Update renderd7.cpp

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tobid7 2021-11-27 12:11:05 +01:00 committed by GitHub
parent c8e65e39c3
commit 28abaa62ff
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@ -531,9 +531,9 @@ Result RenderD7::Init::Main(std::string app_name)
mkdir("sdmc:/RenderD7/", 0777);
mkdir("sdmc:/RenderD7/Apps", 0777);
mkdir(cfgpath.c_str(), 0777);
if (!FS::FileExist(cfgpath + "config.ini"))
if (!FS::FileExist(cfgpath + "/config.ini"))
{
cfgfile = std::make_unique<INI::INIFile>(cfgpath+ "config.ini");
cfgfile = std::make_unique<INI::INIFile>(cfgpath+ "/config.ini");
cfgfile->read(cfgstruct);
cfgstruct["info"]["version"] = CFGVER;
cfgstruct["info"]["renderd7ver"] = RENDERD7VSTRING;
@ -547,7 +547,7 @@ Result RenderD7::Init::Main(std::string app_name)
cfgstruct["metrik-settings"]["ColorA"] = "255";
cfgfile->write(cfgstruct);
}
cfgfile = std::make_unique<INI::INIFile>(cfgpath+ "config.ini");
cfgfile = std::make_unique<INI::INIFile>(cfgpath+ "/config.ini");
cfgfile->read(cfgstruct);
std::string Fps = cfgstruct["settings"]["forceFrameRate"];
C3D_FrameRate(RenderD7::Convert::StringtoFloat(Fps));