Update renderd7.cpp
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92fdc24a49
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81fa120cb7
14
renderd7.cpp
14
renderd7.cpp
@ -17,6 +17,8 @@ std::string dspststus = "Not Initialisized!";
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std::unique_ptr<INI::INIFile> cfgfile = nullptr;
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INI::INIStructure cfgstruct;
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std::string D_app_name;
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u32 d7_hDown;
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u32 d7_hHeld;
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u32 d7_hUp;
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@ -517,16 +519,20 @@ void MetrikThread(RenderD7::Parameter param) {
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RenderD7::Thread::sleep(1000 * 1); // wait; also, this is needed to allow for concurrency (refer to the documentation for m3d::Thread::sleep())
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}
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}
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Result RenderD7::Init::Main()
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Result RenderD7::Init::Main(std::string app_name)
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{
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gfxInitDefault();
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aptInit();
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romfsInit();
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cfguInit();
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D_app_name = app_name
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std::string cfgpath = "sdmc:/RenderD7/";
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cfgpath += D_app_name;
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mkdir("sdmc:/RenderD7/", 0777);
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if (!FS::FileExist("sdmc:/RenderD7/config.ini"))
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mkdir(cfgpath.c_str(), 0777);
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if (!FS::FileExist(cfgpath + "/config.ini"))
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{
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cfgfile = std::make_unique<INI::INIFile>("sdmc:/RenderD7/config.ini");
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cfgfile = std::make_unique<INI::INIFile>(cfgpath+ "/config.ini");
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cfgfile->read(cfgstruct);
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cfgstruct["info"]["version"] = CFGVER;
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cfgstruct["info"]["renderd7ver"] = RENDERD7VSTRING;
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@ -540,7 +546,7 @@ Result RenderD7::Init::Main()
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cfgstruct["metrik-settings"]["ColorA"] = "255";
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cfgfile->write(cfgstruct);
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}
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cfgfile = std::make_unique<INI::INIFile>("sdmc:/RenderD7/config.ini");
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cfgfile = std::make_unique<INI::INIFile>(cfgpath+ "/config.ini");
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cfgfile->read(cfgstruct);
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std::string Fps = cfgstruct["settings"]["forceFrameRate"];
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C3D_FrameRate(RenderD7::Convert::StringtoFloat(Fps));
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