- Use Font in Static text for rerendering if the font changed ### TODO: Detect reloading the current font - Updated License notice in all Files
68 lines
2.3 KiB
C++
68 lines
2.3 KiB
C++
#pragma once
|
|
|
|
/*
|
|
MIT License
|
|
Copyright (c) 2024 - 2025 René Amthor (tobid7)
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in all
|
|
copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
SOFTWARE.
|
|
*/
|
|
|
|
#include <pd/common/common.hpp>
|
|
#include <pd/graphics/lithium.hpp>
|
|
#include <pd/ui7/theme.hpp>
|
|
|
|
namespace PD {
|
|
namespace UI7 {
|
|
class DrawList : public SmartCtor<DrawList> {
|
|
public:
|
|
DrawList(LI::Renderer::Ref r) { ren = r; }
|
|
~DrawList() = default;
|
|
|
|
void AddRectangle(vec2 pos, vec2 szs, const UI7Color& clr);
|
|
void AddTriangle(vec2 pos0, vec2 pos1, vec2 pos2, const UI7Color& clr);
|
|
void AddText(vec2 pos, const std::string& text, const UI7Color& clr,
|
|
LITextFlags flags = 0, vec2 box = vec2());
|
|
void AddImage(vec2 pos, Texture::Ref img, vec2 size = 0.f);
|
|
|
|
void Clear();
|
|
void Process();
|
|
|
|
int Layer() const { return layer; }
|
|
void Layer(int v) { layer = v; }
|
|
|
|
private:
|
|
/// @brief Base Layer offset (Internal Used)
|
|
int BaseLayer() const { return base; }
|
|
/// @brief Base Layer offset (Internal Used)
|
|
void BaseLayer(int v) { base = v; }
|
|
|
|
/// @brief Exopose Renderer here for Menus [DONT KNOW IF THIUS GETS REMOVED]
|
|
LI::Renderer::Ref GetRenderer() { return ren; }
|
|
|
|
friend class Menu;
|
|
friend class Context;
|
|
|
|
int layer;
|
|
int base;
|
|
LI::Renderer::Ref ren;
|
|
std::unordered_map<u32, LI::Renderer::StaticText::Ref> static_text;
|
|
std::vector<std::pair<bool, LI::Command::Ref>> commands;
|
|
};
|
|
} // namespace UI7
|
|
} // namespace PD
|