PD::Color& color) { pColor = color; }
void SetRounding(float r) { pRounding = r; }
private:
PD::Color pColor;
float pRounding = 0.f;
};
} // namespace Ultra
} // namespace PD