- Update pool to use template allocator directly instead of std::vector - Add a GfxDriver config Template to be able to modify settings like allocators / Types for specific Drivers - Add glad
19 lines
436 B
C++
Executable File
19 lines
436 B
C++
Executable File
#include <pd/drivers/gfx.hpp>
|
|
|
|
namespace PD {
|
|
PD_API std::unique_ptr<GfxDriver> Gfx::driver;
|
|
|
|
GfxDriver::GfxDriver(std::string_view name) : DriverInterface(name) {}
|
|
|
|
void GfxDriver::SetViewPort(const ivec2& size) { ViewPort = size; }
|
|
void GfxDriver::SetViewPort(int x, int y) {
|
|
ViewPort.x = x;
|
|
ViewPort.y = y;
|
|
}
|
|
|
|
void GfxDriver::Reset() {
|
|
CurrentVertex = 0;
|
|
CurrentIndex = 0;
|
|
SysReset();
|
|
}
|
|
} // namespace PD
|