2021-08-15 22:46:41 +02:00
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#pragma once
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#include <3ds.h>
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#include <citro2d.h>
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2021-08-15 22:47:48 +02:00
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#include <citro3d.h>
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#include <memory>
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#include <stack>
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#include <string>
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#include <functional>
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#include <vector>
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#include <dirent.h>
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#include <unistd.h>
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#include <stdio.h>
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#include <cstring>
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#include <sys/stat.h>
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#include <algorithm>
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#include <iostream>
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#include <codecvt>
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2021-08-16 23:00:02 +02:00
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#include <map>
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2021-08-15 22:47:48 +02:00
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#include "lang.hpp"
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#include "parameter.hpp"
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#include "thread.hpp"
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#include "ini.hpp"
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#include "stringtool.hpp"
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2021-08-15 22:46:41 +02:00
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enum EngineType
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{
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_2D,
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_3D
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};
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2021-08-15 22:51:56 +02:00
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namespace Npi
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2021-08-15 22:46:41 +02:00
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class Game {
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public:
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Game(EngineType, std::string name);
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2021-08-15 22:51:56 +02:00
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~Game(){}
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private:
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std::string g_name;
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EngineType g_etype;
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2021-08-15 22:46:41 +02:00
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};
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2021-08-15 22:51:56 +02:00
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}
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