renderd7/source/UI7.cpp

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#include <ctime>
#include <renderd7/Color.hpp>
#include <renderd7/DrawV2.hpp>
#include <renderd7/Hid.hpp>
#include <renderd7/Overlays.hpp>
#include <renderd7/UI7.hpp>
#include <renderd7/internal_db.hpp>
#include <unordered_map>
// As the 3ds doesn't support std::chrono
#ifdef __3DS__
/// @brief 3ds System Ticks per milli second
/// Already defined in FTrace ik but
/// I Want to make UI7 and Draw2 more
/// Independent of the main RenderD7 api
#define TICKS_PER_MSEC 268111.856
#include <3ds.h>
#define __get_time() svcGetSystemTick() / TICKS_PER_MSEC
#else
#include <chrono>
#define __get_time() \
std::chrono::duration_cast<std::chrono::milliseconds>( \
std::chrono::system_clock().now().time_since_epoch()) \
.count()
#endif
// Basement structs enums etc
struct UI7ID {
UI7ID(const std::string &id) {
real_id = id;
title = id;
if (id.substr(0, 2) == "##") {
title = "";
has_title = false;
}
// Ensure the id is lowercase
std::transform(real_id.begin(), real_id.end(), real_id.begin(),
[](unsigned char c) { return std::tolower(c); });
lt = time(0);
}
UI7ID() {
title = "";
real_id = "";
has_title = false;
lt = time(0);
}
std::string Title() {
lt = time(0);
return title;
}
std::string ID() {
lt = time(0);
return real_id;
}
bool operator==(const UI7ID &in) { return (real_id == in.real_id); }
bool operator!=(const UI7ID &in) { return !(*this == in); }
std::string title;
std::string real_id;
bool has_title;
int lt;
};
std::vector<unsigned int> ui7i_debug_colors{
0xff0000ff, // lvl 0
0xff3344ff, // lvl 1
0xffff44ff, // lvl 2
0xffff4422, // lvl 3
};
unsigned int UI7CtxDebugCol(int lvl) {
if (lvl < 0) return 0;
if (lvl >= (int)ui7i_debug_colors.size()) return 0;
return ui7i_debug_colors[lvl];
}
struct UI7OBJ {
UI7OBJ() {}
UI7OBJ(const R7Vec4 &i0, const int &i1) {
box = i0;
type = i1;
s = rd7i_current_screen;
}
void Debug() {
RenderD7::OnScreen(s ? Top : Bottom);
auto clr = UI7CtxDebugCol(type);
RenderD7::Draw2::TriangleLined(R7Vec2(box.x, box.y),
R7Vec2(box.x + box.z, box.y),
R7Vec2(box.x, box.y + box.w), clr);
RenderD7::Draw2::TriangleLined(R7Vec2(box.x, box.y + box.w),
R7Vec2(box.x + box.z, box.y),
R7Vec2(box.x + box.z, box.y + box.w), clr);
}
R7Vec4 box;
int type;
bool s = false;
};
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struct UI7_Ctx {
UI7_Ctx() {
delta = 0.0f;
time = 0.0f;
is_activated = false;
_last = 0;
cursor = R7Vec2();
slc = R7Vec2();
cbackup = R7Vec2();
in_menu = false;
current_menu = UI7ID("");
debugging = false;
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}
float delta;
float time;
bool is_activated;
unsigned long long _last;
R7Vec2 cursor;
R7Vec2 cbackup;
R7Vec2 slc;
bool in_menu;
bool debugging;
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UI7ID current_menu;
std::map<std::string, R7Vec2> grid_mapping;
std::unordered_map<std::string, UI7ID *> ids;
std::vector<UI7OBJ> objects;
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};
UI7_Ctx *ui7_ctx;
bool UI7CtxValidate() {
if (ui7_ctx == nullptr) return false;
if (!ui7_ctx->is_activated) return false;
return true;
}
bool UI7CtxInMenu() {
if (!UI7CtxValidate()) return false;
return ui7_ctx->in_menu;
}
bool UI7CtxBeginMenu(const std::string &lb) {
if (!UI7CtxValidate()) return false;
if (UI7CtxInMenu()) return false;
ui7_ctx->current_menu = UI7ID(lb);
ui7_ctx->in_menu = true;
return true;
}
void UI7CtxEndMenu() {
if (!UI7CtxValidate()) return;
if (!UI7CtxInMenu()) return;
ui7_ctx->current_menu = UI7ID("");
ui7_ctx->in_menu = false;
}
void UI7CtxCursorMove(R7Vec2 size) {
if (!UI7CtxValidate()) return;
if (!UI7CtxInMenu()) return;
ui7_ctx->slc = ui7_ctx->cursor + R7Vec2(5, 0);
ui7_ctx->cursor.x = 5;
ui7_ctx->cursor += R7Vec2(0, size.y + 5);
ui7_ctx->slc += R7Vec2(size.x, 0);
}
void UI7CtxRegObj(const UI7OBJ &obj) {
if (!UI7CtxValidate()) return;
if (!ui7_ctx->debugging) return;
ui7_ctx->objects.push_back(obj);
}
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UI7ID *UI7CtxNewID(const std::string &i) {
std::string t = i;
std::transform(t.begin(), t.end(), t.begin(),
[](unsigned char c) { return std::tolower(c); });
if (ui7_ctx->ids.find(t) != ui7_ctx->ids.end()) {
return ui7_ctx->ids[t];
}
auto id = new UI7ID(i);
ui7_ctx->ids[id->real_id] = id;
return id;
}
void UI7CtxClearIDs() {
for (auto it = ui7_ctx->ids.begin(); it != ui7_ctx->ids.end();) {
if (it->second == nullptr) {
++it;
continue;
}
if (time(0) - it->second->lt > 5) {
delete it->second;
it = ui7_ctx->ids.erase(it);
continue;
}
++it;
}
}
int rd7i_ui7_ids_active() {
if (!UI7CtxValidate()) return 0;
return ui7_ctx->ids.size();
}
namespace UI7 {
bool InBox(R7Vec2 inpos, R7Vec2 boxpos, R7Vec2 boxsize) {
if ((inpos.x > boxpos.x) && (inpos.y > boxpos.y) &&
(inpos.x < boxpos.x + boxsize.x) && (inpos.y < boxpos.y + boxsize.y))
return true;
return false;
}
void Init() {
// If Context is valid it makes no sense to reinit lol
if (UI7CtxValidate()) return;
ui7_ctx = new UI7_Ctx;
ui7_ctx->delta = 0.0f;
ui7_ctx->time = 0.0f;
ui7_ctx->cursor = R7Vec2(0, 0);
ui7_ctx->is_activated = true;
}
void Deinit() {
// Dont deinit something not initialized
// Please dont count how often init... was
// written wront by me :(
if (!UI7CtxValidate()) return;
ui7_ctx->is_activated = false;
delete ui7_ctx;
}
void Update() {
// Dont do anithing without ctx;
if (!UI7CtxValidate()) return;
unsigned long long current = __get_time();
ui7_ctx->delta = (float)((float)current - (float)ui7_ctx->_last) / 1000.f;
ui7_ctx->_last = current;
ui7_ctx->time += ui7_ctx->delta;
ui7_ctx->cursor = R7Vec2();
UI7CtxClearIDs();
if (ui7_ctx->debugging) ui7_ctx->objects.clear();
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}
float GetTime() {
if (!UI7CtxValidate()) return 0;
return ui7_ctx->time;
}
float GetDeltaTime() {
if (!UI7CtxValidate()) return 0;
return ui7_ctx->delta;
}
bool Button(const std::string &label, R7Vec2 size) {
bool ret = false;
if (!UI7CtxValidate()) return ret;
R7Vec2 textdim = RenderD7::GetTextDimensions(label);
if (size.x == 0) {
size.x = textdim.x + 8;
}
if (size.y == 0) {
size.y = textdim.y + 4;
}
RD7Color btn = RD7Color_Button;
R7Vec2 pos = GetCursorPos();
UI7CtxRegObj(UI7OBJ(R7Vec4(pos, size), 1));
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if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Up) &&
InBox(RenderD7::Hid::GetLastTouchPosition(), pos, size)) {
btn = RD7Color_ButtonActive;
ret = true;
} else if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Held) &&
InBox(RenderD7::Hid::GetTouchPosition(), pos, size)) {
btn = RD7Color_ButtonHovered;
}
RenderD7::Draw2::RFS(pos, size, RenderD7::StyleColor(btn));
pos = R7Vec2(pos.x + size.x * 0.5f - textdim.x * 0.5,
pos.y + size.y * 0.5f - textdim.y * 0.5);
RenderD7::TextColorByBg(btn);
RenderD7::Draw2::Text(pos, label);
RenderD7::UndoColorEdit(RD7Color_Text);
UI7CtxCursorMove(size);
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return ret;
}
void Checkbox(const std::string &label, bool &c) {
if (!UI7CtxValidate()) return;
float sv = (RenderD7::TextGetSize() * 40) * 0.9;
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R7Vec2 cbs = R7Vec2(sv, sv);
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R7Vec2 txtdim = RenderD7::GetTextDimensions(label);
R7Vec2 inp = cbs + R7Vec2(txtdim.x + 5, 0);
RD7Color bg = RD7Color_FrameBg;
R7Vec2 pos = GetCursorPos();
UI7CtxCursorMove(inp);
if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Up) &&
InBox(RenderD7::Hid::GetLastTouchPosition(), pos, inp)) {
bg = RD7Color_FrameBgHovered;
c = !c;
} else if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Held) &&
InBox(RenderD7::Hid::GetTouchPosition(), pos, inp)) {
bg = RD7Color_FrameBgHovered;
}
RenderD7::Draw2::RFS(pos, cbs, RenderD7::StyleColor(bg));
if (c == true) {
RenderD7::Draw2::RFS(pos + R7Vec2(2, 2), cbs - R7Vec2(4, 4),
RenderD7::StyleColor(RD7Color_Checkmark));
UI7CtxRegObj(UI7OBJ(R7Vec4(pos + R7Vec2(2, 2), cbs - R7Vec2(4, 4)), 3));
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}
RenderD7::Draw2::Text(pos + R7Vec2(cbs.x + 5, 1), label);
UI7CtxRegObj(UI7OBJ(R7Vec4(pos, cbs + R7Vec2(txtdim.x + 5, 0)), 1));
UI7CtxRegObj(UI7OBJ(R7Vec4(pos, cbs), 2));
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}
void Label(const std::string &label, RD7TextFlags flags) {
if (!UI7CtxValidate()) return;
R7Vec2 textdim = RenderD7::GetTextDimensions(label);
R7Vec2 pos = GetCursorPos();
float tbh = RenderD7::TextGetSize() * 40;
if (flags & RD7TextFlags_AlignRight) {
UI7CtxRegObj(UI7OBJ(R7Vec4(pos - R7Vec2(textdim.x, 0), textdim), 1));
} else {
UI7CtxRegObj(UI7OBJ(R7Vec4(pos, textdim), 1));
}
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// Remove some y offset cause texts have some offset
UI7CtxCursorMove(textdim - R7Vec2(0, 4));
RenderD7::TextColorByBg(
(pos.y + textdim.y < tbh ? RD7Color_Header : RD7Color_Background));
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RenderD7::Draw2::Text(pos, label, flags);
RenderD7::UndoColorEdit(RD7Color_Text);
}
void Progressbar(float value) {
if (!UI7CtxValidate()) return;
R7Vec2 pos = GetCursorPos();
R7Vec2 size = R7Vec2((rd7i_current_screen ? 400 : 320) - (pos.x * 2), 20);
UI7CtxCursorMove(size);
RenderD7::Draw2::RFS(pos, size, RenderD7::StyleColor(RD7Color_FrameBg));
RenderD7::Draw2::RFS(pos + R7Vec2(2, 2), size - R7Vec2(4, 4),
RenderD7::StyleColor(RD7Color_FrameBgHovered));
if (!(value != value) && !(value < 0.0) && !(value > 1.0))
RenderD7::Draw2::RFS(pos + R7Vec2(2, 2),
R7Vec2((size.x - 4) * value, size.y - 4),
RenderD7::StyleColor(RD7Color_Progressbar));
}
void Image(RenderD7::Image *img) {
if (!UI7CtxValidate()) return;
R7Vec2 pos = GetCursorPos();
UI7CtxCursorMove(R7Vec2(img->get_size().x, img->get_size().y));
UI7CtxRegObj(UI7OBJ(R7Vec4(pos, img->get_size()), 1));
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RenderD7::Draw2::Image(img, pos);
}
void BrowserList(const std::vector<std::string> &entrys, int &selection,
RD7TextFlags txtflags, R7Vec2 size, int max_entrys) {
if (!UI7CtxValidate()) return;
if (selection < 0) return;
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float tmp_txt = RenderD7::TextGetSize();
RenderD7::TextDefaultSize();
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R7Vec2 pos = GetCursorPos();
if (pos.y + 15 * max_entrys > 230) max_entrys = (int)((230 - pos.y) / 15);
if (size.x == 0) size.x = (rd7i_current_screen ? 400 : 320) - (pos.x * 2);
if (size.y == 0) size.y = (max_entrys * 15);
UI7CtxCursorMove(size);
for (int i = 0; i < max_entrys; i++) {
RenderD7::Draw2::RFS(
pos + R7Vec2(0, 15 * i), R7Vec2(size.x, 15),
RenderD7::StyleColor((i % 2) == 0 ? RD7Color_List0 : RD7Color_List1));
}
for (size_t i = 0;
i < ((entrys.size() < (size_t)max_entrys) ? entrys.size()
: (size_t)max_entrys);
i++) {
int selindex = (selection < max_entrys ? selection : (max_entrys - 1));
int list_index =
(selection < max_entrys ? i : (i + selection - (max_entrys - 1)));
if (i == (size_t)selindex) {
RenderD7::Draw2::RectFilled(
pos + R7Vec2(0, 15 * i), R7Vec2(size.x, 15),
{RenderD7::StyleColor(RD7Color_Selector),
RenderD7::Color::RGBA(RD7Color_Selector)
.fade_to(RD7Color_SelectorFade, std::sin(RenderD7::GetTime()))
.toRGBA(),
RenderD7::StyleColor(RD7Color_Selector),
RenderD7::Color::RGBA(RD7Color_Selector)
.fade_to(RD7Color_SelectorFade, std::sin(RenderD7::GetTime()))
.toRGBA()});
RenderD7::TextColorByBg(RD7Color_Selector);
RenderD7::TextMaxBox(R7Vec2(size.x, 0));
RenderD7::Draw2::Text(pos + R7Vec2(5, 15 * i), entrys[list_index],
txtflags | RD7TextFlags_Short);
RenderD7::TextDefaultBox();
RenderD7::UndoColorEdit(RD7Color_Text);
} else {
RenderD7::Ftrace::Beg("app", "short_algo");
RenderD7::TextColorByBg(RD7Color_List0);
RenderD7::TextMaxBox(R7Vec2(size.x, 0));
RenderD7::Draw2::Text(pos + R7Vec2(5, 15 * i), entrys[list_index],
txtflags | RD7TextFlags_Short);
RenderD7::TextDefaultBox();
RenderD7::UndoColorEdit(RD7Color_Text);
RenderD7::Ftrace::End("app", "short_algo");
}
}
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RenderD7::CustomTextSize(tmp_txt);
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}
void InputText(const std::string &label, std::string &text,
const std::string &hint) {
if (!UI7CtxValidate()) return;
float sv = (RenderD7::TextGetSize() * 40) * 0.9;
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R7Vec2 cbs = R7Vec2(144, sv);
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R7Vec2 txtdim = RenderD7::GetTextDimensions(label);
R7Vec2 inp = cbs + R7Vec2(txtdim.x + 5, 0);
RD7Color bg = RD7Color_FrameBg;
auto id = UI7CtxNewID(label);
R7Vec2 pos = GetCursorPos();
UI7CtxCursorMove(inp);
if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Up) &&
InBox(RenderD7::Hid::GetLastTouchPosition(), pos, inp)) {
bg = RD7Color_FrameBgHovered;
RenderD7::AddOvl(std::make_unique<RenderD7::Ovl_Keyboard>(text, hint));
} else if (RenderD7::Hid::IsEvent("touch", RenderD7::Hid::Held) &&
InBox(RenderD7::Hid::GetTouchPosition(), pos, inp)) {
bg = RD7Color_FrameBgHovered;
}
RenderD7::Draw2::RFS(pos, cbs, RenderD7::StyleColor(bg));
RenderD7::TextColorByBg(bg);
RenderD7::Draw2::Text(pos + R7Vec2(5, 1), (text != "" ? text : hint));
RenderD7::UndoColorEdit(RD7Color_Text);
RenderD7::Draw2::Text(pos + R7Vec2(cbs.x + 5, 1), id->Title());
}
bool BeginMenu(const std::string &title, R7Vec2 size, UI7MenuFlags flags) {
if (!UI7CtxValidate()) return false;
auto id = UI7CtxNewID(title);
bool titlebar = true;
if (size.x == 0) {
size.x = rd7i_current_screen ? 400 : 320;
}
if (size.y == 0) {
size.y = 240;
}
RD7TextFlags txtflags = 0;
float tbh = RenderD7::TextGetSize() * 40;
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if (flags & UI7MenuFlags_NoTitlebar) titlebar = false;
if (flags & UI7MenuFlags_TitleMid) txtflags = RD7TextFlags_AlignMid;
RenderD7::Draw2::RFS(R7Vec2(0, 0), size,
RenderD7::StyleColor(RD7Color_Background));
if (titlebar) {
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RenderD7::Draw2::RFS(R7Vec2(0, 0), R7Vec2(size.x, tbh),
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RenderD7::StyleColor(RD7Color_Header));
RenderD7::TextColorByBg(RD7Color_Header);
RenderD7::Draw2::Text(R7Vec2(5, 2), id->title, txtflags);
RenderD7::UndoColorEdit(RD7Color_Text);
}
SetCursorPos(R7Vec2(5, tbh + 5));
UI7CtxRegObj(UI7OBJ(R7Vec4(R7Vec2(), size), 0));
if (titlebar) UI7CtxRegObj(UI7OBJ(R7Vec4(R7Vec2(), R7Vec2(size.x, tbh)), 1));
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return UI7CtxBeginMenu(title);
}
void EndMenu() { UI7CtxEndMenu(); }
void Grid(const std::string &name, const R7Vec2 &size,
R7Vec2 (*display_func)(void *, R7Vec2), void **data_array,
size_t num_entrys) {
if (!UI7CtxValidate()) return;
if (num_entrys <= 0) return;
if (data_array == nullptr) return;
if (ui7_ctx->grid_mapping.find(UI7ID(name).real_id) ==
ui7_ctx->grid_mapping.end())
ui7_ctx->grid_mapping[UI7ID(name).real_id] =
R7Vec2(); // Register id not exist
R7Vec2 pos = GetCursorPos();
R7Vec2 cpos(pos);
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UI7CtxRegObj(UI7OBJ(R7Vec4(pos, size), 1));
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// Y-Offset
int yoff = 0;
pos += ui7_ctx->grid_mapping[UI7ID(name).real_id];
for (size_t i = 0; i < num_entrys; i++) {
R7Vec2 szs = display_func(data_array[i], pos);
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UI7CtxRegObj(UI7OBJ(R7Vec4(pos, szs), 2));
if(ui7_ctx->debugging) RenderD7::Draw2::Text(pos + R7Vec2(4, 4), std::to_string(i));
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if (pos.x + (szs.x * 2) > (cpos.x + size.x) &&
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pos.y + (szs.y*2) > cpos.y + size.y) {
if (ui7_ctx->grid_mapping[UI7ID(name).real_id].y == 0)
ui7_ctx->grid_mapping[UI7ID(name).real_id].y =
(cpos.y + size.y) / 2 - ((yoff+2) * (szs.y + 4)) / 2;
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break;
} else if (pos.x + (szs.x * 2) > (cpos.x + size.x)) {
if (ui7_ctx->grid_mapping[UI7ID(name).real_id].x == 0)
ui7_ctx->grid_mapping[UI7ID(name).real_id].x =
(cpos.x + size.x) / 2 - ((i + 1) * (szs.x + 4)) / 2;
pos = R7Vec2(5 + ui7_ctx->grid_mapping[UI7ID(name).real_id].x,
pos.y + szs.y + 4);
yoff++;
} else {
pos += R7Vec2(szs.x + 4, 0);
}
}
UI7CtxCursorMove(size);
}
bool BeginTree(const std::string &text) { return false; }
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void EndTree() {}
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R7Vec2 GetCursorPos() {
if (!UI7CtxValidate()) return R7Vec2();
return ui7_ctx->cursor;
}
void SetCursorPos(R7Vec2 cp) {
if (!UI7CtxValidate()) return;
ui7_ctx->cbackup = ui7_ctx->cursor;
ui7_ctx->cursor = cp;
}
void RestoreCursor() {
if (!UI7CtxValidate()) return;
ui7_ctx->cursor = ui7_ctx->cbackup;
}
void SameLine() {
if (!UI7CtxValidate()) return;
ui7_ctx->cursor = ui7_ctx->slc;
}
void Debug() {
if (!UI7CtxValidate()) return;
if (ui7_ctx->debugging) {
for (size_t i = 0; i < ui7_ctx->objects.size(); i++) {
ui7_ctx->objects[i].Debug();
}
}
}
bool &IsDebugging() {
if (!UI7CtxValidate()) {
// Return a Default Val
static bool t = false;
return t;
}
return ui7_ctx->debugging;
}
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} // namespace UI7