Format to LLVL
This commit is contained in:
@@ -6,459 +6,460 @@
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extern bool shouldbe_disabled;
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extern std::string csvpc;
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RenderD7::BitmapPrinter::BitmapPrinter(int w, int h)
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{
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BMP newmap(w, h, true);
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bitmap = newmap;
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//renderframe.LoadPFromBuffer(BitmapConverter::ConvertData(bitmap.DATA()));
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blank = newmap;
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RenderD7::BitmapPrinter::BitmapPrinter(int w, int h) {
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BMP newmap(w, h, true);
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bitmap = newmap;
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// renderframe.LoadPFromBuffer(BitmapConverter::ConvertData(bitmap.DATA()));
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blank = newmap;
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}
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RenderD7::BitmapPrinter::~BitmapPrinter()
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{
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if(this->renderframe.loadet) this->renderframe.Unload();
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RenderD7::BitmapPrinter::~BitmapPrinter() {
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if (this->renderframe.loadet)
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this->renderframe.Unload();
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}
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bool RenderD7::BitmapPrinter::DecodeFile(std::string file)
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{
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unsigned error = bitmap.read(file.c_str());
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if (error)
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{
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RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("BitmapPrinter", "Error Code: " + std::to_string(error)));
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return false;
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}
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bool RenderD7::BitmapPrinter::DecodeFile(std::string file) {
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unsigned error = bitmap.read(file.c_str());
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return true;
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if (error) {
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RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
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"BitmapPrinter", "Error Code: " + std::to_string(error)));
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return false;
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}
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return true;
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}
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void RenderD7::BitmapPrinter::DrawPixel(int x, int y, u8 b, u8 g, u8 r, u8 a)
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{
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unsigned error = bitmap.set_pixel(x, bitmap.bmp_info_header.height - y, b, g, r, a);
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if (error)
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{
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RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("BitmapPrinter->Pixel", "Error Code: " + std::to_string(error)));
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}
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void RenderD7::BitmapPrinter::DrawPixel(int x, int y, u8 b, u8 g, u8 r, u8 a) {
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unsigned error =
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bitmap.set_pixel(x, bitmap.bmp_info_header.height - y, b, g, r, a);
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if (error) {
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RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
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"BitmapPrinter->Pixel", "Error Code: " + std::to_string(error)));
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}
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}
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void RenderD7::BitmapPrinter::DrawRect(int x, int y, int w, int h, u8 line_w, u8 b, u8 g, u8 r, u8 a)
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{
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unsigned error = bitmap.draw_rectangle(x, bitmap.bmp_info_header.height - y - h, w, h, b, g, r, a, line_w);
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if (error)
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{
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RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("BitmapPrinter->Rect", "Error Code: " + std::to_string(error)));
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}
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void RenderD7::BitmapPrinter::DrawRect(int x, int y, int w, int h, u8 line_w,
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u8 b, u8 g, u8 r, u8 a) {
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unsigned error = bitmap.draw_rectangle(
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x, bitmap.bmp_info_header.height - y - h, w, h, b, g, r, a, line_w);
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if (error) {
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RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
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"BitmapPrinter->Rect", "Error Code: " + std::to_string(error)));
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}
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}
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void RenderD7::BitmapPrinter::DrawRectFilled(int x, int y, int w, int h, u8 b, u8 g, u8 r, u8 a)
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{
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unsigned error = bitmap.fill_region(x, bitmap.bmp_info_header.height - h - y, w, h, b, g, r, a);
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if (error)
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{
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RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("BitmapPrinter->RectF", "Error Code: " + std::to_string(error)));
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}
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void RenderD7::BitmapPrinter::DrawRectFilled(int x, int y, int w, int h, u8 b,
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u8 g, u8 r, u8 a) {
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unsigned error = bitmap.fill_region(x, bitmap.bmp_info_header.height - h - y,
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w, h, b, g, r, a);
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if (error) {
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RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
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"BitmapPrinter->RectF", "Error Code: " + std::to_string(error)));
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}
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}
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void RenderD7::BitmapPrinter::SaveBmp(std::string name)
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{
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if(!RenderD7::NameIsEndingWith(name, {"bmp"}))
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{
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name += ".bmp";
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void RenderD7::BitmapPrinter::SaveBmp(std::string name) {
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if (!RenderD7::NameIsEndingWith(name, {"bmp"})) {
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name += ".bmp";
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}
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bitmap.write(name.c_str());
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}
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void RenderD7::BitmapPrinter::SavePng(std::string name) {
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if (!RenderD7::NameIsEndingWith(name, {"png"})) {
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name += ".png";
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}
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std::vector<unsigned char> ImageBuffer;
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ImageBuffer = BitmapConverter::ConvertData(bitmap.DATA());
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lodepng::save_file(ImageBuffer, name);
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}
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void RenderD7::BitmapPrinter::CreateScreen(C3D_RenderTarget *target) {
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isscreen = true;
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targetr = target;
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if (target == Top) {
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bitmap = BMP(400, 240, true);
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blank = BMP(400, 240, true);
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}
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if (target == TopRight) {
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bitmap = BMP(400, 240, true);
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blank = BMP(400, 240, true);
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}
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if (target == Bottom) {
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bitmap = BMP(320, 240, true);
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blank = BMP(320, 240, true);
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}
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renderframe.LoadPFromBuffer(BitmapConverter::ConvertData(bitmap.DATA()));
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}
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bool RenderD7::BitmapPrinter::DrawScreenDirectF(int framerate) {
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bool updtt = false;
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if (isscreen) {
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if (frame == (60 / framerate)) {
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RenderD7::OnScreen(targetr);
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if (renderframe.loadet)
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renderframe.Unload();
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this->Decode(decc);
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frame = 0;
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updtt = true;
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}
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bitmap.write(name.c_str());
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if (renderframe.loadet)
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renderframe.Draw(0, 0);
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frame++;
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}
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return updtt;
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}
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void RenderD7::BitmapPrinter::SavePng(std::string name)
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{
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if(!RenderD7::NameIsEndingWith(name, {"png"}))
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{
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name += ".png";
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bool RenderD7::BitmapPrinter::DrawScreenDirect() {
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bool updtt = false;
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if (isscreen) {
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RenderD7::OnScreen(targetr);
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if (renderframe.loadet)
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renderframe.Unload();
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this->Decode(decc);
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updtt = true;
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if (renderframe.loadet)
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renderframe.Draw(0, 0);
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}
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return updtt;
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}
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RenderD7::Image RenderD7::BitmapPrinter::GetImage() {
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RenderD7::Image img;
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img.LoadFromBitmap(bitmap);
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return img;
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}
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void RenderD7::BitmapPrinter::UsePreMap(BMP map) { bitmap = map; }
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void RenderD7::BitmapPrinter::UsePrePrintMap(BitmapPrinter printmap) {
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bitmap = printmap.GetBitmap();
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}
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void RenderD7::BitmapPrinter::Clear(u8 b, u8 g, u8 r, u8 a) {
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bitmap.fill_region(0, 0, bitmap.bmp_info_header.width,
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bitmap.bmp_info_header.height, b, g, r, a);
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}
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void RenderD7::BitmapPrinter::ClearBlank() { bitmap = blank; }
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void RenderD7::BitmapPrinter::DrawScreenF(int framerate) {
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if (isscreen) {
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if (frame == (60 / framerate)) {
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RenderD7::OnScreen(targetr);
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frame = 0;
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}
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std::vector<unsigned char> ImageBuffer;
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ImageBuffer = BitmapConverter::ConvertData(bitmap.DATA());
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lodepng::save_file(ImageBuffer, name);
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}
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void RenderD7::BitmapPrinter::CreateScreen(C3D_RenderTarget *target)
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{
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isscreen = true;
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targetr = target;
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if (target == Top)
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{
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bitmap = BMP(400, 240, true);
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blank = BMP(400, 240, true);
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}
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if (target == TopRight)
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{
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bitmap = BMP(400, 240, true);
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blank = BMP(400, 240, true);
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}
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if (target == Bottom)
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{
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bitmap = BMP(320, 240, true);
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blank = BMP(320, 240, true);
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}
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renderframe.LoadPFromBuffer(BitmapConverter::ConvertData(bitmap.DATA()));
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if (renderframe.loadet)
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renderframe.Draw(0, 0);
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frame++;
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}
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}
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bool RenderD7::BitmapPrinter::DrawScreenDirectF(int framerate)
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{
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bool updtt = false;
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if (isscreen)
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{
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if(frame == (60/framerate)){
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RenderD7::OnScreen(targetr);
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if(renderframe.loadet) renderframe.Unload();
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this->Decode(decc);
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frame = 0;
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updtt = true;
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}
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if(renderframe.loadet) renderframe.Draw(0, 0);
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frame++;
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}
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return updtt;
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void RenderD7::BitmapPrinter::DrawScreen() {
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if (isscreen) {
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RenderD7::OnScreen(targetr);
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if (renderframe.loadet)
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renderframe.Draw(0, 0);
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}
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}
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bool RenderD7::BitmapPrinter::DrawScreenDirect()
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{
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bool updtt = false;
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if (isscreen)
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{
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RenderD7::OnScreen(targetr);
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if(renderframe.loadet) renderframe.Unload();
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this->Decode(decc);
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updtt = true;
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if(renderframe.loadet) renderframe.Draw(0, 0);
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}
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return updtt;
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bool RenderD7::BitmapPrinter::UpdateScreenF(int framerate) {
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bool updtt = false;
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if (isscreen) {
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if (frame == (60 / framerate)) {
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if (renderframe.loadet)
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renderframe.Unload();
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// renderframe.LoadFromBitmap(bitmap);
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this->Decode(decc);
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frame = 0;
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updtt = true;
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}
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frame++;
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}
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return updtt;
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}
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RenderD7::Image RenderD7::BitmapPrinter::GetImage()
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{
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RenderD7::Image img;
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img.LoadFromBitmap(bitmap);
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return img;
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}
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void RenderD7::BitmapPrinter::UsePreMap(BMP map)
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{
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bitmap = map;
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}
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void RenderD7::BitmapPrinter::UsePrePrintMap(BitmapPrinter printmap)
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{
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bitmap = printmap.GetBitmap();
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}
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void RenderD7::BitmapPrinter::Clear(u8 b, u8 g, u8 r, u8 a)
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{
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bitmap.fill_region(0, 0, bitmap.bmp_info_header.width, bitmap.bmp_info_header.height, b, g, r, a);
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}
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void RenderD7::BitmapPrinter::ClearBlank()
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{
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bitmap = blank;
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}
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void RenderD7::BitmapPrinter::DrawScreenF(int framerate)
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{
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if (isscreen)
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{
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if(frame == (60/framerate)){
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RenderD7::OnScreen(targetr);
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frame = 0;
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}
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if(renderframe.loadet) renderframe.Draw(0, 0);
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frame++;
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}
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}
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void RenderD7::BitmapPrinter::DrawScreen()
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{
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if (isscreen)
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{
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RenderD7::OnScreen(targetr);
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if(renderframe.loadet) renderframe.Draw(0, 0);
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}
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}
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bool RenderD7::BitmapPrinter::UpdateScreenF(int framerate)
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{
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bool updtt = false;
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if (isscreen)
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{
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if(frame == (60/framerate)){
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if(renderframe.loadet) renderframe.Unload();
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//renderframe.LoadFromBitmap(bitmap);
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this->Decode(decc);
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frame = 0;
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updtt = true;
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}
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frame++;
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}
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return updtt;
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}
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bool RenderD7::BitmapPrinter::UpdateScreen()
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{
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bool updtt = false;
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if (isscreen)
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{
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if(renderframe.loadet) renderframe.Unload();
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this->Decode(decc);
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updtt = true;
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}
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return updtt;
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bool RenderD7::BitmapPrinter::UpdateScreen() {
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bool updtt = false;
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if (isscreen) {
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if (renderframe.loadet)
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renderframe.Unload();
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this->Decode(decc);
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updtt = true;
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}
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return updtt;
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}
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#define TICKS_PER_MSEC 268111.856
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void RenderD7::BitmapPrinter::Benchmark()
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{
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if(setupbenchmark)
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{
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frametime = 0;
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renderedframes = 0;
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timer = 0;
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setupbenchmark = false;
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lastTime = svcGetSystemTick();
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}
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if(benchmark)
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{
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if(timer >= 60)
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{
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std::string renderedf = std::to_string(renderedframes);
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std::string avgdtt = std::to_string(mhdtt);
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float alldtt = 0;
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for (size_t i = 1; i < hdttt.size(); i++)
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{
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alldtt += hdttt[i];
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}
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float alldtt2 = 0;
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for (size_t i = 0; i < hdttt2.size(); i++)
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{
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alldtt2 += hdttt2[i];
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}
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float alldtt3 = 0;
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for (size_t i = 0; i < hdttt3.size(); i++)
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{
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alldtt3 += hdttt3[i];
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}
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int allfps = 0;
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for (size_t f = 1; f < fpscountc.size(); f++)
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{
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allfps += fpscountc[f];
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}
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std::string avgcpu = std::to_string((alldtt/(float)hdttt.size()-1));
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std::string avgcpu2 = std::to_string(((alldtt2/(float)hdttt2.size())*1000));
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std::string avgcpu3 = std::to_string(((alldtt3/(float)hdttt3.size())*1000));
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std::string avgfps = std::to_string((allfps/(int)fpscountc.size()-1));
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void RenderD7::BitmapPrinter::Benchmark() {
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if (setupbenchmark) {
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frametime = 0;
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renderedframes = 0;
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timer = 0;
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setupbenchmark = false;
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lastTime = svcGetSystemTick();
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}
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if (benchmark) {
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if (timer >= 60) {
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std::string renderedf = std::to_string(renderedframes);
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std::string avgdtt = std::to_string(mhdtt);
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float alldtt = 0;
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for (size_t i = 1; i < hdttt.size(); i++) {
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alldtt += hdttt[i];
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}
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float alldtt2 = 0;
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for (size_t i = 0; i < hdttt2.size(); i++) {
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alldtt2 += hdttt2[i];
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}
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float alldtt3 = 0;
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for (size_t i = 0; i < hdttt3.size(); i++) {
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alldtt3 += hdttt3[i];
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}
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int allfps = 0;
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for (size_t f = 1; f < fpscountc.size(); f++) {
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allfps += fpscountc[f];
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}
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std::string resultt = "TestMode: " + std::to_string(testfpsd) + "fps" + "\nRendered Frames: " + renderedf + "\nMax Cpu Time: " + avgdtt + "\nAvg Cpu Time: " + avgcpu + "\nAvg Fps: " + avgfps + "\nAvg EncodeTime: " + avgcpu2 + "ms/f\nAvg DecodeTime: " + avgcpu3 + "ms\n";
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this->ClearBlank();
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this->DrawRectFilled(0, 0, this->bitmap.bmp_info_header.width, this->bitmap.bmp_info_header.height, 0, 0, 0, 255);
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this->DrawDebugText(0, 0, 0, RenderD7::Color::Hex("#ffffff"), resultt);
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std::string outname = csvpc + "/benchmark_" + RenderD7::GetTimeStr() + ".png";
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this->SavePng(outname);
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RenderD7::AddOvl(std::make_unique<RenderD7::Toast>("Benchmark", "Saved to: \n" + outname));
|
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benchmark = false;
|
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}
|
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uint64_t currentTime = svcGetSystemTick();
|
||||
dtt = ((float)(currentTime / (float)TICKS_PER_MSEC) - (float)(lastTime / (float)TICKS_PER_MSEC)) / 1000.f;
|
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lastTime = currentTime;
|
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lastTime = currentTime;
|
||||
frameCounter++;
|
||||
fpsClock += dtt;
|
||||
if (fpsClock >= 1.f) {
|
||||
fps = frameCounter;
|
||||
frameCounter = 0;
|
||||
fpsClock = 0.f;
|
||||
}
|
||||
uint64_t lastTime2 = svcGetSystemTick();
|
||||
this->ClearBlank();
|
||||
this->DrawRectFilled(0, 0, this->bitmap.bmp_info_header.width, this->bitmap.bmp_info_header.width, 255, 255, 255, 255);
|
||||
this->DrawRect(5, 5, this->bitmap.bmp_info_header.width - 10, this->bitmap.bmp_info_header.height - 10, 5, 0, 0, 0, 0);
|
||||
//this->DrawDebugText(20, 20, 0, RenderD7::Color::Hex("#ffffff"), "Fps: " + std::to_string(fps));
|
||||
this->DrawDebugText(0, 0, 0.5f, RenderD7::Color::Hex("#ff0000"), "Time: " + std::to_string(timer));
|
||||
this->DrawDebugText(0, 10, 0.5f, RenderD7::Color::Hex("#ff0000"), "Fps: " + std::to_string(fps));
|
||||
this->DrawDebugText(0, 20, 0.5f, RenderD7::Color::Hex("#ff0000"), "dt: " + std::to_string(dtt));
|
||||
this->DrawDebugText(0, 30, 0.5f, RenderD7::Color::Hex("#ff0000"), "MaxEncodeTime: " + std::to_string(mdtt2*1000) + "ms/f");
|
||||
this->DrawDebugText(0, 40, 0.5f, RenderD7::Color::Hex("#ff0000"), "MaxDecodeTime: " + std::to_string(mdtt3*1000) + "ms");
|
||||
uint64_t currentTime2 = svcGetSystemTick();
|
||||
dtt2 = ((float)(currentTime2 / (float)TICKS_PER_MSEC) - (float)(lastTime2 / (float)TICKS_PER_MSEC)) / 1000.f;
|
||||
hdttt2.push_back(dtt2);
|
||||
lastTime2 = svcGetSystemTick();
|
||||
bool updgg = this->UpdateScreenF(testfps);
|
||||
currentTime2 = svcGetSystemTick();
|
||||
dtt3 = ((float)(currentTime2 / (float)TICKS_PER_MSEC) - (float)(lastTime2 / (float)TICKS_PER_MSEC)) / 1000.f;
|
||||
if(updgg) hdttt3.push_back(dtt3);
|
||||
if (!shouldbe_disabled) this->DrawScreen();
|
||||
renderedframes++;
|
||||
if(mdtt2 < dtt2)
|
||||
{
|
||||
mdtt2 = dtt2;
|
||||
}
|
||||
if(mdtt3 < dtt3 && updgg)
|
||||
{
|
||||
mdtt3 = dtt3;
|
||||
}
|
||||
timer+= 1*dtt;
|
||||
float hdtt = C3D_GetProcessingTime();
|
||||
hdttt.push_back(hdtt);
|
||||
fpscountc.push_back(fps);
|
||||
if(mhdtt < hdtt)
|
||||
{
|
||||
mhdtt = C3D_GetProcessingTime();
|
||||
}
|
||||
/*if (!shouldbe_disabled)
|
||||
{
|
||||
RenderD7::OnScreen(Bottom);
|
||||
RenderD7::DrawText(0, 0, 0.5f, RenderD7::Color::Hex("#ff0000"), "Time: " + std::to_string(timer));
|
||||
RenderD7::DrawText(0, 20, 0.5f, RenderD7::Color::Hex("#ff0000"), "Fps: " + std::to_string(fps));
|
||||
RenderD7::DrawText(0, 40, 0.5f, RenderD7::Color::Hex("#ff0000"), "dt: " + std::to_string(dtt));
|
||||
RenderD7::DrawText(0, 60, 0.5f, RenderD7::Color::Hex("#ff0000"), "MaxRenderTime: " + std::to_string(mdtt2*1000) + "ms/f");
|
||||
RenderD7::DrawText(0, 80, 0.5f, RenderD7::Color::Hex("#ff0000"), "MaxConvertTime: " + std::to_string(mdtt3*1000) + "ms");
|
||||
std::string avgcpu = std::to_string((alldtt / (float)hdttt.size() - 1));
|
||||
std::string avgcpu2 =
|
||||
std::to_string(((alldtt2 / (float)hdttt2.size()) * 1000));
|
||||
std::string avgcpu3 =
|
||||
std::to_string(((alldtt3 / (float)hdttt3.size()) * 1000));
|
||||
std::string avgfps = std::to_string((allfps / (int)fpscountc.size() - 1));
|
||||
|
||||
}*/
|
||||
}
|
||||
std::string resultt =
|
||||
"TestMode: " + std::to_string(testfpsd) + "fps" +
|
||||
"\nRendered Frames: " + renderedf + "\nMax Cpu Time: " + avgdtt +
|
||||
"\nAvg Cpu Time: " + avgcpu + "\nAvg Fps: " + avgfps +
|
||||
"\nAvg EncodeTime: " + avgcpu2 + "ms/f\nAvg DecodeTime: " + avgcpu3 +
|
||||
"ms\n";
|
||||
this->ClearBlank();
|
||||
this->DrawRectFilled(0, 0, this->bitmap.bmp_info_header.width,
|
||||
this->bitmap.bmp_info_header.height, 0, 0, 0, 255);
|
||||
this->DrawDebugText(0, 0, 0, RenderD7::Color::Hex("#ffffff"), resultt);
|
||||
std::string outname =
|
||||
csvpc + "/benchmark_" + RenderD7::GetTimeStr() + ".png";
|
||||
this->SavePng(outname);
|
||||
RenderD7::AddOvl(std::make_unique<RenderD7::Toast>(
|
||||
"Benchmark", "Saved to: \n" + outname));
|
||||
benchmark = false;
|
||||
}
|
||||
uint64_t currentTime = svcGetSystemTick();
|
||||
dtt = ((float)(currentTime / (float)TICKS_PER_MSEC) -
|
||||
(float)(lastTime / (float)TICKS_PER_MSEC)) /
|
||||
1000.f;
|
||||
lastTime = currentTime;
|
||||
lastTime = currentTime;
|
||||
frameCounter++;
|
||||
fpsClock += dtt;
|
||||
if (fpsClock >= 1.f) {
|
||||
fps = frameCounter;
|
||||
frameCounter = 0;
|
||||
fpsClock = 0.f;
|
||||
}
|
||||
uint64_t lastTime2 = svcGetSystemTick();
|
||||
this->ClearBlank();
|
||||
this->DrawRectFilled(0, 0, this->bitmap.bmp_info_header.width,
|
||||
this->bitmap.bmp_info_header.width, 255, 255, 255,
|
||||
255);
|
||||
this->DrawRect(5, 5, this->bitmap.bmp_info_header.width - 10,
|
||||
this->bitmap.bmp_info_header.height - 10, 5, 0, 0, 0, 0);
|
||||
// this->DrawDebugText(20, 20, 0, RenderD7::Color::Hex("#ffffff"), "Fps: " +
|
||||
// std::to_string(fps));
|
||||
this->DrawDebugText(0, 0, 0.5f, RenderD7::Color::Hex("#ff0000"),
|
||||
"Time: " + std::to_string(timer));
|
||||
this->DrawDebugText(0, 10, 0.5f, RenderD7::Color::Hex("#ff0000"),
|
||||
"Fps: " + std::to_string(fps));
|
||||
this->DrawDebugText(0, 20, 0.5f, RenderD7::Color::Hex("#ff0000"),
|
||||
"dt: " + std::to_string(dtt));
|
||||
this->DrawDebugText(0, 30, 0.5f, RenderD7::Color::Hex("#ff0000"),
|
||||
"MaxEncodeTime: " + std::to_string(mdtt2 * 1000) +
|
||||
"ms/f");
|
||||
this->DrawDebugText(0, 40, 0.5f, RenderD7::Color::Hex("#ff0000"),
|
||||
"MaxDecodeTime: " + std::to_string(mdtt3 * 1000) +
|
||||
"ms");
|
||||
uint64_t currentTime2 = svcGetSystemTick();
|
||||
dtt2 = ((float)(currentTime2 / (float)TICKS_PER_MSEC) -
|
||||
(float)(lastTime2 / (float)TICKS_PER_MSEC)) /
|
||||
1000.f;
|
||||
hdttt2.push_back(dtt2);
|
||||
lastTime2 = svcGetSystemTick();
|
||||
bool updgg = this->UpdateScreenF(testfps);
|
||||
currentTime2 = svcGetSystemTick();
|
||||
dtt3 = ((float)(currentTime2 / (float)TICKS_PER_MSEC) -
|
||||
(float)(lastTime2 / (float)TICKS_PER_MSEC)) /
|
||||
1000.f;
|
||||
if (updgg)
|
||||
hdttt3.push_back(dtt3);
|
||||
if (!shouldbe_disabled)
|
||||
this->DrawScreen();
|
||||
renderedframes++;
|
||||
if (mdtt2 < dtt2) {
|
||||
mdtt2 = dtt2;
|
||||
}
|
||||
if (mdtt3 < dtt3 && updgg) {
|
||||
mdtt3 = dtt3;
|
||||
}
|
||||
timer += 1 * dtt;
|
||||
float hdtt = C3D_GetProcessingTime();
|
||||
hdttt.push_back(hdtt);
|
||||
fpscountc.push_back(fps);
|
||||
if (mhdtt < hdtt) {
|
||||
mhdtt = C3D_GetProcessingTime();
|
||||
}
|
||||
/*if (!shouldbe_disabled)
|
||||
{
|
||||
RenderD7::OnScreen(Bottom);
|
||||
RenderD7::DrawText(0, 0, 0.5f, RenderD7::Color::Hex("#ff0000"),
|
||||
"Time: " + std::to_string(timer)); RenderD7::DrawText(0, 20, 0.5f,
|
||||
RenderD7::Color::Hex("#ff0000"), "Fps: " + std::to_string(fps));
|
||||
RenderD7::DrawText(0, 40, 0.5f, RenderD7::Color::Hex("#ff0000"),
|
||||
"dt: " + std::to_string(dtt)); RenderD7::DrawText(0, 60, 0.5f,
|
||||
RenderD7::Color::Hex("#ff0000"), "MaxRenderTime: " +
|
||||
std::to_string(mdtt2*1000) + "ms/f"); RenderD7::DrawText(0, 80, 0.5f,
|
||||
RenderD7::Color::Hex("#ff0000"), "MaxConvertTime: " +
|
||||
std::to_string(mdtt3*1000) + "ms");
|
||||
|
||||
}*/
|
||||
}
|
||||
}
|
||||
|
||||
void RenderD7::BitmapPrinter::SetupBenchmark(int framerate)
|
||||
{
|
||||
benchmark = true;
|
||||
setupbenchmark = true;
|
||||
this->testfps = framerate;
|
||||
this->testfpsd = framerate;
|
||||
void RenderD7::BitmapPrinter::SetupBenchmark(int framerate) {
|
||||
benchmark = true;
|
||||
setupbenchmark = true;
|
||||
this->testfps = framerate;
|
||||
this->testfpsd = framerate;
|
||||
}
|
||||
|
||||
#include <renderd7/debugfont.h>
|
||||
|
||||
void RenderD7::BitmapPrinter::DrawDebugChar(u32 posX, u32 posY, int t_size, u32 color, char character)
|
||||
{
|
||||
bool isscale = (t_size > 1) ? true : false;
|
||||
for(u32 y = 0; y < 8; y++)
|
||||
{
|
||||
char charPos = debugfont[character * 8 + y];
|
||||
void RenderD7::BitmapPrinter::DrawDebugChar(u32 posX, u32 posY, int t_size,
|
||||
u32 color, char character) {
|
||||
bool isscale = (t_size > 1) ? true : false;
|
||||
for (u32 y = 0; y < 8; y++) {
|
||||
char charPos = debugfont[character * 8 + y];
|
||||
|
||||
for(u32 x = 0; x < 8; x++)
|
||||
if(((charPos >> (7 - x)) & 1) == 1)
|
||||
{
|
||||
if (!isscale) DrawPixel((int)posX + x + 1, (int)posY + y + 1, UNPACK_BGRA(color));
|
||||
if (isscale) DrawRectFilled(((int)posX) + (x*t_size) + 1, ((int)posY) + (y*t_size) + 1, t_size, t_size, UNPACK_BGRA(color));
|
||||
}
|
||||
}
|
||||
for (u32 x = 0; x < 8; x++)
|
||||
if (((charPos >> (7 - x)) & 1) == 1) {
|
||||
if (!isscale)
|
||||
DrawPixel((int)posX + x + 1, (int)posY + y + 1, UNPACK_BGRA(color));
|
||||
if (isscale)
|
||||
DrawRectFilled(((int)posX) + (x * t_size) + 1,
|
||||
((int)posY) + (y * t_size) + 1, t_size, t_size,
|
||||
UNPACK_BGRA(color));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RenderD7::BitmapPrinter::DrawChar(int posX, int posY, float t_size, u32 color, char character, RenderD7::NFontApi font)
|
||||
{
|
||||
for(int y = 0; y < font.GetGlyphHeight(character); y++)
|
||||
{
|
||||
for(int x = 0; x < font.GetGlyphWidth(character); x++)
|
||||
{
|
||||
DrawPixel(posX + x + 1, posY + y + 1, 255, 255, 255, font.GetGlyphBitmap(character)[((y * font.GetGlyphWidth(character) + x) * 1)]);
|
||||
if(((font.GetGlyphBitmap(character)[font.GetGlyphHeight(character) + y] >> (font.GetGlyphWidth(character - 1) - x)) & 1) == 1)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
void RenderD7::BitmapPrinter::DrawChar(int posX, int posY, float t_size,
|
||||
u32 color, char character,
|
||||
RenderD7::NFontApi font) {
|
||||
for (int y = 0; y < font.GetGlyphHeight(character); y++) {
|
||||
for (int x = 0; x < font.GetGlyphWidth(character); x++) {
|
||||
DrawPixel(posX + x + 1, posY + y + 1, 255, 255, 255,
|
||||
font.GetGlyphBitmap(
|
||||
character)[((y * font.GetGlyphWidth(character) + x) * 1)]);
|
||||
if (((font.GetGlyphBitmap(
|
||||
character)[font.GetGlyphHeight(character) + y] >>
|
||||
(font.GetGlyphWidth(character - 1) - x)) &
|
||||
1) == 1) {
|
||||
}
|
||||
}
|
||||
//for(int y = 0; y < font.GetGlyphHeight(character) * font.GetGlyphWidth(character); y++)
|
||||
//{
|
||||
// DrawPixel(posX + x + 1, posY + y + 1, UNPACK_BGRA(color));
|
||||
//}
|
||||
|
||||
}
|
||||
// for(int y = 0; y < font.GetGlyphHeight(character) *
|
||||
// font.GetGlyphWidth(character); y++)
|
||||
//{
|
||||
// DrawPixel(posX + x + 1, posY + y + 1, UNPACK_BGRA(color));
|
||||
//}
|
||||
}
|
||||
|
||||
#define SPACING_Y 10
|
||||
#define SPACING_X 8
|
||||
|
||||
void RenderD7::BitmapPrinter::DrawDebugText(int x, int y, int t_size, u32 color, std::string text)
|
||||
{
|
||||
if (t_size < 1)
|
||||
{
|
||||
t_size = 1;
|
||||
}
|
||||
|
||||
for(u32 i = 0, line_i = 0; i < strlen(text.c_str()); i++)
|
||||
switch(text[i])
|
||||
{
|
||||
case '\n':
|
||||
y += (SPACING_Y*t_size);
|
||||
line_i = 0;
|
||||
break;
|
||||
void RenderD7::BitmapPrinter::DrawDebugText(int x, int y, int t_size, u32 color,
|
||||
std::string text) {
|
||||
if (t_size < 1) {
|
||||
t_size = 1;
|
||||
}
|
||||
|
||||
case '\t':
|
||||
line_i += 2;
|
||||
break;
|
||||
for (u32 i = 0, line_i = 0; i < strlen(text.c_str()); i++)
|
||||
switch (text[i]) {
|
||||
case '\n':
|
||||
y += (SPACING_Y * t_size);
|
||||
line_i = 0;
|
||||
break;
|
||||
|
||||
default:
|
||||
//Make sure we never get out of the screen
|
||||
if(line_i >= (((u32)this->bitmap.bmp_info_header.width) - (u32)x) / (SPACING_X*t_size))
|
||||
{
|
||||
y += (SPACING_Y*t_size);
|
||||
line_i = 1; //Little offset so we know the same text continues
|
||||
if(text[i] == ' ') break; //Spaces at the start look weird
|
||||
}
|
||||
case '\t':
|
||||
line_i += 2;
|
||||
break;
|
||||
|
||||
this->DrawDebugChar((u32)x + line_i * (SPACING_X*t_size), (u32)y, t_size, color, text[i]);
|
||||
default:
|
||||
// Make sure we never get out of the screen
|
||||
if (line_i >= (((u32)this->bitmap.bmp_info_header.width) - (u32)x) /
|
||||
(SPACING_X * t_size)) {
|
||||
y += (SPACING_Y * t_size);
|
||||
line_i = 1; // Little offset so we know the same text continues
|
||||
if (text[i] == ' ')
|
||||
break; // Spaces at the start look weird
|
||||
}
|
||||
|
||||
line_i++;
|
||||
break;
|
||||
}
|
||||
this->DrawDebugChar((u32)x + line_i * (SPACING_X * t_size), (u32)y,
|
||||
t_size, color, text[i]);
|
||||
|
||||
line_i++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void RenderD7::BitmapPrinter::DrawText(int x, int y, float t_size, u32 color, std::string text, RenderD7::NFontApi font)
|
||||
{
|
||||
if (t_size < 1)
|
||||
{
|
||||
t_size = 1;
|
||||
}
|
||||
|
||||
for(u32 i = 0, line_i = 0; i < strlen(text.c_str()); i++)
|
||||
switch(text[i])
|
||||
{
|
||||
case '\n':
|
||||
y += (font.GetLineHeight());
|
||||
line_i = 0;
|
||||
break;
|
||||
void RenderD7::BitmapPrinter::DrawText(int x, int y, float t_size, u32 color,
|
||||
std::string text,
|
||||
RenderD7::NFontApi font) {
|
||||
if (t_size < 1) {
|
||||
t_size = 1;
|
||||
}
|
||||
|
||||
case '\t':
|
||||
line_i += 2;
|
||||
break;
|
||||
for (u32 i = 0, line_i = 0; i < strlen(text.c_str()); i++)
|
||||
switch (text[i]) {
|
||||
case '\n':
|
||||
y += (font.GetLineHeight());
|
||||
line_i = 0;
|
||||
break;
|
||||
|
||||
default:
|
||||
//Make sure we never get out of the screen
|
||||
if(line_i >= (((u32)this->bitmap.bmp_info_header.width) - (u32)x) / (u32)(font.GetGlyphWidth(text[i])))
|
||||
{
|
||||
y += (SPACING_Y*t_size);
|
||||
line_i = 1; //Little offset so we know the same text continues
|
||||
if(text[i] == ' ') break; //Spaces at the start look weird
|
||||
}
|
||||
case '\t':
|
||||
line_i += 2;
|
||||
break;
|
||||
|
||||
this->DrawChar(x + line_i * (font.GetGlyphWidth(text[i])), y, t_size, color, text[i], font);
|
||||
default:
|
||||
// Make sure we never get out of the screen
|
||||
if (line_i >= (((u32)this->bitmap.bmp_info_header.width) - (u32)x) /
|
||||
(u32)(font.GetGlyphWidth(text[i]))) {
|
||||
y += (SPACING_Y * t_size);
|
||||
line_i = 1; // Little offset so we know the same text continues
|
||||
if (text[i] == ' ')
|
||||
break; // Spaces at the start look weird
|
||||
}
|
||||
|
||||
line_i++;
|
||||
break;
|
||||
}
|
||||
this->DrawChar(x + line_i * (font.GetGlyphWidth(text[i])), y, t_size,
|
||||
color, text[i], font);
|
||||
|
||||
line_i++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bool RenderD7::BitmapPrinter::Decode(Decoder deccc)
|
||||
{
|
||||
bool res = false;
|
||||
bool RenderD7::BitmapPrinter::Decode(Decoder deccc) {
|
||||
bool res = false;
|
||||
|
||||
switch (deccc)
|
||||
{
|
||||
case Decoder::BITMAP2PNG2C3D:
|
||||
renderframe.LoadPFromBuffer(BitmapConverter::ConvertData(this->bitmap.DATA()));
|
||||
res = true;
|
||||
break;
|
||||
case Decoder::BITMAP2C3D:
|
||||
renderframe.LoadFromBitmap(this->bitmap);
|
||||
res = true;
|
||||
break;
|
||||
|
||||
default:
|
||||
res = false;
|
||||
break;
|
||||
}
|
||||
return res;
|
||||
switch (deccc) {
|
||||
case Decoder::BITMAP2PNG2C3D:
|
||||
renderframe.LoadPFromBuffer(
|
||||
BitmapConverter::ConvertData(this->bitmap.DATA()));
|
||||
res = true;
|
||||
break;
|
||||
case Decoder::BITMAP2C3D:
|
||||
renderframe.LoadFromBitmap(this->bitmap);
|
||||
res = true;
|
||||
break;
|
||||
|
||||
default:
|
||||
res = false;
|
||||
break;
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user