Files
palladium/backends

Backends

Graphics

OpenGL2 (Legacy)

Note

As SPIRV to GLSL 120 translation doesn't work, your'e forced to write separate shaders for this backend

OpenGL3+ (Modern OpenGL)

DirectX9 (Could potentially cover more than OpenGL2)

Citro3D (3DS)

Note

This backend requires shaders as binary file, directly in the code or as string for libpicasso The Fragment Stage is special and is still wip