3ds Backend: - switch to shaderProgramUse Desktop Backend - Add Pre Alpha Text Input and Keyboard Support - Move Shader Attrib Setup into a function and callit every time we need a set up vbo - Move to Mat4 api Core: - Add fquat support - Add LoadFile2Str - Move Mat4 Lib from Project n73 to Palladium - Add full supprot for vec cross types - Add Normalize, Distance and Dot to all - Add Cross to vec3 Drivers: - Add a SetViewPort func to GFX - Add Keyboard keys and Flasg to Hid Image: - Add Vertical Flipping - Add Horizontal flipping UI7: - Fix Critical Bug in IO Viewport handler - Fix library list (error on MinGW for some reason) Lazyvec: - Split into multiple source files - Generate new functions (see core updates)
28 lines
675 B
CMake
Executable File
28 lines
675 B
CMake
Executable File
cmake_minimum_required(VERSION 3.22)
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project(pd-ui7 LANGUAGES CXX VERSION 0.5.0)
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set(SRC
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source/theme.cpp
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source/ui7.cpp
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source/io.cpp
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source/layout.cpp
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source/menu.cpp
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source/container/button.cpp
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source/container/checkbox.cpp
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source/container/coloredit.cpp
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source/container/container.cpp
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source/container/dragdata.cpp
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source/container/dynobj.cpp
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source/container/image.cpp
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source/container/label.cpp
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)
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if(PD_BUILD_SHARED)
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pd_add_lib(pd-ui7 BUILD_SHARED TRUE SRC_FILES ${SRC})
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else()
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pd_add_lib(pd-ui7 SRC_FILES ${SRC})
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endif()
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target_link_libraries(pd-ui7 PUBLIC pd-lithium pd-core) |