renderd7/internal/engine.hpp
2021-08-15 22:46:41 +02:00

16 lines
192 B
C++

#pragma once
#include <3ds.h>
#include <citro2d.h>
#imclude <citro3d.h>
enum EngineType
{
_2D,
_3D
};
class Game {
public:
Game(EngineType, std::string name);
~Game();
};