Renderd7-nightly
v0.7.0
|
Functions | |
std::string | getSys () |
Get the 3ds System Language. | |
std::string | get (const std::string &key) |
void | load (const std::string &lang) |
std::string RenderD7::Lang::get | ( | const std::string & | key | ) |
Get a translated string key: The Key so the code can find your string
void RenderD7::Lang::load | ( | const std::string & | lang | ) |
Load the lang file from dir structure en/app.json for sample lang: the folder name en, fr, de ... . I prefer geSys()