Update RenderD7
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6081c4d310
commit
d0c2123996
16
renderd7.cpp
16
renderd7.cpp
@ -138,8 +138,7 @@ void RenderD7::Msg::Display(std::string titletxt, std::string subtext, C3D_Rende
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RenderD7::DrawRect(0, 0, 400, 26, RenderD7::Color::Hex("#333333", 200));
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RenderD7::DrawText(5, 2, 0.7f, DSEVENWHITE, titletxt);
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RenderD7::DrawText(5, 30, 0.6f, DSEVENWHITE, subtext);
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RenderD7::FrameEnd();
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}
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void RenderD7::Msg::DisplayWithProgress(std::string titletext, std::string subtext, float current, float total, u32 prgbarcolor)
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{
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@ -161,7 +160,6 @@ void RenderD7::Msg::DisplayWithProgress(std::string titletext, std::string subte
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RenderD7::OnScreen(Bottom);
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RenderD7::DrawRect(0, 0, 320, 240, RenderD7::Color::Hex("#111111"));
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RenderD7::FrameEnd();
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}
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void RenderD7::SetupLog()
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{
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@ -205,7 +203,6 @@ void RenderD7::Error::DisplayError(std::string toptext, std::string errortext, i
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RenderD7::OnScreen(Top);
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RenderD7::DrawText(0, 0, 0.7f, DSEVENWHITE, toptext);
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RenderD7::DrawText(0, 30, 0.6f, DSEVENWHITE, errortext);
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RenderD7::FrameEnd();
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for (int i = 0; i < 60*timesec; i++) {
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RenderD7::DrawRect(0, 236, (int)(((float)i / (float)60*timesec) * 400.0f), 4, RenderD7::Color::Hex("#00ff00"));
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gspWaitForVBlank();
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@ -939,24 +936,23 @@ void RenderD7::DrawMetrikOvl()
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RenderD7::OnScreen(Bottom);
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break;
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}
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std::string __C = RENDERD7VSTRING;
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std::string info = "RenderD7 " + __C + " Debug Overlay";
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float infoy = 240 - RenderD7::GetTextHeight(mt_txtSize, info);
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std::string fps = "FPS: " + RenderD7::GetFramerate();
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std::string cpu = "CPU: " + std::to_string(C3D_GetProcessingTime()*6.0f).substr(0, 4) + "%/" + std::to_string(C3D_GetProcessingTime()).substr(0, 4) + "ms";
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std::string gpu = "GPU: " + std::to_string(C3D_GetDrawingTime()*6.0f).substr(0, 4) + "%/" + std::to_string(C3D_GetDrawingTime()).substr(0, 4) + "ms";
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std::string cmd = "CMD: " + std::to_string(C3D_GetCmdBufUsage()*100.0f).substr(0, 4) + "%/" + std::to_string(C3D_GetCmdBufUsage()).substr(0, 4) + "ms";
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std::string lram = "Linear Free RAM: " + std::to_string(linearSpaceFree()/1024/1024).substr(0, 6) + "mb";
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std::string vram = "Free VRAM: " + std::to_string(vramSpaceFree()).substr(0, 4) + "kb";
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RenderD7::DrawRect(0, 0, RenderD7::GetTextWidth(mt_txtSize, fps), RenderD7::GetTextHeight(mt_txtSize, fps), mt_color);
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RenderD7::DrawRect(0, 50, RenderD7::GetTextWidth(mt_txtSize, cpu), RenderD7::GetTextHeight(mt_txtSize, cpu), mt_color);
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RenderD7::DrawRect(0, 70, RenderD7::GetTextWidth(mt_txtSize, gpu), RenderD7::GetTextHeight(mt_txtSize, gpu), mt_color);
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RenderD7::DrawRect(0, 90, RenderD7::GetTextWidth(mt_txtSize, cmd), RenderD7::GetTextHeight(mt_txtSize, cmd), mt_color);
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RenderD7::DrawRect(0, 110, RenderD7::GetTextWidth(mt_txtSize, vram), RenderD7::GetTextHeight(mt_txtSize, vram), mt_color);
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RenderD7::DrawRect(0, 130, RenderD7::GetTextWidth(mt_txtSize, lram), RenderD7::GetTextHeight(mt_txtSize, lram), mt_color);
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RenderD7::DrawRect(0, infoy, RenderD7::GetTextWidth(mt_txtSize, info), RenderD7::GetTextHeight(mt_txtSize, info), mt_color);
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RenderD7::DrawText(0, 0, mt_txtSize, mt_txtcolor, fps);
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RenderD7::DrawText(0, 50, mt_txtSize, mt_txtcolor, cpu);
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RenderD7::DrawText(0, 70, mt_txtSize, mt_txtcolor, gpu);
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RenderD7::DrawText(0, 90, mt_txtSize, mt_txtcolor, cmd);
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RenderD7::DrawText(0, 110, mt_txtSize, mt_txtcolor, vram);
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RenderD7::DrawText(0, 130, mt_txtSize, mt_txtcolor, lram);
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RenderD7::DrawText(0, infoy, mt_txtSize, mt_txtcolor, info);
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/*for (int z = 0; z < (int)mt_fpsgraph.size(); z++)
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{
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