- Use Font in Static text for rerendering if the font changed ### TODO: Detect reloading the current font - Updated License notice in all Files
75 lines
2.5 KiB
C++
75 lines
2.5 KiB
C++
/*
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MIT License
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Copyright (c) 2024 - 2025 René Amthor (tobid7)
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include <pd/common/timetrace.hpp>
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#include <pd/ui7/ui7.hpp>
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namespace PD {
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bool UI7::Context::BeginMenu(const ID& id, UI7MenuFlags flags) {
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Assert(!this->current, "You are already in another Menu!");
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Assert(std::find(amenus.begin(), amenus.end(), (u32)id) == amenus.end(),
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"Menu Name Already used or\nContext::Update not called!");
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auto menu = this->menus.find(id);
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if (menu == this->menus.end()) {
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this->menus[id] = Menu::New(id, &theme, inp);
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menu = this->menus.find(id);
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}
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this->current = menu->second;
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if (!this->current->BackList()) {
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this->current->BackList(DrawList::New(ren));
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}
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if (!this->current->MainList()) {
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this->current->MainList(DrawList::New(ren));
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}
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if (!this->current->FrontList()) {
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this->current->FrontList(DrawList::New(ren));
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}
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this->current->ViewArea(this->ren->GetViewport());
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this->current->PreHandler(flags);
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amenus.push_back(this->current->GetID());
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return true;
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}
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UI7::Menu::Ref UI7::Context::GetCurrentMenu() {
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Assert(current != nullptr, "Not in a Menu!");
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return current;
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}
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void UI7::Context::EndMenu() {
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this->current->PostHandler();
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this->current = nullptr;
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}
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void UI7::Context::Update(float delta) {
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TT::Scope st("UI7_Update");
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Assert(current == nullptr, "Still in a Menu!");
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this->back->BaseLayer(10);
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this->back->Process();
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for (auto it : amenus) {
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menus[it]->Update(delta);
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}
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this->front->BaseLayer(60);
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this->front->Process();
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this->amenus.clear();
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}
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} // namespace PD
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