104 lines
2.9 KiB
Markdown
104 lines
2.9 KiB
Markdown
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# RenderD7 Changelog
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## 0.9.5
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- Remove Npi Intro and NVID Api
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- Replace Toasts System with Message
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- Lots of Optimisations
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- Added GetTime
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- Implement Draw2 Api
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- Implement RD7Color and R7Vec2
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- Add new Features to Color::RGBA
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- Cleanup Code
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- Added RenderD7 Keyboard (Overlay)
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- Added Ftrace Overlay
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- Moved MetrikOVL into an Overlay
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- Removed Old Font/Text Handlers
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- Added UI7 (New UI Api)
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- Remove Old UI Api
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- Added Music Player (MP3, Vorbis)
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- Rewrite of RenderD7::Image
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- Internal Debugger/Database (IDB)
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- Removed BitmapPrinter
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- Added nimg and nimg_engine
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- Removed Old Error/Message Handler
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- GetTextSize (extra buffer) + New TextShorter
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- Require specific FLAG for Music/MemTrack
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- Replace all lodepng usage by stb_image
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- Move Asset Generator into single python script
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- Remove INI reader
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- Python based clangformat script
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- Move some Init code into functions to not use twice
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## 0.9.4
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- Implement new Security System To prevent from crashes
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- Implement Functiontrace for better Timing Tests
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- Implement MemAlloc Tracker (only size)
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- Add some new Overlays (not functional yet)
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- Complete Rewrite of Overlay System
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- Fixed the FrameEnd Crash
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- New System to get Hardware Info
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- Removed RenderD7 Super Reselution (800px mode)
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## 0.9.3
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- Completly Documented Everything
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- Fix typo in Sprite::getHeight
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- Remove Deprecated/Useless Stuff
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## 0.9.2
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- Add Nvid Support(v0.0.1)
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- Add Basic RenderD7 Splash
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- Faster Graphics Init
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- Fade Effects
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- Fix Changelog Screen
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## 0.9.1
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- Fix Critical bug in Spritesheet animations
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- Fix RenderD7::Color::Hex (Major performance tweak)
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## 0.9.0
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- Remove Stupid try of Console
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- Add Services list
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- Clean up Code
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- Added Minimal Init for hax2.x
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## 0.8.5
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- Fix Deltatime
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## 0.8.4
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- A lot of Fixes
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- New Features for BitmapPrinter
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## 0.8.3
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- Added Overlaycount to Info
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- Addet ResultDecoder for errors
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## 0.8.2
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- Fix a lot of Stuff
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- Use c++17 std::filesystem for RenderD7::Filesystem
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## 0.8.1
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- Add abillity to Get Stdout as string to render it to the screen.
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## 0.8.0
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- Implement BitmapPrinter
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## 0.7.3
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- Implement Over Render Overlay Framework
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## 0.7.2
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- Implement MT to csv file saving
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- Add RGB2HEX
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## 0.7.1
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- Add the New Overlay Handler. Its Just in code and does nothing yet
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## 0.7.0
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- Made Big Progress In the MT Ovl but it still crashes On a 2nd C3D_FrameEnd \
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- Implement 800px but doesn't work that good
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## 0.6.2
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- Fix Crash when exiting through Home Menu.
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## 0.6.10
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- Rewrite Threadsystem
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- Improve framerate
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## 0.6.02
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- Fix Code in lang.hpp
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- Add Draw Text Left Function (Right since 0.7.0)
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- Add changelog
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## 0.6.01
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- Add Threading system
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## 0.6.0
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- Better Scene Management
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## 0.5.0
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- Fixed some Bugs!
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## 0.4.0
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- Trying to fix Filesystem and Bugs
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## 0.3.0
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- Recreate D7-Core into RenderD7
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## 0.2.0
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- Trying to create Animations of Images instead of Sheets
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## 0.1.0
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- Inital Release of D7-Core sprite animation plugin
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