Files
palladium/include/pd/ultra/elems/element.hpp
T
tobid7 2e652a3c24 More stuff done at Project Ultra
- Added renderspace
- Revision System (to not always update pRenderspace
- added some test scene
2026-03-28 13:52:36 +01:00

37 lines
909 B
C++

#pragma once
#include <pd/lithium/lithium.hpp>
#include <pd/ultra/flags.hpp>
namespace PD {
namespace Ultra {
class Canvas;
class PD_API ElementBase {
public:
ElementBase() {}
~ElementBase() {}
virtual void Draw(PD::Li::Drawlist& dl) = 0;
/**
* Reset Function (for PD::Pool::FastReset)
*/
virtual void Reset() {}
void Update(Canvas& c);
void SetAlignment(UltraAlignment a) { pAlignment = a; }
void SetPosition(const PD::fvec2& pos) { pPos = pos; }
void SetPosition(float x, float y) { pPos = PD::fvec2(x, y); }
void SetSize(const PD::fvec2& size) { pSize = size; }
void SetSize(float w, float h) { pSize = PD::fvec2(w, h); }
protected:
bool RevisionUpdate(PD::u32 req);
PD::u32 pCanvasRev = 0;
PD::Li::Rect pRenderspace;
UltraAlignment pAlignment = 0;
PD::fvec2 pPos;
PD::fvec2 pSize;
ElementBase* pParent = nullptr;
};
} // namespace Ultra
} // namespace PD