- Added renderspace - Revision System (to not always update pRenderspace - added some test scene
18 lines
617 B
C++
18 lines
617 B
C++
#pragma once
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#include <pd/common.hpp>
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using UltraAlignment = PD::u32;
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enum UltraAlignment_ {
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UltraAlignment_None = 0,
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UltraAlignment_Top = 1 << 0,
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UltraAlignment_Bot = 1 << 1,
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UltraAlignment_Left = 1 << 2,
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UltraAlignment_Right = 1 << 3,
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UltraAlignment_CenterVertical = 1 << 4,
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UltraAlignment_CenterHorizontal = 1 << 5,
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UltraAlignment_TopLeft = UltraAlignment_Top | UltraAlignment_Left,
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UltraAlignment_TopRight = UltraAlignment_Top | UltraAlignment_Right,
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UltraAlignment_BotLeft = UltraAlignment_Bot | UltraAlignment_Left,
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UltraAlignment_BotRight = UltraAlignment_Bot | UltraAlignment_Right,
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}; |