| Renderd7-nightly
    v0.7.0
    | 
| Functions | |
| std::string | getSys () | 
| Get the 3ds System Language. | |
| std::string | get (const std::string &key) | 
| void | load (const std::string &lang) | 
| std::string RenderD7::Lang::get | ( | const std::string & | key | ) | 
Get a translated string key: The Key so the code can find your string
| void RenderD7::Lang::load | ( | const std::string & | lang | ) | 
Load the lang file from dir structure en/app.json for sample lang: the folder name en, fr, de ... . I prefer geSys()