renderd7/source/Screen.cpp
2024-02-19 19:20:37 +01:00

7 lines
224 B
C++

#include <renderd7/Screen.hpp>
#include <renderd7/internal_db.hpp>
void RenderD7::OnScreen(C3D_RenderTarget *target) {
C2D_SceneBegin(target);
rd7i_current_screen = (target == Top || target == TopRight) ? 1 : 0;
}