Add Overlays Engine
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@ -6,6 +6,7 @@
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#include <stack>
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#include <string>
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#include <functional>
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#include <map>
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#include <vector>
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#include <dirent.h>
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#include <unistd.h>
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@ -133,6 +134,12 @@ namespace RenderD7
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//static void HandleOvl();
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};
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class Ovl {
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public:
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virtual ~Ovl(){}
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virtual void Draw() const = 0;
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};
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void AddOvl(Ovl overlay);
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namespace Color
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{
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struct rgba
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