RenderD7 0.8.2

This commit is contained in:
tobid7 2022-11-18 20:57:05 +01:00
parent bbbfd60bb7
commit 6b48ba070c
9 changed files with 150 additions and 430 deletions

16
.vscode/c_cpp_properties.json vendored Normal file
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@ -0,0 +1,16 @@
{
"configurations": [
{
"name": "3DS | Windows",
"includePath": [
"${workspaceFolder}/**",
"C:/devkitpro/libctru/include/**",
"C:/devkitpro/devkitARM/include/**",
"C:/devkitpro/devkitARM/arm-none-eabi/include/**",
"C:/devkitpro/portlibs/3ds/include/**"
]
}
],
"version": 4
}

26
.vscode/settings.json vendored
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@ -62,6 +62,30 @@
"concepts": "cpp",
"numbers": "cpp",
"filesystem": "cpp",
"xstring": "cpp"
"xstring": "cpp",
"charconv": "cpp",
"format": "cpp",
"ios": "cpp",
"list": "cpp",
"locale": "cpp",
"mutex": "cpp",
"stack": "cpp",
"stop_token": "cpp",
"thread": "cpp",
"xfacet": "cpp",
"xhash": "cpp",
"xiosbase": "cpp",
"xlocale": "cpp",
"xlocbuf": "cpp",
"xlocinfo": "cpp",
"xlocmes": "cpp",
"xlocmon": "cpp",
"xlocnum": "cpp",
"xloctime": "cpp",
"xmemory": "cpp",
"xstddef": "cpp",
"xtr1common": "cpp",
"xtree": "cpp",
"xutility": "cpp"
}
}

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@ -10,7 +10,7 @@ include $(DEVKITARM)/3ds_rules
export renderd7_MAJOR := 0
export renderd7_MINOR := 8
export renderd7_PATCH := 1
export renderd7_PATCH := 2
VERSION := $(renderd7_MAJOR).$(renderd7_MINOR).$(renderd7_PATCH)

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@ -4,102 +4,14 @@
#include <string>
#include <vector>
#include <physfs.h>
#define RD7_FSYS_GETINFO(path) \
({ \
RenderD7::FileSystem::Info inf; \
RenderD7::FileSystem::GetInfo(path, inf); \
inf; \
})
namespace RenderD7 {
namespace FileSystem {
static constexpr auto MAX_STAMP = 0x20000000000000LL;
enum FileMode { FileMode_Open, FileMode_Read, FileMode_Write, FileMode_Closed };
enum FileType {
FileType_File,
FileType_Directory,
FileType_SymLink,
FileType_Other
struct Entry {
std::string path;
std::string name;
bool dir = false;
};
struct File {
PHYSFS_file *handle;
FileMode mode;
File() {
this->handle = nullptr;
this->mode = FileMode_Closed;
}
int64_t GetSize() {
if (this->handle == nullptr)
return 0;
return (int64_t)PHYSFS_fileLength(this->handle);
}
};
struct Info {
int64_t size;
int64_t mod_time;
FileType type;
};
int Init(const char *argv);
void Initialize();
/*
** mounts a specific directory for physfs to search in
** this is typically a main directory
*/
bool SetSource(const char *source);
/*
** mounts a specific directory as a "save" directory
** if appended, it will be added to the search path
*/
bool SetIdentity(const char *name, bool append);
static std::string savePath;
/* gets the last physfs error */
const char *GetPhysfsError();
/* strips any duplicate slashes */
std::string Normalize(const std::string &input);
/* gets the user directory from physfs */
std::string GetUserDirectory();
/* gets the save directory */
std::string GetSaveDirectory();
/* sets up the writing directory for physfs */
bool SetupWriteDirectory();
/* gets a list of files in a directory */
void GetDirectoryItems(const char *directory, std::vector<std::string> &items);
/* gets the size, mod_time, and type of a file */
bool GetInfo(const char *filename, Info &info);
/* creates a new directory */
bool CreateDirectory(const char *name);
bool CloseFile(File &file);
/* creates a new file */
bool OpenFile(File &file, const char *name, FileMode mode);
/* writes to a file */
bool WriteFile(File &file, const void *data, int64_t size);
/* reads a file's content */
int64_t ReadFile(File &file, void *destination, int64_t size);
std::vector<RenderD7::FileSystem::Entry> GetDirContent(std::string path);
} // namespace FileSystem
} // namespace RenderD7

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@ -27,6 +27,7 @@ public:
/// \param buffer the frame buffer
void LoadPFromBuffer(const std::vector<u8> &buffer);
void LoadFromBitmap(BMP bitmap);
void LoadJpg(std::string path);
/// Draw the Image directly
/// \param x The x position
/// \param y the y position

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@ -46,9 +46,10 @@ extern "C" {
#include <renderd7/external/fs.h>
}
#define RENDERD7VSTRING "0.8.1"
#define RENDERD7VSTRING "0.8.2"
#define CHANGELOG \
"0.8.1: Add abillity to Get Stdout as string to render it to the " \
"0.8.2: Fix a lot of Stuff and add c++17 based filesystem class.\n0.8.1: " \
"Add abillity to Get Stdout as string to render it to the " \
"screen.\n0.8.0: Implement BitmapPrinter\n0.7.3: Implement Over Render " \
"Overlay " \
"Framework\n0.7.2: Implement MT to csv file saving. Add RGB2HEX. \n0.7.1: " \

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@ -5,340 +5,16 @@
#include <memory>
#include <renderd7/Ovl.hpp>
#include <renderd7/Toast.hpp>
#include <renderd7/stringtool.hpp>
const char *RenderD7::FileSystem::GetPhysfsError() {
return PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode());
}
#include <filesystem>
std::string RenderD7::FileSystem::Normalize(const std::string &input) {
std::string out;
bool seenSep = false, isSep = false;
for (size_t i = 0; i < input.size(); ++i) {
isSep = (input[i] == '/');
if (!isSep || !seenSep)
out += input[i];
seenSep = isSep;
std::vector<RenderD7::FileSystem::Entry> RenderD7::FileSystem::GetDirContent(std::string path)
{
std::vector<RenderD7::FileSystem::Entry> res;
for(const auto& entry : std::filesystem::directory_iterator(std::filesystem::path(path)))
{
res.push_back({entry.path().string(), GetFileName(entry.path().string()), entry.is_directory()});
}
return out;
}
void RenderD7::FileSystem::Initialize() { RenderD7::FileSystem::savePath = ""; }
int RenderD7::FileSystem::Init(const char *argv) {
int res = PHYSFS_init(argv);
if (res != 1) {
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
}
return res;
}
bool RenderD7::FileSystem::SetSource(const char *source) {
if (!PHYSFS_isInit())
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
return false;
std::string searchPath = source;
if (!PHYSFS_mount(searchPath.c_str(), NULL, 1))
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
return false;
return true;
}
bool RenderD7::FileSystem::SetIdentity(const char *name, bool append) {
if (!PHYSFS_isInit())
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
return false;
std::string old = RenderD7::FileSystem::savePath;
RenderD7::FileSystem::savePath = RenderD7::FileSystem::Normalize(
RenderD7::FileSystem::GetUserDirectory() + "/save/" + name);
printf("Save Path set to %s\n", savePath.c_str());
if (!old.empty())
PHYSFS_unmount(old.c_str());
int success = PHYSFS_mount(savePath.c_str(), NULL, append);
printf("Save Path mounted %d\n", success);
PHYSFS_setWriteDir(nullptr);
return true;
}
std::string RenderD7::FileSystem::GetSaveDirectory() {
return RenderD7::FileSystem::Normalize(
RenderD7::FileSystem::GetUserDirectory() + "/save");
}
bool RenderD7::FileSystem::SetupWriteDirectory() {
if (!PHYSFS_isInit())
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
return false;
if (RenderD7::FileSystem::savePath.empty())
RenderD7::AddOvl(
std::make_unique<RenderD7::Toast>("PHYSFS-Error", "Path is Empty"));
return false;
std::string tmpWritePath = RenderD7::FileSystem::savePath;
std::string tmpDirectoryPath = RenderD7::FileSystem::savePath;
if (RenderD7::FileSystem::savePath.find(
RenderD7::FileSystem::GetUserDirectory()) == 0) {
tmpWritePath = RenderD7::FileSystem::GetUserDirectory();
tmpDirectoryPath =
savePath.substr(RenderD7::FileSystem::GetUserDirectory().length());
/* strip leading '/' characters from the path we want to create */
size_t startPosition = tmpDirectoryPath.find_first_not_of('/');
if (startPosition != std::string::npos)
tmpDirectoryPath = tmpDirectoryPath.substr(startPosition);
}
if (!PHYSFS_setWriteDir(tmpWritePath.c_str())) {
printf("Failed to set write dir to %s\n", tmpWritePath.c_str());
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
"PHYSFS-Error",
RenderD7::FormatString("Failed to set write dir to %s\n",
tmpWritePath.c_str())));
return false;
}
if (!RenderD7::FileSystem::CreateDirectory(tmpDirectoryPath.c_str())) {
printf("Failed to create dir %s\n", tmpDirectoryPath.c_str());
/* clear the write directory in case of error */
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
"PHYSFS-Error", RenderD7::FormatString("Failed to create dir %s\n",
tmpDirectoryPath.c_str())));
PHYSFS_setWriteDir(nullptr);
return false;
}
if (!PHYSFS_setWriteDir(savePath.c_str())) {
printf("Failed to set write dir to %s\n", savePath.c_str());
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
"PHYSFS-Error",
RenderD7::FormatString("Failed to set write dir to %s\n",
savePath.c_str())));
return false;
}
if (!PHYSFS_mount(savePath.c_str(), nullptr, 0)) {
printf("Failed to mount write dir (%s)\n",
RenderD7::FileSystem::GetPhysfsError());
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
"PHYSFS-Error",
RenderD7::FormatString("Failed to mount write dir (%s)\n",
RenderD7::FileSystem::GetPhysfsError())));
/* clear the write directory in case of error */
PHYSFS_setWriteDir(nullptr);
return false;
}
return true;
}
std::string RenderD7::FileSystem::GetUserDirectory() {
return RenderD7::FileSystem::Normalize(
PHYSFS_getPrefDir("npi-d7", "renderd7"));
}
bool RenderD7::FileSystem::GetInfo(const char *filename,
RenderD7::FileSystem::Info &info) {
if (!PHYSFS_isInit())
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
return false;
PHYSFS_Stat stat = {};
if (!PHYSFS_stat(filename, &stat))
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
return false;
info.mod_time =
std::min<int64_t>(stat.modtime, RenderD7::FileSystem::MAX_STAMP);
info.size = std::min<int64_t>(stat.filesize, RenderD7::FileSystem::MAX_STAMP);
if (stat.filetype == PHYSFS_FILETYPE_REGULAR)
info.type = RenderD7::FileSystem::FileType_File;
else if (stat.filetype == PHYSFS_FILETYPE_DIRECTORY)
info.type = RenderD7::FileSystem::FileType_Directory;
else if (stat.filetype == PHYSFS_FILETYPE_SYMLINK)
info.type = RenderD7::FileSystem::FileType_SymLink;
else
info.type = RenderD7::FileSystem::FileType_Other;
return true;
}
void RenderD7::FileSystem::GetDirectoryItems(const char *path,
std::vector<std::string> &items) {
if (!PHYSFS_isInit())
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
return;
char **results = PHYSFS_enumerateFiles(path);
if (results == nullptr)
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
return;
for (char **item = results; *item != 0; item++)
items.push_back(*item);
PHYSFS_freeList(results);
}
bool RenderD7::FileSystem::OpenFile(File &file, const char *name,
FileMode mode) {
if (mode == FileMode_Closed)
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
return false;
if (!PHYSFS_isInit())
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
return false;
if (file.handle)
RenderD7::FileSystem::CloseFile(file);
if (mode == FileMode_Read && !PHYSFS_exists(name)) {
printf("Could not open file %s, does not exist.\n", name);
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
"PHYSFS-Error",
RenderD7::FormatString("Could not open file %s, does not exist.\n",
name)));
return false;
}
if ((mode == FileMode_Write) &&
(PHYSFS_getWriteDir() == nullptr &&
RenderD7::FileSystem::SetupWriteDirectory())) {
printf("Could not set write directory.\n");
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
"PHYSFS-Error",
RenderD7::FormatString("Could not set write directory.\n")));
return false;
}
PHYSFS_getLastErrorCode();
switch (mode) {
case FileMode_Read:
file.handle = PHYSFS_openRead(name);
break;
case FileMode_Write:
file.handle = PHYSFS_openWrite(name);
break;
default:
break;
}
if (!file.handle) {
const char *error = RenderD7::FileSystem::GetPhysfsError();
if (error == nullptr)
error = "unknown error";
printf("Could not open file %s (%s)\n", name, error);
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
"PHYSFS-Error",
RenderD7::FormatString("Could not open file %s (%s)\n", name, error)));
return false;
}
file.mode = mode;
return true;
}
bool RenderD7::FileSystem::CloseFile(File &file) {
if (file.handle == nullptr || !PHYSFS_close(file.handle))
return false;
file.handle = nullptr;
return true;
}
bool RenderD7::FileSystem::CreateDirectory(const char *name) {
if (!PHYSFS_isInit())
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
return false;
if (PHYSFS_getWriteDir() == nullptr &&
!RenderD7::FileSystem::SetupWriteDirectory())
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
return false;
if (!PHYSFS_mkdir(name))
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
return false;
return true;
}
int64_t RenderD7::FileSystem::ReadFile(File &file, void *destination,
int64_t size) {
if (!file.handle || file.mode != FileMode_Read) {
printf("File is not opened for reading.\n");
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
"PHYSFS-Error", "File is not opened for reading.\n"));
return 0;
}
if (size > file.GetSize())
size = file.GetSize();
else if (size < 0) {
printf("Invalid read size %lld\n", size);
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
"PHYSFS-Error",
RenderD7::FormatString("Invalid read size %lld\n", size)));
return 0;
}
return PHYSFS_readBytes(file.handle, destination, (PHYSFS_uint64)size);
}
bool RenderD7::FileSystem::WriteFile(File &file, const void *data,
int64_t size) {
if (!file.handle || file.mode != FileMode_Write) {
printf("File is not opened for writing.\n");
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
"PHYSFS-Error", "File is not opened for writing.\n"));
return false;
}
int64_t written = PHYSFS_writeBytes(file.handle, data, (PHYSFS_uint64)size);
if (written != size) {
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
"PHYSFS-Error", RenderD7::FileSystem::GetPhysfsError()));
return false;
}
return true;
}

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@ -1,6 +1,8 @@
#include <renderd7/Image.hpp>
#include <renderd7/Ovl.hpp>
#include <renderd7/Toast.hpp>
#include <renderd7/external/stb_image.h>
extern bool usedbgmsg;
static u32 GetNextPowerOf2(u32 v) {
@ -75,6 +77,78 @@ static bool C3DTexToC2DImage(C2D_Image *texture, u32 width, u32 height,
return false;
}
static void OLD_C3DTexToC2DImage(C3D_Tex *tex, Tex3DS_SubTexture *subtex, u8 *buf, u32 size, u32 width, u32 height, GPU_TEXCOLOR format) {
// RGBA -> ABGR
for (u32 row = 0; row < width; row++) {
for (u32 col = 0; col < height; col++) {
u32 z = (row + col * width) * 4;
u8 r = *(u8 *)(buf + z);
u8 g = *(u8 *)(buf + z + 1);
u8 b = *(u8 *)(buf + z + 2);
u8 a = *(u8 *)(buf + z + 3);
*(buf + z) = a;
*(buf + z + 1) = b;
*(buf + z + 2) = g;
*(buf + z + 3) = r;
}
}
u32 w_pow2 = GetNextPowerOf2(width);
u32 h_pow2 = GetNextPowerOf2(height);
subtex->width = (u16)width;
subtex->height = (u16)height;
subtex->left = 0.0f;
subtex->top = 1.0f;
subtex->right = (width / (float)w_pow2);
subtex->bottom = 1.0 - (height / (float)h_pow2);
C3D_TexInit(tex, (u16)w_pow2, (u16)h_pow2, format);
C3D_TexSetFilter(tex, GPU_NEAREST, GPU_NEAREST);
u32 pixel_size = (size / width / height);
memset(tex->data, 0, tex->size);
for (u32 x = 0; x < width; x++) {
for (u32 y = 0; y < height; y++) {
u32 dst_pos = ((((y >> 3) * (w_pow2 >> 3) + (x >> 3)) << 6) + ((x & 1) | ((y & 1) << 1) | ((x & 2) << 1) | ((y & 2) << 2) | ((x & 4) << 2) | ((y & 4) << 3))) * pixel_size;
u32 src_pos = (y * width + x) * pixel_size;
memcpy(&((u8*)tex->data)[dst_pos], &((u8*)buf)[src_pos], pixel_size);
}
}
C3D_TexFlush(tex);
tex->border = 0x00000000;
C3D_TexSetWrap(tex, GPU_CLAMP_TO_BORDER, GPU_CLAMP_TO_BORDER);
linearFree(buf);
}
bool IMG_LoadImageFile(C2D_Image *texture, const char *path) {
stbi_uc *image = NULL;
int width = 0, height = 0;
int nc;
image = stbi_load(path, &width, &height, &nc, 4);
if (width > 1024 || height > 1024) {
stbi_image_free(image);
return false;
}
C3D_Tex *tex = new C3D_Tex;
Tex3DS_SubTexture *subtex = new Tex3DS_SubTexture;
OLD_C3DTexToC2DImage(tex, subtex, image, (u32)(width * height * 4), (u32)width, (u32)height, GPU_RGBA8);
texture->tex = tex;
texture->subtex = subtex;
stbi_image_free(image);
return true;
}
extern "C" {
#include <renderd7/external/libnsbmp/libnsbmp.h>
}
@ -257,4 +331,18 @@ void RenderD7::Image::LoadFromBitmap(BMP bitmap) {
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
"Bmp - Error", "Code: " + std::to_string(error)));
}
}
}
namespace RenderD7 {
void Image::LoadJpg(std::string path) {
if (usedbgmsg) {
// RenderD7::Msg::Display("RenderD7", "Loading Png:" + path, Top);
}
if (loadet) {
C3D_TexDelete(this->img.tex);
loadet = false;
}
IMG_LoadImageFile(&this->img, path.c_str());
loadet = true;
}
} // namespace RenderD7

2
source/stb.cpp Normal file
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@ -0,0 +1,2 @@
#define STB_IMAGE_IMPLEMENTATION
#include <renderd7/external/stb_image.h>