palladium/include/pd/graphics
tobid7 f87c103d8d # Stage 1.8
- Renderer now vould use more screen Objects
- Register default Top and Bottom Screens (for Overlays and UI7)
- Make ToHex an Inline header func
- Add GetCompilerVersion
- Add Library Compile And Version Info to common
- Remove z of vertex object and shader in position
- Add Container base and SubContainers to UI7
- Add abillity to Join Multiple Objects in Same Line and Center them
- Fix LayerOrder Bug for updating texts in DrawList
2025-02-02 20:32:07 +01:00
..
li7_shader.hpp # Rewrite Stage 1 2025-01-09 20:22:49 +01:00
lithium.hpp # Stage 1.8 2025-02-02 20:32:07 +01:00
rect.hpp # Stage 1.7 2025-01-29 03:14:29 +01:00
screen.hpp # Stage 1.8 2025-02-02 20:32:07 +01:00
spritesheet.hpp # Stage 1.7 2025-01-29 03:14:29 +01:00
texture.hpp # Stage 1.7 2025-01-29 03:14:29 +01:00