Format to LLVL
This commit is contained in:
@ -7,101 +7,105 @@
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#include <renderd7/Image.hpp>
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#include <renderd7/Time.hpp>
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#include <renderd7/Screen.hpp>
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#include <renderd7/Time.hpp>
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#include <renderd7/Fonts/NFontApi.hpp>
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namespace RenderD7
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{
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enum Encoder
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{
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BITMAP, ///< Encode Data to Bitmap
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DIRECT, ///< Encode Direct to Framebuffer(No Decoder Required)
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C3D ///< Encode Directly to C3D_Tex (Just an Idea)
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};
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namespace RenderD7 {
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enum Encoder {
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BITMAP, ///< Encode Data to Bitmap
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DIRECT, ///< Encode Direct to Framebuffer(No Decoder Required)
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C3D ///< Encode Directly to C3D_Tex (Just an Idea)
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};
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enum Decoder
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{
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BITMAP2C3D, ///< Decode and Encode to C3D_Tex (Currently Fastest) (47,4ms)
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BITMAP2PNG2C3D ///< Decode Bitmap end Convert to Png, then C3D (Very Slow) (201,4ms)
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};
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enum Decoder {
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BITMAP2C3D, ///< Decode and Encode to C3D_Tex (Currently Fastest) (47,4ms)
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BITMAP2PNG2C3D ///< Decode Bitmap end Convert to Png, then C3D (Very Slow)
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///< (201,4ms)
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};
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class BitmapPrinter
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{
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public:
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BitmapPrinter(int w, int h);
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~BitmapPrinter();
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bool DecodeFile(std::string file);
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void SetDecoder(Decoder deccc) { decc = deccc; }
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void DrawPixel(int x, int y, u8 b, u8 g, u8 r, u8 a);
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void DrawRect(int x, int y, int w, int h, u8 line_w, u8 b, u8 g, u8 r, u8 a);
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void DrawRectFilled(int x, int y, int w, int h, u8 b, u8 g, u8 r, u8 a);
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void UsePreMap(BMP map);
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void UsePrePrintMap(BitmapPrinter printmap);
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BMP GetBitmap(){ return bitmap; }
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void SaveBmp(std::string name);
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void SavePng(std::string name);
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class BitmapPrinter {
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public:
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BitmapPrinter(int w, int h);
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~BitmapPrinter();
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bool DecodeFile(std::string file);
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void CreateScreen(C3D_RenderTarget *target);
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bool DrawScreenDirectF(int framerate);
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bool DrawScreenDirect();
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void DrawScreenF(int framerate);
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void DrawScreen();
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bool UpdateScreenF(int framerate);
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bool UpdateScreen();
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void Clear(u8 b = 0, u8 g = 0, u8 r = 0, u8 a = 255);
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void ClearBlank();
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RenderD7::Image GetImage();
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/// Test to Find out The Best Settings for BitmapPrinter
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void Benchmark();
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/// Setup the Benchmark
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/// \param framerate The Fps of the ScreenUpdates
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void SetupBenchmark(int framerate);
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bool IsBenchmarkRunning() { return this->benchmark; }
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void SetDecoder(Decoder deccc) { decc = deccc; }
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void DrawPixel(int x, int y, u8 b, u8 g, u8 r, u8 a);
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void DrawRect(int x, int y, int w, int h, u8 line_w, u8 b, u8 g, u8 r, u8 a);
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void DrawRectFilled(int x, int y, int w, int h, u8 b, u8 g, u8 r, u8 a);
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void UsePreMap(BMP map);
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void UsePrePrintMap(BitmapPrinter printmap);
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BMP GetBitmap() { return bitmap; }
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void SaveBmp(std::string name);
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void SavePng(std::string name);
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void DrawDebugText(int x, int y, int t_size, u32 color, std::string text);
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void DrawText(int x, int y, float t_size, u32 color, std::string text, RenderD7::NFontApi font);
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private:
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//funcs
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bool Decode(Decoder deccc);
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void DrawDebugChar(u32 posX, u32 posY, int t_size, u32 color, char character);
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void DrawChar(int posX, int posY, float t_size, u32 color, char character, RenderD7::NFontApi font);
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//parameter
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int frame = 0;
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RenderD7::Image renderframe;
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bool isscreen = false;
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C3D_RenderTarget* targetr;
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BMP bitmap = BMP(20, 20, true); //Need to Set e Predefined Bitmap. If not the System will Crash.
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BMP blank = BMP(20, 20, true); //Need to Set e Predefined Bitmap. If not the System will Crash.
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void CreateScreen(C3D_RenderTarget *target);
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bool DrawScreenDirectF(int framerate);
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bool DrawScreenDirect();
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void DrawScreenF(int framerate);
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void DrawScreen();
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bool UpdateScreenF(int framerate);
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bool UpdateScreen();
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void Clear(u8 b = 0, u8 g = 0, u8 r = 0, u8 a = 255);
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void ClearBlank();
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RenderD7::Image GetImage();
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/// Test to Find out The Best Settings for BitmapPrinter
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void Benchmark();
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/// Setup the Benchmark
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/// \param framerate The Fps of the ScreenUpdates
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void SetupBenchmark(int framerate);
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bool IsBenchmarkRunning() { return this->benchmark; }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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//Benchmark Stuff;
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int testfpsd;
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bool benchmark = false;
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bool setupbenchmark;
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float frametime = 0;
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uint64_t lastTime = 0;
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float dtt = 0.f;
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float dtt2 = 0.f;
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float dtt3 = 0.f;
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float timer = 0;
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float mhdtt = 0;
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float mdtt2;
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float mdtt3;
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void DrawDebugText(int x, int y, int t_size, u32 color, std::string text);
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void DrawText(int x, int y, float t_size, u32 color, std::string text,
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RenderD7::NFontApi font);
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float fpsClock = 0.f;
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int frameCounter = 0, fps = 0;
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private:
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// funcs
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bool Decode(Decoder deccc);
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void DrawDebugChar(u32 posX, u32 posY, int t_size, u32 color, char character);
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void DrawChar(int posX, int posY, float t_size, u32 color, char character,
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RenderD7::NFontApi font);
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// parameter
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int frame = 0;
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RenderD7::Image renderframe;
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bool isscreen = false;
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C3D_RenderTarget *targetr;
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BMP bitmap = BMP(
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20, 20,
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true); // Need to Set e Predefined Bitmap. If not the System will Crash.
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BMP blank = BMP(
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20, 20,
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true); // Need to Set e Predefined Bitmap. If not the System will Crash.
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std::vector<float> hdttt;
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std::vector<float> hdttt2;
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std::vector<float> hdttt3;
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std::vector<int> fpscountc;
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int renderedframes = 0;
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int testfps = 60;
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Encoder encc = Encoder::BITMAP;
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Decoder decc = Decoder::BITMAP2C3D;
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////////////////////////////////////////////////////////////////////////////////////////////////
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};
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Benchmark Stuff;
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int testfpsd;
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bool benchmark = false;
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bool setupbenchmark;
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float frametime = 0;
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uint64_t lastTime = 0;
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float dtt = 0.f;
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float dtt2 = 0.f;
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float dtt3 = 0.f;
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float timer = 0;
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float mhdtt = 0;
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float mdtt2;
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float mdtt3;
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float fpsClock = 0.f;
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int frameCounter = 0, fps = 0;
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std::vector<float> hdttt;
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std::vector<float> hdttt2;
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std::vector<float> hdttt3;
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std::vector<int> fpscountc;
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int renderedframes = 0;
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int testfps = 60;
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Encoder encc = Encoder::BITMAP;
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Decoder decc = Decoder::BITMAP2C3D;
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////////////////////////////////////////////////////////////////////////////////////////////////
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};
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} // namespace RenderD7
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@ -1,31 +1,31 @@
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#pragma once
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#include <string>
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#include <unistd.h>
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#include <memory>
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#include <cstring>
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#include <functional>
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#include <sstream>
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#include <memory>
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#include <regex>
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#include <sstream>
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#include <string>
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#include <unistd.h>
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#define UNPACK_RGBA(col) (uint8_t) (col >> 24), (col >> 16), (col >> 8), (col)
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#define UNPACK_BGRA(col) (uint8_t) (col >> 8), (col >> 16), (col >> 24), (col)
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#define UNPACK_RGBA(col) (uint8_t)(col >> 24), (col >> 16), (col >> 8), (col)
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#define UNPACK_BGRA(col) (uint8_t)(col >> 8), (col >> 16), (col >> 24), (col)
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namespace RenderD7
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{
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namespace Color
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{
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struct rgba
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{
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uint8_t r, g, b, a;
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};
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class RGBA{
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public:
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RGBA(uint8_t r, uint8_t g, uint8_t b, uint8_t a) : m_r(r),m_g(g),m_b(b),m_a(a){}
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uint32_t toRGBA() const {return (m_r << 24) | (m_g << 16) | (m_b << 8) | m_a;}
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uint8_t m_r, m_g ,m_b, m_a;
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};
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std::string RGB2Hex(int r, int g, int b);
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uint32_t Hex(const std::string color, uint8_t a = 255);
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}
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}
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namespace RenderD7 {
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namespace Color {
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struct rgba {
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uint8_t r, g, b, a;
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};
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class RGBA {
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public:
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RGBA(uint8_t r, uint8_t g, uint8_t b, uint8_t a)
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: m_r(r), m_g(g), m_b(b), m_a(a) {}
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uint32_t toRGBA() const {
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return (m_r << 24) | (m_g << 16) | (m_b << 8) | m_a;
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}
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uint8_t m_r, m_g, m_b, m_a;
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};
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std::string RGB2Hex(int r, int g, int b);
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uint32_t Hex(const std::string color, uint8_t a = 255);
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} // namespace Color
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} // namespace RenderD7
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@ -1,25 +1,28 @@
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#pragma once
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#include <citro3d.h>
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#include <citro2d.h>
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#include <3ds.h>
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#include <citro2d.h>
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#include <citro3d.h>
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#include <string>
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namespace RenderD7
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{
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namespace Draw
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{
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bool Rect(float x, float y, float w, float h, u32 color);
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bool NFRect(float p1x, float p1y, float w, float h, u32 color, float scale = 1);
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bool Px(float x, float y, u32 color);
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void TextCentered(float x, float y, float size, u32 color, std::string Text, int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr);
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void Text(float x, float y, float size, u32 color, std::string Text, int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr);
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void TextRight(float x, float y, float size, u32 color, std::string Text, int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr);
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float GetTextWidth(float size, std::string Text, C2D_Font fnt = nullptr);
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void GetTextSize(float size, float *width, float *height, std::string Text, C2D_Font fnt = nullptr);
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float GetTextHeight(float size, std::string Text, C2D_Font fnt = nullptr);
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Result LoadFont(C2D_Font &fnt, const char * Path = "");
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Result UnloadFont(C2D_Font &fnt);
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bool Circle(float x, float y, float radius, u32 color);
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bool Image(C2D_Image img, float x, float y, float scaleX = 1.0f, float scaleY = 1.0f);
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}
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}
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namespace RenderD7 {
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namespace Draw {
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bool Rect(float x, float y, float w, float h, u32 color);
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bool NFRect(float p1x, float p1y, float w, float h, u32 color, float scale = 1);
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bool Px(float x, float y, u32 color);
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void TextCentered(float x, float y, float size, u32 color, std::string Text,
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int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr);
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void Text(float x, float y, float size, u32 color, std::string Text,
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int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr);
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void TextRight(float x, float y, float size, u32 color, std::string Text,
|
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int maxWidth = 0, int maxHeight = 0, C2D_Font fnt = nullptr);
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float GetTextWidth(float size, std::string Text, C2D_Font fnt = nullptr);
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void GetTextSize(float size, float *width, float *height, std::string Text,
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C2D_Font fnt = nullptr);
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float GetTextHeight(float size, std::string Text, C2D_Font fnt = nullptr);
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Result LoadFont(C2D_Font &fnt, const char *Path = "");
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Result UnloadFont(C2D_Font &fnt);
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bool Circle(float x, float y, float radius, u32 color);
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bool Image(C2D_Image img, float x, float y, float scaleX = 1.0f,
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float scaleY = 1.0f);
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} // namespace Draw
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} // namespace RenderD7
|
@ -1,116 +1,105 @@
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//FileSystem based on libphyfs based on https://github.com/TurtleP/3ds-examples/blob/fs/physfs/fs/physfs/include/filesystem.h
|
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// FileSystem based on libphyfs based on
|
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// https://github.com/TurtleP/3ds-examples/blob/fs/physfs/fs/physfs/include/filesystem.h
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#pragma once
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#include <string>
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#include <vector>
|
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|
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#include <physfs.h>
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|
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#define RD7_FSYS_GETINFO(path) ({ \
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RenderD7::FileSystem::Info inf; \
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RenderD7::FileSystem::GetInfo(path, inf); \
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inf; \
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||||
})
|
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#define RD7_FSYS_GETINFO(path) \
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({ \
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||||
RenderD7::FileSystem::Info inf; \
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RenderD7::FileSystem::GetInfo(path, inf); \
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inf; \
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})
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|
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namespace RenderD7
|
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{
|
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namespace FileSystem
|
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{
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static constexpr auto MAX_STAMP = 0x20000000000000LL;
|
||||
namespace RenderD7 {
|
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namespace FileSystem {
|
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static constexpr auto MAX_STAMP = 0x20000000000000LL;
|
||||
|
||||
enum FileMode
|
||||
{
|
||||
FileMode_Open,
|
||||
FileMode_Read,
|
||||
FileMode_Write,
|
||||
FileMode_Closed
|
||||
};
|
||||
enum FileMode { FileMode_Open, FileMode_Read, FileMode_Write, FileMode_Closed };
|
||||
|
||||
enum FileType
|
||||
{
|
||||
FileType_File,
|
||||
FileType_Directory,
|
||||
FileType_SymLink,
|
||||
FileType_Other
|
||||
};
|
||||
enum FileType {
|
||||
FileType_File,
|
||||
FileType_Directory,
|
||||
FileType_SymLink,
|
||||
FileType_Other
|
||||
};
|
||||
|
||||
struct File
|
||||
{
|
||||
PHYSFS_file* handle;
|
||||
FileMode mode;
|
||||
struct File {
|
||||
PHYSFS_file *handle;
|
||||
FileMode mode;
|
||||
|
||||
File()
|
||||
{
|
||||
this->handle = nullptr;
|
||||
this->mode = FileMode_Closed;
|
||||
}
|
||||
File() {
|
||||
this->handle = nullptr;
|
||||
this->mode = FileMode_Closed;
|
||||
}
|
||||
|
||||
int64_t GetSize()
|
||||
{
|
||||
if (this->handle == nullptr)
|
||||
return 0;
|
||||
int64_t GetSize() {
|
||||
if (this->handle == nullptr)
|
||||
return 0;
|
||||
|
||||
return (int64_t)PHYSFS_fileLength(this->handle);
|
||||
}
|
||||
};
|
||||
return (int64_t)PHYSFS_fileLength(this->handle);
|
||||
}
|
||||
};
|
||||
|
||||
struct Info
|
||||
{
|
||||
int64_t size;
|
||||
int64_t mod_time;
|
||||
FileType type;
|
||||
};
|
||||
struct Info {
|
||||
int64_t size;
|
||||
int64_t mod_time;
|
||||
FileType type;
|
||||
};
|
||||
|
||||
int Init(const char* argv);
|
||||
int Init(const char *argv);
|
||||
|
||||
void Initialize();
|
||||
void Initialize();
|
||||
|
||||
/*
|
||||
** mounts a specific directory for physfs to search in
|
||||
** this is typically a main directory
|
||||
*/
|
||||
bool SetSource(const char* source);
|
||||
/*
|
||||
** mounts a specific directory for physfs to search in
|
||||
** this is typically a main directory
|
||||
*/
|
||||
bool SetSource(const char *source);
|
||||
|
||||
/*
|
||||
** mounts a specific directory as a "save" directory
|
||||
** if appended, it will be added to the search path
|
||||
*/
|
||||
bool SetIdentity(const char* name, bool append);
|
||||
/*
|
||||
** mounts a specific directory as a "save" directory
|
||||
** if appended, it will be added to the search path
|
||||
*/
|
||||
bool SetIdentity(const char *name, bool append);
|
||||
|
||||
static std::string savePath;
|
||||
static std::string savePath;
|
||||
|
||||
/* gets the last physfs error */
|
||||
const char* GetPhysfsError();
|
||||
/* gets the last physfs error */
|
||||
const char *GetPhysfsError();
|
||||
|
||||
/* strips any duplicate slashes */
|
||||
std::string Normalize(const std::string& input);
|
||||
/* strips any duplicate slashes */
|
||||
std::string Normalize(const std::string &input);
|
||||
|
||||
/* gets the user directory from physfs */
|
||||
std::string GetUserDirectory();
|
||||
/* gets the user directory from physfs */
|
||||
std::string GetUserDirectory();
|
||||
|
||||
/* gets the save directory */
|
||||
std::string GetSaveDirectory();
|
||||
/* gets the save directory */
|
||||
std::string GetSaveDirectory();
|
||||
|
||||
/* sets up the writing directory for physfs */
|
||||
bool SetupWriteDirectory();
|
||||
/* sets up the writing directory for physfs */
|
||||
bool SetupWriteDirectory();
|
||||
|
||||
/* gets a list of files in a directory */
|
||||
void GetDirectoryItems(const char* directory, std::vector<std::string>& items);
|
||||
/* gets a list of files in a directory */
|
||||
void GetDirectoryItems(const char *directory, std::vector<std::string> &items);
|
||||
|
||||
/* gets the size, mod_time, and type of a file */
|
||||
bool GetInfo(const char* filename, Info& info);
|
||||
/* gets the size, mod_time, and type of a file */
|
||||
bool GetInfo(const char *filename, Info &info);
|
||||
|
||||
/* creates a new directory */
|
||||
bool CreateDirectory(const char* name);
|
||||
/* creates a new directory */
|
||||
bool CreateDirectory(const char *name);
|
||||
|
||||
bool CloseFile(File& file);
|
||||
bool CloseFile(File &file);
|
||||
|
||||
/* creates a new file */
|
||||
bool OpenFile(File& file, const char* name, FileMode mode);
|
||||
/* creates a new file */
|
||||
bool OpenFile(File &file, const char *name, FileMode mode);
|
||||
|
||||
/* writes to a file */
|
||||
bool WriteFile(File& file, const void* data, int64_t size);
|
||||
/* writes to a file */
|
||||
bool WriteFile(File &file, const void *data, int64_t size);
|
||||
|
||||
/* reads a file's content */
|
||||
int64_t ReadFile(File& file, void* destination, int64_t size);
|
||||
}
|
||||
}
|
||||
/* reads a file's content */
|
||||
int64_t ReadFile(File &file, void *destination, int64_t size);
|
||||
} // namespace FileSystem
|
||||
} // namespace RenderD7
|
@ -1,149 +1,142 @@
|
||||
#pragma once
|
||||
#include <bitset>
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
#include <bitset>
|
||||
#include <vector>
|
||||
|
||||
#include <renderd7/external/stb_truetype.h>
|
||||
|
||||
#define MAXUNICODE 0x10FFFF
|
||||
#define MAXUNICODE 0x10FFFF
|
||||
|
||||
namespace RenderD7
|
||||
{
|
||||
inline int utf8_decode(const char* o) {
|
||||
static const unsigned int limits[] = {0xFF, 0x7F, 0x7FF, 0xFFFF};
|
||||
const unsigned char *s = (const unsigned char *)o;
|
||||
unsigned int c = s[0];
|
||||
unsigned int res = 0; /* final result */
|
||||
if (c < 0x80) /* ascii? */
|
||||
res = c;
|
||||
else {
|
||||
int count = 0; /* to count number of continuation bytes */
|
||||
while (c & 0x40) { /* still have continuation bytes? */
|
||||
int cc = s[++count]; /* read next byte */
|
||||
if ((cc & 0xC0) != 0x80) /* not a continuation byte? */
|
||||
return -1; /* invalid byte sequence */
|
||||
res = (res << 6) | (cc & 0x3F); /* add lower 6 bits from cont. byte */
|
||||
c <<= 1; /* to test next bit */
|
||||
}
|
||||
res |= ((c & 0x7F) << (count * 5)); /* add first byte */
|
||||
if (count > 3 || res > MAXUNICODE || res <= limits[count])
|
||||
return -1; /* invalid byte sequence */
|
||||
s += count; /* skip continuation bytes read */
|
||||
}
|
||||
return res;
|
||||
namespace RenderD7 {
|
||||
inline int utf8_decode(const char *o) {
|
||||
static const unsigned int limits[] = {0xFF, 0x7F, 0x7FF, 0xFFFF};
|
||||
const unsigned char *s = (const unsigned char *)o;
|
||||
unsigned int c = s[0];
|
||||
unsigned int res = 0; /* final result */
|
||||
if (c < 0x80) /* ascii? */
|
||||
res = c;
|
||||
else {
|
||||
int count = 0; /* to count number of continuation bytes */
|
||||
while (c & 0x40) { /* still have continuation bytes? */
|
||||
int cc = s[++count]; /* read next byte */
|
||||
if ((cc & 0xC0) != 0x80) /* not a continuation byte? */
|
||||
return -1; /* invalid byte sequence */
|
||||
res = (res << 6) | (cc & 0x3F); /* add lower 6 bits from cont. byte */
|
||||
c <<= 1; /* to test next bit */
|
||||
}
|
||||
|
||||
res |= ((c & 0x7F) << (count * 5)); /* add first byte */
|
||||
if (count > 3 || res > MAXUNICODE || res <= limits[count])
|
||||
return -1; /* invalid byte sequence */
|
||||
s += count; /* skip continuation bytes read */
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
inline std::string IntToUtf8(int convertval) {
|
||||
|
||||
// We only care about plane 1 right now,
|
||||
// but know that we have other options (0x10FFFF)
|
||||
// Technically UTF-8 is "limited" to 4 bytes, so it's not
|
||||
// Like it matters much anyways these days
|
||||
|
||||
inline std::string IntToUtf8(int convertval){
|
||||
|
||||
// We only care about plane 1 right now,
|
||||
// but know that we have other options (0x10FFFF)
|
||||
// Technically UTF-8 is "limited" to 4 bytes, so it's not
|
||||
// Like it matters much anyways these days
|
||||
|
||||
if(convertval == 0)
|
||||
return " ";
|
||||
if( (convertval <= 0x7F) && (convertval > 0x00) ){
|
||||
|
||||
std::string out(".");
|
||||
|
||||
std::bitset<8> x(convertval);
|
||||
|
||||
unsigned long l = x.to_ulong();
|
||||
unsigned char c = static_cast<unsigned char>(l);
|
||||
out[0] = c;
|
||||
|
||||
return out;
|
||||
|
||||
} else if ( (convertval >= 0x80) && (convertval <= 0x07FF) ) {
|
||||
|
||||
std::string out("..");
|
||||
|
||||
int firstShift = (convertval >> 0x06) ^ 0xC0;
|
||||
int secondShift = ((convertval ^ 0xFFC0) | 0x80) & ~0x40;
|
||||
|
||||
std::bitset<8> first(firstShift);
|
||||
std::bitset<8> last(secondShift);
|
||||
|
||||
|
||||
unsigned long l = first.to_ulong();
|
||||
unsigned char c = static_cast<unsigned char>(l);
|
||||
out[0] = c;
|
||||
|
||||
unsigned long ltwo = last.to_ulong();
|
||||
unsigned char ctwo = static_cast<unsigned char>(ltwo);
|
||||
out[1] = ctwo;
|
||||
|
||||
return out;
|
||||
|
||||
} else if( (convertval >= 0x0800) && (convertval <= 0xFFFF) ){
|
||||
|
||||
|
||||
std::string out("...");
|
||||
|
||||
int firstShift = ((convertval ^ 0xFC0FFF) >> 0x0C) | 0xE0;
|
||||
int secondShift = (((convertval ^ 0xFFF03F) >> 0x06) | 0x80) & ~0x40;
|
||||
int thirdShift = ((convertval ^ 0xFFFC0) | 0x80) & ~0x40;
|
||||
|
||||
std::bitset<8> first(firstShift);
|
||||
std::bitset<8> second(secondShift);
|
||||
std::bitset<8> third(thirdShift);
|
||||
|
||||
unsigned long lone = first.to_ulong();
|
||||
unsigned char cone = static_cast<unsigned char>(lone);
|
||||
out[0] = cone;
|
||||
|
||||
unsigned long ltwo = second.to_ulong();
|
||||
unsigned char ctwo = static_cast<unsigned char>(ltwo);
|
||||
out[1] = ctwo;
|
||||
|
||||
unsigned long lthree = third.to_ulong();
|
||||
unsigned char cthree = static_cast<unsigned char>(lthree);
|
||||
out[2] = cthree;
|
||||
|
||||
return out;
|
||||
|
||||
} else{
|
||||
return " ";
|
||||
}
|
||||
if (convertval == 0)
|
||||
return " ";
|
||||
if ((convertval <= 0x7F) && (convertval > 0x00)) {
|
||||
|
||||
std::string out(".");
|
||||
|
||||
std::bitset<8> x(convertval);
|
||||
|
||||
unsigned long l = x.to_ulong();
|
||||
unsigned char c = static_cast<unsigned char>(l);
|
||||
out[0] = c;
|
||||
|
||||
return out;
|
||||
|
||||
} else if ((convertval >= 0x80) && (convertval <= 0x07FF)) {
|
||||
|
||||
std::string out("..");
|
||||
|
||||
int firstShift = (convertval >> 0x06) ^ 0xC0;
|
||||
int secondShift = ((convertval ^ 0xFFC0) | 0x80) & ~0x40;
|
||||
|
||||
std::bitset<8> first(firstShift);
|
||||
std::bitset<8> last(secondShift);
|
||||
|
||||
unsigned long l = first.to_ulong();
|
||||
unsigned char c = static_cast<unsigned char>(l);
|
||||
out[0] = c;
|
||||
|
||||
unsigned long ltwo = last.to_ulong();
|
||||
unsigned char ctwo = static_cast<unsigned char>(ltwo);
|
||||
out[1] = ctwo;
|
||||
|
||||
return out;
|
||||
|
||||
} else if ((convertval >= 0x0800) && (convertval <= 0xFFFF)) {
|
||||
|
||||
std::string out("...");
|
||||
|
||||
int firstShift = ((convertval ^ 0xFC0FFF) >> 0x0C) | 0xE0;
|
||||
int secondShift = (((convertval ^ 0xFFF03F) >> 0x06) | 0x80) & ~0x40;
|
||||
int thirdShift = ((convertval ^ 0xFFFC0) | 0x80) & ~0x40;
|
||||
|
||||
std::bitset<8> first(firstShift);
|
||||
std::bitset<8> second(secondShift);
|
||||
std::bitset<8> third(thirdShift);
|
||||
|
||||
unsigned long lone = first.to_ulong();
|
||||
unsigned char cone = static_cast<unsigned char>(lone);
|
||||
out[0] = cone;
|
||||
|
||||
unsigned long ltwo = second.to_ulong();
|
||||
unsigned char ctwo = static_cast<unsigned char>(ltwo);
|
||||
out[1] = ctwo;
|
||||
|
||||
unsigned long lthree = third.to_ulong();
|
||||
unsigned char cthree = static_cast<unsigned char>(lthree);
|
||||
out[2] = cthree;
|
||||
|
||||
return out;
|
||||
|
||||
} else {
|
||||
return " ";
|
||||
}
|
||||
}
|
||||
#define I2U82I(val) RenderD7::utf8_decode(RenderD7::IntToUtf8(val).c_str())
|
||||
|
||||
class NFontApi
|
||||
{
|
||||
public:
|
||||
NFontApi();
|
||||
~NFontApi();
|
||||
void LoadTTF(std::string path);
|
||||
unsigned char* GetGlyphBitmap(char glyph);
|
||||
std::string GetStatus(){ return status; }
|
||||
float GetScale() {return scale; }
|
||||
int GetGlyphWidth(char glyph);
|
||||
int GetGlyphHeight(char glyph);
|
||||
int GetLineHeight(){ return l_h; }
|
||||
int GetBaseHeight(){ return height; }
|
||||
private:
|
||||
std::string status;
|
||||
class NFontApi {
|
||||
public:
|
||||
NFontApi();
|
||||
~NFontApi();
|
||||
void LoadTTF(std::string path);
|
||||
unsigned char *GetGlyphBitmap(char glyph);
|
||||
std::string GetStatus() { return status; }
|
||||
float GetScale() { return scale; }
|
||||
int GetGlyphWidth(char glyph);
|
||||
int GetGlyphHeight(char glyph);
|
||||
int GetLineHeight() { return l_h; }
|
||||
int GetBaseHeight() { return height; }
|
||||
|
||||
int height;
|
||||
private:
|
||||
std::string status;
|
||||
|
||||
float scale;
|
||||
int b_w;
|
||||
int b_h;
|
||||
int l_h;
|
||||
int height;
|
||||
|
||||
int w;
|
||||
int h;
|
||||
float scale;
|
||||
int b_w;
|
||||
int b_h;
|
||||
int l_h;
|
||||
|
||||
int x0,y0,x1,y1;
|
||||
int ascent,baseline,decent,linegap;
|
||||
int w;
|
||||
int h;
|
||||
|
||||
int linespace;
|
||||
int x0, y0, x1, y1;
|
||||
int ascent, baseline, decent, linegap;
|
||||
|
||||
stbtt_fontinfo font;
|
||||
};
|
||||
}
|
||||
int linespace;
|
||||
|
||||
stbtt_fontinfo font;
|
||||
};
|
||||
} // namespace RenderD7
|
@ -7,42 +7,40 @@
|
||||
#include <renderd7/bmp.hpp>
|
||||
#include <renderd7/bmpconverter.hpp>
|
||||
|
||||
#include <renderd7/external/lodepng.h>
|
||||
#include <renderd7/Color.hpp>
|
||||
#include <cassert>
|
||||
#include <cstring>
|
||||
#include <renderd7/Color.hpp>
|
||||
#include <renderd7/external/lodepng.h>
|
||||
|
||||
namespace RenderD7
|
||||
{
|
||||
/// Image Class
|
||||
class Image
|
||||
{
|
||||
public:
|
||||
Image(){}
|
||||
~Image();
|
||||
namespace RenderD7 {
|
||||
/// Image Class
|
||||
class Image {
|
||||
public:
|
||||
Image() {}
|
||||
~Image();
|
||||
|
||||
void Unload();
|
||||
/// Load Image from Png
|
||||
/// \param path path to png file
|
||||
void LoadPng(const std::string path);
|
||||
/// Load the Image from buffer
|
||||
/// \param buffer the frame buffer
|
||||
void LoadPFromBuffer(const std::vector<u8> &buffer);
|
||||
void LoadFromBitmap(BMP bitmap);
|
||||
/// Draw the Image directly
|
||||
/// \param x The x position
|
||||
/// \param y the y position
|
||||
/// \param scaleX x scale from 0.0 to 1.0
|
||||
/// \param scaleY y scale from 0.0 to 1.0
|
||||
bool Draw(float x, float y, float scaleX = 1.0f, float scaleY = 1.0f);
|
||||
/// \brief Get The Image
|
||||
/// \return C2D_Image
|
||||
C2D_Image Get(){return this->img;}
|
||||
void Unload();
|
||||
/// Load Image from Png
|
||||
/// \param path path to png file
|
||||
void LoadPng(const std::string path);
|
||||
/// Load the Image from buffer
|
||||
/// \param buffer the frame buffer
|
||||
void LoadPFromBuffer(const std::vector<u8> &buffer);
|
||||
void LoadFromBitmap(BMP bitmap);
|
||||
/// Draw the Image directly
|
||||
/// \param x The x position
|
||||
/// \param y the y position
|
||||
/// \param scaleX x scale from 0.0 to 1.0
|
||||
/// \param scaleY y scale from 0.0 to 1.0
|
||||
bool Draw(float x, float y, float scaleX = 1.0f, float scaleY = 1.0f);
|
||||
/// \brief Get The Image
|
||||
/// \return C2D_Image
|
||||
C2D_Image Get() { return this->img; }
|
||||
|
||||
void FromSheet(RenderD7::Sheet sheet, size_t index);
|
||||
/// \param img this is the C2D_Image
|
||||
C2D_Image img;
|
||||
/// \param loadet whether the image is loadet or not
|
||||
bool loadet = false;
|
||||
};
|
||||
}
|
||||
void FromSheet(RenderD7::Sheet sheet, size_t index);
|
||||
/// \param img this is the C2D_Image
|
||||
C2D_Image img;
|
||||
/// \param loadet whether the image is loadet or not
|
||||
bool loadet = false;
|
||||
};
|
||||
} // namespace RenderD7
|
@ -1,17 +1,17 @@
|
||||
#pragma once
|
||||
#include <memory>
|
||||
|
||||
namespace RenderD7
|
||||
{
|
||||
class Ovl {
|
||||
public:
|
||||
virtual ~Ovl(){}
|
||||
virtual void Draw() const = 0;
|
||||
virtual void Logic() = 0;
|
||||
inline bool IsKilled() {return this->iskilled; }
|
||||
inline void Kill() { iskilled = true; }
|
||||
private:
|
||||
bool iskilled = false;
|
||||
};
|
||||
void AddOvl(std::unique_ptr<RenderD7::Ovl> scene);
|
||||
}
|
||||
namespace RenderD7 {
|
||||
class Ovl {
|
||||
public:
|
||||
virtual ~Ovl() {}
|
||||
virtual void Draw() const = 0;
|
||||
virtual void Logic() = 0;
|
||||
inline bool IsKilled() { return this->iskilled; }
|
||||
inline void Kill() { iskilled = true; }
|
||||
|
||||
private:
|
||||
bool iskilled = false;
|
||||
};
|
||||
void AddOvl(std::unique_ptr<RenderD7::Ovl> scene);
|
||||
} // namespace RenderD7
|
@ -1,15 +1,13 @@
|
||||
#pragma once
|
||||
#include <citro3d.h>
|
||||
#include <citro2d.h>
|
||||
#include <citro3d.h>
|
||||
|
||||
extern C3D_RenderTarget *Top;
|
||||
extern C3D_RenderTarget *TopRight;
|
||||
extern C3D_RenderTarget *Bottom;
|
||||
|
||||
extern C3D_RenderTarget* Top;
|
||||
extern C3D_RenderTarget* TopRight;
|
||||
extern C3D_RenderTarget* Bottom;
|
||||
|
||||
namespace RenderD7
|
||||
{
|
||||
/// Set current RenderScreen
|
||||
/// \param target The RenderTarget Top, Bottom
|
||||
void OnScreen(C3D_RenderTarget *target);
|
||||
}
|
||||
namespace RenderD7 {
|
||||
/// Set current RenderScreen
|
||||
/// \param target The RenderTarget Top, Bottom
|
||||
void OnScreen(C3D_RenderTarget *target);
|
||||
} // namespace RenderD7
|
||||
|
@ -2,22 +2,20 @@
|
||||
#include <citro2d.h>
|
||||
#include <citro3d.h>
|
||||
|
||||
namespace RenderD7
|
||||
{
|
||||
/** The Spritesheet Class */
|
||||
class Sheet
|
||||
{
|
||||
public:
|
||||
/// Construct sheet
|
||||
Sheet();
|
||||
// Deconstruct sheet
|
||||
~Sheet();
|
||||
/// Load a Sritesheet
|
||||
/// \param path Path to the Spritesheet (.t3x)
|
||||
Result Load(const char *path);
|
||||
/// Unload the Spritesheet
|
||||
void Free();
|
||||
/// The Spritesheet
|
||||
C2D_SpriteSheet spritesheet;
|
||||
};
|
||||
}
|
||||
namespace RenderD7 {
|
||||
/** The Spritesheet Class */
|
||||
class Sheet {
|
||||
public:
|
||||
/// Construct sheet
|
||||
Sheet();
|
||||
// Deconstruct sheet
|
||||
~Sheet();
|
||||
/// Load a Sritesheet
|
||||
/// \param path Path to the Spritesheet (.t3x)
|
||||
Result Load(const char *path);
|
||||
/// Unload the Spritesheet
|
||||
void Free();
|
||||
/// The Spritesheet
|
||||
C2D_SpriteSheet spritesheet;
|
||||
};
|
||||
} // namespace RenderD7
|
@ -3,38 +3,37 @@
|
||||
#include <citro2d.h>
|
||||
#include <citro3d.h>
|
||||
|
||||
#include <renderd7/Sheet.hpp>
|
||||
#include <renderd7/Image.hpp>
|
||||
#include <renderd7/Sheet.hpp>
|
||||
|
||||
namespace RenderD7
|
||||
{
|
||||
/// Sprite Class
|
||||
class Sprite
|
||||
{
|
||||
public:
|
||||
/// \brief Construct Sprite
|
||||
Sprite();
|
||||
/// \brief Deconstruct Sprite
|
||||
~Sprite();
|
||||
/// \brief Load a Sprite From SpriteSheet
|
||||
/// \param sheet the Sheet to load from.(RenderD7::Sheet)
|
||||
/// \param index the number of the Sprite in the Sheet
|
||||
void FromSheet(RenderD7::Sheet *sheet, size_t index);
|
||||
/// \brief Load a Sprite From SpriteSheet
|
||||
/// \param img the Image to load from.(RenderD7::Image)
|
||||
void FromImage(RenderD7::Image *img);
|
||||
bool Draw();
|
||||
void SetCenter(float x, float y);
|
||||
void SetPos(float x, float y);
|
||||
void SetScale(float x, float y);
|
||||
void SetRotation(float rotation);
|
||||
void Rotate(float speed);
|
||||
float getWidth();
|
||||
float getHeigh();
|
||||
float getPosX();
|
||||
float getPosY();
|
||||
private:
|
||||
C2D_ImageTint tint;
|
||||
C2D_Sprite sprite;
|
||||
};
|
||||
}
|
||||
namespace RenderD7 {
|
||||
/// Sprite Class
|
||||
class Sprite {
|
||||
public:
|
||||
/// \brief Construct Sprite
|
||||
Sprite();
|
||||
/// \brief Deconstruct Sprite
|
||||
~Sprite();
|
||||
/// \brief Load a Sprite From SpriteSheet
|
||||
/// \param sheet the Sheet to load from.(RenderD7::Sheet)
|
||||
/// \param index the number of the Sprite in the Sheet
|
||||
void FromSheet(RenderD7::Sheet *sheet, size_t index);
|
||||
/// \brief Load a Sprite From SpriteSheet
|
||||
/// \param img the Image to load from.(RenderD7::Image)
|
||||
void FromImage(RenderD7::Image *img);
|
||||
bool Draw();
|
||||
void SetCenter(float x, float y);
|
||||
void SetPos(float x, float y);
|
||||
void SetScale(float x, float y);
|
||||
void SetRotation(float rotation);
|
||||
void Rotate(float speed);
|
||||
float getWidth();
|
||||
float getHeigh();
|
||||
float getPosX();
|
||||
float getPosY();
|
||||
|
||||
private:
|
||||
C2D_ImageTint tint;
|
||||
C2D_Sprite sprite;
|
||||
};
|
||||
} // namespace RenderD7
|
@ -1,25 +1,25 @@
|
||||
#pragma once
|
||||
|
||||
#include <renderd7/Sprite.hpp>
|
||||
#include <renderd7/Sheet.hpp>
|
||||
#include <renderd7/Sprite.hpp>
|
||||
|
||||
#include <citro2d.h>
|
||||
#include <citro3d.h>
|
||||
|
||||
namespace RenderD7
|
||||
{
|
||||
class SpriteSheetAnimation : public RenderD7::Sprite
|
||||
{
|
||||
public:
|
||||
SpriteSheetAnimation();
|
||||
~SpriteSheetAnimation();
|
||||
void Setup(RenderD7::Sheet *sheet, size_t imagecount, size_t startimage, float frame_begin, float frame_finish);
|
||||
void Play(float timespeed);
|
||||
private:
|
||||
size_t images;
|
||||
size_t imgs = 0;
|
||||
float D_totaltime;
|
||||
RenderD7::Sheet *sheet;
|
||||
float time;
|
||||
};
|
||||
}
|
||||
namespace RenderD7 {
|
||||
class SpriteSheetAnimation : public RenderD7::Sprite {
|
||||
public:
|
||||
SpriteSheetAnimation();
|
||||
~SpriteSheetAnimation();
|
||||
void Setup(RenderD7::Sheet *sheet, size_t imagecount, size_t startimage,
|
||||
float frame_begin, float frame_finish);
|
||||
void Play(float timespeed);
|
||||
|
||||
private:
|
||||
size_t images;
|
||||
size_t imgs = 0;
|
||||
float D_totaltime;
|
||||
RenderD7::Sheet *sheet;
|
||||
float time;
|
||||
};
|
||||
} // namespace RenderD7
|
@ -1,8 +1,7 @@
|
||||
#pragma once
|
||||
#include <string>
|
||||
|
||||
namespace RenderD7
|
||||
{
|
||||
std::string FormatString(std::string fmt_str, ...);
|
||||
std::string GetTimeStr(void);
|
||||
}
|
||||
namespace RenderD7 {
|
||||
std::string FormatString(std::string fmt_str, ...);
|
||||
std::string GetTimeStr(void);
|
||||
} // namespace RenderD7
|
@ -1,23 +1,22 @@
|
||||
#pragma once
|
||||
#include <renderd7/Ovl.hpp>
|
||||
#include <renderd7/Image.hpp>
|
||||
#include <renderd7/BitmapPrinter.hpp>
|
||||
#include <renderd7/Color.hpp>
|
||||
#include <renderd7/Image.hpp>
|
||||
#include <renderd7/Ovl.hpp>
|
||||
#include <renderd7/Screen.hpp>
|
||||
|
||||
namespace RenderD7
|
||||
{
|
||||
class Toast : public RenderD7::Ovl
|
||||
{
|
||||
public:
|
||||
Toast(std::string head, std::string msg);
|
||||
void Draw(void) const override;
|
||||
void Logic() override;
|
||||
private:
|
||||
RenderD7::BitmapPrinter toast = RenderD7::BitmapPrinter(400, 70);
|
||||
RenderD7::Image *toastrendered;
|
||||
std::string head, msg;
|
||||
int msgposy = 240;
|
||||
int delay = 0;
|
||||
};
|
||||
}
|
||||
namespace RenderD7 {
|
||||
class Toast : public RenderD7::Ovl {
|
||||
public:
|
||||
Toast(std::string head, std::string msg);
|
||||
void Draw(void) const override;
|
||||
void Logic() override;
|
||||
|
||||
private:
|
||||
RenderD7::BitmapPrinter toast = RenderD7::BitmapPrinter(400, 70);
|
||||
RenderD7::Image *toastrendered;
|
||||
std::string head, msg;
|
||||
int msgposy = 240;
|
||||
int delay = 0;
|
||||
};
|
||||
} // namespace RenderD7
|
File diff suppressed because it is too large
Load Diff
@ -3,12 +3,14 @@
|
||||
|
||||
#include <iostream>
|
||||
|
||||
namespace BitmapConverter{
|
||||
//returns 0 if all went ok, non-0 if error
|
||||
//output image is always given in RGBA (with alpha channel), even if it's a BMP without alpha channel
|
||||
unsigned decodeBMP(std::vector<unsigned char>& image, unsigned& w, unsigned& h, const std::vector<unsigned char>& bmp);
|
||||
namespace BitmapConverter {
|
||||
// returns 0 if all went ok, non-0 if error
|
||||
// output image is always given in RGBA (with alpha channel), even if it's a BMP
|
||||
// without alpha channel
|
||||
unsigned decodeBMP(std::vector<unsigned char> &image, unsigned &w, unsigned &h,
|
||||
const std::vector<unsigned char> &bmp);
|
||||
|
||||
std::vector<unsigned char> ConvertFile(std::string filename);
|
||||
|
||||
std::vector<unsigned char> ConvertData(std::vector<unsigned char> data);
|
||||
}
|
||||
} // namespace BitmapConverter
|
@ -8,134 +8,177 @@ Visit http://www.devkitpro.org
|
||||
#define _debugfont_h_
|
||||
//---------------------------------------------------------------------------------
|
||||
static const unsigned char debugfont[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7e, 0x81, 0xa5, 0x81, 0xbd, 0x99, 0x81, 0x7e,
|
||||
0x7e, 0xff, 0xdb, 0xff, 0xc3, 0xe7, 0xff, 0x7e, 0x6c, 0xfe, 0xfe, 0xfe, 0x7c, 0x38, 0x10, 0x00,
|
||||
0x10, 0x38, 0x7c, 0xfe, 0x7c, 0x38, 0x10, 0x00, 0x3c, 0x3c, 0x18, 0xff, 0xe7, 0x18, 0x3c, 0x00,
|
||||
0x10, 0x38, 0x7c, 0xfe, 0xee, 0x10, 0x38, 0x00, 0x00, 0x00, 0x18, 0x3c, 0x3c, 0x18, 0x00, 0x00,
|
||||
0xff, 0xff, 0xe7, 0xc3, 0xc3, 0xe7, 0xff, 0xff, 0x00, 0x3c, 0x66, 0x42, 0x42, 0x66, 0x3c, 0x00,
|
||||
0xff, 0xc3, 0x99, 0xbd, 0xbd, 0x99, 0xc3, 0xff, 0x0f, 0x07, 0x0f, 0x7d, 0xcc, 0xcc, 0xcc, 0x78,
|
||||
0x3c, 0x66, 0x66, 0x66, 0x3c, 0x18, 0x7e, 0x18, 0x08, 0x0c, 0x0a, 0x0a, 0x08, 0x78, 0xf0, 0x00,
|
||||
0x18, 0x14, 0x1a, 0x16, 0x72, 0xe2, 0x0e, 0x1c, 0x10, 0x54, 0x38, 0xee, 0x38, 0x54, 0x10, 0x00,
|
||||
0x80, 0xe0, 0xf8, 0xfe, 0xf8, 0xe0, 0x80, 0x00, 0x02, 0x0e, 0x3e, 0xfe, 0x3e, 0x0e, 0x02, 0x00,
|
||||
0x18, 0x3c, 0x5a, 0x18, 0x5a, 0x3c, 0x18, 0x00, 0x66, 0x66, 0x66, 0x66, 0x66, 0x00, 0x66, 0x00,
|
||||
0x7f, 0xdb, 0xdb, 0xdb, 0x7b, 0x1b, 0x1b, 0x00, 0x1c, 0x22, 0x38, 0x44, 0x44, 0x38, 0x88, 0x70,
|
||||
0x00, 0x00, 0x00, 0x00, 0x7e, 0x7e, 0x7e, 0x00, 0x18, 0x3c, 0x5a, 0x18, 0x5a, 0x3c, 0x18, 0x7e,
|
||||
0x18, 0x3c, 0x5a, 0x18, 0x18, 0x18, 0x18, 0x00, 0x18, 0x18, 0x18, 0x18, 0x5a, 0x3c, 0x18, 0x00,
|
||||
0x00, 0x18, 0x0c, 0xfe, 0x0c, 0x18, 0x00, 0x00, 0x00, 0x30, 0x60, 0xfe, 0x60, 0x30, 0x00, 0x00,
|
||||
0x00, 0x00, 0xc0, 0xc0, 0xc0, 0xfe, 0x00, 0x00, 0x00, 0x24, 0x42, 0xff, 0x42, 0x24, 0x00, 0x00,
|
||||
0x00, 0x10, 0x38, 0x7c, 0xfe, 0xfe, 0x00, 0x00, 0x00, 0xfe, 0xfe, 0x7c, 0x38, 0x10, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x3c, 0x3c, 0x18, 0x18, 0x00, 0x18, 0x00,
|
||||
0x6c, 0x24, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6c, 0x6c, 0xfe, 0x6c, 0xfe, 0x6c, 0x6c, 0x00,
|
||||
0x10, 0x7c, 0xd0, 0x7c, 0x16, 0xfc, 0x10, 0x00, 0x00, 0x66, 0xac, 0xd8, 0x36, 0x6a, 0xcc, 0x00,
|
||||
0x38, 0x4c, 0x38, 0x78, 0xce, 0xcc, 0x7a, 0x00, 0x30, 0x10, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x18, 0x30, 0x60, 0x60, 0x60, 0x30, 0x18, 0x00, 0x60, 0x30, 0x18, 0x18, 0x18, 0x30, 0x60, 0x00,
|
||||
0x00, 0x66, 0x3c, 0xff, 0x3c, 0x66, 0x00, 0x00, 0x00, 0x30, 0x30, 0xfc, 0x30, 0x30, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x10, 0x20, 0x00, 0x00, 0x00, 0xfc, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x02, 0x06, 0x0c, 0x18, 0x30, 0x60, 0xc0, 0x00,
|
||||
0x7c, 0xce, 0xde, 0xf6, 0xe6, 0xe6, 0x7c, 0x00, 0x18, 0x38, 0x78, 0x18, 0x18, 0x18, 0x7e, 0x00,
|
||||
0x7c, 0xc6, 0x06, 0x1c, 0x70, 0xc6, 0xfe, 0x00, 0x7c, 0xc6, 0x06, 0x3c, 0x06, 0xc6, 0x7c, 0x00,
|
||||
0x1c, 0x3c, 0x6c, 0xcc, 0xfe, 0x0c, 0x1e, 0x00, 0xfe, 0xc0, 0xfc, 0x06, 0x06, 0xc6, 0x7c, 0x00,
|
||||
0x7c, 0xc6, 0xc0, 0xfc, 0xc6, 0xc6, 0x7c, 0x00, 0xfe, 0xc6, 0x0c, 0x18, 0x30, 0x30, 0x30, 0x00,
|
||||
0x7c, 0xc6, 0xc6, 0x7c, 0xc6, 0xc6, 0x7c, 0x00, 0x7c, 0xc6, 0xc6, 0x7e, 0x06, 0xc6, 0x7c, 0x00,
|
||||
0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x10, 0x20,
|
||||
0x0c, 0x18, 0x30, 0x60, 0x30, 0x18, 0x0c, 0x00, 0x00, 0x00, 0x7e, 0x00, 0x00, 0x7e, 0x00, 0x00,
|
||||
0x60, 0x30, 0x18, 0x0c, 0x18, 0x30, 0x60, 0x00, 0x78, 0xcc, 0x0c, 0x18, 0x30, 0x00, 0x30, 0x00,
|
||||
0x7c, 0x82, 0x9e, 0xa6, 0x9e, 0x80, 0x7c, 0x00, 0x7c, 0xc6, 0xc6, 0xfe, 0xc6, 0xc6, 0xc6, 0x00,
|
||||
0xfc, 0x66, 0x66, 0x7c, 0x66, 0x66, 0xfc, 0x00, 0x7c, 0xc6, 0xc0, 0xc0, 0xc0, 0xc6, 0x7c, 0x00,
|
||||
0xfc, 0x66, 0x66, 0x66, 0x66, 0x66, 0xfc, 0x00, 0xfe, 0x62, 0x68, 0x78, 0x68, 0x62, 0xfe, 0x00,
|
||||
0xfe, 0x62, 0x68, 0x78, 0x68, 0x60, 0xf0, 0x00, 0x7c, 0xc6, 0xc6, 0xc0, 0xce, 0xc6, 0x7e, 0x00,
|
||||
0xc6, 0xc6, 0xc6, 0xfe, 0xc6, 0xc6, 0xc6, 0x00, 0x3c, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3c, 0x00,
|
||||
0x1e, 0x0c, 0x0c, 0x0c, 0xcc, 0xcc, 0x78, 0x00, 0xe6, 0x66, 0x6c, 0x78, 0x6c, 0x66, 0xe6, 0x00,
|
||||
0xf0, 0x60, 0x60, 0x60, 0x62, 0x66, 0xfe, 0x00, 0x82, 0xc6, 0xee, 0xfe, 0xd6, 0xc6, 0xc6, 0x00,
|
||||
0xc6, 0xe6, 0xf6, 0xde, 0xce, 0xc6, 0xc6, 0x00, 0x7c, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0x7c, 0x00,
|
||||
0xfc, 0x66, 0x66, 0x7c, 0x60, 0x60, 0xf0, 0x00, 0x7c, 0xc6, 0xc6, 0xc6, 0xd6, 0xde, 0x7c, 0x06,
|
||||
0xfc, 0x66, 0x66, 0x7c, 0x66, 0x66, 0xe6, 0x00, 0x7c, 0xc6, 0xc0, 0x7c, 0x06, 0xc6, 0x7c, 0x00,
|
||||
0x7e, 0x5a, 0x5a, 0x18, 0x18, 0x18, 0x3c, 0x00, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0x7c, 0x00,
|
||||
0xc6, 0xc6, 0xc6, 0xc6, 0x6c, 0x38, 0x10, 0x00, 0xc6, 0xc6, 0xd6, 0xfe, 0xee, 0xc6, 0x82, 0x00,
|
||||
0xc6, 0x6c, 0x38, 0x38, 0x38, 0x6c, 0xc6, 0x00, 0x66, 0x66, 0x66, 0x3c, 0x18, 0x18, 0x3c, 0x00,
|
||||
0xfe, 0xc6, 0x8c, 0x18, 0x32, 0x66, 0xfe, 0x00, 0x78, 0x60, 0x60, 0x60, 0x60, 0x60, 0x78, 0x00,
|
||||
0xc0, 0x60, 0x30, 0x18, 0x0c, 0x06, 0x02, 0x00, 0x78, 0x18, 0x18, 0x18, 0x18, 0x18, 0x78, 0x00,
|
||||
0x10, 0x38, 0x6c, 0xc6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
|
||||
0x30, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x0c, 0x7c, 0xcc, 0x76, 0x00,
|
||||
0xe0, 0x60, 0x60, 0x7c, 0x66, 0x66, 0x7c, 0x00, 0x00, 0x00, 0x7c, 0xc6, 0xc0, 0xc6, 0x7c, 0x00,
|
||||
0x1c, 0x0c, 0x0c, 0x7c, 0xcc, 0xcc, 0x76, 0x00, 0x00, 0x00, 0x7c, 0xc6, 0xfe, 0xc0, 0x7c, 0x00,
|
||||
0x1c, 0x36, 0x30, 0x78, 0x30, 0x30, 0x78, 0x00, 0x00, 0x00, 0x76, 0xcc, 0xcc, 0x7c, 0x0c, 0x78,
|
||||
0xe0, 0x60, 0x6c, 0x76, 0x66, 0x66, 0xe6, 0x00, 0x18, 0x00, 0x38, 0x18, 0x18, 0x18, 0x3c, 0x00,
|
||||
0x00, 0x0c, 0x00, 0x1c, 0x0c, 0x0c, 0xcc, 0x78, 0xe0, 0x60, 0x66, 0x6c, 0x78, 0x6c, 0xe6, 0x00,
|
||||
0x38, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3c, 0x00, 0x00, 0x00, 0xcc, 0xfe, 0xd6, 0xd6, 0xd6, 0x00,
|
||||
0x00, 0x00, 0xdc, 0x66, 0x66, 0x66, 0x66, 0x00, 0x00, 0x00, 0x7c, 0xc6, 0xc6, 0xc6, 0x7c, 0x00,
|
||||
0x00, 0x00, 0xdc, 0x66, 0x66, 0x7c, 0x60, 0xf0, 0x00, 0x00, 0x7c, 0xcc, 0xcc, 0x7c, 0x0c, 0x1e,
|
||||
0x00, 0x00, 0xde, 0x76, 0x60, 0x60, 0xf0, 0x00, 0x00, 0x00, 0x7c, 0xc0, 0x7c, 0x06, 0x7c, 0x00,
|
||||
0x10, 0x30, 0xfc, 0x30, 0x30, 0x34, 0x18, 0x00, 0x00, 0x00, 0xcc, 0xcc, 0xcc, 0xcc, 0x76, 0x00,
|
||||
0x00, 0x00, 0xc6, 0xc6, 0x6c, 0x38, 0x10, 0x00, 0x00, 0x00, 0xc6, 0xd6, 0xd6, 0xfe, 0x6c, 0x00,
|
||||
0x00, 0x00, 0xc6, 0x6c, 0x38, 0x6c, 0xc6, 0x00, 0x00, 0x00, 0xcc, 0xcc, 0xcc, 0x7c, 0x0c, 0xf8,
|
||||
0x00, 0x00, 0xfc, 0x98, 0x30, 0x64, 0xfc, 0x00, 0x0e, 0x18, 0x18, 0x30, 0x18, 0x18, 0x0e, 0x00,
|
||||
0x18, 0x18, 0x18, 0x00, 0x18, 0x18, 0x18, 0x00, 0xe0, 0x30, 0x30, 0x18, 0x30, 0x30, 0xe0, 0x00,
|
||||
0x76, 0xdc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x38, 0x6c, 0xc6, 0xc6, 0xfe, 0x00,
|
||||
0x7c, 0xc6, 0xc0, 0xc0, 0xc6, 0x7c, 0x18, 0x70, 0xcc, 0x00, 0xcc, 0xcc, 0xcc, 0xcc, 0x76, 0x00,
|
||||
0x0e, 0x10, 0x7c, 0xc6, 0xfe, 0xc0, 0x7c, 0x00, 0x7c, 0x82, 0x38, 0x0c, 0x7c, 0xcc, 0x76, 0x00,
|
||||
0xcc, 0x00, 0x78, 0x0c, 0x7c, 0xcc, 0x76, 0x00, 0xe0, 0x10, 0x78, 0x0c, 0x7c, 0xcc, 0x76, 0x00,
|
||||
0x30, 0x30, 0x78, 0x0c, 0x7c, 0xcc, 0x76, 0x00, 0x00, 0x00, 0x7c, 0xc0, 0xc0, 0x7c, 0x18, 0x70,
|
||||
0x7c, 0x82, 0x7c, 0xc6, 0xfe, 0xc0, 0x7c, 0x00, 0xc6, 0x00, 0x7c, 0xc6, 0xfe, 0xc0, 0x7c, 0x00,
|
||||
0xe0, 0x10, 0x7c, 0xc6, 0xfe, 0xc0, 0x7c, 0x00, 0x66, 0x00, 0x38, 0x18, 0x18, 0x18, 0x3c, 0x00,
|
||||
0x7c, 0x82, 0x38, 0x18, 0x18, 0x18, 0x3c, 0x00, 0xe0, 0x10, 0x38, 0x18, 0x18, 0x18, 0x3c, 0x00,
|
||||
0xc6, 0x00, 0x7c, 0xc6, 0xfe, 0xc6, 0xc6, 0x00, 0x38, 0x38, 0x7c, 0xc6, 0xfe, 0xc6, 0xc6, 0x00,
|
||||
0x0e, 0x10, 0xfe, 0x60, 0x78, 0x60, 0xfe, 0x00, 0x00, 0x00, 0x7c, 0x12, 0x7e, 0xd0, 0x7e, 0x00,
|
||||
0x7e, 0xc8, 0xc8, 0xfe, 0xc8, 0xc8, 0xce, 0x00, 0x7c, 0x82, 0x7c, 0xc6, 0xc6, 0xc6, 0x7c, 0x00,
|
||||
0xc6, 0x00, 0x7c, 0xc6, 0xc6, 0xc6, 0x7c, 0x00, 0xe0, 0x10, 0x7c, 0xc6, 0xc6, 0xc6, 0x7c, 0x00,
|
||||
0x7c, 0x82, 0xcc, 0xcc, 0xcc, 0xcc, 0x76, 0x00, 0xe0, 0x10, 0xcc, 0xcc, 0xcc, 0xcc, 0x76, 0x00,
|
||||
0xcc, 0x00, 0xcc, 0xcc, 0xcc, 0x7c, 0x0c, 0xf8, 0xc6, 0x7c, 0xc6, 0xc6, 0xc6, 0xc6, 0x7c, 0x00,
|
||||
0xc6, 0x00, 0xc6, 0xc6, 0xc6, 0xc6, 0x7c, 0x00, 0x18, 0x7c, 0xd6, 0xd0, 0xd6, 0x7c, 0x18, 0x00,
|
||||
0x38, 0x6c, 0x60, 0xf0, 0x60, 0xf2, 0xdc, 0x00, 0x66, 0x3c, 0x18, 0x7e, 0x18, 0x7e, 0x18, 0x00,
|
||||
0xf8, 0xcc, 0xf8, 0xc4, 0xcc, 0xde, 0xcc, 0x06, 0x0e, 0x1b, 0x18, 0x3c, 0x18, 0x18, 0xd8, 0x70,
|
||||
0x0e, 0x10, 0x78, 0x0c, 0x7c, 0xcc, 0x76, 0x00, 0x0e, 0x10, 0x38, 0x18, 0x18, 0x18, 0x3c, 0x00,
|
||||
0x0e, 0x10, 0x7c, 0xc6, 0xc6, 0xc6, 0x7c, 0x00, 0x0e, 0x10, 0xcc, 0xcc, 0xcc, 0xcc, 0x76, 0x00,
|
||||
0x66, 0x98, 0xdc, 0x66, 0x66, 0x66, 0x66, 0x00, 0x66, 0x98, 0xe6, 0xf6, 0xde, 0xce, 0xc6, 0x00,
|
||||
0x38, 0x0c, 0x3c, 0x34, 0x00, 0x7e, 0x00, 0x00, 0x38, 0x6c, 0x6c, 0x38, 0x00, 0x7c, 0x00, 0x00,
|
||||
0x30, 0x00, 0x30, 0x60, 0xc6, 0xc6, 0x7c, 0x00, 0x00, 0x00, 0x00, 0xfc, 0xc0, 0xc0, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xfc, 0x0c, 0x0c, 0x00, 0x00, 0xc0, 0xc8, 0xd0, 0xfe, 0x46, 0x8c, 0x1e, 0x00,
|
||||
0xc0, 0xc8, 0xd0, 0xec, 0x5c, 0xbe, 0x0c, 0x00, 0x18, 0x00, 0x18, 0x18, 0x3c, 0x3c, 0x18, 0x00,
|
||||
0x00, 0x36, 0x6c, 0xd8, 0x6c, 0x36, 0x00, 0x00, 0x00, 0xd8, 0x6c, 0x36, 0x6c, 0xd8, 0x00, 0x00,
|
||||
0x22, 0x88, 0x22, 0x88, 0x22, 0x88, 0x22, 0x88, 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa,
|
||||
0xdb, 0x77, 0xdb, 0xee, 0xdb, 0x77, 0xdb, 0xee, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18,
|
||||
0x18, 0x18, 0x18, 0x18, 0xf8, 0x18, 0x18, 0x18, 0x18, 0x18, 0xf8, 0x18, 0xf8, 0x18, 0x18, 0x18,
|
||||
0x36, 0x36, 0x36, 0x36, 0xf6, 0x36, 0x36, 0x36, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x36, 0x36, 0x36,
|
||||
0x00, 0x00, 0xf8, 0x18, 0xf8, 0x18, 0x18, 0x18, 0x36, 0x36, 0xf6, 0x06, 0xf6, 0x36, 0x36, 0x36,
|
||||
0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x00, 0x00, 0xfe, 0x06, 0xf6, 0x36, 0x36, 0x36,
|
||||
0x36, 0x36, 0xf6, 0x06, 0xfe, 0x00, 0x00, 0x00, 0x36, 0x36, 0x36, 0x36, 0xfe, 0x00, 0x00, 0x00,
|
||||
0x18, 0x18, 0xf8, 0x18, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x18, 0x18, 0x18,
|
||||
0x18, 0x18, 0x18, 0x18, 0x1f, 0x00, 0x00, 0x00, 0x18, 0x18, 0x18, 0x18, 0xff, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0xff, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x1f, 0x18, 0x18, 0x18,
|
||||
0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x18, 0x18, 0x18, 0x18, 0xff, 0x18, 0x18, 0x18,
|
||||
0x18, 0x18, 0x1f, 0x18, 0x1f, 0x18, 0x18, 0x18, 0x36, 0x36, 0x36, 0x36, 0x37, 0x36, 0x36, 0x36,
|
||||
0x36, 0x36, 0x37, 0x30, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x30, 0x37, 0x36, 0x36, 0x36,
|
||||
0x36, 0x36, 0xf7, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0xf7, 0x36, 0x36, 0x36,
|
||||
0x36, 0x36, 0x37, 0x30, 0x37, 0x36, 0x36, 0x36, 0x00, 0x00, 0xff, 0x00, 0xff, 0x00, 0x00, 0x00,
|
||||
0x36, 0x36, 0xf7, 0x00, 0xf7, 0x36, 0x36, 0x36, 0x18, 0x18, 0xff, 0x00, 0xff, 0x00, 0x00, 0x00,
|
||||
0x36, 0x36, 0x36, 0x36, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0xff, 0x18, 0x18, 0x18,
|
||||
0x00, 0x00, 0x00, 0x00, 0xff, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x3f, 0x00, 0x00, 0x00,
|
||||
0x18, 0x18, 0x1f, 0x18, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x18, 0x1f, 0x18, 0x18, 0x18,
|
||||
0x00, 0x00, 0x00, 0x00, 0x3f, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0xff, 0x36, 0x36, 0x36,
|
||||
0x18, 0x18, 0xff, 0x18, 0xff, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0xf8, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x1f, 0x18, 0x18, 0x18, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0,
|
||||
0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x74, 0xcc, 0xc8, 0xdc, 0x76, 0x00, 0x78, 0xcc, 0xd8, 0xcc, 0xc6, 0xc6, 0xdc, 0x40,
|
||||
0xfe, 0x62, 0x60, 0x60, 0x60, 0x60, 0xf0, 0x00, 0x00, 0x02, 0x7e, 0xec, 0x6c, 0x6c, 0x48, 0x00,
|
||||
0xfe, 0x62, 0x30, 0x18, 0x30, 0x62, 0xfe, 0x00, 0x00, 0x00, 0x7e, 0xd0, 0xc8, 0xc8, 0x70, 0x00,
|
||||
0x00, 0x00, 0xcc, 0xcc, 0xcc, 0xcc, 0xf8, 0x80, 0x00, 0x00, 0x7e, 0xd8, 0x18, 0x18, 0x10, 0x00,
|
||||
0x38, 0x10, 0x7c, 0xd6, 0xd6, 0x7c, 0x10, 0x38, 0x7c, 0xc6, 0xc6, 0xfe, 0xc6, 0xc6, 0x7c, 0x00,
|
||||
0x7c, 0xc6, 0xc6, 0xc6, 0x6c, 0x28, 0xee, 0x00, 0x3c, 0x22, 0x18, 0x7c, 0xcc, 0xcc, 0x78, 0x00,
|
||||
0x00, 0x00, 0x66, 0x99, 0x99, 0x66, 0x00, 0x00, 0x00, 0x06, 0x7c, 0x9e, 0xf2, 0x7c, 0xc0, 0x00,
|
||||
0x00, 0x00, 0x7c, 0xc0, 0xf8, 0xc0, 0x7c, 0x00, 0x00, 0x7c, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0x00,
|
||||
0x00, 0xfe, 0x00, 0xfe, 0x00, 0xfe, 0x00, 0x00, 0x18, 0x18, 0x7e, 0x18, 0x18, 0x00, 0x7e, 0x00,
|
||||
0x30, 0x18, 0x0c, 0x18, 0x30, 0x00, 0x7c, 0x00, 0x18, 0x30, 0x60, 0x30, 0x18, 0x00, 0x7c, 0x00,
|
||||
0x0e, 0x1b, 0x1b, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0xd8, 0xd8, 0x70,
|
||||
0x00, 0x18, 0x00, 0x7e, 0x00, 0x18, 0x00, 0x00, 0x00, 0x76, 0xdc, 0x00, 0x76, 0xdc, 0x00, 0x00,
|
||||
0x38, 0x6c, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x0f, 0x0c, 0x0c, 0x0c, 0xec, 0x6c, 0x3c, 0x00,
|
||||
0xd8, 0x6c, 0x6c, 0x6c, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x30, 0xc0, 0xf0, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x3c, 0x3c, 0x3c, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7e, 0x81, 0xa5, 0x81,
|
||||
0xbd, 0x99, 0x81, 0x7e, 0x7e, 0xff, 0xdb, 0xff, 0xc3, 0xe7, 0xff, 0x7e,
|
||||
0x6c, 0xfe, 0xfe, 0xfe, 0x7c, 0x38, 0x10, 0x00, 0x10, 0x38, 0x7c, 0xfe,
|
||||
0x7c, 0x38, 0x10, 0x00, 0x3c, 0x3c, 0x18, 0xff, 0xe7, 0x18, 0x3c, 0x00,
|
||||
0x10, 0x38, 0x7c, 0xfe, 0xee, 0x10, 0x38, 0x00, 0x00, 0x00, 0x18, 0x3c,
|
||||
0x3c, 0x18, 0x00, 0x00, 0xff, 0xff, 0xe7, 0xc3, 0xc3, 0xe7, 0xff, 0xff,
|
||||
0x00, 0x3c, 0x66, 0x42, 0x42, 0x66, 0x3c, 0x00, 0xff, 0xc3, 0x99, 0xbd,
|
||||
0xbd, 0x99, 0xc3, 0xff, 0x0f, 0x07, 0x0f, 0x7d, 0xcc, 0xcc, 0xcc, 0x78,
|
||||
0x3c, 0x66, 0x66, 0x66, 0x3c, 0x18, 0x7e, 0x18, 0x08, 0x0c, 0x0a, 0x0a,
|
||||
0x08, 0x78, 0xf0, 0x00, 0x18, 0x14, 0x1a, 0x16, 0x72, 0xe2, 0x0e, 0x1c,
|
||||
0x10, 0x54, 0x38, 0xee, 0x38, 0x54, 0x10, 0x00, 0x80, 0xe0, 0xf8, 0xfe,
|
||||
0xf8, 0xe0, 0x80, 0x00, 0x02, 0x0e, 0x3e, 0xfe, 0x3e, 0x0e, 0x02, 0x00,
|
||||
0x18, 0x3c, 0x5a, 0x18, 0x5a, 0x3c, 0x18, 0x00, 0x66, 0x66, 0x66, 0x66,
|
||||
0x66, 0x00, 0x66, 0x00, 0x7f, 0xdb, 0xdb, 0xdb, 0x7b, 0x1b, 0x1b, 0x00,
|
||||
0x1c, 0x22, 0x38, 0x44, 0x44, 0x38, 0x88, 0x70, 0x00, 0x00, 0x00, 0x00,
|
||||
0x7e, 0x7e, 0x7e, 0x00, 0x18, 0x3c, 0x5a, 0x18, 0x5a, 0x3c, 0x18, 0x7e,
|
||||
0x18, 0x3c, 0x5a, 0x18, 0x18, 0x18, 0x18, 0x00, 0x18, 0x18, 0x18, 0x18,
|
||||
0x5a, 0x3c, 0x18, 0x00, 0x00, 0x18, 0x0c, 0xfe, 0x0c, 0x18, 0x00, 0x00,
|
||||
0x00, 0x30, 0x60, 0xfe, 0x60, 0x30, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xc0,
|
||||
0xc0, 0xfe, 0x00, 0x00, 0x00, 0x24, 0x42, 0xff, 0x42, 0x24, 0x00, 0x00,
|
||||
0x00, 0x10, 0x38, 0x7c, 0xfe, 0xfe, 0x00, 0x00, 0x00, 0xfe, 0xfe, 0x7c,
|
||||
0x38, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x18, 0x3c, 0x3c, 0x18, 0x18, 0x00, 0x18, 0x00, 0x6c, 0x24, 0x24, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x6c, 0x6c, 0xfe, 0x6c, 0xfe, 0x6c, 0x6c, 0x00,
|
||||
0x10, 0x7c, 0xd0, 0x7c, 0x16, 0xfc, 0x10, 0x00, 0x00, 0x66, 0xac, 0xd8,
|
||||
0x36, 0x6a, 0xcc, 0x00, 0x38, 0x4c, 0x38, 0x78, 0xce, 0xcc, 0x7a, 0x00,
|
||||
0x30, 0x10, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x30, 0x60, 0x60,
|
||||
0x60, 0x30, 0x18, 0x00, 0x60, 0x30, 0x18, 0x18, 0x18, 0x30, 0x60, 0x00,
|
||||
0x00, 0x66, 0x3c, 0xff, 0x3c, 0x66, 0x00, 0x00, 0x00, 0x30, 0x30, 0xfc,
|
||||
0x30, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x10, 0x20,
|
||||
0x00, 0x00, 0x00, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x30, 0x00, 0x02, 0x06, 0x0c, 0x18, 0x30, 0x60, 0xc0, 0x00,
|
||||
0x7c, 0xce, 0xde, 0xf6, 0xe6, 0xe6, 0x7c, 0x00, 0x18, 0x38, 0x78, 0x18,
|
||||
0x18, 0x18, 0x7e, 0x00, 0x7c, 0xc6, 0x06, 0x1c, 0x70, 0xc6, 0xfe, 0x00,
|
||||
0x7c, 0xc6, 0x06, 0x3c, 0x06, 0xc6, 0x7c, 0x00, 0x1c, 0x3c, 0x6c, 0xcc,
|
||||
0xfe, 0x0c, 0x1e, 0x00, 0xfe, 0xc0, 0xfc, 0x06, 0x06, 0xc6, 0x7c, 0x00,
|
||||
0x7c, 0xc6, 0xc0, 0xfc, 0xc6, 0xc6, 0x7c, 0x00, 0xfe, 0xc6, 0x0c, 0x18,
|
||||
0x30, 0x30, 0x30, 0x00, 0x7c, 0xc6, 0xc6, 0x7c, 0xc6, 0xc6, 0x7c, 0x00,
|
||||
0x7c, 0xc6, 0xc6, 0x7e, 0x06, 0xc6, 0x7c, 0x00, 0x00, 0x30, 0x00, 0x00,
|
||||
0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x30, 0x10, 0x20,
|
||||
0x0c, 0x18, 0x30, 0x60, 0x30, 0x18, 0x0c, 0x00, 0x00, 0x00, 0x7e, 0x00,
|
||||
0x00, 0x7e, 0x00, 0x00, 0x60, 0x30, 0x18, 0x0c, 0x18, 0x30, 0x60, 0x00,
|
||||
0x78, 0xcc, 0x0c, 0x18, 0x30, 0x00, 0x30, 0x00, 0x7c, 0x82, 0x9e, 0xa6,
|
||||
0x9e, 0x80, 0x7c, 0x00, 0x7c, 0xc6, 0xc6, 0xfe, 0xc6, 0xc6, 0xc6, 0x00,
|
||||
0xfc, 0x66, 0x66, 0x7c, 0x66, 0x66, 0xfc, 0x00, 0x7c, 0xc6, 0xc0, 0xc0,
|
||||
0xc0, 0xc6, 0x7c, 0x00, 0xfc, 0x66, 0x66, 0x66, 0x66, 0x66, 0xfc, 0x00,
|
||||
0xfe, 0x62, 0x68, 0x78, 0x68, 0x62, 0xfe, 0x00, 0xfe, 0x62, 0x68, 0x78,
|
||||
0x68, 0x60, 0xf0, 0x00, 0x7c, 0xc6, 0xc6, 0xc0, 0xce, 0xc6, 0x7e, 0x00,
|
||||
0xc6, 0xc6, 0xc6, 0xfe, 0xc6, 0xc6, 0xc6, 0x00, 0x3c, 0x18, 0x18, 0x18,
|
||||
0x18, 0x18, 0x3c, 0x00, 0x1e, 0x0c, 0x0c, 0x0c, 0xcc, 0xcc, 0x78, 0x00,
|
||||
0xe6, 0x66, 0x6c, 0x78, 0x6c, 0x66, 0xe6, 0x00, 0xf0, 0x60, 0x60, 0x60,
|
||||
0x62, 0x66, 0xfe, 0x00, 0x82, 0xc6, 0xee, 0xfe, 0xd6, 0xc6, 0xc6, 0x00,
|
||||
0xc6, 0xe6, 0xf6, 0xde, 0xce, 0xc6, 0xc6, 0x00, 0x7c, 0xc6, 0xc6, 0xc6,
|
||||
0xc6, 0xc6, 0x7c, 0x00, 0xfc, 0x66, 0x66, 0x7c, 0x60, 0x60, 0xf0, 0x00,
|
||||
0x7c, 0xc6, 0xc6, 0xc6, 0xd6, 0xde, 0x7c, 0x06, 0xfc, 0x66, 0x66, 0x7c,
|
||||
0x66, 0x66, 0xe6, 0x00, 0x7c, 0xc6, 0xc0, 0x7c, 0x06, 0xc6, 0x7c, 0x00,
|
||||
0x7e, 0x5a, 0x5a, 0x18, 0x18, 0x18, 0x3c, 0x00, 0xc6, 0xc6, 0xc6, 0xc6,
|
||||
0xc6, 0xc6, 0x7c, 0x00, 0xc6, 0xc6, 0xc6, 0xc6, 0x6c, 0x38, 0x10, 0x00,
|
||||
0xc6, 0xc6, 0xd6, 0xfe, 0xee, 0xc6, 0x82, 0x00, 0xc6, 0x6c, 0x38, 0x38,
|
||||
0x38, 0x6c, 0xc6, 0x00, 0x66, 0x66, 0x66, 0x3c, 0x18, 0x18, 0x3c, 0x00,
|
||||
0xfe, 0xc6, 0x8c, 0x18, 0x32, 0x66, 0xfe, 0x00, 0x78, 0x60, 0x60, 0x60,
|
||||
0x60, 0x60, 0x78, 0x00, 0xc0, 0x60, 0x30, 0x18, 0x0c, 0x06, 0x02, 0x00,
|
||||
0x78, 0x18, 0x18, 0x18, 0x18, 0x18, 0x78, 0x00, 0x10, 0x38, 0x6c, 0xc6,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff,
|
||||
0x30, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x0c,
|
||||
0x7c, 0xcc, 0x76, 0x00, 0xe0, 0x60, 0x60, 0x7c, 0x66, 0x66, 0x7c, 0x00,
|
||||
0x00, 0x00, 0x7c, 0xc6, 0xc0, 0xc6, 0x7c, 0x00, 0x1c, 0x0c, 0x0c, 0x7c,
|
||||
0xcc, 0xcc, 0x76, 0x00, 0x00, 0x00, 0x7c, 0xc6, 0xfe, 0xc0, 0x7c, 0x00,
|
||||
0x1c, 0x36, 0x30, 0x78, 0x30, 0x30, 0x78, 0x00, 0x00, 0x00, 0x76, 0xcc,
|
||||
0xcc, 0x7c, 0x0c, 0x78, 0xe0, 0x60, 0x6c, 0x76, 0x66, 0x66, 0xe6, 0x00,
|
||||
0x18, 0x00, 0x38, 0x18, 0x18, 0x18, 0x3c, 0x00, 0x00, 0x0c, 0x00, 0x1c,
|
||||
0x0c, 0x0c, 0xcc, 0x78, 0xe0, 0x60, 0x66, 0x6c, 0x78, 0x6c, 0xe6, 0x00,
|
||||
0x38, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3c, 0x00, 0x00, 0x00, 0xcc, 0xfe,
|
||||
0xd6, 0xd6, 0xd6, 0x00, 0x00, 0x00, 0xdc, 0x66, 0x66, 0x66, 0x66, 0x00,
|
||||
0x00, 0x00, 0x7c, 0xc6, 0xc6, 0xc6, 0x7c, 0x00, 0x00, 0x00, 0xdc, 0x66,
|
||||
0x66, 0x7c, 0x60, 0xf0, 0x00, 0x00, 0x7c, 0xcc, 0xcc, 0x7c, 0x0c, 0x1e,
|
||||
0x00, 0x00, 0xde, 0x76, 0x60, 0x60, 0xf0, 0x00, 0x00, 0x00, 0x7c, 0xc0,
|
||||
0x7c, 0x06, 0x7c, 0x00, 0x10, 0x30, 0xfc, 0x30, 0x30, 0x34, 0x18, 0x00,
|
||||
0x00, 0x00, 0xcc, 0xcc, 0xcc, 0xcc, 0x76, 0x00, 0x00, 0x00, 0xc6, 0xc6,
|
||||
0x6c, 0x38, 0x10, 0x00, 0x00, 0x00, 0xc6, 0xd6, 0xd6, 0xfe, 0x6c, 0x00,
|
||||
0x00, 0x00, 0xc6, 0x6c, 0x38, 0x6c, 0xc6, 0x00, 0x00, 0x00, 0xcc, 0xcc,
|
||||
0xcc, 0x7c, 0x0c, 0xf8, 0x00, 0x00, 0xfc, 0x98, 0x30, 0x64, 0xfc, 0x00,
|
||||
0x0e, 0x18, 0x18, 0x30, 0x18, 0x18, 0x0e, 0x00, 0x18, 0x18, 0x18, 0x00,
|
||||
0x18, 0x18, 0x18, 0x00, 0xe0, 0x30, 0x30, 0x18, 0x30, 0x30, 0xe0, 0x00,
|
||||
0x76, 0xdc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x38, 0x6c,
|
||||
0xc6, 0xc6, 0xfe, 0x00, 0x7c, 0xc6, 0xc0, 0xc0, 0xc6, 0x7c, 0x18, 0x70,
|
||||
0xcc, 0x00, 0xcc, 0xcc, 0xcc, 0xcc, 0x76, 0x00, 0x0e, 0x10, 0x7c, 0xc6,
|
||||
0xfe, 0xc0, 0x7c, 0x00, 0x7c, 0x82, 0x38, 0x0c, 0x7c, 0xcc, 0x76, 0x00,
|
||||
0xcc, 0x00, 0x78, 0x0c, 0x7c, 0xcc, 0x76, 0x00, 0xe0, 0x10, 0x78, 0x0c,
|
||||
0x7c, 0xcc, 0x76, 0x00, 0x30, 0x30, 0x78, 0x0c, 0x7c, 0xcc, 0x76, 0x00,
|
||||
0x00, 0x00, 0x7c, 0xc0, 0xc0, 0x7c, 0x18, 0x70, 0x7c, 0x82, 0x7c, 0xc6,
|
||||
0xfe, 0xc0, 0x7c, 0x00, 0xc6, 0x00, 0x7c, 0xc6, 0xfe, 0xc0, 0x7c, 0x00,
|
||||
0xe0, 0x10, 0x7c, 0xc6, 0xfe, 0xc0, 0x7c, 0x00, 0x66, 0x00, 0x38, 0x18,
|
||||
0x18, 0x18, 0x3c, 0x00, 0x7c, 0x82, 0x38, 0x18, 0x18, 0x18, 0x3c, 0x00,
|
||||
0xe0, 0x10, 0x38, 0x18, 0x18, 0x18, 0x3c, 0x00, 0xc6, 0x00, 0x7c, 0xc6,
|
||||
0xfe, 0xc6, 0xc6, 0x00, 0x38, 0x38, 0x7c, 0xc6, 0xfe, 0xc6, 0xc6, 0x00,
|
||||
0x0e, 0x10, 0xfe, 0x60, 0x78, 0x60, 0xfe, 0x00, 0x00, 0x00, 0x7c, 0x12,
|
||||
0x7e, 0xd0, 0x7e, 0x00, 0x7e, 0xc8, 0xc8, 0xfe, 0xc8, 0xc8, 0xce, 0x00,
|
||||
0x7c, 0x82, 0x7c, 0xc6, 0xc6, 0xc6, 0x7c, 0x00, 0xc6, 0x00, 0x7c, 0xc6,
|
||||
0xc6, 0xc6, 0x7c, 0x00, 0xe0, 0x10, 0x7c, 0xc6, 0xc6, 0xc6, 0x7c, 0x00,
|
||||
0x7c, 0x82, 0xcc, 0xcc, 0xcc, 0xcc, 0x76, 0x00, 0xe0, 0x10, 0xcc, 0xcc,
|
||||
0xcc, 0xcc, 0x76, 0x00, 0xcc, 0x00, 0xcc, 0xcc, 0xcc, 0x7c, 0x0c, 0xf8,
|
||||
0xc6, 0x7c, 0xc6, 0xc6, 0xc6, 0xc6, 0x7c, 0x00, 0xc6, 0x00, 0xc6, 0xc6,
|
||||
0xc6, 0xc6, 0x7c, 0x00, 0x18, 0x7c, 0xd6, 0xd0, 0xd6, 0x7c, 0x18, 0x00,
|
||||
0x38, 0x6c, 0x60, 0xf0, 0x60, 0xf2, 0xdc, 0x00, 0x66, 0x3c, 0x18, 0x7e,
|
||||
0x18, 0x7e, 0x18, 0x00, 0xf8, 0xcc, 0xf8, 0xc4, 0xcc, 0xde, 0xcc, 0x06,
|
||||
0x0e, 0x1b, 0x18, 0x3c, 0x18, 0x18, 0xd8, 0x70, 0x0e, 0x10, 0x78, 0x0c,
|
||||
0x7c, 0xcc, 0x76, 0x00, 0x0e, 0x10, 0x38, 0x18, 0x18, 0x18, 0x3c, 0x00,
|
||||
0x0e, 0x10, 0x7c, 0xc6, 0xc6, 0xc6, 0x7c, 0x00, 0x0e, 0x10, 0xcc, 0xcc,
|
||||
0xcc, 0xcc, 0x76, 0x00, 0x66, 0x98, 0xdc, 0x66, 0x66, 0x66, 0x66, 0x00,
|
||||
0x66, 0x98, 0xe6, 0xf6, 0xde, 0xce, 0xc6, 0x00, 0x38, 0x0c, 0x3c, 0x34,
|
||||
0x00, 0x7e, 0x00, 0x00, 0x38, 0x6c, 0x6c, 0x38, 0x00, 0x7c, 0x00, 0x00,
|
||||
0x30, 0x00, 0x30, 0x60, 0xc6, 0xc6, 0x7c, 0x00, 0x00, 0x00, 0x00, 0xfc,
|
||||
0xc0, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x0c, 0x0c, 0x00, 0x00,
|
||||
0xc0, 0xc8, 0xd0, 0xfe, 0x46, 0x8c, 0x1e, 0x00, 0xc0, 0xc8, 0xd0, 0xec,
|
||||
0x5c, 0xbe, 0x0c, 0x00, 0x18, 0x00, 0x18, 0x18, 0x3c, 0x3c, 0x18, 0x00,
|
||||
0x00, 0x36, 0x6c, 0xd8, 0x6c, 0x36, 0x00, 0x00, 0x00, 0xd8, 0x6c, 0x36,
|
||||
0x6c, 0xd8, 0x00, 0x00, 0x22, 0x88, 0x22, 0x88, 0x22, 0x88, 0x22, 0x88,
|
||||
0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0xdb, 0x77, 0xdb, 0xee,
|
||||
0xdb, 0x77, 0xdb, 0xee, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18,
|
||||
0x18, 0x18, 0x18, 0x18, 0xf8, 0x18, 0x18, 0x18, 0x18, 0x18, 0xf8, 0x18,
|
||||
0xf8, 0x18, 0x18, 0x18, 0x36, 0x36, 0x36, 0x36, 0xf6, 0x36, 0x36, 0x36,
|
||||
0x00, 0x00, 0x00, 0x00, 0xfe, 0x36, 0x36, 0x36, 0x00, 0x00, 0xf8, 0x18,
|
||||
0xf8, 0x18, 0x18, 0x18, 0x36, 0x36, 0xf6, 0x06, 0xf6, 0x36, 0x36, 0x36,
|
||||
0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x00, 0x00, 0xfe, 0x06,
|
||||
0xf6, 0x36, 0x36, 0x36, 0x36, 0x36, 0xf6, 0x06, 0xfe, 0x00, 0x00, 0x00,
|
||||
0x36, 0x36, 0x36, 0x36, 0xfe, 0x00, 0x00, 0x00, 0x18, 0x18, 0xf8, 0x18,
|
||||
0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x18, 0x18, 0x18,
|
||||
0x18, 0x18, 0x18, 0x18, 0x1f, 0x00, 0x00, 0x00, 0x18, 0x18, 0x18, 0x18,
|
||||
0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x18, 0x18, 0x18,
|
||||
0x18, 0x18, 0x18, 0x18, 0x1f, 0x18, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00,
|
||||
0xff, 0x00, 0x00, 0x00, 0x18, 0x18, 0x18, 0x18, 0xff, 0x18, 0x18, 0x18,
|
||||
0x18, 0x18, 0x1f, 0x18, 0x1f, 0x18, 0x18, 0x18, 0x36, 0x36, 0x36, 0x36,
|
||||
0x37, 0x36, 0x36, 0x36, 0x36, 0x36, 0x37, 0x30, 0x3f, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x3f, 0x30, 0x37, 0x36, 0x36, 0x36, 0x36, 0x36, 0xf7, 0x00,
|
||||
0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0xf7, 0x36, 0x36, 0x36,
|
||||
0x36, 0x36, 0x37, 0x30, 0x37, 0x36, 0x36, 0x36, 0x00, 0x00, 0xff, 0x00,
|
||||
0xff, 0x00, 0x00, 0x00, 0x36, 0x36, 0xf7, 0x00, 0xf7, 0x36, 0x36, 0x36,
|
||||
0x18, 0x18, 0xff, 0x00, 0xff, 0x00, 0x00, 0x00, 0x36, 0x36, 0x36, 0x36,
|
||||
0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0xff, 0x18, 0x18, 0x18,
|
||||
0x00, 0x00, 0x00, 0x00, 0xff, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36,
|
||||
0x3f, 0x00, 0x00, 0x00, 0x18, 0x18, 0x1f, 0x18, 0x1f, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x1f, 0x18, 0x1f, 0x18, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00,
|
||||
0x3f, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0xff, 0x36, 0x36, 0x36,
|
||||
0x18, 0x18, 0xff, 0x18, 0xff, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18,
|
||||
0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x18, 0x18, 0x18,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00,
|
||||
0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0,
|
||||
0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x74, 0xcc, 0xc8, 0xdc, 0x76, 0x00,
|
||||
0x78, 0xcc, 0xd8, 0xcc, 0xc6, 0xc6, 0xdc, 0x40, 0xfe, 0x62, 0x60, 0x60,
|
||||
0x60, 0x60, 0xf0, 0x00, 0x00, 0x02, 0x7e, 0xec, 0x6c, 0x6c, 0x48, 0x00,
|
||||
0xfe, 0x62, 0x30, 0x18, 0x30, 0x62, 0xfe, 0x00, 0x00, 0x00, 0x7e, 0xd0,
|
||||
0xc8, 0xc8, 0x70, 0x00, 0x00, 0x00, 0xcc, 0xcc, 0xcc, 0xcc, 0xf8, 0x80,
|
||||
0x00, 0x00, 0x7e, 0xd8, 0x18, 0x18, 0x10, 0x00, 0x38, 0x10, 0x7c, 0xd6,
|
||||
0xd6, 0x7c, 0x10, 0x38, 0x7c, 0xc6, 0xc6, 0xfe, 0xc6, 0xc6, 0x7c, 0x00,
|
||||
0x7c, 0xc6, 0xc6, 0xc6, 0x6c, 0x28, 0xee, 0x00, 0x3c, 0x22, 0x18, 0x7c,
|
||||
0xcc, 0xcc, 0x78, 0x00, 0x00, 0x00, 0x66, 0x99, 0x99, 0x66, 0x00, 0x00,
|
||||
0x00, 0x06, 0x7c, 0x9e, 0xf2, 0x7c, 0xc0, 0x00, 0x00, 0x00, 0x7c, 0xc0,
|
||||
0xf8, 0xc0, 0x7c, 0x00, 0x00, 0x7c, 0xc6, 0xc6, 0xc6, 0xc6, 0xc6, 0x00,
|
||||
0x00, 0xfe, 0x00, 0xfe, 0x00, 0xfe, 0x00, 0x00, 0x18, 0x18, 0x7e, 0x18,
|
||||
0x18, 0x00, 0x7e, 0x00, 0x30, 0x18, 0x0c, 0x18, 0x30, 0x00, 0x7c, 0x00,
|
||||
0x18, 0x30, 0x60, 0x30, 0x18, 0x00, 0x7c, 0x00, 0x0e, 0x1b, 0x1b, 0x18,
|
||||
0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0xd8, 0xd8, 0x70,
|
||||
0x00, 0x18, 0x00, 0x7e, 0x00, 0x18, 0x00, 0x00, 0x00, 0x76, 0xdc, 0x00,
|
||||
0x76, 0xdc, 0x00, 0x00, 0x38, 0x6c, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x18, 0x00, 0x00, 0x00, 0x0f, 0x0c, 0x0c, 0x0c, 0xec, 0x6c, 0x3c, 0x00,
|
||||
0xd8, 0x6c, 0x6c, 0x6c, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x30, 0xc0, 0xf0,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3c, 0x3c, 0x3c, 0x3c, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
||||
|
||||
};
|
||||
const int debugfont_size = sizeof(debugfont);
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,16 +1,15 @@
|
||||
#pragma once
|
||||
#include <string>
|
||||
#include <renderd7/external/json.hpp>
|
||||
#include <string>
|
||||
|
||||
/// RenderD7::Lang
|
||||
namespace RenderD7::Lang
|
||||
{
|
||||
/// Get the 3ds System Language
|
||||
std::string getSys();
|
||||
/// Get a translated string
|
||||
/// \param key The Key so the code can find your string
|
||||
std::string get(const std::string &key);
|
||||
/// Load the lang file from dir structure en/app.json for sample
|
||||
/// \param lang the folder name en, fr, de ... . I prefer geSys()
|
||||
void load(const std::string &lang);
|
||||
} /// RenderD7::Lang
|
||||
namespace RenderD7::Lang {
|
||||
/// Get the 3ds System Language
|
||||
std::string getSys();
|
||||
/// Get a translated string
|
||||
/// \param key The Key so the code can find your string
|
||||
std::string get(const std::string &key);
|
||||
/// Load the lang file from dir structure en/app.json for sample
|
||||
/// \param lang the folder name en, fr, de ... . I prefer geSys()
|
||||
void load(const std::string &lang);
|
||||
} // namespace RenderD7::Lang
|
||||
|
@ -6,25 +6,25 @@
|
||||
#include <unistd.h>
|
||||
|
||||
/** Log Class */
|
||||
class Log
|
||||
{
|
||||
public:
|
||||
/** Construct */
|
||||
Log();
|
||||
/** Deconstruct */
|
||||
~Log();
|
||||
/// Init the log file
|
||||
/// \param filename name for the file
|
||||
void Init(const char *filename);
|
||||
/// Write Text to logfile
|
||||
/// \param debug_text your text
|
||||
void Write(std::string debug_text);
|
||||
/// Get the date
|
||||
std::string logDate(void);
|
||||
/// Format to logstyle
|
||||
/// \param fmt_str the formatted style
|
||||
std::string format(const std::string& fmt_str, ...);
|
||||
private:
|
||||
/// \param filename the name of the logfile
|
||||
std::string filename;
|
||||
class Log {
|
||||
public:
|
||||
/** Construct */
|
||||
Log();
|
||||
/** Deconstruct */
|
||||
~Log();
|
||||
/// Init the log file
|
||||
/// \param filename name for the file
|
||||
void Init(const char *filename);
|
||||
/// Write Text to logfile
|
||||
/// \param debug_text your text
|
||||
void Write(std::string debug_text);
|
||||
/// Get the date
|
||||
std::string logDate(void);
|
||||
/// Format to logstyle
|
||||
/// \param fmt_str the formatted style
|
||||
std::string format(const std::string &fmt_str, ...);
|
||||
|
||||
private:
|
||||
/// \param filename the name of the logfile
|
||||
std::string filename;
|
||||
};
|
||||
|
@ -1,112 +1,118 @@
|
||||
#pragma once
|
||||
#include <tuple>
|
||||
|
||||
namespace RenderD7{
|
||||
class Parameter
|
||||
{
|
||||
private:
|
||||
using id = size_t;
|
||||
namespace RenderD7 {
|
||||
class Parameter {
|
||||
private:
|
||||
using id = size_t;
|
||||
|
||||
template<typename T>
|
||||
struct type { static void id() { } };
|
||||
template <typename T> struct type {
|
||||
static void id() {}
|
||||
};
|
||||
|
||||
template<typename T>
|
||||
static id type_id() { return reinterpret_cast<id>(&type<T>::id); }
|
||||
template <typename T> static id type_id() {
|
||||
return reinterpret_cast<id>(&type<T>::id);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
using decay = typename std::decay<T>::type;
|
||||
template <typename T> using decay = typename std::decay<T>::type;
|
||||
|
||||
template<typename T>
|
||||
using none = typename std::enable_if<!std::is_same<Parameter, T>::value>::type;
|
||||
template <typename T>
|
||||
using none =
|
||||
typename std::enable_if<!std::is_same<Parameter, T>::value>::type;
|
||||
|
||||
struct base
|
||||
{
|
||||
virtual ~base() { }
|
||||
virtual bool is(id) const = 0;
|
||||
virtual base *copy() const = 0;
|
||||
} *p = nullptr;
|
||||
struct base {
|
||||
virtual ~base() {}
|
||||
virtual bool is(id) const = 0;
|
||||
virtual base *copy() const = 0;
|
||||
} *p = nullptr;
|
||||
|
||||
template<typename T>
|
||||
struct data : base, std::tuple<T>
|
||||
{
|
||||
using std::tuple<T>::tuple;
|
||||
template <typename T> struct data : base, std::tuple<T> {
|
||||
using std::tuple<T>::tuple;
|
||||
|
||||
T &get() & { return std::get<0>(*this); }
|
||||
T const &get() const& { return std::get<0>(*this); }
|
||||
T &get() & { return std::get<0>(*this); }
|
||||
T const &get() const & { return std::get<0>(*this); }
|
||||
|
||||
bool is(id i) const override { return i == type_id<T>(); }
|
||||
base *copy() const override { return new data{get()}; }
|
||||
};
|
||||
bool is(id i) const override { return i == type_id<T>(); }
|
||||
base *copy() const override { return new data{get()}; }
|
||||
};
|
||||
|
||||
template<typename T>
|
||||
T &stat() { return static_cast<data<T>&>(*p).get(); }
|
||||
template <typename T> T &stat() { return static_cast<data<T> &>(*p).get(); }
|
||||
|
||||
template<typename T>
|
||||
T const &stat() const { return static_cast<data<T> const&>(*p).get(); }
|
||||
template <typename T> T const &stat() const {
|
||||
return static_cast<data<T> const &>(*p).get();
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T &dyn() { return dynamic_cast<data<T>&>(*p).get(); }
|
||||
template <typename T> T &dyn() { return dynamic_cast<data<T> &>(*p).get(); }
|
||||
|
||||
template<typename T>
|
||||
T const &dyn() const { return dynamic_cast<data<T> const&>(*p).get(); }
|
||||
template <typename T> T const &dyn() const {
|
||||
return dynamic_cast<data<T> const &>(*p).get();
|
||||
}
|
||||
|
||||
public:
|
||||
/**
|
||||
* @brief Default constructor
|
||||
*/
|
||||
Parameter() { }
|
||||
public:
|
||||
/**
|
||||
* @brief Default constructor
|
||||
*/
|
||||
Parameter() {}
|
||||
|
||||
/**
|
||||
* @brief Destructs the Parameter
|
||||
*/
|
||||
~Parameter() { delete p; }
|
||||
/**
|
||||
* @brief Destructs the Parameter
|
||||
*/
|
||||
~Parameter() { delete p; }
|
||||
|
||||
/**
|
||||
* @brief Copy constructor
|
||||
* @param s The Parameter to copy
|
||||
*/
|
||||
Parameter(Parameter &&s) : p{s.p} { s.p = nullptr; }
|
||||
/**
|
||||
* @brief Copy constructor
|
||||
* @param s The Parameter to copy
|
||||
*/
|
||||
Parameter(Parameter &&s) : p{s.p} { s.p = nullptr; }
|
||||
|
||||
/**
|
||||
* @brief Const copy constructor
|
||||
* @param s The Parameter to copy
|
||||
*/
|
||||
Parameter(Parameter const &s) : p{s.p->copy()} { }
|
||||
/**
|
||||
* @brief Const copy constructor
|
||||
* @param s The Parameter to copy
|
||||
*/
|
||||
Parameter(Parameter const &s) : p{s.p->copy()} {}
|
||||
|
||||
/**
|
||||
* @brief Initializes the Parameter with the given value
|
||||
* @param x The value to initialize the Parameter with
|
||||
*/
|
||||
template<typename T, typename U = decay<T>, typename = none<U>>
|
||||
Parameter(T &&x) : p{new data<U>{std::forward<T>(x)}} { }
|
||||
/**
|
||||
* @brief Initializes the Parameter with the given value
|
||||
* @param x The value to initialize the Parameter with
|
||||
*/
|
||||
template <typename T, typename U = decay<T>, typename = none<U>>
|
||||
Parameter(T &&x) : p{new data<U>{std::forward<T>(x)}} {}
|
||||
|
||||
/**
|
||||
* @brief Overloads the assignment operator
|
||||
* @param s The value to set the Parameter to
|
||||
*/
|
||||
Parameter &operator=(Parameter s) { swap(*this, s); return *this; }
|
||||
/**
|
||||
* @brief Overloads the assignment operator
|
||||
* @param s The value to set the Parameter to
|
||||
*/
|
||||
Parameter &operator=(Parameter s) {
|
||||
swap(*this, s);
|
||||
return *this;
|
||||
}
|
||||
|
||||
friend void swap(Parameter &s, Parameter &r) { std::swap(s.p, r.p); }
|
||||
friend void swap(Parameter &s, Parameter &r) { std::swap(s.p, r.p); }
|
||||
|
||||
/**
|
||||
* @brief Clears the Parameter
|
||||
*/
|
||||
void clear() { delete p; p = nullptr; }
|
||||
/**
|
||||
* @brief Clears the Parameter
|
||||
*/
|
||||
void clear() {
|
||||
delete p;
|
||||
p = nullptr;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Checks whether the Parameter is the given type
|
||||
* @tparam T The type to check
|
||||
* @return Whether the Parameter has the given type or not
|
||||
*/
|
||||
template<typename T>
|
||||
bool is() const { return p ? p->is(type_id<T>()) : false; }
|
||||
/**
|
||||
* @brief Checks whether the Parameter is the given type
|
||||
* @tparam T The type to check
|
||||
* @return Whether the Parameter has the given type or not
|
||||
*/
|
||||
template <typename T> bool is() const {
|
||||
return p ? p->is(type_id<T>()) : false;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Returns the value of the Parameter
|
||||
* @tparam T The type of the Parameter
|
||||
* @return The value of the Parameter
|
||||
* @warning If the type of the Parameter doesn't match the type of it's stored value, it will result in undefined behaviour.
|
||||
*/
|
||||
template<typename T> T &get() & { return stat<T>(); }
|
||||
};
|
||||
}
|
||||
/**
|
||||
* @brief Returns the value of the Parameter
|
||||
* @tparam T The type of the Parameter
|
||||
* @return The value of the Parameter
|
||||
* @warning If the type of the Parameter doesn't match the type of it's stored
|
||||
* value, it will result in undefined behaviour.
|
||||
*/
|
||||
template <typename T> T &get() & { return stat<T>(); }
|
||||
};
|
||||
} // namespace RenderD7
|
||||
|
@ -1,54 +1,63 @@
|
||||
#pragma once
|
||||
#include <3ds.h>
|
||||
#include <algorithm>
|
||||
#include <citro2d.h>
|
||||
#include <citro3d.h>
|
||||
#include <memory>
|
||||
#include <stack>
|
||||
#include <string>
|
||||
#include <functional>
|
||||
#include <map>
|
||||
#include <vector>
|
||||
#include <dirent.h>
|
||||
#include <unistd.h>
|
||||
#include <stdio.h>
|
||||
#include <cstring>
|
||||
#include <random>
|
||||
#include <sys/stat.h>
|
||||
#include <algorithm>
|
||||
#include <iostream>
|
||||
#include <dirent.h>
|
||||
#include <filesystem>
|
||||
#include <functional>
|
||||
#include <iostream>
|
||||
#include <locale>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <random>
|
||||
#include <stack>
|
||||
#include <stdio.h>
|
||||
#include <string>
|
||||
#include <sys/stat.h>
|
||||
#include <time.h>
|
||||
#include <unistd.h>
|
||||
#include <vector>
|
||||
|
||||
|
||||
#include <codecvt>
|
||||
|
||||
#include <renderd7/external/lodepng.h>
|
||||
#include <renderd7/lang.hpp>
|
||||
#include <renderd7/parameter.hpp>
|
||||
#include <renderd7/thread.hpp>
|
||||
#include <renderd7/ini.hpp>
|
||||
#include <renderd7/stringtool.hpp>
|
||||
#include <renderd7/bmp.hpp>
|
||||
#include <renderd7/bmpconverter.hpp>
|
||||
#include <renderd7/Toast.hpp>
|
||||
#include <renderd7/Ovl.hpp>
|
||||
#include <renderd7/BitmapPrinter.hpp>
|
||||
#include <renderd7/Color.hpp>
|
||||
#include <renderd7/Draw.hpp>
|
||||
#include <renderd7/Image.hpp>
|
||||
#include <renderd7/Ovl.hpp>
|
||||
#include <renderd7/Screen.hpp>
|
||||
#include <renderd7/Sheet.hpp>
|
||||
#include <renderd7/Sprite.hpp>
|
||||
#include <renderd7/SpriteAnimation.hpp>
|
||||
#include <renderd7/Sheet.hpp>
|
||||
#include <renderd7/Color.hpp>
|
||||
#include <renderd7/Time.hpp>
|
||||
#include <renderd7/Screen.hpp>
|
||||
#include <renderd7/Draw.hpp>
|
||||
#include <renderd7/Toast.hpp>
|
||||
#include <renderd7/bmp.hpp>
|
||||
#include <renderd7/bmpconverter.hpp>
|
||||
#include <renderd7/external/lodepng.h>
|
||||
#include <renderd7/ini.hpp>
|
||||
#include <renderd7/lang.hpp>
|
||||
#include <renderd7/parameter.hpp>
|
||||
#include <renderd7/stringtool.hpp>
|
||||
#include <renderd7/thread.hpp>
|
||||
|
||||
extern "C"
|
||||
{
|
||||
#include <renderd7/external/fs.h>
|
||||
|
||||
extern "C" {
|
||||
#include <renderd7/external/fs.h>
|
||||
}
|
||||
|
||||
#define RENDERD7VSTRING "0.8.0"
|
||||
#define CHANGELOG "0.8.0: Implement BitmapPrinter\n0.7.3: Implement Over Render Overlay Framework\n0.7.2: Implement MT to csv file saving. Add RGB2HEX. \n0.7.1: Add the New Overlay Handler. Its Just in code and does nothing yet. \n0.7.0: Made Big Progress In the MT Ovl but it still crashes On a Scnd C3D_FrameEnd(). Implement 800px but doesn't work that good. \n0.6.2: Fix Crash when exiting trouth Home Menu. \n0.6.10: rewrite Threadsystem, Improve framerate\n0.6.02: Fix Code in lang.hpp\nadd Draw Text Left Function.\nadd changelog\n0.6.01: add Threading system."
|
||||
#define CHANGELOG \
|
||||
"0.8.0: Implement BitmapPrinter\n0.7.3: Implement Over Render Overlay " \
|
||||
"Framework\n0.7.2: Implement MT to csv file saving. Add RGB2HEX. \n0.7.1: " \
|
||||
"Add the New Overlay Handler. Its Just in code and does nothing yet. " \
|
||||
"\n0.7.0: Made Big Progress In the MT Ovl but it still crashes On a Scnd " \
|
||||
"C3D_FrameEnd(). Implement 800px but doesn't work that good. \n0.6.2: Fix " \
|
||||
"Crash when exiting trouth Home Menu. \n0.6.10: rewrite Threadsystem, " \
|
||||
"Improve framerate\n0.6.02: Fix Code in lang.hpp\nadd Draw Text Left " \
|
||||
"Function.\nadd changelog\n0.6.01: add Threading system."
|
||||
#define DEFAULT_CENTER 0.5f
|
||||
|
||||
/*extern C3D_RenderTarget* Top;
|
||||
@ -63,220 +72,211 @@ extern touchPosition d7_touch;
|
||||
extern std::string dspststus;
|
||||
|
||||
/// RenderD7
|
||||
namespace RenderD7
|
||||
namespace RenderD7 {
|
||||
float GetDeltaTime();
|
||||
enum kbd { SWKBD, BKBD };
|
||||
enum kbd_type { NUMPAD, STANDARD };
|
||||
struct TObject {
|
||||
int x; // Position X
|
||||
int y; // Position Y
|
||||
int w; // Button Width
|
||||
int h; // Button Height
|
||||
std::string text = ""; // Text
|
||||
float correctx = 0; // Correct X Position
|
||||
float correcty = 0; // Correct Y Position
|
||||
float txtsize = 0.7f; // Set Text Size
|
||||
};
|
||||
|
||||
class Scene {
|
||||
public:
|
||||
static std::stack<std::unique_ptr<Scene>> scenes;
|
||||
virtual ~Scene() {}
|
||||
virtual void Logic(u32 hDown, u32 hHeld, u32 hUp, touchPosition touch) = 0;
|
||||
virtual void Draw() const = 0;
|
||||
// virtual void Ovl() const = 0;
|
||||
static void Load(std::unique_ptr<Scene> scene, bool fade = false);
|
||||
static void Back();
|
||||
static void doDraw();
|
||||
static void doLogic(u32 hDown, u32 hHeld, u32 hUp, touchPosition touch);
|
||||
// static void HandleOvl();
|
||||
};
|
||||
|
||||
class RSettings : public RenderD7::Scene {
|
||||
private:
|
||||
enum RState { RSETTINGS, RINFO };
|
||||
RenderD7::RSettings::RState m_state = RenderD7::RSettings::RState::RSETTINGS;
|
||||
|
||||
std::string rd7srstate = "false";
|
||||
std::string csvstate = "false";
|
||||
std::string mtovlstate = "false";
|
||||
std::string fpsstate = "60";
|
||||
std::string mtscreenstate = "Top";
|
||||
std::string mttxtcolstate = "#ffffff";
|
||||
std::string mtcola = "255";
|
||||
std::string mttxtcola = "255";
|
||||
|
||||
std::vector<RenderD7::TObject> buttons = {
|
||||
{20, 35, 120, 35, "RD7SR", -11, 10},
|
||||
{20, 85, 120, 35, "MT_CSV", -15, 9},
|
||||
{20, 135, 120, 35, "MT_OVL", -19, 10},
|
||||
{20, 185, 120, 35, "FPS", 6, 10},
|
||||
{180, 35, 120, 35, "MTSCREEN", -29, 10},
|
||||
{180, 85, 120, 35, "DSPERR", -13, 10},
|
||||
{180, 135, 120, 35, "INFO", 2, 10},
|
||||
{180, 185, 120, 35, "", -13, 10}};
|
||||
|
||||
public:
|
||||
RSettings();
|
||||
void Draw(void) const override;
|
||||
~RSettings();
|
||||
void Logic(u32 hDown, u32 hHeld, u32 hUp, touchPosition touch) override;
|
||||
};
|
||||
|
||||
void LoadSettings();
|
||||
|
||||
class DSP_NF : public RenderD7::Ovl {
|
||||
public:
|
||||
DSP_NF();
|
||||
void Draw(void) const override;
|
||||
void Logic() override;
|
||||
|
||||
private:
|
||||
int msgposy = 240;
|
||||
int delay = 0;
|
||||
};
|
||||
|
||||
int GetRandomInt(int b, int e);
|
||||
void DrawMetrikOvl();
|
||||
bool DrawImageFromSheet(RenderD7::Sheet *sheet, size_t index, float x, float y,
|
||||
float scaleX = 1.0, float scaleY = 1.0);
|
||||
namespace Error {
|
||||
void DisplayError(std::string toptext, std::string errortext, int timesec = 3);
|
||||
void DisplayFatalError(std::string toptext, std::string errortext);
|
||||
} // namespace Error
|
||||
namespace Init {
|
||||
Result Main(std::string app_name = "RD7Game");
|
||||
Result Reload();
|
||||
void Graphics();
|
||||
void NdspFirm(bool useit = false);
|
||||
} // namespace Init
|
||||
namespace Exit {
|
||||
void Main();
|
||||
void NdspFirm();
|
||||
void Graphics();
|
||||
} // namespace Exit
|
||||
namespace Msg {
|
||||
void Display(std::string titletxt, std::string subtext,
|
||||
C3D_RenderTarget *target);
|
||||
void DisplayWithProgress(std::string titletext, std::string subtext,
|
||||
float current, float total, u32 prgbarcolor);
|
||||
} // namespace Msg
|
||||
|
||||
namespace Convert {
|
||||
inline float StringtoFloat(std::string inp) { return std::atof(inp.c_str()); }
|
||||
inline int StringtoInt(std::string inp) { return std::atoi(inp.c_str()); }
|
||||
inline bool FloatToBool(float inp) {
|
||||
if (inp == 1)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
} // namespace Convert
|
||||
|
||||
struct DirContent {
|
||||
std::string name;
|
||||
std::string path;
|
||||
bool isDir;
|
||||
};
|
||||
|
||||
namespace FS {
|
||||
bool FileExist(const std::string &path);
|
||||
}
|
||||
|
||||
bool IsNdspInit();
|
||||
void SetupLog(void);
|
||||
std::string GetFramerate();
|
||||
bool MainLoop();
|
||||
void ExitApp();
|
||||
|
||||
void ClearTextBufs(void);
|
||||
|
||||
std::string Kbd(int lenght, SwkbdType tp);
|
||||
|
||||
void FrameEnd();
|
||||
void ToggleRD7SR();
|
||||
bool IsRD7SR();
|
||||
|
||||
struct TLBtn {
|
||||
int x; // Position X
|
||||
int y; // Position Y
|
||||
int w; // Button Width
|
||||
int h; // Button Height
|
||||
};
|
||||
|
||||
struct ScrollList1 {
|
||||
std::string Text = "";
|
||||
};
|
||||
|
||||
struct ScrollList2 {
|
||||
float x;
|
||||
float y;
|
||||
float w;
|
||||
float h;
|
||||
std::string Text = "";
|
||||
};
|
||||
/*enum ListType
|
||||
{
|
||||
float GetDeltaTime();
|
||||
enum kbd{
|
||||
SWKBD,
|
||||
BKBD
|
||||
};
|
||||
enum kbd_type
|
||||
{
|
||||
NUMPAD,
|
||||
STANDARD
|
||||
};
|
||||
struct TObject
|
||||
{
|
||||
int x; //Position X
|
||||
int y; //Position Y
|
||||
int w; //Button Width
|
||||
int h; //Button Height
|
||||
std::string text = ""; //Text
|
||||
float correctx = 0; //Correct X Position
|
||||
float correcty = 0; //Correct Y Position
|
||||
float txtsize = 0.7f; //Set Text Size
|
||||
};
|
||||
ONE,
|
||||
TWO
|
||||
};*/
|
||||
void DrawList1(RenderD7::ScrollList1 &l, float txtsize, C3D_RenderTarget *t);
|
||||
void DrawTObjects(std::vector<RenderD7::TObject> tobjects, u32 color,
|
||||
u32 txtcolor, int selection = -1,
|
||||
u32 selbgcolor = RenderD7::Color::Hex("#2D98AF"),
|
||||
u32 selcolor = RenderD7::Color::Hex("#000000"));
|
||||
void DrawSTObject(std::vector<RenderD7::TObject> tobject, int tobjectindex,
|
||||
u32 color, u32 txtcolor);
|
||||
bool touchTObj(touchPosition touch, RenderD7::TObject button);
|
||||
bool touchTLBtn(touchPosition touch, RenderD7::TLBtn button);
|
||||
void DrawTLBtns(std::vector<RenderD7::TLBtn> btns, u32 color,
|
||||
int selection = -1,
|
||||
u32 selbgcolor = RenderD7::Color::Hex("#2D98AF"),
|
||||
u32 selcolor = RenderD7::Color::Hex("#000000"));
|
||||
|
||||
class Scene {
|
||||
public:
|
||||
static std::stack<std::unique_ptr<Scene>> scenes;
|
||||
virtual ~Scene() {}
|
||||
virtual void Logic(u32 hDown, u32 hHeld, u32 hUp, touchPosition touch) = 0;
|
||||
virtual void Draw() const = 0;
|
||||
//virtual void Ovl() const = 0;
|
||||
static void Load(std::unique_ptr<Scene> scene, bool fade = false);
|
||||
static void Back();
|
||||
static void doDraw();
|
||||
static void doLogic(u32 hDown, u32 hHeld, u32 hUp, touchPosition touch);
|
||||
//static void HandleOvl();
|
||||
};
|
||||
struct Checkbox {
|
||||
float x, y, s;
|
||||
bool is_chexked = false;
|
||||
u32 outcol, incol, chcol;
|
||||
};
|
||||
void DrawCheckbox(Checkbox box);
|
||||
|
||||
class RSettings : public RenderD7::Scene
|
||||
{
|
||||
private:
|
||||
enum RState {
|
||||
RSETTINGS,
|
||||
RINFO
|
||||
};
|
||||
RenderD7::RSettings::RState m_state = RenderD7::RSettings::RState::RSETTINGS;
|
||||
class Console {
|
||||
public:
|
||||
Console();
|
||||
Console(int x, int y, int w, int h, u8 a = 255);
|
||||
Console(int x, int y, int w, int h, RenderD7::Color::rgba col);
|
||||
Console(int x, int y, int w, int h, std::string name,
|
||||
RenderD7::Color::rgba col = {255, 255, 255, 255},
|
||||
RenderD7::Color::rgba barcol = {0, 0, 0, 255},
|
||||
RenderD7::Color::rgba outlinecol = {222, 222, 222, 255});
|
||||
void On(C3D_RenderTarget *t_cscreen);
|
||||
bool Update();
|
||||
~Console();
|
||||
|
||||
std::string rd7srstate = "false";
|
||||
std::string csvstate = "false";
|
||||
std::string mtovlstate = "false";
|
||||
std::string fpsstate = "60";
|
||||
std::string mtscreenstate = "Top";
|
||||
std::string mttxtcolstate = "#ffffff";
|
||||
std::string mtcola = "255";
|
||||
std::string mttxtcola = "255";
|
||||
private:
|
||||
std::vector<std::string> m_lines;
|
||||
int x, y, w, h;
|
||||
std::string m_name = "";
|
||||
C3D_RenderTarget *cscreen;
|
||||
bool m_nconsole = false;
|
||||
bool m_mconsole = false;
|
||||
RenderD7::Color::rgba color = {255, 255, 255, 255};
|
||||
RenderD7::Color::rgba outlinecol = {222, 222, 222, 255};
|
||||
RenderD7::Color::rgba barcolor = {0, 0, 0, 255};
|
||||
};
|
||||
|
||||
|
||||
std::vector<RenderD7::TObject> buttons =
|
||||
{
|
||||
{20, 35, 120, 35, "RD7SR", -11, 10},
|
||||
{20, 85, 120, 35, "MT_CSV", -15, 9},
|
||||
{20, 135, 120, 35, "MT_OVL", -19, 10},
|
||||
{20, 185, 120, 35, "FPS", 6, 10},
|
||||
{180, 35, 120, 35, "MTSCREEN", -29, 10},
|
||||
{180, 85, 120, 35, "DSPERR", -13, 10},
|
||||
{180, 135, 120, 35, "INFO", 2, 10},
|
||||
{180, 185, 120, 35, "", -13, 10}
|
||||
};
|
||||
public:
|
||||
RSettings();
|
||||
void Draw(void) const override;
|
||||
~RSettings();
|
||||
void Logic(u32 hDown, u32 hHeld, u32 hUp, touchPosition touch) override;
|
||||
};
|
||||
void GetDirContentsExt(std::vector<RenderD7::DirContent> &dircontent,
|
||||
const std::vector<std::string> &extensions);
|
||||
void GetDirContents(std::vector<RenderD7::DirContent> &dircontent);
|
||||
|
||||
void LoadSettings();
|
||||
|
||||
class DSP_NF : public RenderD7::Ovl
|
||||
{
|
||||
public:
|
||||
DSP_NF();
|
||||
void Draw(void) const override;
|
||||
void Logic() override;
|
||||
private:
|
||||
int msgposy = 240;
|
||||
int delay = 0;
|
||||
};
|
||||
|
||||
|
||||
int GetRandomInt(int b, int e);
|
||||
void DrawMetrikOvl();
|
||||
bool DrawImageFromSheet(RenderD7::Sheet* sheet, size_t index, float x, float y, float scaleX = 1.0, float scaleY = 1.0);
|
||||
namespace Error
|
||||
{
|
||||
void DisplayError(std::string toptext, std::string errortext, int timesec = 3);
|
||||
void DisplayFatalError(std::string toptext, std::string errortext);
|
||||
}
|
||||
namespace Init
|
||||
{
|
||||
Result Main(std::string app_name = "RD7Game");
|
||||
Result Reload();
|
||||
void Graphics();
|
||||
void NdspFirm(bool useit = false);
|
||||
}
|
||||
namespace Exit
|
||||
{
|
||||
void Main();
|
||||
void NdspFirm();
|
||||
void Graphics();
|
||||
}
|
||||
namespace Msg
|
||||
{
|
||||
void Display(std::string titletxt, std::string subtext, C3D_RenderTarget *target);
|
||||
void DisplayWithProgress(std::string titletext, std::string subtext, float current, float total, u32 prgbarcolor);
|
||||
}
|
||||
|
||||
namespace Convert
|
||||
{
|
||||
inline float StringtoFloat(std::string inp){return std::atof(inp.c_str());}
|
||||
inline int StringtoInt(std::string inp){return std::atoi(inp.c_str());}
|
||||
inline bool FloatToBool(float inp){if(inp == 1)return true; else return false;}
|
||||
}
|
||||
|
||||
struct DirContent
|
||||
{
|
||||
std::string name;
|
||||
std::string path;
|
||||
bool isDir;
|
||||
};
|
||||
|
||||
namespace FS
|
||||
{
|
||||
bool FileExist(const std::string& path);
|
||||
}
|
||||
|
||||
bool IsNdspInit();
|
||||
void SetupLog(void);
|
||||
std::string GetFramerate();
|
||||
bool MainLoop();
|
||||
void ExitApp();
|
||||
|
||||
void ClearTextBufs(void);
|
||||
|
||||
std::string Kbd(int lenght, SwkbdType tp);
|
||||
|
||||
void FrameEnd();
|
||||
void ToggleRD7SR();
|
||||
bool IsRD7SR();
|
||||
|
||||
|
||||
struct TLBtn
|
||||
{
|
||||
int x; //Position X
|
||||
int y; //Position Y
|
||||
int w; //Button Width
|
||||
int h; //Button Height
|
||||
};
|
||||
|
||||
struct ScrollList1
|
||||
{
|
||||
std::string Text = "";
|
||||
};
|
||||
|
||||
struct ScrollList2
|
||||
{
|
||||
float x;
|
||||
float y;
|
||||
float w;
|
||||
float h;
|
||||
std::string Text = "";
|
||||
};
|
||||
/*enum ListType
|
||||
{
|
||||
ONE,
|
||||
TWO
|
||||
};*/
|
||||
void DrawList1(RenderD7::ScrollList1 &l, float txtsize, C3D_RenderTarget *t);
|
||||
void DrawTObjects(std::vector<RenderD7::TObject> tobjects, u32 color, u32 txtcolor, int selection = -1, u32 selbgcolor = RenderD7::Color::Hex("#2D98AF"), u32 selcolor = RenderD7::Color::Hex("#000000"));
|
||||
void DrawSTObject(std::vector<RenderD7::TObject> tobject, int tobjectindex, u32 color, u32 txtcolor);
|
||||
bool touchTObj(touchPosition touch, RenderD7::TObject button);
|
||||
bool touchTLBtn(touchPosition touch, RenderD7::TLBtn button);
|
||||
void DrawTLBtns(std::vector<RenderD7::TLBtn> btns, u32 color, int selection = -1, u32 selbgcolor = RenderD7::Color::Hex("#2D98AF"), u32 selcolor = RenderD7::Color::Hex("#000000"));
|
||||
|
||||
struct Checkbox
|
||||
{
|
||||
float x, y, s;
|
||||
bool is_chexked = false;
|
||||
u32 outcol, incol, chcol;
|
||||
};
|
||||
void DrawCheckbox(Checkbox box);
|
||||
|
||||
class Console
|
||||
{
|
||||
public:
|
||||
Console();
|
||||
Console(int x, int y, int w, int h, u8 a = 255);
|
||||
Console(int x, int y, int w, int h, RenderD7::Color::rgba col);
|
||||
Console(int x, int y, int w, int h, std::string name, RenderD7::Color::rgba col = {255, 255, 255, 255}, RenderD7::Color::rgba barcol = {0, 0, 0, 255}, RenderD7::Color::rgba outlinecol = {222, 222, 222, 255});
|
||||
void On(C3D_RenderTarget *t_cscreen);
|
||||
bool Update();
|
||||
~Console();
|
||||
private:
|
||||
std::vector<std::string> m_lines;
|
||||
int x, y, w, h;
|
||||
std::string m_name = "";
|
||||
C3D_RenderTarget *cscreen;
|
||||
bool m_nconsole = false;
|
||||
bool m_mconsole = false;
|
||||
RenderD7::Color::rgba color = {255, 255, 255, 255};
|
||||
RenderD7::Color::rgba outlinecol = {222, 222, 222, 255};
|
||||
RenderD7::Color::rgba barcolor = {0, 0, 0, 255};
|
||||
};
|
||||
|
||||
void GetDirContentsExt(std::vector<RenderD7::DirContent> &dircontent, const std::vector<std::string> &extensions);
|
||||
void GetDirContents(std::vector<RenderD7::DirContent> &dircontent);
|
||||
|
||||
} /// RenderD7
|
||||
} // namespace RenderD7
|
||||
|
@ -6,23 +6,22 @@
|
||||
/** Sound Class */
|
||||
class sound {
|
||||
public:
|
||||
/// \brief Construct new Soundeffect
|
||||
/// \param path Path to the .wav file
|
||||
/// \param channel the channel 1-23
|
||||
/// \param toloop true:loop the sound, false: don't loop
|
||||
sound(const std::string& path, int channel = 1, bool toloop = false);
|
||||
/** deconstruct the sound */
|
||||
~sound();
|
||||
/** play the sound */
|
||||
void play();
|
||||
/** stop the sound */
|
||||
void stop();
|
||||
/// \brief Construct new Soundeffect
|
||||
/// \param path Path to the .wav file
|
||||
/// \param channel the channel 1-23
|
||||
/// \param toloop true:loop the sound, false: don't loop
|
||||
sound(const std::string &path, int channel = 1, bool toloop = false);
|
||||
/** deconstruct the sound */
|
||||
~sound();
|
||||
/** play the sound */
|
||||
void play();
|
||||
/** stop the sound */
|
||||
void stop();
|
||||
|
||||
private:
|
||||
/// \param dataSize the Size of the filedata
|
||||
u32 dataSize;
|
||||
ndspWaveBuf waveBuf;
|
||||
u8* data = NULL;
|
||||
int chnl;
|
||||
/// \param dataSize the Size of the filedata
|
||||
u32 dataSize;
|
||||
ndspWaveBuf waveBuf;
|
||||
u8 *data = NULL;
|
||||
int chnl;
|
||||
};
|
||||
|
||||
|
@ -1,44 +1,40 @@
|
||||
#pragma once
|
||||
#include <string>
|
||||
#include <iostream>
|
||||
#include <iomanip>
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
|
||||
namespace RenderD7
|
||||
{
|
||||
inline bool NameIsEndingWith(const std::string &name, const std::vector<std::string> &extensions)
|
||||
{
|
||||
if (name.substr(0, 2) == "._") return false;
|
||||
namespace RenderD7 {
|
||||
inline bool NameIsEndingWith(const std::string &name,
|
||||
const std::vector<std::string> &extensions) {
|
||||
if (name.substr(0, 2) == "._")
|
||||
return false;
|
||||
|
||||
if (name.size() == 0) return false;
|
||||
if (name.size() == 0)
|
||||
return false;
|
||||
|
||||
if (extensions.size() == 0) return true;
|
||||
if (extensions.size() == 0)
|
||||
return true;
|
||||
|
||||
for(int i = 0; i < (int)extensions.size(); i++) {
|
||||
const std::string ext = extensions.at(i);
|
||||
if (strcasecmp(name.c_str() + name.size() - ext.size(), ext.c_str()) == 0) return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
for (int i = 0; i < (int)extensions.size(); i++) {
|
||||
const std::string ext = extensions.at(i);
|
||||
if (strcasecmp(name.c_str() + name.size() - ext.size(), ext.c_str()) == 0)
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
template<class T>
|
||||
T GetFileName(T const & path, T const & delims = "/\\")
|
||||
{
|
||||
} // namespace RenderD7
|
||||
template <class T> T GetFileName(T const &path, T const &delims = "/\\") {
|
||||
return path.substr(path.find_last_of(delims) + 1);
|
||||
}
|
||||
template<class T>
|
||||
T remove_ext(T const & filename)
|
||||
{
|
||||
template <class T> T remove_ext(T const &filename) {
|
||||
typename T::size_type const p(filename.find_last_of('.'));
|
||||
return p > 0 && p != T::npos ? filename.substr(0, p) : filename;
|
||||
}
|
||||
|
||||
template< typename T >
|
||||
std::string Int_To_Hex( T i )
|
||||
{
|
||||
template <typename T> std::string Int_To_Hex(T i) {
|
||||
std::stringstream stream;
|
||||
stream << "0x"
|
||||
<< std::setfill ('0') << std::setw(sizeof(T)*2)
|
||||
<< std::hex << i;
|
||||
stream << "0x" << std::setfill('0') << std::setw(sizeof(T) * 2) << std::hex
|
||||
<< i;
|
||||
return stream.str();
|
||||
}
|
@ -2,118 +2,135 @@
|
||||
#include <3ds.h>
|
||||
#include <atomic>
|
||||
#include <functional>
|
||||
#include <string>
|
||||
#include <renderd7/parameter.hpp>
|
||||
#include <string>
|
||||
|
||||
using CTRU_Thread = Thread;
|
||||
|
||||
#define THREAD_STACK_SIZE 0x1000
|
||||
|
||||
namespace RenderD7 {
|
||||
namespace Threads
|
||||
{
|
||||
inline bool threadrunning = false;
|
||||
namespace Threads {
|
||||
inline bool threadrunning = false;
|
||||
|
||||
struct Thread
|
||||
{
|
||||
Handle handle;
|
||||
void (*ep)(void);
|
||||
bool finished;
|
||||
void* stacktop;
|
||||
};
|
||||
struct Thread {
|
||||
Handle handle;
|
||||
void (*ep)(void);
|
||||
bool finished;
|
||||
void *stacktop;
|
||||
};
|
||||
|
||||
bool Create();
|
||||
bool Join();
|
||||
void Exit();
|
||||
}
|
||||
class Thread {
|
||||
public:
|
||||
/**
|
||||
* @brief Default constructor
|
||||
* @note This should only be called when calling m3d::Thread::initialize() before calling m3d::Thread::start()
|
||||
*/
|
||||
Thread();
|
||||
|
||||
/**
|
||||
* @brief Constructs the thread
|
||||
* @param t_function The thread function
|
||||
* @param t_parameter The parameter to pass to the function
|
||||
* @param t_autostart Whether the thread should start instantly
|
||||
* @param t_detached Whether the thread starts detached or not
|
||||
* @param t_stackSize The stacksize allocated for the thread in bytes (rounded to multiples of 8 bytes)
|
||||
* @note t_function needs to be of type `void` and take one (and only one) parameter of type m3d::Parameter
|
||||
* @warning If the thread priority is lower than the priority of the calling thread, the thread will never get executed. Use m3d::Thread::getCurrentPriority() to get the priority of the current thread
|
||||
*/
|
||||
Thread(std::function<void(RenderD7::Parameter)> t_function, RenderD7::Parameter t_parameter = nullptr, bool t_autostart = false, bool t_detached = false, unsigned long long int t_stackSize = 4 * 1024);
|
||||
bool Create();
|
||||
bool Join();
|
||||
void Exit();
|
||||
} // namespace Threads
|
||||
class Thread {
|
||||
public:
|
||||
/**
|
||||
* @brief Default constructor
|
||||
* @note This should only be called when calling m3d::Thread::initialize()
|
||||
* before calling m3d::Thread::start()
|
||||
*/
|
||||
Thread();
|
||||
|
||||
/**
|
||||
* @brief Destructs the thread
|
||||
*/
|
||||
virtual ~Thread();
|
||||
/**
|
||||
* @brief Constructs the thread
|
||||
* @param t_function The thread function
|
||||
* @param t_parameter The parameter to pass to the function
|
||||
* @param t_autostart Whether the thread should start instantly
|
||||
* @param t_detached Whether the thread starts detached or not
|
||||
* @param t_stackSize The stacksize allocated for the thread in bytes (rounded
|
||||
* to multiples of 8 bytes)
|
||||
* @note t_function needs to be of type `void` and take one (and only one)
|
||||
* parameter of type m3d::Parameter
|
||||
* @warning If the thread priority is lower than the priority of the calling
|
||||
* thread, the thread will never get executed. Use
|
||||
* m3d::Thread::getCurrentPriority() to get the priority of the current thread
|
||||
*/
|
||||
Thread(std::function<void(RenderD7::Parameter)> t_function,
|
||||
RenderD7::Parameter t_parameter = nullptr, bool t_autostart = false,
|
||||
bool t_detached = false,
|
||||
unsigned long long int t_stackSize = 4 * 1024);
|
||||
|
||||
/**
|
||||
* @brief Initializes the thread
|
||||
* @param t_function The thread function
|
||||
* @param t_parameter The parameter to pass to the function
|
||||
* @param t_autostart Whether the thread should start instantly
|
||||
* @param t_detached Whether the thread starts detached or not
|
||||
* @param t_stackSize The stacksize allocated for the thread in bytes (rounded to multiples of 8 bytes)
|
||||
* @note t_function needs to be of type `void` and take one (and only one) parameter of type m3d::Parameter
|
||||
* @warning If the thread priority is lower than the priority of the calling thread, the thread will never get executed. Use m3d::Thread::getCurrentPriority() to get the priority of the current thread
|
||||
*/
|
||||
void initialize(std::function<void(RenderD7::Parameter)> t_function, RenderD7::Parameter t_parameter = nullptr, bool t_autostart = false, bool t_detached = false, unsigned long long int t_stackSize = 4 * 1024);
|
||||
/**
|
||||
* @brief Destructs the thread
|
||||
*/
|
||||
virtual ~Thread();
|
||||
|
||||
/**
|
||||
* @brief Sets the size of the stack that gets allocated for the next thread that get's started
|
||||
* @param t_stackSize The allocated space in bytes (rounded to multiples of 8 bytes)
|
||||
*/
|
||||
void setStackSize(unsigned long long int t_stackSize);
|
||||
/**
|
||||
* @brief Initializes the thread
|
||||
* @param t_function The thread function
|
||||
* @param t_parameter The parameter to pass to the function
|
||||
* @param t_autostart Whether the thread should start instantly
|
||||
* @param t_detached Whether the thread starts detached or not
|
||||
* @param t_stackSize The stacksize allocated for the thread in bytes (rounded
|
||||
* to multiples of 8 bytes)
|
||||
* @note t_function needs to be of type `void` and take one (and only one)
|
||||
* parameter of type m3d::Parameter
|
||||
* @warning If the thread priority is lower than the priority of the calling
|
||||
* thread, the thread will never get executed. Use
|
||||
* m3d::Thread::getCurrentPriority() to get the priority of the current thread
|
||||
*/
|
||||
void initialize(std::function<void(RenderD7::Parameter)> t_function,
|
||||
RenderD7::Parameter t_parameter = nullptr,
|
||||
bool t_autostart = false, bool t_detached = false,
|
||||
unsigned long long int t_stackSize = 4 * 1024);
|
||||
|
||||
/**
|
||||
* @brief Starts the thread. To restart it, call Thread::join() before
|
||||
* @param t_detached Whether the thread should start detached or not
|
||||
*/
|
||||
void start(bool t_detached = false);
|
||||
/**
|
||||
* @brief Sets the size of the stack that gets allocated for the next thread
|
||||
* that get's started
|
||||
* @param t_stackSize The allocated space in bytes (rounded to multiples of 8
|
||||
* bytes)
|
||||
*/
|
||||
void setStackSize(unsigned long long int t_stackSize);
|
||||
|
||||
/**
|
||||
* @brief Detaches the thread
|
||||
*/
|
||||
void kill();
|
||||
/**
|
||||
* @brief Starts the thread. To restart it, call Thread::join() before
|
||||
* @param t_detached Whether the thread should start detached or not
|
||||
*/
|
||||
void start(bool t_detached = false);
|
||||
|
||||
/**
|
||||
* @brief Waits for the thread to finish
|
||||
* @param t_timeout The timeout in nanoseconds. Leave it for no timeout
|
||||
*/
|
||||
void join(long long unsigned int t_timeout = U64_MAX);
|
||||
/**
|
||||
* @brief Detaches the thread
|
||||
*/
|
||||
void kill();
|
||||
|
||||
bool isRunning();
|
||||
/**
|
||||
* @brief Waits for the thread to finish
|
||||
* @param t_timeout The timeout in nanoseconds. Leave it for no timeout
|
||||
*/
|
||||
void join(long long unsigned int t_timeout = U64_MAX);
|
||||
|
||||
/**
|
||||
* @brief Puts the thread to sleep
|
||||
*
|
||||
* This is needed if you have multiple threads running at the same time. It doesn't affect the execution-time of the thread, it just makes it possible for the other threads to get their chance to shine.
|
||||
*/
|
||||
static void sleep();
|
||||
bool isRunning();
|
||||
|
||||
/**
|
||||
* @brief Sleeps for the given time
|
||||
* @param t_milliseconds The time to sleep in milliseconds
|
||||
*/
|
||||
static void sleep(int t_milliseconds);
|
||||
/**
|
||||
* @brief Puts the thread to sleep
|
||||
*
|
||||
* This is needed if you have multiple threads running at the same time. It
|
||||
* doesn't affect the execution-time of the thread, it just makes it possible
|
||||
* for the other threads to get their chance to shine.
|
||||
*/
|
||||
static void sleep();
|
||||
|
||||
private:
|
||||
struct ThreadData {
|
||||
RenderD7::Parameter m_parameter;
|
||||
std::function<void(RenderD7::Parameter)> m_function;
|
||||
std::atomic<bool>* m_running;
|
||||
};
|
||||
/**
|
||||
* @brief Sleeps for the given time
|
||||
* @param t_milliseconds The time to sleep in milliseconds
|
||||
*/
|
||||
static void sleep(int t_milliseconds);
|
||||
|
||||
static void threadFunction(void* t_arg);
|
||||
/* data */
|
||||
int m_priority, m_stackSize;
|
||||
bool m_started;
|
||||
std::atomic<bool> m_running;
|
||||
RenderD7::Thread::ThreadData m_data;
|
||||
CTRU_Thread m_thread;
|
||||
};
|
||||
}
|
||||
private:
|
||||
struct ThreadData {
|
||||
RenderD7::Parameter m_parameter;
|
||||
std::function<void(RenderD7::Parameter)> m_function;
|
||||
std::atomic<bool> *m_running;
|
||||
};
|
||||
|
||||
static void threadFunction(void *t_arg);
|
||||
/* data */
|
||||
int m_priority, m_stackSize;
|
||||
bool m_started;
|
||||
std::atomic<bool> m_running;
|
||||
RenderD7::Thread::ThreadData m_data;
|
||||
CTRU_Thread m_thread;
|
||||
};
|
||||
} // namespace RenderD7
|
||||
|
@ -1,17 +1,18 @@
|
||||
#include <renderd7/Clock.hpp>
|
||||
|
||||
namespace rnd7{
|
||||
enum class TweenType : int {Position = 1, Color, Alpha};
|
||||
namespace rnd7 {
|
||||
enum class TweenType : int { Position = 1, Color, Alpha };
|
||||
|
||||
enum class TweenLoop : int {None = 1, Loop = 2,};
|
||||
enum class TweenLoop : int {
|
||||
None = 1,
|
||||
Loop = 2,
|
||||
};
|
||||
|
||||
enum class TweenDirection : int {Current, Forward, Backward};
|
||||
enum class TweenDirection : int { Current, Forward, Backward };
|
||||
|
||||
enum class TweenState : int {Playing = 1, Stopped};
|
||||
class Tween
|
||||
{
|
||||
public:
|
||||
Tween(float from, float to, float duration, TweenLoop loop, TweenState state);
|
||||
|
||||
};
|
||||
}
|
||||
enum class TweenState : int { Playing = 1, Stopped };
|
||||
class Tween {
|
||||
public:
|
||||
Tween(float from, float to, float duration, TweenLoop loop, TweenState state);
|
||||
};
|
||||
} // namespace rnd7
|
||||
|
Reference in New Issue
Block a user