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README.md
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README.md
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# RenderD7 Technologys // State: 0.9.4-pre1
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|Name |FullName |Version|Implemented |Removed|Last Updated|Description |
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|-----------------------------------------|-----------------------------|------|---------------------------------------------|-------|------------|--------------------------------------------------------------------------------------|
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|rd7sr |RenderD7 Super Reselution |r1 |0.7 |0.9.4 |0.7.3 |Feature to use 800px mode in RenderD7 Removed cause it caused to much problems |
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|rd7fc |RenderD7 Frame Check |r2 |0.7.2 |0.9.4 |0.7.3 |Feature that fixed the Crash on Second C3D_FrameEnd ... Replaced by rd7sm |
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|rd7fs |RenderD7 Filesystem |r1 |0.8.1 |--- |0.8.2 |C++ 17 <filesystem> based impl to scan Directorys instantly |
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|rd7cr |RenderD7 Core |r32 |0.3 |--- |0.9.4 |RenderD7 Core Module wich Controls Everything |
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|rd7sm |RenderD7 Security Manager |r1 |0.9.4 |--- |0.9.4 |Security Controler to prevent RenderD7 from Crashing / for Debugging |
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|rd7ds |RenderD7 Directorysystem |r12 |0.3 |0.9.4 |0.8 |The Old way of Directory Scanning using dirent.h (very slow and buggy) |
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|rd7bp |RenderD7 Bitmap Printer |r14 |0.8.0-pre2 |--- |0.9.1 |Cpu based System to Render Bitmap Images and Render them into a C3D Texture (slow) |
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|rd7nv |RenderD7 NvidApi |r3 |0.9.2 |--- |0.9.3 |Npi-Nvid-Api Based Video Renderer for RenderD7 (it like gifs for splashscreens) |
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|rd7hc |RenderD7 Hex-Color |r2 |0.3 |--- |0.9.1 |RenderD7 Hexadecimal Color Convertation (got very fast in 0.9.1) |
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|rd7ls |RenderD7 Languagesystem |r1 |0.3 |--- |0.3 |Load Languages from romfs/<lang>/appJson.json |
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|rd7se |RenderD7 Sound Efefcts |r2 |0.3.0 |--- |0.6.0 |Simple way to play wav files as sfx |
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|rd7sc |RenderD7 Steal Console |r2 |0.8.1 |--- |0.9 |This Simple Module Redirects the sdtout into a stringstream |
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|rd7if |RenderD7 Interface |r17 |0.7 |--- |0.9.4 |Interface of RendreD7 Settings/Toasts |
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|rd7mo |RenderD7 Metrik Overlay |r5 |0.7 |--- |0.9.4 |Simple Overlay that Displays System Metriks |
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|rd7or |RenderD7 Over Render |r2 |0.7.3 |--- |0.9.4 |Over Render is used for Overlays and Toasts |
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|rd7ta |RenderD7 Toast Animation |r1 |0.8.1 |--- |0.9.4 |Simple whay to push Toasts to Over Render |
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|rd7mc |RenderD7 Metrik2Csv |r1 |0.7.2 |0.7.3 |0.7.2 |System that Saves the Metriks to a Csv every second. removed cause slow sd write speed|
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|rd7rd |RenderD7 Result Decoder |r1 |0.8.3 |--- |0.8.3 |Decode libctru Result Error Codes directly on the 3ds |
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|rd7ts |RenderD7 Thread System |r3 |0.6.01 |--- |0.6.1 |Create threads |
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|rd7st |RenderD7 Secure Tasks |r2 |0.8.4 |--- |0.9.3 |Create threads, which get 100%ly exitted by rd7sm |
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|rd7cm |RenderD7 Scene Manager |r2 |0.3 |--- |0.7 |Create Scenes that get stacked (can cause crashes without rd7sm) |
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|rd72d |RenderD7 2D Draw |r22 |0.1 |--- |0.9.4 |Draw Texts / Sprites / Images / Animated Sprites |
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|rd7ft |RenderD7 Function Trace |r1 |0.9.4 |--- |0.9.4 |Trace the time of Functions / Trace the time between two points in code |
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# <img alt="LOGO" src="https://github.com/NPI-D7/RenderD7/blob/main/logo.png" height="90">
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RenderD7 is now LibRenderD7.
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### Installation
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Download a Package From Releses Page
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`https://github.com/NPI-D7/RenderD7/releases/download/v0.9.3/renderd7.tar.bz2 -o renderd7.tar.bz2`
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Then Extract it to your Libraries Path
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`bzip2 -cd renderd7.tar.bz2 | tar -xf - -C path_to_your_libs`
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Finally put `-lrenderd7` to the First Place and add the path_to_your_libs
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```
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LIBS := -lrenderd7 -lcurl -lstdc++ -lm -lcitro2d -lcitro3d -lctru
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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# include and lib
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#---------------------------------------------------------------------------------
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LIBDIRS := $(PORTLIBS) $(CTRULIB) ../path_to_your_libs
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```
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Make sure that `-lrenderd7` is before `-lcitro2d`, `-lcitro3d`, `-lctru`.
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Here an example tree
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```
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Example-App
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├── gfx
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├── libs
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│ ├── include
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│ │ ├── rd7.hpp
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│ │ └── renderd7
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│ └── lib
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│ ├── librenderd7.a
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│ └── librenderd7d.a
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├── Makefile
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├── romfs
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│ └── gfx
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└── src
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└── main.cpp
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```
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# Credits
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- NPI-D7
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- Tobi-D7 Main Dev
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Some Icons are From
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https://icons8.de/
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See Subfolder Readmes
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