7 lines
224 B
C++
7 lines
224 B
C++
#include <renderd7/Screen.hpp>
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#include <renderd7/internal_db.hpp>
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void RenderD7::OnScreen(C3D_RenderTarget *target) {
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C2D_SceneBegin(target);
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rd7i_current_screen = (target == Top || target == TopRight) ? 1 : 0;
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} |